Rather than come up with a thoughtful introduction about this RP, I am going to let it flow like a true story and give it a beginning post that will be expanded on with additional posts. However, while I have already thought up a great portion of the story's concept, I would be honored to accept ideas from those participating in this RP as well. Rather than having a story created solely by me, the story would prove far more interesting if its whole community would participate in creating the story.
The following is what I have come up with thus far:
The story is that of fantasy, although the story is set in the modern day. In it, the human species is split between three factions, that of normal humans, espers, and mediums. In addition, there also is a faction outside the human race known as ghosts. In the city of Winchester, the "humans" have forced all espers to live in the Slums, an abandoned part of the city that is essentially falling apart and is subject to the cruelty of time. Despite efforts to make espers and mediums equal, they remain second class citizens to this day. Meanwhile, espers and mediums are warring against one another in order to claim territory in the Slums, and all the while both esper and medium gangs are fighting amongst themselves. However, ghosts have also proven useful to espers as well, and esper-ghost groups have become a popular method of dealing with the mediums who threaten their territory. Whilst all this commotion follows, a group of espers and ghosts have created an organization known as Epoch, which serves as a place of peace and communication between the human and esper world. Epoch also runs a service in order to finance their efforts. The human police force employs Epoch to solve supernatural mysteries which surface around Winchester that can range from the banishing of ghosts to the removal of menacing mediums and wayward espers.
Normal humans are those without any sort of abilities outside the range of the average human. They call themselves the elite, yet are known by the espers and mediums as "blue bloods." Within the society of normal humans are those known by all factions as the "Hounds", who serve as a force to repress espers and execute mediums and rebellious espers, as well as those who assist them. Hounds are equipped with an assortment of state of the art weaponry, and carry with them a vial filled with "tonic," a mixture of ectoplasm capable of repelling the powers of espers and mediums.
Espers are essentially humans who possess supernatural abilities, generally awakened after coming in contact with ghosts. Espers are known by humans as "freaks" or "mutants", despite the fact that they are not physically different in appearance. Espers are able to not only detect ghost but also influence the human mind in various ways. Espers may possess the ability of telepathy, psychometry, dream walking. or a myriad of other powers. In addition, espers also utilize in specialized techniques in order to combat Hounds or mediums. One of which is making a contract with a ghost, who will then lend their services to the esper in the form of a weapon capable of physically severing ghosts and the souls of the living. An esper who has made a contract with a ghost is known by the esper community as an Operative.
Mediums are the offspring of espers which seperated from esper society in order to indulge in dark and disturbing techniques. Mediums are known by average humans as "cultists" or "satanists" regardless of religious practice or beliefs. The most popular techniques used by mediums are Soul Harvesting and Soul Crafting. Soul Harvesting is the collection of souls from dead bodies, meanwhile Soul Crafting is a ritualistic practice which creates a physical body for the collected soul, thus creating a ghost. The physical construct may mirror in appearance to the body the soul possessed when alive or the form the medium desires the ghost to take. Mediums are capable of destroying ghosts they have created, though it is possible to destroy other ghosts ritualistically.
Finally, ghosts are the children of mediums created from Soul Crafting. Ghosts are capable of existing forever, despite the fact that most are under the service of a medium for only a short time span. After a medium no longer requires the service of a ghost, they either destroy it or tether it to an object that the ghost will haunt for the rest of their days. When tethers, ghosts possess full control of their surroundings within a 50 yard radius and become invisible to average humans. The tether may then be broken by an esper or medium who is capable of agreeing to a contract with the ghost, or simply allow the ghost to roam free. If agreed to a contract, the ghost will possess three forms, a condensed form, a full body form, and a weapon form. The condensed form allows the ghost to become the shadow of either its Operative or a normal human, as espers and mediums cannot serve as hosts without consent. Hounds can be "possessed", however only when not having a tonic on their person. A full body form is a form visible to even average humans, and is the ghosts most comfortable state. Finally, a ghost's weapon form serves as an offensive weapon which an Operative may wield in order to defend itself. Each ghost turns into a distinct weapon that suits their personality.
This is as much as far as I have gotten so far. Soon, I will post the beginning of the story and we can get started, but before that let's discuss any sort of ideas or changes you would like to see in the story's idea.
In the meantime, PM me your character concept for this RP for approval. It doesn't have to follow any sort of character form; simply give me a few brief sentences about who your character is and, if you like, what he or she looks like. I will reply with whether or not your character is approved, and you can get started in story making magic!
By the way, I have set up a few rules to make things less chaotic:
1. Please do not make your character too powerful (god-modding)
2. If you are an esper, only give yourself one power.
3. If you are an esper, make sure your power focuses on mind manipulation (no pyromancy or telekinesis)
4. If you are a ghost, please give yourself only one weapon form (otherwise it gets confusing)
5. Please make your character unique (Please no stereotypical villains or confident protagonist characters)








