A few Litawjan warriors escaped, but now found themselves on the unfamiliar shores of the barbarian country--the Wastes of Jihalnidad. They were not attacked, for the barbarians knew that they had no chance to survive in that land; a hell of rocks and dust, burning under a merciless sun, where not even lizards crept.
The survivors trudged through the wastes for seven days before coming upon the ruined palace, once the captiol of a long-dead empire that had ruled Juhalnidad. Deep within it, the warriors found a shrine to a deity (which one is unclear. The many cults that litter Litawja each claim the shrine to belong to their patron god or goddess.) Adalardo, the leader of their party, prayed to the deity for three days and three nights.
On the third night, the deity appeared in person, and, seeing the group's sincere need, bestowed upon Adalardo a stone tablet with a map carved into it. This enchanted map could show Adalardo the location of anything he needed.
First, the warriors followed the map to the nearest nonhostile settlement. There they ate, drank, bathed, and resupplied themselves. They then followed the map to the fortress-city of Arghamman. This was the home of the barbarians' warlord, whom they found and slew. The barbarians, impressed and demoralized by this, ceased to war with Litawja and turned their attention inward towards their own nation.
Then, the party returned to the shrine. There, they used the map one last time, to show them the way home. In gratitude, they left the map where they had recieved it, upon the altar in the ruined palace.
Allrighty then. So basically, here's the deal: in a lost shrine in a lost palace in a lost empire on a lost continent, there is a lost map that has the power to show whoever reads it whatever he or she needs to find. A fairly usefull thing to have for anyone, whether it be a king seeking out his enemies, a hunter seeking game, or a cook seeking a misplaced bottle of spice. On top of that, even if the person who finds it does not use it, it is still quite valuable and could be sold for a good sum of money.
And let's not forget that it is in a palace--surely some other good loot can be found there as well.
For whatever reason you have ended up in the Litwajan port city of Aboad Komano. Just in time, it seems, for a strange fellow has come to port, trying to recruit adventurers for an expidition to the barbarian lands.
RULES:
•No godmodding
•I'm being fairly loose with the nature of this fantasy world. I would preffer if most players were human, but other species are acceptable as well. Just nothing too Über, okay?
•All in-character posts should be at least two sentences long. At least.
•Use proper spelling and grammar to the best of your ability.
Okay, then....character sheets!
Name:
Manner of Being: (human, elf, vampire, martian, sentient wooden plank with a nail sticking out the top, whatever.)
Gender:
Age:
Occupation:
Appearance: (You may use a picture or a description. If you use a picture, try not to violate anyone else's copyrights. I'm not a policeman, though.)
Bio:







