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Final Fantasy RP(Discussion. ROUGH DRAFT NOW POSTED!)

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Yep, what should the overall maximum level be? I was thinking 50 would do. im taking endurance out, ill use that later.
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Lamentations
Member for 4 years



That is fine. 10 Levels per one. BUT please, don't make this godmoddy. We want to make this a good RP, use logic on this. Don't be like. 600 MPH. An we need things on this. Like u can go 60 with the side effect of so and so. I think we could really build a system off this you know? 5 Stats, limit stuff. You can either have Strenght with side effects and speed with none, or stuff like that. That takes away too much power. I raelly think thought should be put into this.
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Maestro
Member for 4 years


Yep side effects will play roles in this also, im building a system up now..what should the maximum be for each stat. And you will start off level 30 or lower then work your way up. I might space out skill from level to level and rise the maximum level, this is all in development though..
Lamentations
Member for 4 years


Just take ur time please. >< Don't rush through this, P.M. me when it is all done. If it takes a week, whatever. I want thought into this. I don't want the abilitity to become a God like in Games. I want it perfect, I want everything to flow together. Maybe a few stats can be higher than others and such. Also make a way, how do you raise in level? That max per stat should be 10-15 max. No more, and no less than 5. Five for some is okay, maybe you could even have special skills, or stats. Like something special you could choose one of, bring something fun to the RP.
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Maestro
Member for 4 years


60 would be pushing it a bit. I'd say 45 at least. And endurance is basically vitality, so yea.
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ViVi
Member for 4 years


KK im getting to work on it now, ill go ahead and tie weapons to the system. Oh and ill also tie in armour, it needs to be perfecto.
Ill also do a Unique magic system afterwards if need be and if Im not exhausted.
Lamentations
Member for 4 years


;) Well we need to set limits though. The Bosses need to start out strong, at least 10-15 levels stronger. Not just because I'm going to be a Boss, and the Magistrate Leader. But you know, to cause that boundary of challenging. But I'll be more powerful than all Magistrate. Heheheheh. :) Well GL, if you need help tell me, I would be glass to assist.
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Maestro
Member for 4 years


I have a suggestion. How about you only get to choose 3 skills to start at level 10 and the others will be 1 or 0. And you get to choose which one to level up each time your character gains a level. Like the skill points in FF10. And you get 3-5 points per level.
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ViVi
Member for 4 years


Yes I agree with that. :) I love the idea of a System all together. Though my character will be more powerful than you all. :D Being the Magistrate Leader, she will be god compared to you. Oh, seeing as battling wise, if a weak characters fights mine for a instance. Mine is not going to Uber, but she will have at least a few skills maxed in the start as well as a few others mid way, depending on how I read the System. We need some sort of special skill or something to add to it you know? Not enough to kill someone perhaps but so they have a chance at times and just don't lose as quick
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Maestro
Member for 4 years


Hmmm
StrengthLvl1 20 pounds
Lvl2 30
LvL3 40-55
Lvl4 55-70
LvL5 70-85 (You can minorly wield 2hSwords at this point but if you do your speed will be decreased by 2)
Lvl6 85-100 Spears wieldable
LvL7 100-115
Lvl8 115-130 Can wield Axes
Lvl9 130-145
LvL10 145-160
Ect....LvL 15 235-250
This is strength draft.........
Lamentations
Member for 4 years


Love that. The Speed descreased by two. That is what I want to hear. Though nice to have ways around that. Where two stats conflict with another. You will have to think closely on what you will choose. Man we should all have HP And junk too dude, make weapons and shit and like yeah. >< Idk. I like that though, a small draft but I like the basic idea. Spears would be back BTW, Level 6. ... No back. Anyway nicely said and done. But you should make Special Levels and skills again. Something you can choose one of. Like you have all the Stats, you can maybe choose on or two. Maybe if I choose lets say Strength, the levels can keep going, till like 1000 lbs or something. And if you pick speed, etc. Though maybe like only an extra 10 levels u can use for a certain stat. Only two tops. U can't spread them out everywhere.
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Maestro
Member for 4 years


For that ill add something called a SkillGrade that allows you to learn skills for your area of Expertice, skills passive and automatic. Yea just a draft also be 75 levels but only 60 skill points (For none boss characters)
Ill do a hp system, what would it be maximum of? (though no one should get thier towards the end)
999? 9999? 5000? 500?
Lamentations
Member for 4 years


We should have to post in a format for now on. Make this look real, like at the start of a post

5/5/5/5/5/5 (Exampe <Stats) Then like 1000/1200 HP 100/60 MP idk lol if we have Magic Power, but this could make people less powerful, and you could go to places to rest and heal yourself. Or make a system for that. The top amount would be maybe 500 HP, for bosses 1000HP, and so on. Depending on the Chain of Command. Like the All mighty bad guy would have 5000, Magistrate leader 1500. Just like you know. A basics for certain people, but idk we could work this all out into a workable system. ANYWAY NIGHT. Genisis make sure to post or P.M. me anything new you go.
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Maestro
Member for 4 years


Ok here is defense.
Lvl 1 Sustain 5
Lvl 2 Sustain 10
Lvl 3 Sustain 15
Lvl4 Sustain 20
Lvl 5 Sustain 25
Lvl 6 Sustain 30
Lvl 7 Sustain 35
Lvl 8 Sustain 40
Lvl 9 Sustain 45
Lvl 10 Sustain 50
Lvl 11 Sustain 55
Lvl 12 Sustain 60
Lvl 13 Sustain 65
Lvl 14 Sustain 70
Lvl 15 Sustain 80
As for Hp, I Think we should leave that for Lightning to decide, if so I will explain the damage taking, Skills, and Boss system.
Lamentations
Member for 4 years


Ok I drew a few swords, guns, and staffs. Post em next time I can get on my computer to scan em.

Also with the whole point system is getting a bit complicated. People wanna rp not sit there figuring out stats. Remember its an rp not a game and all the figuring out stats can turn some away. I think we should just do a Job system, with the different jobs specializing in 2 areas. Ex: Black mage- specializes in Magic strength and Magic defense. Also a mp/hp system could also be good. this is Just my opinion.
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Magix
Member for 4 years


Yea i was thinking that.
While we do have a stats system, I want it to be a vauge like thing, I want it to give you and Idea of your capabilities. And as for the job system im working on that. I agree We shouldnt have to sit and calculate, but it should still give us an idea, thats my opinion.
Lamentations
Member for 4 years


OK here's some swords and guns. None are named feel free to suggest names for them. (plz follow links images are too large)

http://i253.photobucket.com/albums/hh56 ... 2/Guns.jpg <- Guns
http://i253.photobucket.com/albums/hh56 ... Swords.jpg <- Swords
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Magix
Member for 4 years


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