I read this on the forum for fiction-based roleplays.
"For those who don't want to spend extra time developing an original world. "
Frankly, as an avid IZ roleplayer, I'm offended. I put just as much--or even more--work into my theories about the Invader Zim universe than many other roleplayers. It is simply a matter of personal preferences, not a matter of being too lazy to make up one's own universe.
To those who are skeptical, I will elucidate.
Playing Canons
Playing canon characters isn't any easier than making up one's own. That is, if one wants to do it well. To play these characters well requires careful analysis of their behavior in the shows/movies/books/games they exist in. One must find correlations in their behavior so that one can find their most believable reaction to a new experiences in roleplaying. You can't just decide that the character has a fetish for Chinese food if, in the show, it's plainly evident that the character loathes Chinese food.
My Experience: I've been developing Dib for over five years, slowly building a psychoanalysis that I've compiled based on my observations. Although it's not only a matter of copying my research--I also found areas where Dib was not developed in the series, and I filled in the gaps accordingly. Every good Dib roleplayer may fill in these gaps differently, so his development doesn't turn over the same results for everyone (and that doesn't mean anyone is necessarily wrong). He was no easier to develop than any of my made-up characters, but it certainly took more research to learn how to play him right.
As proof, this is where my Dibology can be viewed: http://z10.invisionfree.com/Phelixas/in ... wtopic=192
Setting
Again, playing with a premade setting isn't just a matter of using someone else's idea due to lacking one's own. People get a choice as to whether or not they want to tweak the settings (subsequently being creative) or study the pre-existing setting and following it. In other words: if one is doing a Harry Potter roleplay, they can either decide to make Harry move to a different house for some creative reason, or they can look up screenshots of his surroundings to figure out where everything is. Creativity is not 'better' or less lazy than research. It's simply different.
My Experience: My experience has been with Invader Zim. One time, I had to know exactly what Dib's room looked like, so I purchased the series on iTunes and went through every episode in search of scenes in which we see his house. I didn't want to create my own, even though that would have been the easy way.
Similarly, my roleplay partner and I have been developing a setting that is only mentioned in Invader Zim: Vort. Vort is never shown in the series, but it does exist. We've analyzed every scrap of information about Vort, and now we're creating it based on those foundations. We know what Vortians look like, so that provides clues. For example, we've observed that Vortians have thin, stilt-like legs with no feet. Thus we have concluded that there is less gravity on Vort, and that subsequently it is likely a smaller planet than Earth. But there is no information about why some Vortians are pink and others are gray, so we've made up our own--we've created nine races within the species, worked out their culture, genetics, physiology, law, and everything else you can think of.
So I end my 'complaint' here. I simply want others to understand--as it is a common misconception--that roleplaying fandoms is not a lazy resort.
Thank you for reading. =)











