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Deadliest Warrior Competition (D.W.C. 2011) - RPG Tournament

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A bloody repository for combat. Get your adrenaline fix here: start a fight, find a sparring partner, train, or just spend your time studying older matches. Don't forget to record the results of your fights in the Hall of Records!
Introduction:

Welcome to the first official "Deadliest Warrior Competition" (D.W.C.), hosted by R.P.G. veteran, Dionysus, with over 13 years of on-line fighting experience. Dionysus will be the official moderator and supreme judge of this exclusive event. D.W.C. is an on-line fighting tournament designed to find out who RolePlayGateway's deadliest warrior is for 2011. Anyone can sign up, but only one will survive. Are you the Deadliest Warrior?

Regulations:

The rules are simple. There will be no teams. Dionysus will enlist the first 8 warriors who wish to sign up. There will be 3 death matches. The four survivors of the first death match will go on to the second death match, and then the last two survivors will compete for the D.W.C. trophy. All death matches will occur simultaneously in the Battle Arena under the judge's supervision. There will only be one champion.

All battles will be in turn-based paraform. The judge asks that all fighters be as descriptive as possible while still limiting the amount of words they type during each action. Each warrior's action on his/her turn should be between 3 and 6 paragraphs, while each paragraph should contain no more than 500 words. This allows you to type up to 3,000 words per turn, making it easier for you and your opponent to read each other's actions. Spelling, etiquette, honor, form and style will not be taken into account. Every action will be judged solely according to the laws of physics, and whether or not every action seems possible or impossible in a realistic duel scenerio.

Fighters may not choose to use historical figures as their characters. All names and characters must be completely original and expendable with the foreknowledge that they might not survive the competition. All deaths are final, and you cannot re-enter the tournament with another character until the next D.W.C. event. Fighters may choose from any number of Ice Age, Stone Age, Bronze Age, or Iron Age warrior class-types to duel with. You may choose any class of warrior, even if someone else has already chosen that same class. Warrior class-types include everything from Roman gladiators to Japanese samurai, and everything inbetween. Modern warrior class-types are strictly forbidden along with gunpowder weapons such as bombs, rifles or pistols.

Every warrior will be given a character sheet, as provided by example. Please read the character sheet carefully and fill it out. Be as detailed as possible in describing your character's weapons, armour and other characteristics as you cannot edit or change your character sheet after the tournament begins. The tournament will start once all 8 warriors have been chosen and the judge gives the signal to begin. Warriors are allowed no more than 3 weapons. One weapon is for long range, one is for mid-range, and the last one is for close quarters combat. Crossbows, javelins, chakras, tomahawks, throwing stars and other projectile long ranged weapons are allowed, so long as they do not require gunpowder. Full body armor is also allowed, so long as it is not impenetrable.

Warriors will not be given special abilities, energies, health packs, or anything else besides armor and a shield (optional). D.W.C. is a realistic tournament based on skill, knowledge, strength and strategy. Every detail of your character will be taken into account by the judge. Height, weight, distance, armour and weapon materials will all be judged during your turn to see whether or not your actions are valid. Dionysus is completely unbiased and will not be participating in the competition. He will be moderating all 4 duels at once, should any confusions or arguments arise. Those are the rules. Now let's get started.

Setting:

Every duel will start in the center of a flat grassy plain littered with very few trees, bushes and rocks. To the north of the grassy plain is a small mountain, and further north of that is a tundra of frozen ice and thick snow. To the south of the grassy plain is a marsh which turns into a foggy swamp or bog, which leads to a river that goes out into the open sea. To the east of the grassy plain is a lightly scattered pine and birch woodland, which eventually leads into a dense redwood forest that goes on endlessly. Finally, to the west of the grassy plain are hills and steppes which lead to a dry plateau, which turns into a hot and arid desert full of sand dunes. Warriors are free to travel all over this map, from one end to the other, but every fighter begins each match in the center of the plain about 300 yards from his/her opponent.

Character Sheet:

- Name
- Age
- Gender
- Nationality
- Height
- Weight
- Class
- Clothing
- Armour
- Weapons

D.W.C. Participants:

1.)
2.)
3.)
4.)
5.)
6.)
7.)
8.)
Last edited by Dionysus on Tue Feb 15, 2011 10:33 pm, edited 1 time in total.
DIONYSUS THE TWICE BORNE
Image
THE HUMAN BEING WHO DIED TO BECOME THE IMMORTAL GOD
VETERAN ROLEPLAYER AND GUARDIAN OF TEXTUAL COMBAT SINCE 1998
User avatar
Dionysus
Member for 6 years



To join the D.W.C. 2011 tournament, simply respond to this message. Keep all subject matter in this thread until we get started. Also, keep an eye on the D.W.C. Participants roster. I will be editing it as people join. Once all 8 places are filled, the competition will begin.
User avatar
Dionysus
Member for 6 years


- Name: Gensui Shotaro
- Age: 23
- Gender: Male
- Nationality: Eastern Descent; Asia; Japanese
- Height: 5’ 11”
- Weight: 172 lbs.
- Class: Samurai/Ronin
- Clothing: Gen wears a white shitagi with a dark lavender/purple hakama, a white hakama-himo, white tabi and waraji. Normal attire for a ronin.
- Armour: None
- Weapons: Gen carries a katana along with a wakizashi.

If there needs to be more information about what I've put down then I can add to it. Just wanted to get my character in before the spots filled up.
"Heroes Die. Legends Endure."
User avatar
Zman
Member for 3 years


Zman wrote:- Name: Gensui Shotaro
- Age: 23
- Gender: Male
- Nationality: Eastern Descent; Asia; Japanese
- Height: 5’ 11”
- Weight: 172 lbs.
- Class: Samurai/Ronin
- Clothing: Gen wears a white shitagi with a dark lavender/purple hakama, a white hakama-himo, white tabi and waraji. Normal attire for a ronin.
- Armour: None
- Weapons: Gen carries a katana along with a wakizashi.

If there needs to be more information about what I've put down then I can add to it. Just wanted to get my character in before the spots filled up.


ZMan, you're enlisted. A wakizashi is a close quarters weapon, and a katana is a mid ranged weapon (sort of; at least it can be in your case; generally, the samurai swords come as one set and would both be considered a single close range weapon). You still get a third weapon for long range, if you want, or you can choose another mid-ranged weapon also. Any ways, you're the first to join. Congradulations, and good luck.

D.W.C. Participants:

1.) Gensui Shotaro
2.)
3.)
4.)
5.)
6.)
7.)
8.)
User avatar
Dionysus
Member for 6 years


Just a few comments about this tournament's set-up:

1. You say that no editing of one's character sheet during the tournament is allowed. However, this precludes the tactic that Guts used during GT2008 of looting the bodies of his fallen opponents. While this isn't very practical in the case of two warriors with wildly differing backgrounds, it would make sense for a samurai that has defeated a ninja to divest them of their shuriken (contrary to popular belief, samurai could and did use this weapon to strike at foes when it was least expected, and a practiced thrower could "projectile spam" them at the rate of about one per second) and perhaps a few other choice items to give himself an edge in the next round. Consumable tactical-deployment items such as caltrops, twine and smoke bombs would also fall into the category of "this might be useful."

2. Technically, if there are 8 entrants but only one champion, that means that the other 7 lost. Therefore, there will be 7 duels, not 8. [/nitpick]

3. For those of us that are not as versed as you in the various systems that have come and gone over the years, perhaps you could post up a more detailed rule set for this "paraform" style? While Eden Era T1 is what this site officially endorses, I see nothing wrong with trying something else once in a while, but you've got to know the rules to play the game.
How long will he keep on fighting? How long will his pain last? Maybe only the X-Buster on his hand knows for sure...
User avatar
qbsuperstar03
Member for 4 years


qbsuperstar03 wrote:Just a few comments about this tournament's set-up:

1. You say that no editing of one's character sheet during the tournament is allowed. However, this precludes the tactic that Guts used during GT2008 of looting the bodies of his fallen opponents. While this isn't very practical in the case of two warriors with wildly differing backgrounds, it would make sense for a samurai that has defeated a ninja to divest them of their shuriken (contrary to popular belief, samurai could and did use this weapon to strike at foes when it was least expected, and a practiced thrower could "projectile spam" them at the rate of about one per second) and perhaps a few other choice items to give himself an edge in the next round. Consumable tactical-deployment items such as caltrops, twine and smoke bombs would also fall into the category of "this might be useful."

2. Technically, if there are 8 entrants but only one champion, that means that the other 7 lost. Therefore, there will be 7 duels, not 8. [/nitpick]

3. For those of us that are not as versed as you in the various systems that have come and gone over the years, perhaps you could post up a more detailed rule set for this "paraform" style? While Eden Era T1 is what this site officially endorses, I see nothing wrong with trying something else once in a while, but you've got to know the rules to play the game.


1. The reason no editing of one's character sheet is allowed during the tournament is to help prevent warriors from cheating. DWC2011 is not at all affiliated with the Grand Tournament (i.e. GT2008), but you did bring up a good point. Fighters are allowed to pick up their opponent's weapons which have been dropped or discarded. But, you cannot take those weapons into the next round with you. Every duel starts fresh from the beginning. Caltrops, twine, smoke bombs and other weapons are allowed (so long as they do not require gunpowder).

2. You are correct in saying that with 8 participants, there must be 7 people who do not earn the DWC trophy. Nobody is considered a loser, however, just because they failed to survive. All participants will recieve a recognition of honor just for joining, since every fight is a death match and since not every warrior is going to survive into the next round. As for the setup, there will be 8 participants to start with. They will each be paired up, so that 4 duels will take place. That means that there will be 4 survivors, who will go on to the next round. Those 4 will be paired up together, which means there will only be 2 remaining. The last 2 warriors will fight to the death, so that only one champion remains. After skimming my previous post, I recognized a typo. You are correct in saying that there willl not be 8 duels, but incorrect in saying that there will be 7 duels instead. There will only be 4 duels during the first round, 2 duels during the second round, and 1 duel during the last round. I will correct this mistake, since you've pointed it out to me. Thank you, by the way.

3. To make things less complicated, Eden Era's T1 style is the type of turn-based paraform our warriors will be using. That's the only form of turn-based textual combat that I personally recognize. I did not invent a new rule system for this competition. The rules of basic T1 will stay the same, since most fighters are familiar with this style. The rules of T1 will not be discussed here, since I expect all participants to be knowledgeable of it prior to joining the DWC.

Feel free to post any more questions or comments... ^_^
User avatar
Dionysus
Member for 6 years


- Name: Kaida Yukimaru
- Age: 20
- Gender: Female
- Nationality: Japanese
- Height: 5 ft 4
- Weight: 108 lbs
- Class: Kunoichi/ Female Ninja
- Clothing: A peach colored kimono, but under is a long sleeve black shirt and pants. (sorry, I don't no the uniforms name. Think traditional ninja)
- Armour: None
- Weapons: Nekote claws smeared with poison, Tessen Fan (with sharpened tips), and a Manrikigusari (a chain three and a half feet long, with weights at the end.)
User avatar
LuckyNumber24
Member for 2 years


LuckyNumber24 wrote:- Name: Kaida Yukimaru
- Age: 20
- Gender: Female
- Nationality: Japanese
- Height: 5 ft 4
- Weight: 108 lbs
- Class: Kunoichi/ Female Ninja
- Clothing: A peach colored kimono, but under is a long sleeve black shirt and pants. (sorry, I don't no the uniforms name. Think traditional ninja)
- Armour: None
- Weapons: Nekote claws smeared with poison, Tessen Fan (with sharpened tips), and a Manrikigusari (a chain three and a half feet long, with weights at the end.)


Poisonous nekote claws count as a type of close quarters weapon, so that's one. A manrikigusari counts as a mid-ranged weapon (which can also be thrown), so that's two. A tessen is a smaller weapon, which in this case, falls into the same category as shuriken, daggers, arrows, tomahawks, and projectile weapons. So the tessen in this case is a long-ranged weapon (which can also be used in close quarters), that's three.

Congradulations, and good luck.

D.W.C. Participants:

1.) Gensui Shotaro
2.) Kaida Yukimaru
3.)
4.)
5.)
6.)
7.)
8.)
User avatar
Dionysus
Member for 6 years


I would like to know if using a horse would count as a weapon? (My character would be Mongolian and their tactics usually employ horses)
User avatar
Tsuyoku
Member for 3 years


I'm not sure if I'll make the cut, but my character is here as a gladiator representing "the arena" (currently a location in at least three different RP sites). She is a young but toned fighter who hails from a bloody background and is quite versed in melee. She has a very strange assortment of weapons, armor and tactics but is in no way super-human.

Name:
-Lamina Manira

Age:
-15
Gender:
-F

Height:
-5'2"

Weight:
-107 lbs

Class:
-Gladiator

Armor:
-Knee-length sleeveless battledress of quilted ichcahuipilli armor, tightly wrapped in black silk for a more streamlined appearance
-Black leather boots that guard just past the ankles and protected at the toe by exterior metallic steel plating
-Thin black vambraces to provide cover for otherwise exposed arms

Clothing (aside from above listed):
-Black nylons for lightweight and modest cover for the legs
-Leather belts around waist and chest for tying clothing and hoisting weaponry
-Long, thin red ribbon, tied around left elbow to hang freely. Considered good luck
-Red feather worn with topknot, considered good luck
-Thread of assorted beads to tie topknot, considered good luck

Weapons:
-Chakram, for long/throwing range
-Two wakizashi, for medium/melee range
-Obsidian knife, for close quarters
User avatar
Sara Whitley
Member for 2 years


Sara Whitley wrote:I'm not sure if I'll make the cut, but my character is here as a gladiator representing "the arena" (currently a location in at least three different RP sites). She is a young but toned fighter who hails from a bloody background and is quite versed in melee. She has a very strange assortment of weapons, armor and tactics but is in no way super-human.

Name:
-Lamina Manira

Age:
-15
Gender:
-F

Height:
-5'2"

Weight:
-107 lbs

Class:
-Gladiator

Armor:
-Knee-length sleeveless battledress of quilted ichcahuipilli armor, tightly wrapped in black silk for a more streamlined appearance
-Black leather boots that guard just past the ankles and protected at the toe by exterior metallic steel plating
-Thin black vambraces to provide cover for otherwise exposed arms

Clothing (aside from above listed):
-Black nylons for lightweight and modest cover for the legs
-Leather belts around waist and chest for tying clothing and hoisting weaponry
-Long, thin red ribbon, tied around left elbow to hang freely. Considered good luck
-Red feather worn with topknot, considered good luck
-Thread of assorted beads to tie topknot, considered good luck

Weapons:
-Chakram, for long/throwing range
-Two wakizashi, for medium/melee range
-Obsidian knife, for close quarters


Your character description is great. Your armor is good. As far as your weapons of choice, they don't exactly fit the realistic arsenol one might usually associate with a gladiator. Most gladiators are equiped with Greek, Roman, Spartan or Minoan weapons. A chakram is a weapon most people would associate with Aryan or Dravidian characters from Hindustan, India, Pakistan, Tamil and parts of Asia, while the wakizashi is associated with Japanese and Philipino characters. Obsidian blades are more common in the Americas and Pacific islands.

However, some gladiators were not Roman or Greek, but slaves captured from other lands. I suppose we could make an acception, so long as you understand the risk you're taking in entering this competition. If your character dies during this tournament, you can never use that character again. This is a realistic on-line fighting competition using T1 turn-based textual combat. I will accept your profile, with precaution.

Also, a note to all warriors who join this tournament: Should you lose any weapon during a battle, whether it is broken or discarded, keep in mind that every duel starts fresh from the beginning. So no matter how many injuries or brusies you get in battle, your character starts new and fresh during the following duel. No weapons or items can be picked up to be used in the next duel, should you survive the first round. You may use an opponent's weapons against them, but not against other opponents.

Congradulations, and good luck.

D.W.C. Participants:

1.) Gensui Shotaro
2.) Kaida Yukimaru
3.) Lamina Manira
4.)
5.)
6.)
7.)
8.)
User avatar
Dionysus
Member for 6 years


Tsuyoku wrote:I would like to know if using a horse would count as a weapon? (My character would be Mongolian and their tactics usually employ horses)


Horses are allowed to be mounted for riding into battle, but horses do not count as a weapon. Hunting dogs, falcons, camels, donkeys and spoked chariots are also acceptable. But you can only have one trained animal. If your animal dies during a battle, it will be automatically replaced during the next battle (if you survive).
User avatar
Dionysus
Member for 6 years


How do you decide who the winner of each match is? What would be an example of a judgment rubric? How long does each match go on for before time is called?
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A man chooses, a slave obeys. - Andrew Ryan

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Arrogance
Member for 5 years


Thanks for signing me up. lamina is more a gladiator in role-play-world or 'class' rather than real world, in the sense that she is a character I use for the 'arena' of several different rp sites. The weapons are things she's picked up IC here and there--so she's really sort of a multiverse fighter than a historically accurate character, but medieval/fantasy in the sense that she will not use guns and lasers and such. Part of the characters unique, almost eccentric presentation is the diversity she brings to the arena sands. I can still change up the weaponry if you'd like, this character can be very versatile in that respect.
User avatar
Sara Whitley
Member for 2 years


- Name: Sir Alexis
- Age: 36
- Gender: Male
- Nationality: English
- Height: 6'8
- Weight: 300 lbs (Not counting the armour)
- Class: Knight
- Clothing: red and white robe on top of the armour.
- Armour: full-body plate armour, full-body chainmail (underneath the plate armour), full plate helmet, squared iron tower shield.
- Weapons
Long range: Heavy-Crosbow
Mid-range: Spear
Close-range: Morning star (not chained)
Last edited by Gado on Fri Feb 18, 2011 5:10 pm, edited 1 time in total.
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User avatar
Gado
Member for 4 years


Arrogance wrote:How do you decide who the winner of each match is? What would be an example of a judgment rubric? How long does each match go on for before time is called?


Good question, Arrogance. ^_^

I will be judging each match. Again, every fight will be one-on-one. Once all 8 warriors join, I will pair them up in a way that I find most suitable (what I think will be the best matchup for them). The winner of each match is going to be the survivor at the end of the battle. The other character will, obviously, be dead.

Some judges take into account your typing skills (i.e. grammar, typos, etc.), literature, style, level of honor, etiquette, etc. when making a competitive decision. However, I find that method rather biased and unrealistic, so I won't be looking at those qualities. Instead, I'll be looking at physics and whether or not each action seems possible. I will take into account one's distance from their opponent, height, body weight, the weight of their armour, the quality of their weapons, and other mechanics. Every little detail will make a difference in my judgment, and it will also help (not only me) your opponent in finding clarification so that you two can find an agreement about what seems logical, possible, and probable. Should an argument arise for any reason whatsoever during the matchup, I will step in and ref the match until it stops.

As for the time length of each match, there is no 'true' time limit. Each warrior has until six months from the beginning of their duel to kill the other person. The battle continues until someone is dead. This may take only a few minutes, or it could last for months at a time. One-hit-kills are allowed, if a warrior is skilled enough to pull it off. The battlefield is several miles long, but fighters start 300 yards from one another in the center of it. I can't place a definate time limit on each battle, since each duel is different. If there still isn't a winner after six months of fighting, I will probably choose a victor for the match. The other character will survive the game, but will be disqualified from the tournament and will walk away without a trophy.

Does that answer all of your questions? Please feel free to comment.
User avatar
Dionysus
Member for 6 years


Gado wrote:- Name: Sir Alexis
- Age: 36
- Gender: Male
- Nationality: English
- Height: 6'8
- Weight: 130 lbs (Not counting the armour)
- Class: Knight
- Clothing: red and white robe on top of the armour.
- Armour: full-body plate armour, full-body chainmail (underneath the plate armour), full plate helmet, squared iron tower shield.
- Weapons
Long range: Heavy-Crosbow
Mid-range: Spear
Close-range: Morning star (not chained)


Gado, your profile is perfect. Welcome to D.W.C... ^_^

D.W.C. Participants:

1.) Gensui Shotaro
2.) Kaida Yukimaru
3.) Lamina Manira
4.) Sir Alexis
5.)
6.)
7.)
8.)
User avatar
Dionysus
Member for 6 years


Suppose I could put another tournament under my belt.

Name: Al'Thok Thor-Rok
Age: Late 30's
Gender: Male
Nationality: Thok (Caucasian, European Barbarian, likely comparable to Nordic culture.)
Height: 6'9"
Weight: Close to 300lbs (Burly/Muscular)
Class: Barbarian/Neanderthal
Clothing: A calfskin loincloth draped across his hips.
Armor: Two large concrete cuffs around his wrists.
Weapons:
- Short: His body, or the cuffs attached to his wrists.
- Medium: Pike/spear
- Long: Leather sling with rocks from the environment.
User avatar
Arrogance
Member for 5 years


Arrogance wrote:Suppose I could put another tournament under my belt.

Name: Al'Thok Thor-Rok
Age: Late 30's
Gender: Male
Nationality: Thok (Caucasian, European Barbarian, likely comparable to Nordic culture.)
Height: 6'9"
Weight: Close to 300lbs (Burly/Muscular)
Class: Barbarian/Neanderthal
Clothing: A calfskin loincloth draped across his hips.
Armor: Two large concrete cuffs around his wrists.
Weapons:
- Short: His body, or the cuffs attached to his wrists.
- Medium: Pike/spear
- Long: Leather sling with rocks from the environment.


Nice profile, very interesting. With the mix we have here concerning characters, I think this will be a very cultural competition. Congradulations, you're the 5th warrior to be accepted. Good luck... ^_^

D.W.C. Participants:

1.) Gensui Shotaro
2.) Kaida Yukimaru
3.) Lamina Manira
4.) Sir Alexis
5.) Al'Thok Thor-Rok
6.)
7.)
8.)
User avatar
Dionysus
Member for 6 years


- Name: Lucas Hunter
- Age: 23
- Gender: Male
- Nationality: English
- Height: 5 foot 10
- Weight: 160 pounds
- Class: Yeoman
- Clothing: Tanned leather boots, homespun gray cloth leggings, dun-colored cotton shirt under brown leather, quilted forester's cloak.
- Armour: Studded leather. Light full-body protection that allows the wearer to move without much encumbrance, and is surprisingly effective at turning away blades.
- Weapons: Yew longbow with 20 arrows for long range, spear for medium range, long dagger for close range. He also keeps with him a mongrel of a sheepdog, "Percy," that's been raised to be big, run fast and bark loud in order to harry game animals towards his master's blinds.
User avatar
qbsuperstar03
Member for 4 years


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