"Hello."
"Oh! Hey there. Sorry, you caught me off guard. What are you doing loitering in an alley like this? Are... are you a fan?"
"You could say that I've been following your work. With interest."
"...Thanks, I guess. So what can I do for you, miss...?"
"How did you get to that drug ring just before the police? Are you working with them?"
"What? Oh, no. I've been conducting my own investigations. Just dumb luck that they found out about it as well, I guess. Listen, I don't-"
"Have you ever thought about it? Siding up with them?"
"...They still seem pretty set on grabbing me, to be frank. Listen. I'm not sure I should be talking to you about this. I'm, ah, losing some of my mystique, and-"
"Have you ever thought about siding up with anyone else?"
"What?"
"Teaming up. You know. Not working alone anymore."
"...That's what this is, isn't it? You're like me. That's how you snuck up on me like that."
"I'm like you, yes. But don't get me wrong. You and me... we're just ordinary kids."
---
"In 1964, the end of the world happened. But it passed pretty quickly and the vast majority got over it within a couple of years. Still, there were some who, regardless of what amount of time passed, insisted that the portents were unignorable. The lights in the sky, the voices of angels, the plague that wiped out 5% of the world's population and then vanished before it was ever identified... To them, the world had ended, and they never ceased with their loud insistence that God had come down and taken the righteous with him back to heaven. Possibly the reason that they spent so much time shouting this at the rest of the population is that they wouldn't know what to do with themselves otherwise.
In a way, the world had ended. But only in the same way that it ends every day at sunset and then is born again the next day at sunrise. Every day the world hatches from the metaphorical shell of allegorical night like a triumphant phoenix, a little older and a little further away and in no way whatsoever comparable to the world that died just a few scant minutes ago and that must now be laid to rest. Nothing more than usual had changed after the events of late 1964. But nothing was the same.
It is now 1981, and as always it is a time of change. But now the focus is not on how the world is dying or in what way it will be reborn: Now the only thing to think about is who will inherit it."
---
---
On another Earth, not too removed from our own, some shit went down in 1964, shit that even 17 years later science hasn't been able to conduct an adequate post-mortem on. A vast wormhole opened in space just outside the moon's orbit, billions of people over the world reported hearing unearthly voices in their heads or dreaming vividly of angels, and a bizarre and untraceable disease snuffed out 160,000,000 people. Within eight months, a period of time which even now most people are still referring to as "The Rapture", all of these things had come about and then ended. The wormhole vanished, the voices ceased, and the plague ended without it ever having been discovered just what caused it, where it came from or how it was communicated. It was as though it had all been a bad and very very weird dream. Only one permanent thing came from the rapture, and that wouldn't be noticed for a good seventeen years.
You see, every child born after about September 24th, 1964, almost two months after the appearance of the wormhole colloquially referred to as Lucifer's Halo, has been born with Potential. Not the kind of cheesy generic potential that means that every child born to smiling, loving parents can become a lawyer or doctor or astronaut or something. Potential to become something more than human. Some have more potential than others, some have comparatively little, some rare children even have none at all. But this is irrelevant. The fact is that the vast majority of these children, some of which are even young adults by now, are completely unaware of their abilities. And thus it is only in rare cases of divine inspiration, hard strife or sheer arrogance that they ever discover their advantage. Unfortunately, the United States government is not unaware of the difference in the youth of today, and they are more than happy to do everything in their power to keep the American youth ignorant of what they can do. Since the Rapture propelled the nation forcefully and decisively into a conservative government which has decisively held power since, contact with the outside world has been hugely limited, with American trade remaining for the most part strictly American. Thus, it has simply been a matter of making sure that any child who does discover his or her power remains unknown to the public at large.
But we won't concern ourselves with the machinations of the American government. Rather, let us focus on the small South Eastern city of Constance. Here, a young man known as Alistair Rogers decided to pursue his dream of becoming a superhero, and found more success in doing so than he could ever have dreamed. That was eight months ago. Now, Rock Hard (as he likes to be known) and his sidekick Black Cat wage war on criminals of the city, guided from the shadows by their "silent partner" Brain Power. Unknown to them, though, their exploits are just now becoming known to the people of the clandestine governmental division known as the Bureau for the Investigation and Prevention of Abnormal Crimes. And these people know that they must act fast, for the Champions of Tomorrow are inspiring imitators and rivals by the dozen, within the city and without.
---
Name: Alistair Rogers
Alias: Rock Hard
Age: 17
Gender: Male
Allegiance: Champions
Potential:
Strength: 7 Speed: 2 Resilience: 8 Agility: 3 Dexterity: 4 Intelligence: 6 Healing: 2 Senses: 5
Personality: It was a potent combination of altruism and egotism that propelled young Alistair towards a fateful career as a masked vigilante, or “superhero” if you want to stay on his good side. And though his methods may have changed for the better since that time and he may have lost some of his original naivete, it is still that same desire to do good and look good whilst doing so that motivates him to go on with the whole thing. Alistair is an idealist in broad terms, but can be very pragmatic when it comes to situations in which difficult decisions need to be made. He is aware of the occasional need for sacrifices, whether that means breaking a few of a henchman’s fingers to get to a ringleader or letting a jewel thief go free in order to nail a multiple rapist. However, he values human life above all other things, and believes all people capable of redeeming themselves. Thus, he has never taken a human life, and never wishes to. One of the aspects of his pride means that he believes that his powers make him responsible for pretty much everyone around him at any given time. It was also partially this belief in the old adage that “with great power comes great responsibility” that convinced Alistair that becoming a superhero was the right thing to go. And it was not fear that held him back before that, but laziness.
Appearance: Standing at almost six foot and with a relatively well-built upper body, it is only Rock Hard’s somewhat immature-sounding voice that ever let on to witnesses that he wasn’t at least in his early twenties. He has jet black hair that unfortunately tends naturally to a somewhat greasy-looking shimmer, and which is cropped messily a bit below his earlobes. Rather thick glasses hide eyes of a dark slate-gray. When in civilian clothing he tends to slouch a bit and affects an appearance of confident awkwardness, but when in Rock Hard gear he stands up fully straight and lets his “natural” air of assured superiority take over. This is more of an assumed difference to further improve his disguise than anything else, though.
Costume: The main component of Rock Hard’s costume is a leather double-breasted trench coat which reaches down to about his knees. This was “acquired” on an early mission from a drug lord’s bodyguard, and has replaced the lycra costume he originally crafted himself to this day. It is quite ostentatious, with lots of unnecessary straps and buckles on the sleeves and shoulders, and a large pointed collar. Alistair has also adorned it with a lot of designs in dark purple studs, including on the back the flaming smiley face that he has made his insignia. In addition to The Coat, Rock Hard wears a pair of somewhat baggy black combat trousers, steel-toed boots and a pair of sturdy black kevlar gloves with reinforced knuckles. On his head he wears a sort of adapted Lucha Libre mask which bares the bottom half of his face but covers his neck. Dark purple flame designs surround his eyes.
Equipment: Uses a radio system built into his headwear to both communicate with the other Champions and eavesdrop on police radio channels. Aside from that, just his boots, gloves, and a light bulletproof vest he wears under his Coat.
Biography: Born to first generation Irish immigrants to America, Alistair was a huge fan of comic books and superheroes from a young age. Somewhat bullied in school until his genes caught up with him and he grew four inches in the space of a month, Alistair suddenly found himself tolerated by the jocks and idolised by the misfits. This lead to a boost in confidence that only quickened his development towards the status of ass-kicking dispenser of justice, and it was around this time that the young man began training, working out and experimenting in the stitching of lycra. Alistair quickly noticed that his efforts were leading to improvements at a much faster rate than he could have predicted. Not only was he stronger than his ex-military father in the space of two months, but as his training progressed he seemed to develop almost inhuman abilities. He could throw a punch at a concrete wall with all his might, and although his skin would tear and cause him pain the wall would be more likely to crack than his knuckles. In less than a year, he was confident enough to put his show on the road, and soon he had gained notoriety as the Kid Who Broke Dwayne Brooke’s Arm In Three Places And Sent Him To The Slammer. One incarcerated drug baron wasn’t enough for Alistair, though, and he was annoyed that his superhero alias hadn’t been noticed. Thus, for his next trick he turned over a car containing three gang members escaping from a drive by, making sure afterwards to stick around long enough to broadcast the name Rock Hard to the cameras. It was soon after that that Alistair met with the like-minded youth Brain Power, or Jennifer Velasquez, who quickly paired him with the young gymnast Alicia Sroka (Black Cat) and formed the group known as the Champions of Tomorrow. (Due to Alistair’s insistence that this is a ridiculous name and Jennifer’s indifference, though, this name has as yet not been publicised.)
Other: None
---
Basically, you can play any young person, but they must have some reason for having discovered their Potential if you want them to have powers. This can be rigorous athletic training, an aspect of their personality that led them to pursue greatness, and so forth. Potential is at this point limited to advanced strength, speed, agility, etc. and I've included a point system to prevent people getting too overpowered. These are just kids, after all! You can roleplay whomever you desire, from superheroes to supervillains to police officers to government agents to Government-trained and -brainwashed superkids known as Black Masks. Youths like this who have been trained by the government tend to have been focused in their training on one or two Potential skills, though. Fighters have high strength, Dancers have high speed and agility, Shooters are high in dexterity and senses and Defenders have high skills of resilience and healing. If anyone wants to roleplay Black Cat, Rock Hard's sidekick, feel free. You can also change any elements of her character to suit your preferences, (including name) as long as she's a girl who discovered her Potential through extensive gymnast training that her Olympic wannabe mother put her through.
Name:
Alias: (If applicable)
Age:
Gender:
Allegiance: (BIPAC, superhero, police, civilian, supervillain)
Potential: (Assign 40 points or less)
Strength: Speed: Resilience: Agility: Dexterity: Intelligence: Healing: Senses:
Personality:
Appearance:
Costume: (If applicable)
Weapons/Equipment: (If applicable)
Biography:
Other:
I'll have Brain Power's character sheet up shortly.
Last edited by
Baron Fowling on Sun Dec 27, 2009 7:55 pm, edited 1 time in total.