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Armageddon

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Armageddon ( )

Postby Aeomanric on Sun Dec 07, 2008 1:35 am

ARMAGEDDON

Unmake the World

There comes an end for all things, and entire planets are no exception. Here is an opportunity for seven literate roleplayers to experience firsthand the terrible apocalypse of a dying world!


Setting

Calanin is an abandoned planet, a wasteland of slag and vile refuse. Titanic abominations without name wander the surface in search of wellsprings of vitality, returning precious life-stuff to their god-king and creator. So suffused is Calanin with their essence that it has become awake- and its voice has not gone unheard. Four ancient deities have formed avatars, physical representations of their own incomprehensible beings, in order to destroy the planet and its burgeoning self-awareness before it gains a true soul.

The field of combat is anything you can imagine- blackened forests, leveled plains, blasted mountainsides, even the depths of stagnant oceans. City ruins are also an option (each civilization on Calanin was, at the bare minimum, 'modern' by our standards). There's nowhere you can't go, so use that to your advantage and strive to write truly cataclysmic battles!

Rules

There are very few. There's to be no powerplaying or 'god'moding in the traditional sense: since we're all tremendously powerful entities, there's no invulnerability by any means whatsoever! You're encouraged to go with the flow of the story, rather than put all of your focus into 'winning'. If it would be more appropriate to die, die- but not without an awe-inspiring last action or strike. Remember, whatever side comes out victorious, Calanin is going to be destroyed.

There are no character sheets. I merely desire the name of your 'god', bold and underlined, followed by a general description of his/her/its origin, domain ('power', skills, unique traits) and the appearance of their avatar. There are two sides in this conflict: the Old Gods and the Titans, who fight to survive long enough to multiply and challenge the order of divinities.

SEVEN MORE PLAYERS ARE REQUIRED: 3 OLD GODS | 4 TITANS

As a last point, the goal here is to write out combat of biblical proportions and have LOADS OF FUN WITH IT. Crush cities! Raze continents! Let all the universe know your true power, let no holds be barred by writer nor character.

YOU CAN POST AS SOON AS YOU ARE ACCEPTED. ONCE THERE IS AT LEAST 1 PLAYER ON BOTH SIDES, COMBAT MAY COMMENCE!


~~~

Aeomanric the Just

Long before the advent of mortal life, Aeomanric ruled over a clachan of five hundred Gods alongside three forgotten entities, each of whom contributed a unique skill essential to their reign. They were the Just, the Stoic, the Benevolent and the Wise, and their rule was long and prosperous. Now only the first remains and his flock is lost, fallen to time or corruption. He has taken it upon himself to learn all the different traits of his fallen brothers and bring order to the next generation of divinities, fearing the consequences of such incredible power left unchecked.

His avatar appears as a hawk-faced, elderly blind man with mid-back length white hair and a long, narrow white beard, dressed in robes that constantly billow, trading light for shadow and melting in and out of the darkness of the landscape. The hem brushes the earth, obscuring sandal-clad feet but nothing that commands such attention as his sword. Perhaps 2/3 his own height and hewn from the bedrock of his homeworld, it is a monolithic tool of judgement.

It was Aeomanric who decided to put an end to Calanin's warping, having come to disturbing conclusions as to the path its new inhabitants were taking- one that could lead to the creation of Titans all throughout the multiverse, and the consuming of entire mortal races by their own planets.
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Aeomanric
Member for 4 years



Re: Armageddon ( )

Postby Paradox on Tue Dec 09, 2008 11:46 pm

I am human. I think I could join in. Here is my bio
Light: He can activate the light tatoo on his right hand to have the ability to control light its self. From blinding flashes to stopping magical attacks from merlin himself. He can't turn into light and go at light speeds or sublight speeds. He has been seen to make small but simple light construct from darts to walls for protection.*Back of rght hand*

Sound:He can control sound to a variety of effects. He can hypnotize entire villages or even cause and entire army pain from the ears. He's been seen using trickey to sound like the enemy only to come up close and finish the job with his own special laughter. He can use sound for blast and flying. Small sound constructs as well but he cannot turn into sound and needs to in the area to use such and abilit.*Back of left hand*

Plasma: Through out time mages have been seen only capable of producing fire. Necromancers have been seen using lighting. Paradox has turned the table and is able to use both. He can set entire villages or small portions of forest on fire or even command the powerful forces of lighting. He can't control the electricity used to make one mobile.*Left chest plate*

Air: He has the power to control the very winds them selves. At his most powerful he has been seen creating massive tornados taking out entire country side, or even using the wind to reel in enemies to knock them off their feet. He has even used this to fly above armies as well. He can even make the air its self push off his body allow nearly nobody to actually grab him. *Right chest plate*

Gravity:One very dangerous one. He has been seen using the ability to even out the odds and what looks to be gain strength the earth its self. He has even been seen to make entire towns bow down on their knees to him with a simple gesture or even stop Merlin momentarily from using his own hands.*Stomach*

Molecular alteration:One rarely seen as well as used, this abilty allows him to change that of his foe. He has been seen using what looks to be alchemy infront of the towns people turning makes things to gold with only a touch. Such an ability comes with limits. He apparently has to touch you in order to do it. It has to actually be skin contact as well not through cloths. He can even use his can which seems to not be effected by any of his abilites. However he can't use the ground to touch you nor the air, nor the water, or anything else but his staff and hands.*Back of neck*
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Healing:Its nothing specail really. I heal like a normal man. Its about twice as fast but I am no Hulk or Wolverine.

Telepathy:All the bodies have this which makes them so well coordinated. Towards another person however, he can only project a thought. If the person wills so that they can block him out he is out. He has a minor resistance to low level ones but if your higher then that of a low level one he can't do much.

Lifespan:He isn't immortal, but he's very long lived. Again, due to various things done to himself he ages very very very slowly. Also he's moved his own heart. Rather then it being on his left side of his chest it is in his right. This makes it very confusing to those who have managed to stab him their, as he wouldn't die.


Fighting skills:He has been around since the time of King Arthur himself. His ability to fight can over whelm even the best of fighters due to hundreds of years worth of training. Although it was cut short when Merlin had banished him rather then wanting to take the soul of such a young one. His fighting ability mixed with his powers can make him a very dangerous adversary being at normal peak human in everything due to various experiments done to himself.

Strength:His normal Strength is about 1ton. Meaning to heavy hitters he probably won't do much. As he usually states "What I lack in strength I make up in power" Meaning he could careless abou his strength and really focues on what he could do with power. Back in his time a man who could lift 1ton anyway was conidered crazy strong. In this era he would seem like a joke probably.(Don't tell him that lol)

Durability:His durability back in his days was seen to be even better then the finest of men. Arrows did him no harms, swords could not pierce his skin, falls from castle tops nearly made him laugh. He seemed nearly invincible. However being only human he had limits as Merlins magic was able to do harm. Those strong enough being(super human) where able to get past his durability. Even so, he could always amp it up to higher levels using one of his other powers.

Sword of Chaos:One of the best known swords to man. Enchanted by the finest of wizards was taken by Paradox himself. This sword had amazing abilites. It was able to take the form of any weapon needed from clubs, to war hammers, axes, brass knuckles, daggers, etc. Paradox took it to a whole new level being able to turn that very sword into his can(As seen in the picture) and even being able to merge with the sword to even keep it away from Merlin. The sword could even be merged with his hands so that he could turn then in to weapons of war, such as seen but not limited to hammers, daggers, claws, swords, adding on brass knuckles. As probably seen in the second picture as well it can become and armor for him. This kind of helps when he fights some bigger sized people or things such as Dragons or Minaturs. Although he can't give this to each of his bodies if he splits and it seems not to work very well when he brings out his real look rather then the one he uses for public apperance.

Lastly Paradox is able to split into different versions of himself. The thing is however he only has one power per person. This is a last effort type thing it was almost able to over whelm Merlin the Wizard yet again but of course good always prevails.

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Paradox
Member for 4 years



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