Haha, Skall, you are such a punk XD
Well, here are the basics of what I was thinking. Certain things, like the setting and location, are still just very rough. I would easily consider a medieval/fantasy world instead, but I think the one I have set up would be an interesting change.
Setting: Modern...ish. (The basics of modern day earth, though details about government and businesses and the like would not likely be the same, if only for the sake of creativity).
Location: Starting out in America
Most common playable races:
Human
Vampire
Werestuff
Centaur
Witch/Warlock
There will obviously be some openness to other races, but if someone wants to play a specific kind of race other than those listed, it would have to be approved by me.
Specifics about the races:
Human: Dur. Average lifespan is 110 years.
Vampire: Not the emo neck nibblers whose souls are damned. In this situation, a vampire is a being who can (CAN, not MUST) sustain themselves off of the blood of other creatures. However, they can also live off of regular nutrition that humans survive off of. They do not melt in sunlight. However, what with their preference for the nightlife (as a result of their blood-loving ways) vampires frequently sport pale skin and a certain light-sensitivity. Average life-span is 200 years. Vampires have the ability to shift shape for a limited time (longer than an hour without changing back often causes great pain or difficulty in changing back), usually just into a humanoid bat-form, bat form, and a mist form to allow for quick travel. Particularly talented vampires can take on the form of a favored animal. Vampires also tend to prefer a more aristocratic lifestyle, perhaps due to their extended lives.
Werestuff: The most common is the werewolf, but a few other varieties exist (such as werepanthers, werejaguars etc.). Werefolk most often walk around in a normal-looking human form, but are said to look a bit shaggier than regular people. Their hair and nails grow about twice as fast as that of a normal human, and they have a preference for barely cooked meats. There are two forms, aside from their human one, that they have the ability to take on. Their animal-like form is humanoid, and generally quite powerful. They have the ability to change into their animal-like forms at any time, except for the full moon, when they take on the natural animal form of their were-selves. While in their animal and animal-like form, werecreatures maintain their normal personalities and thoughts, along with the gift of speech. Their cultures are usually open, small communities, with children being raised communally and all belongings being placed into a pool to support the society as a whole. Average lifespan is 120 years.
Witch/Warlock: An otherwise normal human who is gifted with a talent for magic. This often requires years of study, both with incantations and proper potion brewing techniques. Some have mastered longevity brews, but these are extremely difficulty and ridiculously expensive for their rarity. Average lifespan is 110 years.
Centaur: Some sort of horse from the waist down, human from the waist up. Finding it difficult to reside indoors, they are generally not seen alongside the other races. Average lifespan is 150 years.
Any thoughts?