Arise upon your feet and let this new kingdom be born over the ashes of the old-
A Prince is banished from his kingdom by his own Brother, by the death of his father, now this lost spirit looks to take a kingdom of his own in the vast unknown, and one day take back what should have been his.
Though he must now face the world, with all of its beasts, wars and famine. Only with his friend and allies will this kingdom arise, but will it be too late to stop the storm that is to come?
Welcome to the Land of Telliamein, Rivers reach out on this open land, like wrinkles of an sages face. Mountain take up around the land, and reach up to the heavens. Telliamein has only three kingdoms of peace and order, much of the land is taken by beasts, barbarians and the elements.

Races-All races have some kind of animal like quality.
Lycan- This race hales from the East, one of the populist races in the land of Telliamein, mostly found in the kingdom of Eastern Wolf. Known for their Speed and Ability to work well with others.(Physical Characteristics- Has either pointed or Wolf like ears that can either be upon the head or beside it. All Lycan's have a long "fluffy" tail when they are born. Length usually is the sign of good family breeding and nobility. ) -think Wolf
There are two types of Lycans in the World. First is the Aristocrat or Merchant Lycan (Also known as the Civil Breed). They are not covered by hair, only having hair upon their heads and their tails. The other breed of Lycan are the Southern or Frontier Lycans(Also known as the Working Breed), where their hair grows all over their bodies, and they have longer, or extended snouts. Civil Bred Lycans are known for their speech, and mental strength, while The Working Bred Lycan are known for their physical, and survival strengths.
Female Aristocrat Lycan

Male Merchant Lycan

Warrior Frontier Lycan

Elderly Southern Lycan

Glashians Glays or Glesh - A Mostly Mountainous Race, Gleyans mostly like to stay in High Places and trees. This race is known for being very skillful and masters of speech (Physical Characteristic- Are either born with a beak, or a mouth having just two lining set of teeth (two sharp big bones , instead of tiny teeth.). Feather grow instead of hair. Many like to grow their feather out long arching to their backs.There are two types of Gleyan wings. One that come under the arms, and another than grows from the shoulder blade. Flight is an ability that has been granted to Gleyans, in which they truly love. ) -think eagle or hawk
Nikoians- Niks This race is known as wanderers. Never wanting to cling to one place or another, but there have been many successful Nikoian villages in the East. Very Acrobatic, yet seeks solitude mostly. ( Much like the Lycans Nikoians have pointed ears on the top or side of the head. Though Nikoians have tails that are ambidextrous, sometimes using it as a third weaker arm. Have Retractable claws on there hands unlike the Lycans, who need to cut their nails monthly.) think cat
Ursians Urses or Thicks The Largest and strongest of the Races, The Ursians Hail in the Southern Highlands and forest, taking in the bounties of the rich land around. Mostly a Peacful race, though Ursians can attack if betrayed or felt treated badly. ( Urisians have an aquite since of smell,, giving them protruding snouts and well as curved ears for hearing. They also have large paw-hands, with very small fingers. They pride themselves on their thick coats, and the ability to out last anything.)- Think Bear
Susarians Surs or Leather-hides A wild and powerful race the Susarians were once the dominant race in the land of Telliamein, but have now dwindled in size, fueled by their selfishness and greed. (Susarians have up stuck snouts for noses. and hoof feet. Tusks come out of their mouths that they use for protection.) -Think Boar
Peronites Peras - This race are probably most timid of them all. Shy and wary, their talents lie in the area of hiding, lying and escaping. This results in them being suitable to become assassins, or area's of like.
As for physical appearances. They live mostly in small towns and villages, built into caves and mound dwellings in the Southwestern Hill region. (Physical Appearance- Peronites have dark, close set eyes and small noses that often have a tendency to twitch. Extending from just above their bottoms is a long, almost bald tail that is strong enough to lift up small objects. Their nails are naturally filed to a somewhat sharp tip, and they have tiny ears producing from the top or side of their head. Overall small creatures.) -Think Mouse
Cervidian Cervs or Light-foots A calm and docile race, known for their speed and grace the Cervidians are mostly found in the Northern and Eastern Plains. Though very adaptable, the Cerivdians prefer large open lands and wooden areas.( Physical Apperance- Male Cervidians (Bucks) are much taller than their female counterparts (does), also the Bucks grow longer horns, that spread out and branch off, while Does only grow horns that only reach to 5 inches, which most saw off or rub down, to make them softer. Cervidians are covered with a light layer of fur, and they have a small snout that is like the Susarians, but have no snout or tusks. Their noes are black, as well as their eyes. Cervidians are one of the tallest races, but not the largest. Having very thin figures Cervidians are not known for their fighting skills.)-Think Deer.
Alethinoians Serps or Athps A very quiet and simple race, living on the Dog-eat-dog lifestyle , only living in small groups or packs, called clans. These clans can be big or small, two to two hundred. Alethinoians have a variety of different breeds and classes. The three biggest are Vipes, Crotas and Sists, and Elapandes. All Athps have a strong levitation to anything small, dark and warm. Some are gifted in the study of Fire-breathing, many use it for long travels and hunting their prey. If an Athp is place in a cold environment their bodies will lock down and fall into to slumber in which they can stay asleep for centuries, without aging. The Big three breeds of Athps have venom, that comes from their fangs. The lesser snakes do not, however, many of the lesser races make up what they lack in poison attacks with size and strength.
Vipes- are the smallest and nimblest of the Athps. Living in mostly dense and boggy regions. (Vipes are at the shortest 4'11 and the tallest 6'0. They are mostly green and olive on their backs, as well as their eyes as well as yellow.) Little is known of this race, for they like to keep to themsevles and very seldom talk with anyone outside their clans.
Crotas and Sists- Spikes and Rattlers - are the roughest of the big three. Thier scales are sharper and scalier than Vipes or Elapandes. Almost as if they were born with armor Crotas and Sists seldom wear plates or chain-mail in battle. Crotas and Sists live in arid and stale environments not needing water for weeks at a time. The differnaces between Croatas and Sists are their tails. Sists have small rattlers on the ends of thier tales in which to warn enemies, while Croatas have no rattlers, also Sists use their rattlers for ceremonial dances and celebrations. (Sists are also somewhat smaller than Croatas only reaching 6'3 as their max height. Croatas max are 6'6 to 6'7.) Crotas have also thougher skin that Sists, sometimes using their old scales as weapons, this is where they get the names Spikes. Crotas and Sists' scales are mostly Brown, Yellow, and Black, their eyes are mostly yellow.
Elapandes- Elaps or Kings - are mostly known to be the aristocratic class of the Apths, they are also known for their adaptability and varying sizes. Elapandes also have the unique trait of flaps that come around the head. Elaps use these to show off their prominence and power. The flaps are known as the Crowns of the Elaps. Elaps usually paint their Crowns as one would tattoo their back or arms, the drawings are that of class or class and personal value. While Male Elapandes would tattoo symbols of their achievements or ranking, Females will use them for mating and catching someone of the opposite sexes eyes. Usually you can tell by the female's "willingness", by the variety or depth of colors she used, "The Brighter the better." Elapandes are open to many different regions of the world. As long as it does not snow there, they do not mind.
Boinaes- A smaller class in quantity, Boinae surly make up there lack in man-power, with size and strength alone. ( Boianaes reach to the height of 12' feet in thier lifetime. Boianes do not stop growing when they reach adulthood, they can only grow thicker and taller as the years roll on. This makes them harder to feed. Boianes have a very slow metabolism, but they need large amounts of whatever they are eating to make them happy. Boianes are non-poisonous but are emune to most of the venom that their other Apths cousins can produce. Boianes live mostly around water sources in the middle lands. Few have been seen on either coast.
(Most races can be added if needed.)
Alright so as you can tell there are no Humans or Elves in this world, its all beasts like humans. The time era is Pre-medieval, with Magic and sorcery.
Character sheet
Name-
Race- (If you make a new one, you need to tell me every detail in a pm before accepted.)
Gender-
Hair,Fur, Feather Cut and Color-
Age-
Personality- (Five quick words, Smart, Clever, Deceitful, Flirty, Happy, Silly)
Class or Job- (You can not be only a magician, you must have a set class like Fire Breather, Healer, Summoner. For Combat please go into detail.)
Weapon- (If none, do not need to fill in)
Background History-
Rules- (You knew this was coming, but its only 8 steps to success. You can do it!)
1. No Godmodding, or Godding , meaning you can’t have super god moves. Like invincibility or saying that you can out last a nuke.
2. No bashing in the OOC forum
3. Keep the Romance at PG-13, though Romance is somewhat encourage, make it sound reasonable, and not too mushy or fake. Oh ya and don’t rush it, keep it nice a slow, that makes it seem more realistic, than the crap I usually see on this site.
4. You cannot kill anyone without the other player’s consent
5. Post must have at least two to three sentences. A mere phrase or comment will not work here.
6. If you have a problem with another player, take it up with me, and please try not to quit.
7. Created NPC, or new Characters must be asked first, I’ll will be giving questions about goals and plot relevance, so don’t be making crap bad guys.
8. You cannot join unless accepted by me, no jumping in at random, or you will be kick.
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If you have any questions or ideas let me know here or PM me
Just to let everyone know, the story will start in a Party, where the king will be assassinated.
I will be playing the King, The First and Second Prince. Just to let you know. Ill put my sheets up once I see that there are people wanting to play.













