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ADV423 [OOC, Discussion and Profiles] No More Spaces!

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Forum for completely Out of Character (OOC) discussion, based around whatever is happening In Character (IC). Discuss plans, storylines, and events; Recruit for your roleplaying game, or find a GM for your playergroup.
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Throughout time, man has been at war and each time, man has survived, though many died. But, everyone knew that it would not always go that way. In medicine, doctors and scientists strived to create cures to everything, but how far would that go? Viruses adapted and gained resistance after a while, and man strived to find a new cure/vaccine. Again, that had a downfall, just like war did. Man continued to fight, using bigger, better machines and getting more advanced in technology before finally it just went too far.

Between 2080-2100, a third World War crippled humanity, bringing them to the verge of extinction along with many animals and plants. Man practically destroyed the planet. Despite having vaccines and cures for a lot of diseases and viruses. With the outbreak of the third World War, and the advance in nuclear weapons, radiation caused mutations and mutations caused new variants of old viruses.

Today, in the year 2200, with adults dying out at the age of 25 from this new virus called ADV423 (Adenovirus) which attacks the respiratory system, homosapiens are struggling to survive. It is unknown what causes the virus to activate but people up until 21 aren't affected. The life expectancy of people in this day and age is now between 23-25. The people around today are trying to find a cure, but its a race against time for some. Cure's take time, and time is something a lot of people don't have.


Since the war, many cities have been destroyed, and yet to be rebuilt, but with limited resources, people and knowledge around, it's hard. Not to mention, with the virus killing people from 23 onwards, it's harder. But there is hope. Passed down through the generations of survivors was what most would call a prophecy, or a legend others would call it. Either way, it's given a lot of people hope. Hope that one day things can return to normal and mankind can pull through this dark time. The prophecy speaks of a key that will solve many of the problems. But with the many people that believe, many also think it's just a story. And with the good people out to find the key, to cure the deadly virus, there are also people out there to exploit it's power, or even destroy it.



The Prophecy


Long ago, towards the end of the 21st Century, a third world war finally broke out. Man fought day and night against each other, killing only because of greed. It wasn't until man was on the verge of extinction, having completely destroyed most continents, leaving little. It was at the beginning of the 22nd century that they were forced to stop simply because no one could do anything any more. The virus had already mutated and people had started dying...

...There is one thing left to save mankind though. A Key. This Key can cure 1000 problems and also cause 1000 more, yet it doesn't fit in, nor open any locks or lead to any rooms. The tender love, and beauty crafted into making this Key, flows from top to bottom, to be seen by all. When staring at 'The Key' no one is any wiser, and neither is 'The Key' itself.




The Virus


ADV423 means Adenovirus - 423 is a flue like virus that affects the respiratory system. The adenovirus was around before but of course, with medical advancements a vaccine was made. It starts off as a simple cold at the age of 21 which slowly develops into a chest infection before it just takes over your body by 23, causing breathing problems and other sorts of things, also listed below.

The worse been Respiratory Disease which is the term for diseases of the respiratory system. These include diseases of the lung, pleural cavity, bronchial tubes, trachea, upper respiratory tract and of the nerves and muscles of breathing. Respiratory diseases range from mild and self-limiting such as the common cold to life-threatening such as bacterial pneumonia or pulmonary embolism. [Yes, from Wikipedia] Also chronic obstructive pulmonary disease and asthma are problems caused through this virus, eventually leading to death at an age between 23-25. What makes this different to before. This adenovirus has mutated to work a lot faster. A hell of a lot faster then most and developing at a rapid rate over two years before finally killing its host.

Another thing that makes this virus unique, is that everyone has it. Not from birth, but from a young age. It just stays dormant waiting until that person hits a certain age before it's activated. And then, the victims just have to await death.



The Histories


[Will be developed more]

The North - Known as The Disciples. Their goal was to find 'The Key', then use and manipulate it towards their own needs. By exploiting 'The Key' they could cure themselves, and only who they wanted to cure and then use it to gain power over the area and become the one true ruler.

The South - Known as Loki's Kin, after the Norse God, Loki the trickster, their purpose with 'The Key' is to destroy it. Like the North, they are racing in a race to be the first to gain ultimate power so they can rule over everything and everybody. The fact that 'The Key' can cure everyone doesn't matter. They just want to destroy it and have complete control.

The East - Known as Obsidian Knights, the East, unlike the North and South, is out to protect 'The Key'. It is their purpose to find and protect it from the North and South so they can eventually find a cure to ADV-423.

The West - Known as Thanatos Instinct after the Norse God of Death. Despite this gang been named after the Norse God of death, it is fighting to survive and searching for 'The Key' in hopes of curing the disease and prolonging life. The irony is there in a gang known as Death, but doing everything in its hands to find a cure, with or without 'The Key'.

The Players


- Names may change.

North - The Disciples- Want to Exploit 'The Key'

Gang Leader - Near
Gang Member 1 - Dreadwolf
Gang Member 2 - eNzeru
Gang Member 3 - GK061490

East - Obsidian Knights - Want to Protect 'The Key'

Gang Leader - Wizard_and_Glass
Gang Member 1 - CriminalMinds

Other Member - TheWalrus [Allies with East and West Gangs]

South - Loki's Kin - Want to Destroy 'The Key'

Gang Leader - juicebox
Gang Member 1 - Apocalypto
Gang Member 2 - Disturbance

West - Thanatos Instinct - Want to use 'The Key' as a vaccine/for the cure.

Gang Leader - DatGuy
Gang Member 1 - Trixst
Gang Member 2 - Target
Gang Member 3 - RoxyRosE

Other Member - TheWalrus [Allies with East and West Gangs]

Rogues/Non-gang Members

Kaedai Mikailo x2
Emptor
ImmortalSin
CriminalMinds

Allies

East and the West working together

Enemies

North with the East, South and West
East with the South and North
South with the West, North and East
West with the North and South.



The Rules


1. Please, please, please use proper typing and grammar. I know most of us slip up, which is fine, but when people have to translate to understand, it gets annoying. Also, can people possibly separate paragraphs a little to make posts easier to read.
2. No god-modding. I am the GM and what I say goes. This includes no Mary-Sues or Gary-Stu characters. No one is perfect so don't make your character perfect please.
3. OOC talk stays in the OOC. Simple as. Please read and use the OOC as well. Do not use the OOC in the IC thread.
4. If possible, by going to board preferences (I think), to stop the signatures appearing in the IC topics. That way the IC thread can flow nicely. This isn't a necessity, just thought it would be nice to have the IC flow.
5. Be realistic in what you post.
6. No one liners. I know people post different lengths so I'm asking a paragraph at least, two if possible.
7. Read other peoples posts to know what's going on. I know this seems obvious, but it's surprising how many people post without reading other people's posts.
8. Please post in the posting order that will be created when things are sorted out in the near future.
9. If you are going away/dropping out, please let us no either by PM (to me) or on this thread.
10. Try to post at least once a day so the thread doesn't get too slow and everyone keeps up.
11. Romance and violence is allowed, but must be kept PG-13.

Character Sheet



Code: Select all
[b]Name:[/b]
[b]Age:[/b] [From kid to 25]
[b]Sex:[/b]
[b]Gang:[/b]
[b]Appearance:[/b][Picture: real or anime; and/or description]
[b]Weapon:[/b]
[b]Personality:[/b] [1-3 paragraphs if possible]
[b]Biography:[/b] [2-3 paragraphs if possible]
[b]Other:[/b]




Extras


I've decided not to open up the OOC to the public yet due to the fact that there are 13-14 people in this now, and it's a case of doubling up at the moment unless no one really wants double up of NPC a few things. I'll leave it up to you guys to decide when making the profiles, I'll make mine soon.

We can now move discussions to here instead of the Interest thread. I'll post the link for this OOC in the interest thread though.

And, courtesy of Kaedai Mikailo, we should have a map at one point when he's not so busy.
And, if the offer is still there from TheWalrus to do the technology side so people know what's around, that would be great.

One last thing, have fun ^^

CriminalMinds
Last edited by CriminalMinds on Mon Apr 13, 2009 5:58 pm, edited 8 times in total.
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CriminalMinds
Member for 3 years



Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby Maestro on Sun Apr 12, 2009 4:30 pm

Name:
Ulric Zion Driscol
Age:
22 (20)
Sex:
Male
Gang:
The Disciples
Rank-
Leader
Appearance:
Image
Height-
5'9"
Weight-
170 lbs.
Hair
White
Eyes-
Steel Gray
Weapon(s):
Ulric uses wolverine-like claws that strap to his wrists and hands, in which he uses for both offense and defense - preferring them over guns. He prefers knife because of the slightest bit of honor he has left, and the current state of the world making it difficult to obtain a good arsenal of bullets - for now he is conserving his resources. His style is purely speed, little or no strength needed since he uses the foes weight against them when delivering the final blow. It is very possible that he keeps two fully-loaded - 15 round magazine - M9 pistols hidden somewhere near his shins.
Personality:
A very selfish, controlling figure, Ulric has only cared for the world in which he walks. His ego forces him to believe that he is the only man who can bring order to the war-scarred world past generations had caused, that it was meant to be him who found the 'Key' that would unlock a brighter future. A life of survival has lead him to this, a life of being a loner and depending on no one but himself driving him to the irrationality that he was meant to be the leader of the "new world" - nothing but the taste of victory mattered.

He is known to be cold and rash, a man who will do absolutely anything to accomplish his goals, even if that means death being an option. Affection? He shows none, cold not being a temporary persona for him; he does not even show compassion to the children who grace his presence, their life meaning as much to him as any other adult - all of the people who work under him are meant to fight, to be warriors, age being no factor to him. Life is naturally cruel, so to Ulric, everyone needs to be able to defend themselves, not even sex is a factor, men, women, all equal. As they say, "every man for themselves".

Religion? Does he have one... ? No one knows, but he is frequently seen playing around with a metallic cross and chain connected to his belt, which brings up many questions. In truth he is a God-fearing man, having no belief in the deity, or force in which is supposed to rule over all of mankind. If there was such a God, why would he let the world be consumed while leaving him and the others here to rot? He could only the 'Key' existed because of this belief, but what more did he have to look forward to? People were dying left and right, so there was no other goal.

Was the 'Key' meant to be nothing more than a test... ? Was this war just another way for God to cleanse the world of the scum that inhabited it? Most people already believed the world would next die by fire... was this hell... ?
Biography:
Fighting, that has all Ulric has ever known to do, to fight for his survival. He was on his own at eight, left in the dark as his parents rotted on the cold wood flooring next to him. Days he sat there, curled up into a ball, afraid... clueless. It took instinct to pull him away from his fetal state, the instinct to live, to survive, to fill the emptiness in his stomach... He left with nothing, no clothes, trinkets, no other defense but his outer, fleshy prison - skin; he traveled from place to place, getting food where he could find it, finding shelter in the most grody of places. Ulric was alone, and he not once accepted that to change.

Months spent walking, traveling from state to state, city to city, he was twelve years old when he finally found life/refuge for the second time. One of the greatest of civilizations had been reduced to such shambles, numbers only in the twenties; they were just like him, trying to survive, trying to get by with what they had. It was only when he heard the story of the 'Key' that he truly found hope, hope that he could live on, that his time was not as limited as he first thought. It would be his destiny to find the 'Key', to harness its power and bring peace to mankind... that was until he got selfish.

Fate made Ulric its leader, the leader of what remained to the North of the East Coast, the leader of The Disciples; but that was not the cause of his selfishness, but instead, love that caused him to go mad.

Wasting his youth, or at least the "good years" of his life searching for the 'Key', digging up any piece of information he could find, "death came a knockin'". It was bold of them to send an assassin after him, to send an assassin after the worlds "new king". No one would forestall Ulric's destiny, and no one ever did... so stupid of whomever to send a women. He had her in his arms, he was about to take her life before he gazed into her pale green eyes, and just knew that it was always meant to be her. He was 16 - or 14 as they may of come to believe.

He fell hard after that, she becoming the only person who could bring his heart to ease, who saw him for what he truly was. She was the only person who he showed his emotions to, but otherwise, his cold heartless persona never ceased to fail. They were married, or of what you would call a marriage, and have been together ever since... searching for 'Key' together.
Other:
The cruel truth is that Ulric has been affected by the Adenovirus (ADV423), a fact in which no one knows about - except for his wife Milan. Twenty-two years of age, you would naturally think he had it, which is true, but Ulric has long lied about his age; everyone coming to believe that at the current time, Ulric is only 20 years old, a year short of retracting the disease. For now he hides the "small" symptoms.

Problems that this could cause are possibly dire. He is the leader of the The Disciples, a man who holds all the cards, a position that many could not fill. He also could accidentally open a new door of fear, fear that the virus is now being retracted at a younger age.
Last edited by Maestro on Mon Apr 13, 2009 6:57 pm, edited 33 times in total.
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Maestro
Member for 4 years


Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby Emptor on Sun Apr 12, 2009 4:38 pm

Name:
Ramuel Anod

Age:
18

Sex:
Male

Gang:
Rogue

Appearance:
http://hellobaby.deviantart.com/art/Sme ... -118999043

Weapon:
#Sawed off shotgun(32 shells)
#Bone knife(about 7 feet long and 3 inches wide)
#A box of grenades(13 in the box)

Personality:
Ramuel is complicated,unsolvable,a mystery never to be revealed.At least that's what he hopes for everyone to believe.Ramuel is against contact with most other humans and their petty conflicts over land and respect.No matter his contempt of the remaining people left on the planet he still has a heart for the murderers and thieves and helps them out if their lives are in danger,especially if there's pay in it for him.Ramuel's general mood is a thin veil of apathy covering a cold hatred for the gangs,Although he will save their lives on occasion and if they beg enough he will not refrain from killing them if they misbehave or attempt to cause more bloodshed for the rogue community.

Biography:
Ramuel was born to a 16 year south African couple in the middle of new york.His parents attempted to raise as best they could before the virus set in.However the virus never managed to kill them,the gangs did.His parents were caught in the crossfire of a battle and killed.After mourning over his parent's bodies he swore never to join a gang and devote his life to eradicating the ones who kill those he loved.After that he spent his time searching for gang members and weapons to kill.His first few tries ended in defeat until Ramuel bought his shotgun from an old man who told him that it was one of the last in new york.Working from the shotgun he acquired Ramuel also bought his Bone knife and taught himself how to use it and how to kill with the shotgun.

From then on Ramuel called himself 'the ram of new york' and worked hard as he could to rid the new york area of the worthless scum that called themselves the gangs.Although he hates the gangs he has a begrudging tolerance for the Death and Knight gangs because of their intent to destroy the virus and stop the murder.

Other:
He is unusually accurate with his shotgun and has learned how to pick locks as well as silently kill.

Last edited by Emptor on Tue Apr 14, 2009 8:55 pm, edited 3 times in total.
y'know, I like rabbits and all. They're cute and they're horny. And if you're cute and you're horny, then you're probably happy, in that you don't know who you are and why you're even alive. And you just wanna' have sex, as many times as possible, before you die... I mean, I just don't see the point in crying over a dead rabbit! Y'know, who... who never even feared death to begin with.-Donnie Darko
CTHULU FOR PRESIDENT:WHY CHOOSE THE LESSER EVIL?
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Emptor
Member for 3 years


Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby Apocalypto on Sun Apr 12, 2009 4:55 pm

Name: Laea

Age: 20

Sex: Female

Gang: South

Appearance:Image
Image

Clothes: She’s not bothered as long as they allow her enough movement space. So she’s okay with anything from jeans to skirts so long as she can fight in them. Plus, she can’t be picky about what she wears because most of it is picked up from the trash and washed or stolen from ramshackle stalls that have been set up instead of stores.

Weapon: A Taser and an old revolver. She also has a bike she
found and fixed up herself with spare parts from junkyards.

Personality: Laea is a quiet, moody person who’s not very
social. She’s an introvert, and likes being invisible. She prefers to
watch than be watched, so to speak. She’s pretty even tempered, and
doesn’t really express her anger.

She relies on logic and reason, and refuses to get emotionally attached
to anything. She has a strong sense of what is right and wrong
(according to her at least) and will not hesitate to ignore orders if
she feels they are wrong.

For the most part, she is loyal and trustworthy, and would die before
betraying her gang. She’s very committed to their cause and has a focus
and drive that may astonish people. She’s not flexible, cold,
emotionally detached and sometimes cruel.

Biography: Laea was born to the poorest of the poor, a teenaged couple who had a child as a last ditched attempt to find some salvation. That did not happen. Her parents cared for her until she was 6 years before they both died of ADV423. She wandered the streets and scrounged food off dumpsters. When she was 7, she was ‘adopted’ by a 15 year old girl who found her.

This girl, Hannah, was obsessed with the Key. Laea had heard about the key, but had always thought that it was a legend. A fairytale. But Hannah seemed to believe otherwise and devoted her life to looking for it. Laea went everywhere with Hannah, and learned quite a lot about the key in the process. When Hannah turned 21, she contracted the virus and died three months later because her travels and her search had weakened her. Just 14 then, Laea was wracked with grief. She blamed Hannah’s death on the Key, because if Hannah hadn’t been searching for it, she would have lived longer.

Much later, Laea did realize that she not being rational in blaming a legend for Hannah’s death, but she had been bent upon destroying the Key for so long that she didn’t know how to do anything else. When she was 16, she had joined up with the South Gang, drawn to their goal of destroying the key.

Now, she holds a respectable position in the gang hierarchy and is more determined than ever to destroy the key. She knows that she only has a year left, and that simply urged her to find, and destroy the Key sooner rather than later.

Other:
Fighting Ability- Reasonably good fighter, relying more on agility than brute strength.
Reasoning- She’s very rash and abrupt.
Mental Capacity: She’s very smart, and uses her intelligence to gather information about the key.
Overall: Average.
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Apocalypto
Member for 3 years


Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby Kædai on Sun Apr 12, 2009 5:18 pm

Name:
Erik Marcai
Age:
20
Sex:
Male
Gang:
Rouge
Appearance:
Image

Erik is heavily built, a side effect of living alone (Save for his brother) in the wastes. He's also fairly tall, standing at 6'2". Or he did, last time he checked. That was two years ago. It doesn't really matter anyway. Erik's arms, shoulders, chest, back, and legs are knotted up and down with hard muscle, and his hands and feet are fairly large as well. All in all, he's a big kid.

Usually, Erik is dressed in a tight-fitting shirt, baggy cargo pants, and some sort of shoes. He doesn't have a preference. However, he always has the same belt keeping his pants tight around his waist. It's one of those cloth belts, where you had to slide the end through one of two metal hoops, then pull it back around and into the second hoop so it would catch itself. It worked fine enough for him. HE also always has an old military backpack on his back, so he can carry the essentials, and a bit more. Playing cards were a must on long trips.
Weapon:
Erik's got nothing but his wits and his muscles to defend himself with. It's worked pretty well so far.
Personality:
Erik has a wide range of personalities, it really depends on the situation. However, he is always a little quieter than most people, a little more introspective. And he always tries to respect everyone he meets. After all, they've survived like him, so they have to be shown some manner of respect. However, he is highly protective of his little brother, and has a violent temper.
Biography:
Erik is old enough to remember the day his parents died. Before that point, it all just seemed like an old movie, kind of just passing by. But that day...that one day, something changed. It might've been shock, actually that's probably what it was. But everything seemed darker, less homely, less hospitable. Even his home seemed like a deathbox. So, he left. With his baby brother on his back, Erik left the small caves he'd lived in all his life, and set out for the great unknown. He doesn't talk about the years in-between his exodus from the caves and his arrival in the Old City (DC, but it's now called "The Old City".). He doesn't talk about anything really. He just makes sure he and his brother have enough to eat. But they only arrived to the Old City limits a few days ago, and they have yet to understand the conflict of the old Capitol.
Other:
Erik and his brother made up a language a few years back, just to entertain themselves. They've actually gotten quite fluent in it, and often have long, drawn-out conversations in the language, dubbed "Formix" by them.

--------------------------------------------------------------------------------------------------------------

Name:
Allen Marcai
Age:
13
Sex:
Male
Gang:
Rouge
Appearance:
Image

Allen is tall for his age, like his brother. He stands at a lean 5'8", and weighs around 140 pounds.

He is mostly always seen with a t-shirt, slightly baggy jeans, and old, worn-out running shoes. Sometimes, there's a baseball cap on his head, but not often. He also carries a backpack, but it's much smaller and doesn't look as full.
Weapons:
None
Personality:
Allen is energetic, if a bit shy. He doesn't really like to talk to anyone other than his big brother. So, most people think he's mute, or close to it anyway. But, underneath the silent facade is an intelligent young boy who loves adventure.
Biography:
Allen doesn't remember his parents, and his only picture of them is the one in his mind, pieced together from Erik's descriptions. He's always considered Erik his sole savior, and keeps near Erik at all times. He couldn't really tell anyone about their self-imposed exile, since his was still young. And people wouldn't be able to understand his point of view if he could remember it all. The wastes are all he's ever known: the sun beating down on your face, the dirt scratching against your face...To him, that was home.
Other:
N/A
Last edited by Kædai on Sun Apr 12, 2009 6:09 pm, edited 1 time in total.
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Kædai
Member for 4 years


Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby ImmortalSin on Sun Apr 12, 2009 5:24 pm

I'll fill in the rest when I have more time CM.

Name:
Alyssandra Jay Ashford
Age:
20
Sex:
Female
Gang:
Rogue
Appearance:
Image
Weapon:
Jay carries a small silver gun. She does not know the model, nor even the ammunition it takes; all she knows is that it's easy to carry, great for bluffing and that it even has a red laser pointer built in for dexterity. While in her possession it's never once been fired, or even loaded, but it has managed to save her ass quite a few times. Occasionally she can be found carrying a blade of sorts, but usually she relies on her speed and cunning to avoid any type of conflict.
Personality:
Manipulative - a master of persuasion. She exploits anything that comes within range of her. Of course there are consequences for her actions, but her victims are always infected, with only months to live; they couldn't lay a finger on her if they tried. Her years of wandering had indeed toughened her up. And although some part of her yearned for proper companionship, she suppressed that part until it ceased to bother her.
Biography:
Jay refuses to recall much when it comes to her own childhood. Her parents had died just after she'd learned how to walk. She'd always hated them for conceiving her so late in the peace. Their deaths had left her vulnerable, though as she'd stumbled helplessly through the streets, a young boy by the name of Evan took pity on her. He didn't own much, and with another person to look after survival was even more of a struggle, but he still managed. He used to write her stories, and read them to her before bed. While Evan was with her, she'd never once had a nightmare.

On her 15th birthday Evan finally succumbed to the virus. Her innocence perished along with him. From that point on she promised herself that she would do anything in order to survive.

In the five years that lead up to the present Jay had preyed on the lonely and infected male population. Most only had weeks to live. So she stuck around until the inevitable arrived, took whatever was worth something, and simply moved on.

In her travels she'd acquired quite a nice looking weapon. Violence had never been something she fancied, but intimidation was an entirely different story. It rested snugly against her thigh, barely visible, but easy enough to pull on anyone who threatened her. If revealing the sleek piece of silver was not enough, the red dot hovering about their forehead usually was.

Jay had always believed that clinging to the past would only cause more problems to arise in the future, but she still couldn't bring herself to destroy the notepad that held all of the stories she'd grown so fond of as a child. They comforted her, put her mind at ease, and most importantly they reminded her that even now, when the world was in utter ruin, some good still did exist.
Other:
Carries a pack of cigarettes, though she rarely ever lights one. They've lasted her for more than 5 years already.
Last edited by ImmortalSin on Mon Apr 13, 2009 6:39 pm, edited 1 time in total.
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ImmortalSin
Member for 4 years


Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby Kædai on Sun Apr 12, 2009 6:10 pm

I finished my two profiles. Check 'em out if you'd like.
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Kædai
Member for 4 years


Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby Trixst on Sun Apr 12, 2009 7:17 pm

EDIT: I completely changed my characters biography seeing as how it didn't fit into the story, now it's more realistic in terms of date and time.

Name:

Terra Roshni

Age:

19

Sex:

Female

Gang:

West gang

Appearance:

Image

Weapon:

She carries with her bottles of poisonous material that have a negative effect on the human body. The ways she uses to get these materials into ones system are various but preferably with a needle when the "patient" is knocked out.

Personality:

She is awkward when confronting strangers as she doesn't know how to act. Since she was in school Terra always kept to herself, when faced with an awkward situation such as a conversation with someone she doesn't know, she tends to go silent making things even more awkward.

Terra has a great appetite for literature, especially biology books. She wrote the book 'Bioentities, Progress in Man' but could never publish it due to her shyness of social encounters. She can be called smart even though not obvious at first glance, Terra over evaluates her situation far too often and starts to panic when she doesn't know what to do.

Although her weird personality tends to scare off most people, once she gets used to a person she is gentle and respectful, she is very tolerant with people that she likes. She also knows when to listen and to take orders, Terra is more of a follower then a leader.

Biography:

Since Terra was an infant her dad had cared for her, as a single dad he wasn't that rich; but nevertheless he always had enough to get by and live a decent life, It wasn't until one year later when everything went to hell and her dad gave her away to some friends of his so she could get by. When Terra was in their care she got into literature and she changed completely. At age 6 she had created a compound that can evaporate almost any metal in ones body. [Yes, including iron.] Her gifted ability was soon well known within the group and she expanded her knowledge quickly, for a former university graduate had tutored her. When her group started dieing out Terra knew that she would soon have to fend for herself, at 16 she was left alone, luckily she still had the old apartment to return to. The young genius quickly learned her way around the city and knew how to get clean water via boiling.

Being alone for a while she ended up doing what she did best, chemistry. She wanted to find the cure for this epidemic, so she sought a gang she heard about from a one of her fathers friends a while back, whose main goal was to find some 'Key' and to find a cure, she went out every night trying to seek them out until one day she got lucky. They quickly embraced her into their gang and where she lacked in fighting skill she made up for with her vast arsenal of knowledge, she quickly climbed the ranks for being one of the best scientists around.

Other:

Her favorite food is sushi and she dislikes slow music, she needs to listen to music while working.
Last edited by Trixst on Tue Apr 14, 2009 2:02 pm, edited 1 time in total.
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Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby GK061490 on Sun Apr 12, 2009 7:38 pm

Name: Anel Hagen
Age: 13
Sex: Male
Gang: North
Appearance:
Image
Hair: Cream
Eyes: Emerald Green
Height: 3'0

Weapon: None most of the time.

Personality:

One could say that Anel is too mature for someone his age as he seems to be the one who always has a level head in the gang despite dire situations. Anel never loses his cool and always tries to assist his fellow gang members the best he could. Despite this, Anel can somewhat sound pessimistic most of the time. Anel is a highly observant Christian despite the turmoils the world faces. He always trusts on the one above more than anyone else. Anel is also quite the pacifist, preferring diplomacy over fighting; a quality that has led him into quarrels with his fellow gang members.

He is quite secretive of his emotions, only divulging it to people who are close to him or his gang leader. Anel is fearless of death and embraces the fact that he too will die someday (in a good way). He rarely smiles and wears a constantly emotionless mask, making it hard for people to read what's going on in his mind.

Biography:

Anel was born about 4 years before the initial outbreak of the virus. Anel was the son of a teenage couple. Unlike most teenage pregnancies, Anel's parents didn't abandon him and tried their best to give him the life he deserves. Anel's parents had taught him the value of helping others despite the world's deteriorating condition. They told him that selfishness will only bring the world closer to it's doom.

Anel's father died when he was 3 (due to an accident) and his mother when he was 7. This changed Anel drastically and the once bright ball of sunshine became a pessimistic and mature child. After being orphaned, Anel started wandering the streets like most of the kids who had lost their parents to the virus. He wasn't left completely alone though as he was with his (not biologically)older sister, Sabriyah. It was during this time that he met his best friend to be, Tim. Tim was an optimistic and cheerful 20 something and a complete opposite of Anel. It was Tim that taught Anel all about Christianity giving him something to hold on to.

Fate was not kind to Tim however. Tim was 20 when Anel met him and he died as soon as he hit 22. Devastated and broken once more, Anel thought of suicide as the best option to get away from it all. He had ran away from Sabriyah to commit the grim deed. As he was attempting to do so, he saw a person that looked very much like Tim. Hope has been rekindled into Anel's heart. He returned to Sabriyah and decided on following that person, eventually joining the Northern gang in the process along with his sister.

Today Anel is in charge of running the 7th Bell chapel, an old Christian church which serves as a shelter as well as an armory for the Northern Gang. He still doesn't know why the gang's leader had assigned him to undertake the task but he does it nonetheless in order to stay close to Ulric.

Other:

a. Anel is an expert in gun maintenance but has never fired one.
b. Anel has a pet cat in the chapel which he named Ciel.
Last edited by GK061490 on Tue Apr 14, 2009 6:47 pm, edited 7 times in total.
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Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby TheWalrus on Sun Apr 12, 2009 8:45 pm

(EDIT- Expanded the history and general information for the Brotherhood of Steel section. Other minor grammatical edits.)

Alright, well, three hours, a cigarette and glass of whiskey later, and I have finished the Technology FAQ for this RP. I hope that everyone finds it acceptable, and I put a massive amount of research and personal concepts into it. There is inspiration from Fallout in this, but that is expected from someone as in love with the game as I am. I have tried to tie everything into reality by offering a Real World Facts blurb after each article. If there are any opinions or concerns, please speak your mind, especially the GM. I will also post my character profile and a brief Bio about the organization that my character belongs to at the bottom of this page. I apologize that this is such a long and detailed post, but I cannot double-post, otherwise I would have separated it out.

ADV423 Technology FAQ

“Modern” Technology

After the massive destruction unleashed upon the world between 2080 and 2100, technology and the creation of new technology was all but lost. However, despite the global destruction, many areas remained. Humans were in some parts able to continue living in the ruins, establishing communities and even cities, and some major cities were not completely destroyed in the explosions, and areas such as Washington DC had some intact buildings. Many of the Metro systems remained intact, while some were blocked, they remain the easiest way to move around most large urban areas. As such, a great deal of technology and know-how survived, and the humans that lived through the atrocities of those times preserved what they had.

As such, there are working gas engines, electronics, and other modern devices. Imagine life around 1995 compared to now: the technology of our daily life has changed considerably in just over ten years. I picture post-war technology to be around that time period, 1995-1997. Technology was advanced compared to ten years prior, but not refined as it is ten years later. Essentially, anything high-tech is mostly gone. Another example is thus: a car from 1950 can be easily repaired with wrenches and metal parts, but a car from 2000 has computers and whatnot; you need a trained technician for that kind of work. So take a look around; anything you think would work if you banged it around a bit and maybe got it dirty would still function 100 years after a nuclear war. As for power and running water, modern luxuries we take for granted, I am sure that humanity would figure out these things, especially since books are still around, and honestly, the Romans had running water.

My point is that technology in 2200 is not super-advanced wondertech. Some of that is around, but only in places that were protected from war. Humanity is a hardy bunch, and science is not forgotten easily, so life is still livable. It sucks, but it works.

Pre-War (before 2100) Technology

Military Technology

Firearms:

A great deal of pre-war firearms have survived, and function no different then those of the early 20th century. Although more advanced, the gun has not evolved a staggering amount, but has become more refined. Classic, rugged designs like the AK-47 still exist, and the average human can gain easy access to all manner of pistols and rifles.

Lasers:

Laser technology was the cutting edge of military hardware before the war. The first handheld laser systems were developed in 2060, and were constantly refined into the standard issue rifles and pistols seen in the final years.
The general idea of laser-beam weaponry was to hit a target with a train of brief pulses of light. The rapid evaporation and expansion of the surface causes shockwaves that damage the target. The power needed to project a high-powered laser beam of this kind was difficult to apply to mobile power technology until the invention of hyper-lithium batteries in 2057. These batteries hold an amazing amount of energy, and could be used in the average laser weapon for 30-50 shots. They could be recharged in sunlight, exposure to live electric current, or even by immersion in fire, though this last method reduced the lifetime of the battery.
Many laser weapons have survived the years, but are often in military armouries and unavailable for easy access. Regardless, well-equipped and wealthy groups are able to acquire these amazing weapons, be it in limited amounts.

(Real World Facts: On March 18, 2009 Northrop Grumman announced that its engineers had successfully built and tested an electric laser capable of producing a 100-kilowatt ray of light, powerful enough to destroy an airplane or a tank. An electric laser is theoretically capable, according to Brian Strickland, manager for the United States Army's Joint High Power Solid State Laser program, of being mounted in an aircraft, ship, or vehicle because it requires much less space for its supporting equipment than a chemical laser. With this in mind, reliable, man-portable lasers could be developed in 50 years.)

Armour:

Combat armour: A good deal of pre-war combat armour still survives, from military bases and police departments. Designed to sheath the human body as completely as possible in high durability armor, the primary skin of pre-war combat armor was composed of complex polymers and ceramics. This hard armor was manufactured as specific plates and these plates are affixed to a flexible body suit woven from projectile-resistant and fire-retardant materials.

The torso was covered by the primary armor assembly, including a split breastplate, pauldrons, gorget, and abdominal ring. The sleeves of the body suit are full sleeves, and include armor plate protection for the upper and lower arms, as well as gloves. The lower body is protected by woven trousers and incorporate no hard armour, save armoured boots. In the interests of comfort and maneuverability, the armour encasing the foot and lower leg is articulated, not sealed. While this permits longer wear times and more comfortable and sure footing, it compromises the armor integrity. Consequently, water and other liquids can enter the armour and affect the user. A helmet completes the ensemble. In most pre-war variants, the helmet was a ballistic assembly, designed to protect the wearer from projectile and energy weapon impacts, bladed weapons, blunt trauma, and concussion. An integrated polarized visor protects the user's eyes from the ordinary battlefield hazards of grit and dust, but also laser blindness and fragments.

Power Armour: A powered exoskeleton is a powered mobile machine consisting primarily of a skeleton-like framework worn by a person and a power supply that supplies at least part of the activation-energy for limb movement. Powered exoskeletons are designed to assist and protect the wearer. They were designed to assist and protect soldiers and construction workers, or to aid the survival of people in other dangerous environments.

The Powered Infantry Armour is the peak of armored infantry technology, initially developed in the West Colorado Research Facility laboratories. Now, only the most technologically advanced factions with access to pre-war military bases, have access to this Armour, and none possesses the technology required to manufacture new Power Armor models.

The first version of Power Armor successfully deployed in combat was the R-45d model, which originally ran on small energy cells, burning through them at an alarming rate. In response, later versions were manufactured with built-in MicroFusion packs. The most advanced pre-war model, R-51b Power Armor is fitted with a back-mounted RX-28 MicroFusion pack which generates 60,000 Watts to power the HiFlo hydraulic systems built into the frame of the suit. Made of the poly-laminate composite, the R-51b shell is lightweight and capable of absorbing over 2500 Joules of kinetic impact. The 10 micron silver ablative coating can reflect laser and radiation emissions without damage to the composite subsurface.

(Real World Facts: The first exoskeleton was co-developed by General Electric and the United States military in the 1960's, named Hardiman, which made lifting 250 pounds feel like lifting 10 pounds. It was impractical due to its 1,500-pound weight. Working examples of powered exoskeletons have been constructed but are not currently widely deployed. Various problems remain to be solved, including suitable power-supply. In January 2007, Newsweek magazine reported that the Pentagon had granted development funds to University of Texas to develop military-grade artificial monomer fibers. These electrically contractive fibers are intended to increase the strength-to-weight ratio of movement systems in military powered armor.)

Robotics:

Pre-war Military Robots were essentially armoured and armed versions of the civil robots, although very few humanoid robots were used by militaries. Most robots were used for reconnaissance or guard duty, and often were powered by small fusion reactors. Many military bases are guarded by robot sentries, and some have been captured and re-programmed for private use.

(Real World Facts: The Special Weapons Observation Reconnaissance Detection System is a weaponized robot being developed by for the US Army. The current price of one unit is $230,000. It is not autonomous, but instead has to be controlled by a soldier using a small console to remotely direct the device and fire its weapons. In 2007, three SWORDS units were deployed to Iraq. )

Medical Technology

Civil Bioengineering and Medical Cybernetics

In pre-war medicine, there were two important and different types of Cyborgs: the restorative and the enhanced. Restorative technologies were able to restore lost function, organs, and limbs. The key aspect of restorative cybernetics was the repair of broken or missing limbs and organs to revert to a healthy or average level of function. There were no enhancement to the original body parts that were lost. On the contrary, the enhanced Cyborg followed the principle of optimal performance: maximizing output of the new body parts, thus, the enhanced Cyborg intends to exceed normal processes or even gain new functions that were not originally present.

After the war, most Cybernetics technology was lost permanently, and those that could create it were unable to explain the technologies behind it. Many scientists believe that a re-discovery of Cybernetics can assist the human race in developing beyond its present, normative limitations such as aging and disease, as well as other, more general in capacities, such as limitations on speed, strength, endurance, and intelligence. However, unless an advanced medical computer system could be discovered, the like hood of restored Cybernetics is but a dream.

(Real World Facts: Modern bionic implants in medicine allow model organs or body parts to mimic the original function more closely. Jesse Sullivan became one of the first people to operate a fully robotic limb through a nerve-muscle graft, enabling him a complex range of motions beyond that of previous prosthetics. By 2004, a fully functioning artificial heart was developed; so limited Cyborgs aren’t that far-fetched.)

Civil Energy Technology

Fusion power:
After the Resource Wars ended in 2047, a new power source was adapted throughout the world: Fusion. In this kind of reaction, two light atomic nuclei fuse together to form a heavier nucleus and in doing so, release a large amount of energy. Most pre-war designs for fusion power plants involve using the fusion reactions to create a thermonuclear heat source; this is similar to most fission-driven nuclear power stations. However, fusion reactors can be made very small, and the smallest pre-war models were the size of a backpack. Also, fusion cannot suffer a meltdown and produces no harmful waste, making it a clean alternative to all other power sources.

Today however, most of the world’s fusion power plants are not running, due to destruction or disuse. However, many of these plants are in stable enough shape to be activated, and a good amount of small fusion reactors have survived, mostly in military bases or fusion powered cars. This being said, it is very difficult to restore fusion reactors, and it is dangerous to modify them without proper training. Thus, most of the world lives without the benefit of this amazing power source, save for those in luxury, and even then, it is rare.

(Real World Facts: The first Fusion reactor was tested in 1997 and the European Union plans on beginning construction on the first working Fusion plant starting around 2010.)

Other Civil Technology

Artificial Intelligence:

Pre-war AI systems were highly advanced, and were used for logistics, data mining, medical diagnosis and many other areas throughout the technology industry. These AIs could manage a near infinite amount of information and as such were put in charge of many databases and servers. Also, most large cities in the world had AI programs to regulate police and other emergency services. AI technology was also used by many modern militaries, although with a wary eye at all times. Sophisticated regulation programs never allowed any AI systems to gain sentience, hence why mankind destroyed itself, and not a legion of robots.

In the current day however, few AI systems, if any exist. Decades of power loss have erased them from existence, and the massive networking servers required to keep them “alive” have been destroyed or fallen into disrepair. Even so, some AI programs may have survived, in bunkers or other fortified buildings. Needless to say, the recovery of an intact AI could be amazingly beneficial to modern civilization, the entire knowledge of all past events could be known; some say that a working AI could hold the answer to the Cure, or even provide the knowledge to re-build society and bring life back to the way it was before the war. However, these same AIs could have gone rampant and gained sentience, believing they were human. It is unknown how a sentient AI would behave, or what it could do, but the fear of such has been burned into the human psyche.

(Real World Facts: We are all well aware of modern computer technology, and let’s face it, AI programs will exist in the next ten years or so.)

Civil Robotics

Robotics in pre-war times were very advanced, with many robots in medicine and everyday construction. By the 2060s, most robots were humanoid, complete with voices and realistic movements. The Laws of Robotics prevented robots from harming humans, and were seen as an amazing invention. Most middle-class people in the 2070s could afford a household robot, and American Robotics was the primary firm, based in New York.

Now, robots are hardly seen, as they require a large amount of regular maintenance and have fairly hungry engines. Most that still exist run on electricity, and are used for tasks humans can’t do. Others have been converted to run off of gas engines, but they are a rare sight.

(Real World Facts: ASIMO is a humanoid robot created by Honda. Standing at 3 feet 11 inches and weighing 114 pounds, the robot resembles a small astronaut wearing a backpack and can walk or run on two feet at speeds up to 4.3 mph. ASIMO was created at Honda's Research & Development Center in Japan, with the first model created in1986. The newest model of ASIMO can be rented from Honda for one million dollars a year and is able to act as a personal robotic butler.)

The Brotherhood of Steel

When first war broke out, the children of the soldiers, colloquially known as military brats, were left in many cases alone. Parents died out leaving many orphans in the bases, in the towns, and in the streets. All these children grew up worshiping the soldiers who lived there as heroes. And it never takes much for a hero to grow into a God.

With access to a wide array of the technology, but almost none of the knowledge of how to use it, they relied on the teachings of the younger members of the military, those unaffected by ADV 423. The soldiers would defend the children as well, training those that were old enough tin the use of weapons and power armor. They also discovered that the young children, with small dexterous hands, trained young, were often the best technicians. The jobs and training slowly cemented themselves in ritual and ceremony, evolving into the Church of Steel.

The Church of Steel worships technology as a machine God, and the true savior of humanity. They think it is the will of Steel that will guide humanity back from the brink, and that through only technology and faith can they be restored to the glory of long life and control of the planet again.

Many of the original training and history to the Brotherhood, as the members call themselves, are now ceremony and religious doctrine. Young children are brought in as technicians, working, maintaining and repairing the few suits and weapons that remain. The training takes almost all of childhood, and none really have one. It is considered a poor omen for a child, or Initiate as the Brotherhood refers to them, not to have a first word having to do with a weapon or piece of Armor.

The training and apprenticeship of an Initiate lasts until puberty, where an Initiate is now faced with a new body, awkward and growing. Here, the Initiate becomes a Squire, a trainee in the Brotherhood’s military ranks, and it is here that a Brother is offered their first real opportunity to leave, as they have no interest in one who does not wish to serve. A brother now trains with the armor and weapons they spent their childhood maintaining and repairing, becoming a proficient and militaristic soldier devoted to nothing, save Steel and the Brothers. Upon the completion of training, a brother is granted the rank of Knight, and given service and duty.

Promotions from here on are based on Merit and preference, with a Knight being able to serve as a Knight, the military arm and protectors of Steel; a Scribe, one in charge of maintaining the records and the training of the younger Initiates and Squires; Missionary who teaches all they can on the Word of Steel. From there, Knights in command of their fellows and who have shown bravery and skill wielding the Weapons of Steel is a Paladin, revered in battle. Scribes are Senior Scribes, maintaining the words and ways of Steel for eternity. Missionaries are Priests and Priestesses, who spread the Word in all their capabilities and see over the Will of Steel in its execution

When a brother reaches 21, and the ADV 423 leaves dormancy, they become Elders, and serve in managerial capacities or as Missionaries, spreading the word of Steel to the others. Despite their preaching, it is rare and almost impossible for an outsider to join the Brotherhood, it is too hard to join, as each step requires the previous. Breeding within the Brotherhood is encouraged, both to keep the brotherhood alive and a new source of Initiate in coming, but also to spread the Will of Steel. It is often seen as a duty, and both parents are given time away from their duties to see to the well being of the child, often the only time away form their duties they ever have.

The Whole of the Brotherhood views themselves as a family, and as the true inheritors of the Legacy of Steel. Few can trace the background of their group, and almost none save the Clergy can trace the whole of their Religion back to Lt. Ross Valentine, who first trained a base of Children at the Pentagon, now the Holy Citadel for the Brotherhood of Steel.

Character Profile

Name: Teletha “Tessa” Firaxis

Age: 20

Sex: Female

Gang: None. Allied with the East and West.

Appearance:

Ethnicity: Irish/Russian
Height: 6'0''
Weight: 150lbs
Hair color and style: Waist length and violet, usually kept in a high ponytail.
Eye color: Bright green

Physical Appearance:
Physically fit, with a standard build of someone who has spent a life in the military. Teletha is known for her height and beauty, and is often mistaken for a civilian when not in her armour. When not in her full Power Armour, she is most often seen in a navy blue tank top, urban camo BDU pants, and combat boots.

Power Armour:
http://img.photobucket.com/albums/v283/ ... Armour.png
http://img.photobucket.com/albums/v283/ ... sthelm.jpg

Weapons and Equipment: R-51b Powered Infantry armour. AER9 military-grade Laser Rifle, Silenced .45 Pistol, Combat knife, EMP and Fragmentation Grenades.

Personality: A die-hard member of the Brotherhood, Teletha is famous for her command prowess and infamous for her ruthless combat doctrines and treatment of enemy forces. She is a professional soldier to the letter, but has become much more relaxed as time has dragged on, realizing how fragile life is. Teletha will not tolerate breaches in protocol, but chooses her battles carefully, and is regarded by others as a calm and caring individual, referred to as “kind of like my big sister, you know, if she had a suit of Power Armour”, but never to her face. Teletha always puts the safety of her forces above her own, and is respected by many.

Biography: Born into the Brotherhood, Teletha became a Knight at 14 and a Paladin at 16. At 18, she was sent out to the outer wastes to scout out for new technologies, where she formed an alliance with the East and West Gangs. She has retrieved several important technological findings for the Brotherhood, but spends the vast amount of her time out in the wastes, attempting to aid the East and West while she still can.

*Sigh* Alright, that's it. If you have managed to reach the bottom of this post, then I applaud you and give you a cookie. Again, I hope that everything here is satisfactory, let me know if it is not. I am very pleased that I can help out the RP by creating a technology FAQ, and I look forward to RPing the Post-Apocalyptic Wasteland with you all.

Cheers,

TheWalrus

(22151 characters in this post!)
Last edited by TheWalrus on Mon Apr 13, 2009 2:42 am, edited 2 times in total.
Take my love, take my land, take me where I cannot stand. I don't care, I'm still free, you can't take the sky from me.
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Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby GK061490 on Sun Apr 12, 2009 10:17 pm

BTW, I made this during a photoshop practice:

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Me and my boredom. =P
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Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby eNzeru on Mon Apr 13, 2009 1:16 am

Name:
Milan (Myurene) Driscol

Age:
20

Sex:
Female

Gang:
The Disciples

Appearance:
Image

Hair;
Light Blue

Eyes;
Pale Green

Weapon:
Milan carries two iron fans which she uses with the art of Jujutsu. Jujutsu, literally meaning the "art of softness", or "way of yielding" is a collective name for Japanese martial art styles consisting of grappling and striking techniques. Jujutsu evolved among the samurai of feudal Japan as a method for dispatching an armed and armored opponent in situations where the use of weapons was impractical or forbidden. Due to the difficulty of dispatching an armored opponent with striking techniques, the most efficient methods for neutralizing an enemy took the form of pins, joint locks, and throws. These techniques were developed around the principle of using an attacker's energy against him, rather than directly opposing it, and came to be known as jujutsu.

In later times, other koryu developed into systems more familiar to the practitioners of Nihon jujutsu commonly seen today. These are correctly classified as Edo jūjutsu (founded during the edo period): they are generally designed to deal with opponents neither wearing armor nor in a battlefield environment. Most systems of Edo jujutsu include extensive use of atemi waza (vital-striking technique), which would be of little use against an armored opponent on a battlefield. They would, however, be quite valuable in confronting an enemy or opponent during peacetime dressed in normal street attire (referred to as "suhada bujutsu"). Occasionally, inconspicuous weapons such as tantō (daggers) or tessen (iron fans) were included in the curriculum of Edo jūjutsu. Milan normally uses her hands but uses her Tessen if her opponent is armored.

Personality:
Milan is a soft-spoken person, and can come off as shy and reserved because of her quietness. She never speaks unless she thinks its necessary. She is thoughtful and caring to those she holds dear and can see through a person's tough exterior to reveal who they truly are. Even though she is as gentle as she is, she is not one to be underestimated. She can be dangerous and lethal if she wants to, with that unshakable determined aura.

She is not afraid of death, nor is she afraid of killing anyone. If it gets in her way, she will do what she had to do. However, what she fears most is the loss of a loved one so she does whatever she can to prevent such a thing. She doesn't let her emotions control her so most of the time she is relaxed and calm. It takes a whole lot to anger her, and if she is angered, she becomes cold and heartless.

Rarely shows her vulnerable side and will hide it from as much people as she can. She feels that once someone sees you weak they will use you so she only shows it to her husband, Ulric, as she trusts in him completely.

Biography:
Milan's parents died at a young age, and Milan was adopted into an academy for assassins. So she grew up, her only purpose in life to obey orders and kill. Taught at a young age, she was void of emotions as they told her emotions were only weaknesses. Once she turned 14, she was sent out on missions and honed her skills. She soon ascended higher up the ladder when she became faster and stronger. She wanted to make the academy founder proud, seeing as he was the closest thing she had to family.

However, as she grew older, her body started developing and started slowing her down. She was frustrated and the tongue lashings she got from her mentors did not help either. The academy founder's opinions started to change and they became sexist, abusing her both physically and mentally for their own entertainment. She was miserable but the academy was her only home. It wasn't till her 15th birthday when she started thinking about running away and starting over as a wandering assassin.

Finally, when she could not take anymore, she fled with all her belongings and started fresh. But to get to the top she had to start from the bottom. She lived on the streets and started to do missions for other people, getting money and upgrading her accommodation. She kept on practicing, like she used to, and soon many knew of her name and made another nickname for her; "The Silent Assassin".

After a year when she turned 16, she returned to the academy to request to redeem her honor and they accepted. They sent her to kill a growing threat, a boy by the name of Ulric Driscol.

She watched his every move closely and found herself weakening, the reason she could not fathom. After a few weeks, she decided to pounce but alas she was caught in the act. Just before he could slay her there, she braced herself. But he did not kill her. Funny, the assassin fell in love with her victim. And apparently, he fell in love with his supposed killer.

As time flew, they grew closer and as they grew closer she fell head over heels in love .. with the man she was supposed to kill. She could see the real person inside of him - not the cold, heartless man he was on the outside. After a few years, they tied the knot and her love never faltered since the day she met him.

Other: Milan has her own personal goal to obtain the 'Key' to cure her husband, Ulric, from his sickness that only she knows about.
Last edited by eNzeru on Tue Apr 14, 2009 8:02 am, edited 2 times in total.
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Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby Target on Mon Apr 13, 2009 2:26 am

Name: Tobias "Toby" Lyman
Age:17
Sex:M
Gang: Thanatos Instinct

Appearance: Tall, of Medium build, pointed Jaw and Defined Cheek bones. His eyes are heterochromic; his left eye being Green and his Right Eye being a Steel Blue. His hair is A light Brown, though it often appears Black from dust, grime and the like. He wears a pair of Black Cargo Pants, ragged from wear, and a Blue Collared shirt with pieces of military issue armor sewn in and attached to it in an odd mismatch. The armor only covers his vitals, and his shoulders, leaving his arms free to work.

Weapon: Winchester Model 1876 .45 Caliber Lever Action Rifle, Colt Mark 23 .45 Pistol, and a Chainblade (Chainsword from WH40k or Ripper from Fallout) all resting over his shoulder, at the small of his back and his left hip respectively.

Personality:Toby is smart, funny, and friendly to most people. He has a smile that can let people in, and his good natured teasing always seems to bring a smile to someone's face. He goes out of his way to help people no matter who they are or where they're from, and often volunteers his abilities as a technician, which are great for the time and his age, to those in need at no or next to no charge.

That's when he's happy.

When he's angry or under fire, Toby is almost a new person. He curses, fires, and stares into your soul like the abyss all at the same time. His heart could freeze nitrogen and his blood runs colder than Ice when faced with a challenge. He never cracks under pressure, though his stare and shot makes many others do so. He is ruthless in combat, though he still often shoots to wound, if only to have a prisoner to interrogate. His duality and eyes reflect each other, his warm side being as inviting as his Left eye, green like an open field. His right eye as cold and dispassionate as steel.

Biography: Toby's father and Mother were a Scribe and a Knight in the Brotherhood respectively. As a Scribe, Toby's father knew that ADV423 was not born-in to those with the disease, but acquired later in life. He raised Toby in a hermetic bubble, sealing him away from the world for many years, until his Mother could take no more of not being able to hold her son, and not allowing him to take his place among the Brotherhood of Steel, despite Toby's obvious natural talent with machines making him a welcome, and revered addition to the group. She left the Brotherhood with Toby for his own good,, intending to rejoin another group of them later, a different chapter. But they was snubbed by them, having left Steel once, some were unsure she wouldn't do so again.

She raised Toby as best she could in the Wasteland, until she died from ADV423 when Toby was 7. Toby lived on the Streets for a year before he met his Father again. His father, now a Brotherhood Elder, ignored him, despite Toby's memories of him and the caring man he had been when they had lived together. Some who know him think this is where Toby's cold side came from, and he left on his own, despite some members of the Brotherhood still wanting him to rejoin for his natural talent with high tech rifles and armor. Toby lived on the streets scrounging and making do with his abilities until he joined the Thanatos Instinct gang just this past month. He joined the Thanatos Instinct gang to try and cure the disease, making other not have to worry, and not lose their mother or father to the disease, one way or another.

Other: Mechanic and crack shot with his antiquated Rifle, which he came upon in an old museum, it being left over for many of the newer and fancier weapons. he also tends to carry tools in random pockets, his clothing festooned with them, and can spend quite a while remembering which one a tool was in to fix something on the fly. he often spends more time searching for the tool than he does USING it.
((EDITS: changed the names to the Gang to its new proper name)
Last edited by Target on Mon Apr 13, 2009 4:36 pm, edited 2 times in total.
If you mess with me, you WILL be hippyfied. You are officially warned.

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Off it's meds.
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Target
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Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby CriminalMinds on Mon Apr 13, 2009 8:42 am

Name: Adelaide Brooklyn
Age: 16
Sex: Female
Gang: Rogue
Appearance:
Image
Adelaide has long blonde hair with ice blue eyes. She's around 5'6 and 10lbs and on the skinny side with pale skin and some light freckles. Adelaide tends to be found wearing scruffy, slightly baggy blue jeans that fade to white down the trouser legs, though now, they are rather muddy. She also wears a t-shirt that varies in colour but is always the same plain design - a short sleeved v-neck. Over the top of this, Adelaide tends to wear a grey hooded sweater.
Weapon: None.
Personality: Before her parents died, when she was a young kid, Adelaide was a bundle of joy. She was bright and playful. She giggled and smiled like any normal kid would, despite living in the wastelands and what their conditions were. Even with her parents young - after all, not kids had to produce more kids if there was any hope of keeping the human population going.

After her parents died though, things changed. Everything changed. Adelaide was left alone. She became withdrawn and shy. On the inside though, she became tough and strong though because she had to survive. It was a struggle but she did it on her own.

After Adelaide was recruited into a gang, she still kept to herself. She let herself get recruited for protection, shelter and food. Though still shy, she tries to talk with the others and interact socially. But with years where she was alone, she finds it difficult to fit in so is generally by herself, causing her to be the target of some friendly teasing within the gang because she's so only 16 and still naive. That was when she was 10, and it had only been a small group of kids. Now, she's back to wondering around and keeping to her shy, withdrawn self.

Biography: Her mother was 16 when she had Adelaide, her father 18. Both were fit and healthy when she arrived and they still had a few years to go. The family lived in an abandoned building alone, not going outside as neither were really good at defending themselves and they didn't want to run into trouble. Her father would go out and get food to feed the family while her mother took care of her.

Adelaide was five when her father's health deteriorated fast. By the time she was six, he was dead at the age of only 24. Adelaide's mother died on her eighth birthday also 24. Addie stayed in the apartment, only leave to go looking for food when she got hungry. Finally when she was 10, she was recruited into a small gang which offered her protection and everything, but by 12 they'd changed and Addie left.

From 12 onwards, Adelaide was left on her own, wondering from place to place trying to survive and still is. She hasn't joined another gang and tends to stay by herself due to fear of other people. The only time she comes into contact with others is when she's trying to find food.

Other: Adelaide is 'The Key' but she doesn't know it.

Name: Trys Bright
Age: 19
Sex: Male
Gang: East
Appearance:
Image
Trys stands at 6'1 and 210lbs. He is always found wearing jeans of any colour or jean shorts if its hot and some sort of shirt. His most unusual trait is the colour of his eyes, an ice blue that stands out more due to his almost black hair. He isn't well built, but he does have some muscle and knows how to put up a good fight.

Weapon: He carries a 4 inch bladed knife on him and 9mm gun on him for protection. He only draws them if him or his gang is in danger, or even if someone weak is and it's an unfair fight, Trys will help the weaker opponent.

Personality: Trys is a serious guy. He knows how to have fun and has a sense of humor and a jokey side to him, but other than that, one thing life has taught him is that it isn't a joke and people die young. He is a guy that works hard and always aims for the best.

He's a very social person and likes to look after everyone in the gang. He's good at mechanics and knows a little about science which he's currently trying to find more out. Even though he's social he's also quite lonely.

Biography:His mother had him at the tender age of 13. After all, kids had to have kids these days. His father was only 15. But they seemed to make things work and looked after Trys well until five. When he was 5, he was taken away from his family and recruited into a gang. This was mainly for his own safety and protection. His family figured he would do good in a gang and learn a lot things, which was correct. Trys has learnt a lot about science and also mechanics. His parents also had a daughter, who they kept wanting to keep one of their children.

Ever since joining the gang, even at a young age, Trys has been working towards finding his sister. He learnt mechanics and taught himself to drive a car as well as reading up on science in hope to find a cure. When he finds his sister, and before its too late for him, he wants to cure them both and cure others, including Ezra, the gang leader who is seriously low on time. They need the cure more than ever.

Other: He's hunting for his younger sister
Last edited by CriminalMinds on Mon Apr 13, 2009 8:26 pm, edited 1 time in total.
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CriminalMinds
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Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby RoxYRosE on Mon Apr 13, 2009 11:05 am

Name: Meg

Age: 17

Sex: Female

Gang: West

Appearance: http://media.photobucket.com/image/anim ... rl.jpg?o=5

Weapon: The Peaceful Warrior, http://www.tactical-life.com/online/com ... l-warrior/

Personality: Meg seems to always have a stern look on her face, some say they fear it would crack if ever she was to smile. She does not play games, nor waste time trying to make friends.

She belongs to the West Crew, and shows them the most respect and kindness she's capable of. As for the rest of the people she comes in contact with, she views them as the walking diseases that they are; refusing to socialize, and always keeping an attentive eye.

Meg's sole purpose these days lies within the Key. She has no idea what it looks like, or even if it exists. But just as she used to worship God, she now seeks relief from the Key. ADV423 haunted her dreams for years now. It was to be her death, what she was destined to become. Just another victim. This is what drives her forward in her work, complying with all orders given. It was her goal to either succeed, or die from battling for her attempts.

Biography: Meg's last name was lost with the death of her brother, Michael. She was born into poverty, like most, to her father, the Doctor, and her mother, the Teacher. They struggled to provide a semi clean/comfortable life for their two children. When her parents were taken by the virus, her brother took on the responsibility of raising her. He became involved with a group out to try and control the surviving members of their community; the craving for control consumed him, and eventually took his life.

Meg spent the following days in hiding, trying to stay alive and healthy with the scraps of food she found along the way. After two years of living life this way, she found solace in a group of people who told her of a way to cure herself of the virus, The Key. She taught herself how to live life without compassion, and soldier on to find the key; involving herself in the epic race between the different groups of surrounding areas.

Other: Meg dresses in different uniforms she salvaged from the ruins of previously fallen soldiers. She carries her pistol, Peaceful Warrior, and keeps a brown leather whip wrapped around her shoulder. When focused, she usually hits right on aim. Her skills with the whip as high as her skills with her gun. She uses her whip as a tool to enforce her "Personal Space." Just as she searches for The Key, she also seeks internal peace for herself, release from the guilt of being alive while her family all dead.
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"Whoa whoa whoa, Miss Lippy. The part of the story I don't like is that the little boy gave up looking for Happy after an hour. ...If your dog gets lost you don't look for an hour then call it quits. You get your ass out there and you find that fucking dog!" -Billy Madison-
"I'm officially the realest, point blank, period." -TI
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RoxYRosE
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Name: Kaed Faux (Kay-d Faw-ks)
Age: Just turned 17.
Sex: Female
Gang: Leader of the South gang.
Appearance:
Image
Red hair to her shoulders, with light brown eyes. She's 5' 4", and she usually wears a skirt with boots, and a jacket with a simple washed-out top.
Weapon: She carries out two triple-barrel pistols which are in the inside pockets of her jacket. Along with that, in her boots she has some poison darts just in case. Along the inside of her coat are little cases of extra ammunition, strapped to the inside. Nobody can see the guns or ammunition unless they were to see the inside of her coat, which she never takes off.
If she runs out of ammunition or something along those lines, she is also adept at fist fights. She has been fighting with her fists for years, and has created thousands of tricks that she uses even today.
Personality: She is very selfish and she doesn't like to take orders to other people, which explains how she has her own South gang. She doesn't care about other people, much less their safety. She doesn't give up - even if they were losing a fight, she wouldn't leave until every single gang member (or her) was dead. Her self-confidence is though the roof, and she doesn't take shit from anyone.
She hates it when people comment her size, for she is small compared to her gang members. Never underestimate her, for she will kick anyone's ass who does. Her gang members are larger than her, but she is much faster. She can outrun and outfight anyone in her gang, and they appraise her for that.
Biography: Kaed came from a very wealthy family while growing up. At birth, her mother died from having one too many children. All of her siblings were more than eight years older than her, so they all perished even before she turned 15. She didn't have a horrible childhood - but it would have run much more smoothly if her siblings weren't the ones caring for her for their parents were dead. Her family's riches went straight to her.
She formed the South gang by herself at the age of 13, slowly recruiting members. It wasn't too difficult - for she promised them wealth.
Over the years meeting many men, she hasn't ever had feelings for them.
Other: Her reason for her wanted to destroy the key is she wanted to become ruler. Absolute ruler - and make the world a much better place under her dictatorship. Whatever the key was, she wanted it gone.
"In your dreams, you can do anything. But in reality, nothing breaks your fall."-- Markus Zusak
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Garbiella
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Alright then. Well, we seem to have all the players assembled and most of the pieces in their proper places, so what is the next step? Is there anything else we need to discuss before we start the IC? Just wondering, you know. I am excited to begin!

Cheers,

TheWalrus
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TheWalrus
Member for 3 years


Re: ADV423 [OOC, Discussion and Profiles] ( )

Postby Redd on Mon Apr 13, 2009 2:07 pm

Name:
Crow aka Lil Crow

Age:
19

Sex:
Male

Gang:
Thanatos Instinct Leader

Appearance:
http://gunnerromantic.deviantart.com/art/Jari-82692495

Weapon:
A thick Bokken ( A bokken (木剣, bok(u), "wood", and ken, "sword") that hold a secret sword inside.

Personality:
Lil Crow has a very..distinct personality. Most of the time nothing seems to phase him. He just talks in ways no one can understand unlss they understand what he's saying - in that case everyone can understand what he means. Other times when a button is pushed Lil Crow will fly into ann absolute blind, psychotic rage. All in all...Lil Crow is..original.

Biography: ( I'd rather get it through RPing. )

Other:
And so with winning the fight and everything over, Deadpool began to dance. Image
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Redd
Member for 3 years


Right, great profiles everyone and a special thanks to TheWalrus for spending three hours to write up all that information and edit it. A few things while waiting for profiles to get up and that need to be covered before we get the IC started.

1. Names of Gangs.

For now, I've given the names of the gangs instead of voting for them because I felt that it would take too long to get everyone voting, though, they still can change so don't think that they have to say. We have plenty of time to just change the name before the IC is up and running.

2. Virus Background.

I have the background information written up for the virus in the first post so feel free to read up on that but I will be re-editing bits and stuff from that. I'll let you know when I edit though.

3. Gang Histories

I'm currently writing them up and they should be up on the first post later on or in the morning hopefully, but I'll let you know when I've edited.

4. Profiles

To Be Completed

ImmortalSin
Emptor

To Be Posted

Disturbance
DreadWolf
Wizard_and_Glass

So, only waiting on five which isn't bad ^^.

5. People

I know we have a lot of people in the roleplay, so we'll definitely sort out a post order soon. Remember to post at least once a day when you're on if possible or let us know if you can't, save it coming to an abrupt stop and dying. I think all together, at the moment, we have 16 people, which is a lot but I'm sure we'll work it.

6. GK

Love the picture. It is epic. Well done.

7. Ratings

If people would take time to rate peoples post then that will be awesome to. It will show that people are appreciated for their posts. I'm planning to rate posts of 4+ to show the good posts and give people something to work to when writing their posts.

So, that's all for now. Better get on with writing the gang histories so talk soon, and remember to use the OOC for discussion ^^. That's what this thread is for so talk people!!!

CriminalMinds.
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CriminalMinds
Member for 3 years


Thanks GK I appreciate you agreeing.
Name:Sabriyah Hagen (Sab-Ri-Hah)
Age: 14
Sex: Female
Gang: North
Appearance: Image (But with black shorts on made with the same style as her clothes)
Weapon: http://www.mod.uk/NR/rdonlyres/2E8E470F-B782-4FAA-A258-F76ABE8D7CC8/0/SniperRifle2.jpg,http://www.uagbr.com.br/sol/mortal_combat-knife.jpg (Just ignore the Mortal Kombat logos :P), (Multiple of those)http://www.wle.com/media/FM-410.jpg
Personality: she seems very protective over Anel and her personality is mostly dormant she rarely shows feelings for others apart from Anel, she also has a knack for being argumentative and over the top.
Biography: She was born 3 years prior to Anel but has always said her age as 2 years just above her Part - brother's. Her parents were very young when they had Sabriyah, but as her father and mother died she was left on her own finding food in places you'd never imagine,when she met Anel before Tim's death she had always thought that she was like a sister to him, when Anel had dissapered she was very worried and was wishing for him to come back to her when he finally came back after Tim's Death she had always reminded herself to keep a close eye on Anel, her favourite saying is "Don't worry it'll be over in a shot" as she is a Trained Gunswoman.
Other: 1. She is the older sister of Anel but not Biological Sister.
2. She is highly trained in close and ranged combat.
Last edited by SilencexGolden on Tue Apr 14, 2009 11:49 am, edited 3 times in total.
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Image Thanks Mainee! ~ xox.
Please add your name to my list of people for my newest experiment: A Vampire's Masquerade (Interest Check)
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SilencexGolden
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