A realistic wolf role play based on the experiences of Jim Dutcher’s Sawtooth wolf pack, and the rugged beauty of Yellowstone National Park…and its equally breathtaking wolves.
*side note; i know it's a lot to read which is why you should feel free to read it at your own pace
Rules; okay so obviously there are certain things that won’t fly here i.e. godmodding and powerplaying but beyond that I think that we should just feel our way along until questions come up. So for the time being just do your best to rely on that golden thing known as common sense but if a question does arise please, please, and please don’t hesitate to ask it because I would be more than happy to answer it!
Anticipated Questions;
How many characters can I have max? 3 (although your second character must be the opposite gender of your first, while the third can be either sex)
What’s up with the rank ratio? By default there is a male and female equivalent of every rank except that of the Alpha. In the case of the Alpha only one wolf of either gender will hold that rank until they decide that they want to take on a mate. Furthermore that is the only rank in which the male and female equivalent must be mates. Finally regardless of the results in a rank challenge, the outcome will never effect the mate of the person that either lost or won.
How does my wolf get a higher rank? By challenging other wolves, however you can only challenge once every 10 OOC days. If you are the challenger and you win you simply switch ranks with that wolf, however if you are the challenger and you loose you automatically go to the bottom of the pack while the wolf you challenged retains their rank unaffected.
Can we have mates? Any wolf who’s rank is higher than that of Omega is allowed to claim a mate however the Alphas are the only one’s allowed to breed period.
Umm what if the response you just gave on one of the questions listed above didn’t answer my question? Well then send me a pm and ask me your specific question of course!
Synopsis; even with their combined efforts, it took the farmers, hunters, and invasive diseases seven long decades to truly make a dent in the Yellowstone wolf population. Of course initially the decline was viewed as a natural thing, even an inevitable thing, but when the larger packs began to dwindle (and the gene pool evaporated with them) scientists and supporters alike finally began to worry. However it would take the lapse of another two decades before a true hero finally emerged. He was a young scientist by the name of Dr. Adrian Molnaire, and his grand idea was not just to introduce a new pack stock full of new blood, but also to educate the wolves against their predecessors mistakes. In fact he planned on copying the design of the great Jim Dutcher, with the only difference being that his wolves would eventually run free. However before Molnaire, his team, and the wolves could get there he was required to ensure the government (and cautious farmers alike) that he would not let a single wolf free until they had successfully met some very important criteria.
Thus Sawtooth Acers was founded, a modest building built just outside of an enclosure which would serve as a primary school for the next generation of wolf ambassadors. Here the wolves are meant to bond, grow, and flourish into higher thinking and higher functioning individuals. And when (and only when) this family of canines has proved that they are ready for the wild will they be officially reintroduced into the natural habitat of Yellowstone Park that awaits them. Where they will undoubtedly need every skill that they manage to achieve during their time at Sawtooth Acers.
*side note; the wolves here are supposed to function as a family, helping one another and contrasting a support system i.e. a pack so that they will be ready for the wilds of the wild. Thus your wolf’s goal should be to both bond and ascend as the wolves do their best to reach the second phase of this RPG…release. However not everyone will make it….
Setting; Sawtooth Acers (brief description)
-The Plains; broken up all over the land are flat expanses where a wolf can just run for the sake of running
-Mixed Ground; just as common are areas in which foliage merely dots the land
-Deep Woods; a few spaces in which sunlight is lost beneath a thick canopy and all sorts of other plant life
-Water Sources; from trickling brooks to two grand lakes, a wolf could never truly go thirsty here
-Food; technically the staff will provide food sporadically in the form of donated road kill, but on occasion live game will be offered not to mention the small mammals that already roam the grounds
-Boundaries; thanks to extra super special precaution there is no escaping Sawtooth Acers, period
The Sawtooth Acer Pack Ranks
Alpha; Sindre
Betas; Montaha & Koda
Gammas; Maria
Omegas;
*upon joining your wolf will automatically ascend to the highest rank possible, however as the rules state all they need to do is challenge the one above them in order to attain an even higher rank…
JOINING APPLICATION (please fill out this form and wait to be accepted)
Name; (self explanatory)
Gender; (please only reply with either male or female)
Phase; (please only reply with yearling, adult, or senior)
Health; (please only reply with a number between 1-5)
Eyes; (please only reply with some shade/combination of brown, orange, gold, blue or green)
Coat; (please only reply with a shade/combination that is natural/realistic to that of a wolf in the wild)
Build; (please only reply with slender, athletic, or muscular)
Personality Type; (please only reply with submissive, neutral, or dominant)
Quirks; (this field is optional)
History; (this field is optional)














