full name: Anselm, Arsenios Angharad.
— designation: Dominus Anselm.
Peerage 'dominus' retained beneath new sovereign.
birth: in-kingdom, to noble mother and alien father.
— event: second harvest, year 19 of the old king.
Current year of old king is 41.
Current year of new king is 1.
features:
| strong skin tone.
| clear brown eyes.
| curly, short hair.
— blond and brown color.
Hardy, commoner physique. Good health.
175 tall, 85 heavy.
regalia:
| head:
sprig of ash.
| neck:
nothing.
| body:
undertunic, white.
silk ribbons, violet.
long vest, white. trim, violet.
| arms:
silk gloves, white.
| legs:
short underwear, gray.
artisan silk trousers, black. trim, violet.
soled stockings, white.
harness:
| head:
silk band, white.
| neck:
amethyst choker.
| body:
undertunic, white.
silk tunic, violet.
leather overshirt, black.
| arms:
silk gloves, white.
leather cestus, black.
| legs:
short underwear, gray.
silk tights, violet.
leather greaves, black.
leather boots, black.
finesse: Urien.
— type: voulge.
Gripless white iron shaft, 120 long.
Hooked black iron blade, 25 long.
blessings: innate, acquired, bestowed.
— innate.
fine constitution.
fine agility.
— acquired.
blade turning.
guard breaking.
ethereal impediment.
fine strength.
fatal augmentation.
— bestowed.
heartfire.
ethereal impediment.
— via mental alacrity and strength of will, the user will suffer no ill effects whatsoever from any initial non-physical assault on his being; the level of exertion required prevents this ability from second use for three hundred seconds.
fatal augmentation.
— via strength of will alone, in the event his opponent has become severely weakened, the user empowers himself enough to inflict no less than four times normal damage on his next attack; the level of exertion required prevents this ability from second use for ninety seconds.
guard breaking.
— via mental alacrity and physical prowess, in the event the opponent has advanced beyond the user's range, the user delivers a quick, staggering blow that may stun the opponent; the level of exertion required prevents this ability from second use for sixty seconds.
heartfire.
— via enchantment (astral inscription; inexorable), in the event the user is killed within the first five seconds of initial engagement, the opponent's heart bursts into flame in his chest; the nature of the enchantment requires no refresh period.