November MFC: ¡Lottery!--Winner Announced!

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November MFC: ¡Lottery!--Winner Announced! ( )

Postby Ingrid on Thu Oct 30, 2008 11:27 pm

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Monthly Featured Character November:
LOTTERY!


    It's time for the holidays, a time to reflect and give thanks for all that sappy stuff you're thankful for. In appreciation to all RolePlay Gateway members, we're giving this month's Monthly Featured Character contest a spin. Time to display your most beloved roleplay characters. Time to pick out some lucky numbers. Time to crank that lever. Time to cross your fingers. It's time to get lucky!

RPGateway wants to make sure YOUR original roleplay character gets a chance to get featured


    All you have to do is:
  • Submit a character profile of your original roleplay character
      Code: Select all
          [list]

          [b]Name:[/b]

          [b]Species:[/b]

          [b]Appearance:[/b]

          [b]Personality:[/b]

          [b]Brief Biography:[/b]

          [b]Sample Image:[/b] (Optional)

          [/list]

  • Win.
  • Get featured!



    RULES:
      → Please submit all character profiles to this topic.
      → One character profile submission per entrant.
      → Any ORIGINAL roleplay character accepted.
      → Anyone can enter.

Deadline is Friday, November 28th





The winner of this lottery is...

usererror41's Dark Nova


Thanks for participating, everyone! There were twenty-five amazing, original roleplay characters submitted this time. Keep your eyes on these MFC topics--you'll never know when the next lottery will be! Or, if you don't want to wait, submit a drawing to the next MFC (check out the past contests--the chances are pretty good), and maybe you'll win.[/quote]
Last edited by Ingrid on Mon Dec 01, 2008 9:29 pm, edited 2 times in total.
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Re: MFC November: ¡Lottery! ( )

Postby Ingrid on Thu Oct 30, 2008 11:45 pm

For the win...!


    Name: Imogen Wiergeld

    Species: White Magi

    Appearance: Tall, long-limbed and graceful. Her pale blond hair is severely coiffed into a twenties styled bob, her eyes are a pale gray-indigo, and her lips are often colored with a dark plum lipstick. Her attire is professional, usually consisting of twisted and knotted silk tops, knee-length pencil skirts, and sharply creased slacks. She is also tattooed with twin white wings designed with Celtic knotting that follow her collarbones from the center of chest to her shoulders.

    Personality: Calm, collected, mostly humorless and serious; strict, sharp, commanding. Her demeanor is serene, usually silent but is straightforward, a little formal, though faintly condescending. She likes fixing mechanisms, metals, cleanliness, purity, religion, poetry; adherence to mantra, status, and duty. She dislikes broken things, breaching protocol, sacrilege.

    Brief Biography: Imogen Wiergeld hails from a line of white mages called the Wenge Steam Saints who are particularly adept in manipulating metals as well as fixing and developing technology. In the underground world of the magi, Imogen is known as an Engleberth, supervising various White Magi organizations, such as the Angelos Umbrai, the Somnus Santus, and the Cruzada Esoterikos. She makes sure paranormal events keep low profiles, personally investigating and covering up supernatural happenings.

    Sample Image: Imogen Wiergeld

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Re: MFC November: ¡Lottery! ( )

Postby Proclaimer on Fri Oct 31, 2008 8:15 am

Name;;
Sikex [Psych-Ex]
Age;;
Unknown
Species;;
Guardian
Appearance;;
Image

Besides his large malevolent creamy white wings, he dresses casually and without care for armor--after all it is not the medieval ages. About 5'9"-5'10", 170 lbs, he simply wears a suit, very loosely at that, a bit more uncaring than he used to be in wardrobe, though at least he is not wearing a large black, mysterious cloak anymore. To him it was just a stage which may of lasted a few thousandyears. Below he wears simple, half-assed shined black shoes and a pair of matching black pants. As you see, Sikex is a man now trying to fit in the current generation, though he is not very original about it. His hair glows like that of pure sunshine, to most humans they believe it to be a delusion or trickery of the eye though it is very much natural--which includes the rest of his body with unusual light flickering off him. On his left hand, on his ring finger, he wears a pearly white--imagine the humans point of view of the Gates of Heaven according to the holy gospel--ring showing his marriage to his Oni. Slung across his neck is a beautiful necklace made of the coldest, hardest ice anyone could ever find, or make. In the center is a small, glowing red, amulet, which carries his own personal shard of Oni's own spiritual energy--a sweet present she gave him which technically makes him with her always.
Personality;;
Deep down he means well, very caring and only wishes the best for everyone. Sikex is in belief that everyone gets a chance; even Fallen deserve better than what they are worth. Though he is not a softy and doesn't like being treated like one, the only few he has ever really even let in has been his wife Oni, and good friend Anya-chan. Otherwise he may give you the decision to turn over a new leaf, but if you try to attack him, he is a powerful, and equally courageous ally. When it comes to something he believes in he will stand up and fight without regards of whom you are..or how powerful--only standing down if his superior, Anya, asks of it. Around others he can be a bit of an ass and a little immature and silly, finding a bit of fun in his daily duties. Sikex has also been known to be a bit selfish and want things to himself, only thinking about the Guardians even though he is a big of a hypocrite for other beliefs he may have--usually this side of him only kicks in during harsh times, when "anything" could happen.
History;;
Originally he was born a Guardian, a savior among men; trained in many different fighting techniques, he easily accelerated to the best. For him it was easy, things came quicker to him than others even besides his immature attitude towards most things. Surprisingly, he took his job very seriously - putting aside his personality. Finally, becoming a Guardian itself -instead of a Novice -his reign of good deeds lasted a few thousand years; in this time he gained respect among his people as well as his lover, Artemis. She was the only one that turned him into a man, she made him in so many ways before they finally decided to get married. Artemis was pregnant as well, an amazing feat that made Sikex feel even more like he meant something...before it was taken away from him. Greedily she died on the job, a fatal battle in which he thought he had won, though - being so selfish - he forgot about her and took the challenge. Egging his foe to attack him, the finger was pointed at him, when suddenly, as quick as could be it was fired at Artemis. Even when he thought he had his man, his unborn child and Artemis both unsettling were killed! Shattered by the turn of events, he was completely broken and fled from his coven in the Heavens, abandoning his position -without taking the time to worry about becoming a Fallen. His powers in tact, rage was all that filled him, Sikex going on a rampage with great figures such as Grim himself; befriending fiends to take care of his own "dirty-work." In Sikex's mind the Guardians and Humans were at fault. If it was not for humans he would of never had to be a Guardian, and if it was not for Guardians he would not have to worry about getting in a fight. Simple issues with no meaning because he had no insight at this point, his mind and heart turning to mush. Sadly, deep down Artemis would of never waned him to do this, but yet linger in the memories she left behind. Though Sikex did not heed her calls from beyond and kept doing what he thought was right. Centuries passed in rage and alone, leaching off others, he finally made a trip to the Heavens, visiting in intentions to kill Anya, the Head-Guardian. During his travels there, he could not stomach killing Anya because of the thought of his old friend and mentor Nessa, the past Head-Guardian before Anya. Going against killing her, he still did not stop bringing chaos, until finally he gave in to the prolonging of a new beginning. Though one thing that amused him--to this day--was getting slapped by Anya-chan and even at that point he had a small crush on her even though it did not go as he "planned" it. Above, he made many friends, Anya-chan, Balmung, and Genisis probably becoming his best, many touching moments along the way: Before all Hell broke loose. Fighting along side them he had the courage of a lion, never standing down and doing his best to protect others. During this time, he was able to love again when he met his loving Oni. Falling in love with her, it later ended with her being his bride; though he never once forgot the memories of Artemis. Reborn truly now, he fought along side her, fearful of her death, never surrendering of his more protective side. When the great battle with Paemon came in the mix, once again meeting old friends such as Genisis, things went wrong. Friendships made and broken, Guardians lost to theDark-Side like he once before it. When it was all over he finally found it time to retire, regaining the trust he wanted he now resides in the beautiful valley's of Norway, living peacefully with his Oni with the intentions soon to return to the work...and those in which he cherishes.
Weapons;;
  • Sikex is very skilled when it comes to a large whip--which can only be used along side his own abilities. In appearance, at first, it seems to be nothing but a hollow, circular, piece of metal which fits perfectly in his hands. On the bottom it is solid and at the top a very small hole. If you want a better picture, it is just like a small rod. When Sikex uses his powers on it and sends a charge through it, it exits out through the opening as the electricity forms the whip itself. Ranging almost seven or eight feet long it looks like that of a strand of lightning ; having unusual zigzag designs and each blast being just as electrifying. If the whip somehow escapes from Sikexs's hand, the whip will automatically shutdown and only the normal metallic looking rod will be left.
  • Sikex also uses a gun. It has the same design as a colt pistol, but it holds a gauge on top of a normal cartridge of bullets. Its small and slender design makes it a very good weapon to sneak with and easy to carry. It is made of simple aluminum, reinforced by solid mercury and small traces of titanium. It has a 10% chance of being detected by a metal detector and 5% chance of being pulled by a magnet thanks to its small wooden framework on the inside that covers the metal. The colt also can carry a cartridge of bullets or the gauge may be used. The gauge can be stored up with any kind of liquid element. When fired, the substance that is launched is highly concentrated and very deadly--usually. Sikex can also combine both of his own abilities into the gauge and create a formidable and highly concentrated blast; a foot note is that he can also just charge the gauge with just one element, whichever works best for him. In any case, if he uses it in that manner, the power that is held within, the lightning or fire--or both--will be increased up to 30 fold--depending on the amount inserted of course. A full gauge will get the maximum of 30 fold, though it has its limits. After three uses of one gauge, the gauge will break and instantly become unusable; so having extra gauges are a must but can sometimes be a hassle--Sikex only has one at the moment, gauges being very hard to come by; he has tried to spare his so far, for a dire situation, and has been doing a pretty good job of it thus far. Though, with that defect it is still the perfect weapon to use in a tight bind.
    © Gun Created By: Lightning-Z
Abilities/Powers;;
  • Sikex first ability is that of fire, though unlike what you imagine it to be--its light orange-yellow hue--it’s a mix of an icy blue as well as a dark navy-blue; making a very obscure color as well as making it far hotter than a normal flame. When using this ability, the fire naturally escapes from his hands with no exception of anywhere else. With this power he can build enough heat to melt some of the strongest metals imaginable.
  • His second ability, branching from that of fire, is that of electricity, which even in his own mind is not original but it does the job. This ability is only a mere sense of direction, forcing the mass of power in only one direction without being able to curve it; also highly, and if focused, able to redirect natural born and man-made if he so chooses--such as blasts from an opponent. Unlike fire, it can only travel through his fingertips and up his blood veins. Losing focus could make the inner power travel differently. In general this is an element that is very much frightening. If not controlled correctly, it will kill you!
Extras;;
  • Being married to Oni, both of them are able to feel how the other one is, emotionally and physically. They are also very linked when it comes to the mind, knowing what one another want and able to speak without actually "speaking." The reason for this--not telekinesis--is because Sikex once gave his heart to Oni. Not figuratively but literally she owns his own heart, though note that does not stop death if he is stabbed in the right place. On the other hand, Oni also gave him the necklace--look at Appearance.
  • Sikex also has a pet Phoenix named Bilxe, which he usually brings everywhere with him--perched on his shoulder. To most, Bilxe seems like a normal bird, the fact is that a Phoenix is not covered in fire like most believe; that is what happens when someone sees a Phoenix die and turn to ash, 'speculation.' Though a myth still awaits those who are curious, Phoenixes said to have unusual magic properties..
Last edited by Proclaimer on Wed Nov 26, 2008 4:06 pm, edited 3 times in total.
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Re: MFC November: ¡Lottery! ( )

Postby Ryuzhin on Fri Oct 31, 2008 12:36 pm

Name: Ryu Zhin

Species: Brood

Appearance: Really could get all of it from a picture, but he has long blue hair usually tied back in a tail. He has deep blue eyes (yes, blue hair blue eyes). He wears baggy green pants and a sleeveless white shirt. Carries a sword his father gave to him when he was a child.

Personality: Laid back and fun loving. Instead of picking up a sword and killing monsters, he’d rather be picking up a mug and downing one with the monster. He enjoys good company, not much of a drinker, but he can hold his own. And he can’t gamble anymore, ever since that one incident.

Brief Biography: Ryu was born from the like anybody else, in a haunted forest with nobody around him… that is how everyone is born... right? Anyways, he was taken into by a man named Balfor, who raised him like a father would a son. From then on, if you want to know what happens to Ryu, you’ll have to read my book, Revenge. I’ll post it on the site later. So for now you just know how he was born.

Sample Image: Image
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Re: MFC November: ¡Lottery! ( )

Postby TwinDeath on Sat Nov 01, 2008 12:14 am

Name: Xaul Knofker.

Age: 25, but he looks anywhere from 20 to 45 under his scars and tattoos, and his eyes are much older.

Height: 6' 2"

Bio: As the younger son of his family, Xaul chafed under his brother’s shadow. Always looking for new and more inventive ways to get in trouble (and get some attention), Xaul tested his parents' patience to the limit, until the time that he was caught inside the throne room after dark. (When questioned about his intentions there, Xaul simply replied, “I wanted a nap, and I’ve never slept in a throne before.”) Completely disowned by his family, Xaul was given a choice: gaol or military service. Ever the pragmatist, he chose military.

In the military, Xaul’s skills were quickly recognized, and he was placed in the Keuthein, the ranks of spies and independent operatives used by the Empress. After finishing basic training with a record number of disciplinary actions on his record, Xaul was sent deep into the nation of Traachou. There, Xaul quickly infiltrated the capitol city of Paalich, and settled down to stealing state secrets and generally causing havoc. One day however, the dreaded knock on the door came. Xaul was dragged into the torture chambers, but he refused to break. Finally, six months later, some higher-up grew bored, and Xaul was sent to be a fighter in the great Arena.

There, he was handed over to the ‘scientists’ of the Arena, dissected and sliced and torn into thousands of pieces, and put together again, changed into Xaul Knofker, the dark blade.

Xaul spent what seemed like centuries in the arena, fighting to sate the bloodlust that was fed to him by the thousands of spectators that came to see him win, or to see him lose. Dying was the worse part. He would fall to the sand, praying to any gods that would listen that this would be the last time, and wake again, staring at the face of the head ‘scientist’, and be lead once more into the arena, praying for release.

Four years later, his chance arrived. His captors had done an excellent job in making the perfect fighter, and when Xaul was being led back to his cell, he broke free. Ripping through the guards of the arena easily, Xaul left the place where he had died many times over, returning home.

Personality: Xaul is intelligent, honorable and loyal, but only for those who win his trust. He still retains his sense of anarchistic fun, and is always willing to pull a prank or tell a joke, but he has been permanently affected by his time in the Arena. He now has dark, violent tendencies, and there are occasional lapses in his speech and actions as his memories of the Arena flood his brain.

Appearance: Xaul, his appearance changed so much by his time in the arena that no-one from his old life could ever recognize him, is now a thin, shadowy presence swathed in a tattered leather greatcoat. With a body and face made mostly of sharp angles, he has dusky black skin that is almost transparent with black hair and dark eyes, legacies from the Arena’s ‘scientists’. Also, his entire body is covered in ritual scars from the many modifications made in him by at the Arena, as well as normal scars that accumulated from the four years of fighting. Xaul normally wears dark tattered clothes that hide him almost completely when he is in darkness. In the day, these clothes are shabby and ugly, but do a very good job of hiding the chain mesh that he wears underneath. Over everything, Xaul's favorite item is a beaten, battered, and oft-repaired dark leather greatcoat.

Equipment:
Drshil and Haingre, two hooded splitting Katars (favored weapons). These are linked to the Kounnar. Each is an evil weapon, and they show their attribute in their appearance.
Drshil causes a wound to hurt more than normal, increasing with time. At higher levels, Drshil can cause pain simply from proximity, and even cause old scars to re-open. Xaul is immune to this pain.
Haingre causes a wound to instantly begin rotting, and leaves a horrific stench in its wake. Xaul has become used to this smell after years of use. Also, Haingre can cause metal to rust, and wood to rot, simply through contact.

Abilities:
Kounnar: Xaul has terrible, horrible rage, another legacy from the arena. This manifests mostly in fights, to the point of taking over his body. When his rage manifests, glowing red sigils tattooed all over his body appear.

((Yes, i know that wasn't supposed to have either equipment or abilities in there, but to me these are central to the character. Let me know if that needs changing, and I will gladly do so.))
Hey, read my fiction! http://www.fictionpress.com/~twindeath Leave a review, and I will be your friend forever!

Könnt ihr mich hören?
Könnt ihr mich sehen?
Könnt ihr mich fühlen?
Ich versteh euch nicht.
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TwinDeath

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Re: MFC November: ¡Lottery! ( )

Postby Ingrid on Sat Nov 01, 2008 8:54 am

It's totally fine, TwinDeath. The character profile template is simply the bare minimum. You may be as detailed as you wish!
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Re: MFC November: ¡Lottery! ( )

Postby Selothi on Sat Nov 01, 2008 9:12 am

Here goes mine, Aaron Quel'thalas. Here's a snippet of his race, the Drothei, taken from the OOC thread: "A bit about the Drothei physiognomy ... The elves stand at the same height as a human, albeit with slightly lankier bodies. They have pale, milky blue skin, that almost seems see-through. Their sharp faces and knife-hewn edges, sport pure red, deep-set eyes, perpetual bags found underneath them. Their voices rarely go very deep, instead staying quite clear.

The main reason they are so well suited for the desert life is their low body temperature, due to the fact that they're cold-blooded. Due to this, they can carry much and wear many layers of clothing without breaking a sweat. The travellers of this race indeed wear many clothing, sporting a tradition that any gift given to them from people who have extended their hospitality to them must be worn; meaning that the great travellers or olden days would be laden with trinkets, scarves, and other signs of friendship.

Their red eyes can peer far off into the distance, and their keen, pointed ears can pick up sounds very well, determining their source even if carried by the wind. These attributes have made them excellent hunters, and they survive as best as they can content with their little, sandy haven."

And here's the bio ...

Name: Aaron Quel'thalas; the "Loremaster"

Age: 116 years has Aaron roamed Ish'gralah

Race: Drothei

Gender: Male

Appearance: Deep, foggy red eyes, inlaid deeply in a sharp-edged skull, stare in the eye of the sharp desert winds, as it carries not only its ageless complaint, but also the stinging sands of the deserts, the drop of water in the ocean of the Ish'gralah* expanse. A slight stubble from lonesome travels through the emptiness of these lands surround a thin-lipped mouth, set in a neutral expression, though one that conveys a type of empathy, or sympathy. Indeed, Aaron's soul is open to all, and his ear is there for anyone who wish to lament of their sorrows, for having lived so many, the Drothei can more than understand them.

A mane of cloudy white hair, the fringe braided and tied up at the back of his head, crowns his knife-hewn face, and the sides of this crop of hair are hooked behind his long light blue ears. The very end of the back of this hair is kept tied up by a thick brown band.

A large, sandy-beige robe covers a lean and scar-covered body, the back extending to his knees, and the sleeves of this tied at mid-forearm by a simple leather band on each arm. Thick brown bands cover the Loremaster's palms and first knuckle, creeping up to the man's creased wrists. Around Aaron's neck are draped many scarves, some small and tight to his neck, and another wide and sagging low down to his chest.

One such keffiyeh, a washed-out crimson in colour, is kept knotted at the back of his neck, and droops down to his stomach, while another one, grey and ornately-sewn, is wrapped around his neck and the ends are let loose down the front of his chest. Other small bandannas and such are draped across his shoulders or around his thin neck, tokens from those who've lent him cover for a night, and the food from their hearth. Also, a simple leather ammo belt is also draped around his neck, bearing the bullets of his staff.

A coarse Dhog**-hide open-fronted vest is worn underneath the previously-mentioned robe, the only other cover the man wears on his upper body. For leg wear, Aaron wears expensive black leather and oiled pants, tucked over equally expensive desert boots (cowboy boots) of Varn*** hide, patterned with the motifs of the sea tribes, from whence the boots come. Holding the pants up is a thick utility belt, made of leather and bearing many pouches, holding a few bullet pouches, a small handful of crystals, and more importantly, a few water skins and carved out gourds, and, strapped on a bandoleer about himself, a few packs of food and camping equipment.

Weapons & Equipment: For weapons, Aaron's wields first of all his hand-made chitin staff, a seven-foot-long pole of hardened, fire-glazed chitin. Inside this staff is a simple bullet-firing mechanism, allowing for a single bullet to be shot at a high velocity, before having to be manually reloaded. A small trigger jutting out of the staff is what activates this.

The Loremaster also keeps a bone-carved knife sheathed on his utility belt, but more importantly, relies on his psionic prowess. Indeed, Quel'thalas wields rather amazing psionic powers, being able to send enemies flying back with a simple thrust of his palm, of blocking bullets by simply willing a shield around his person, or even absorbing hits to redirect them upon his opponents. Of course, Aaron's powers are not unlimited, and the Drothei will first rely of his melee skills and the single bullet of his staff.

Bio: Little is known of Aaron Quel'thals' childhood, and early life, it's suspected that he led the normal life of a Drothei child, most likely son to a tribe hunter, but little is set in stone. Aaron made a name for himself through his travels, through his tales, through the knowledge, the "Lore" that he amassed over the years, learning all the history of the land from the few and far-between Loremasters still alive in that day. Thus, he has amassed a great deal of knowledge concerning the lore of the land and its history.

Throughout his long years, Aaron has roamed the desolate lands of Ish'gralah, and so, on top of his amazing knowledge of history and laws, also knows a great deal about the faun and flora of the land. All in all, he's a well rounded guy.

----

*The Ish'gralah is the desert Aaron and all his race hails from.

** Dhog: "The Dhog ... faithful companion to the Drothei, an individual among its owner's family. These beasts stand at about hip height, and make excellent beasts of burden, and fine friends during lonesome travels. They are very pacific in nature, and as omnivores, can survive on both plant life and meat. Domesticated as they have been, they will never attack a Drothei unless incredibly alarmed, rabid, or in pup and feeling in danger.

These creatures can accept up to two riders, and quietly potter along on padded feet, their horns usually clipped, but if needed, these can be used to skewer enemies. A simple riding saddle is needed, or else the rider will have a hard time not only staying on during the gallop, but also regaining feeling in his buttocks !"

Piccie of a few Dhogs

***Varn: Ah, yes, the dreaded Varn ... the fearsome predator and scavenger of the dunes. This quick-footed beast, when standing, is just under hip-height. It will blend with the sand, using its red/beige colour to its advantage, lying prone until a tasty morsel passes by, before leaping at it and tearing it apart with its wicked, razor-sharp claws and mouth-horn. The saliva it secretes is very acidic, and coats its main "horn", a retractable sting that juts out of its upper jaw. Its mouth is small, and sparsely toothed, so instead, it pours its saliva onto its prey, slowly dissolving it before sucking it up.

It'll do just the same with carcasses it might find on its way, though their decomposed state will render dissolution far more easy, and far more quick. This hunter travels alone, and is not so much territorial, but it rather hates company. It attacks just about anything it can eat on sight, but leaves larger creatures alone. Few Varns have been tamed, though attempts have been made. The results were usually rather bloody ...

Piccie of a Varn

---

Sorry for the huge wall of text, I know it's too much, and the info about the Dhog and Varn aren't really important at all, but I eflt like adding them there, just to show off, y'know ?
"Nothing is true, everything is permitted."
~ Hassan-i-Sabbah ~
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Re: MFC November: ¡Lottery! ( )

Postby BarthanTwins on Sat Nov 01, 2008 3:23 pm

Name:Beriadanwen (Bear-ee-ah-dahn-wehn) Vanya

Species:Half-Folcan [half-changling]

Appearance:She has blood red hair and grey-green eyes that change color depending on her mood. She's about 63 inches tall and weighs about 105 pounds. She also has a pair of glossy red feathered wings that, when drawn in reach an inch above the ground and as high as two inches above her head, spread out to their fullest extent they are almost ten feet long.

Personality: Beriadenwen is outgoing and friendly for the most part but when it comes to anything about her past she tries to hide as much as possible.

Brief Biography: Not much is known, even to herself. All that she knows is her father was a Folcan. She knows nothing of her mother. She was out cast from the Folcan people who praised purebloodism second only to the Changelings, because she was discovered as being able to shift from one form to another but keeping her wings in every form except human, were she looks like herself without her wings.

Sample Image: Her human form:Image
Inheritance Cycle and Twilight Saga are my obsessions.
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Re: MFC November: ¡Lottery! ( )

Postby Alacer Phasmatis on Sun Nov 02, 2008 10:36 am

My charrie, b/c we seem to have a decided lack of males in the past ones... this is his appearance in the prequel to the RP he's in now, back in the days when his face was whole and he was drop-dead gorgeous.

Name: Foertis Deus
Race: Faery
Age: 68 (human facial equivalent: twenty-five)
Appearance: Around his neck hangs a leather thong with a stone of white quartz tied with a silver lock of hair-- Argenti's hair-- in an eastern custom, done when a close friend or relative is going away to face uncertain dangers, without a definite return. He’s 5’8.5”, typical Easterner height with evenly sun-tanned skin. His just-below-shoulder-length hair is blond, accented by the stereotypical blue eyes and wings of the same color, with high cheekbones creating the visage of a proud, elegant hawk. His eyes are narrowed and long, almost feline, and depending on his mood they either look calculating or like a lover's. Foertis has several idiosyncrasies; one of them is his high-pitched hyena's laughter, the other is his habit of looking at people or caressing/standing by them as though they're lovers. His nose is aquiline and tapered, his mouth narrow, full and a bit wide.

or if he's no good

Name: Lysander Ælfher
Race: Elf
Age: 316
Orientation: Straight, with blurred boundaries.
Appearance: Ah, the hair. The perfect, waist-length river of bronze, flowing down his back like molten metal, each strand soft, supple and strong... until Lilith cut it. Ouch. Lysander's been regrowing his hair; other than that, his most notable feature is the proud, arrogant cast of his face; born a nobleman, he has the habit of looking on the world with general disdain. His eyes are a clear hazel, like mossy tree trunks or light filtering through the murky branches of elvish forests. Full lips and high cheekbones add a slight femininity to his overall appearance, softening the harsh contours made by his aquiline nose and condescending brow. If you get him in the right light, though, and look closely at his left cheek, one may see the barest trace of a cross-shaped scar on his cheek (the result of a mages' duel against Lilith, wherein he lost). As a mage, his clothing of choice are the robes of the profession, preferably billowy and dramatic, made with fine cloth to lend a lofty air of luxury to his 6'0" frame. Should you ever convince him to take off his robes, you'll see that at his left shoulder, there starts a trailing tattoo that leaves off halfway down his torso, on his right, before re-staring on the opposite side to end on his pelvis. The design is mages' runes adorned with elfish ivy, intended to protect oneself from scrying and those rare few people who have the power of foresight.
((No, he doesn't look androgynous; this is my mistake in drawing him. By the way, the bizarre swirls are my somewhat lacking depiction of fire.))
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bio: He's an elvish aristocrat and quite proud of it. Actually, his whole family is, and they can all hang around to flaunt it, seeing as not very many have croaked yet, being immortal (elves fancy that they are, despite skepticism from other races. I say that they are, too). Lysander grew up in an ideal, close-knit environment not lacking in comfort or natural beauty. When an elf is rich, they doesn't go about building hulking McMansions so much as they create beautiful courtyards that provide shelter but let in the untamed world, reveling in its glory. His magics are command over air (not to be confused with wind), fire and earth. His decision to go join the elvish front as a battle-mage was fueled a bit by an adventurous desire to see what the other half of life looks like, though his disdainful personality would hardly hint as much. Later, he and Foertis ended up traveling together with Signum, which led to a new use for his powers in the two healers' desire to bring aide.
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Alacer Phasmatis

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Re: MFC November: ¡Lottery! ( )

Postby Treali Storm on Sun Nov 02, 2008 1:34 pm

Name: Elias Ymu'h
Age: 41
Gender: Male
Character: FBI Special Agent, Linguist, Criminologist
Hometown: Boston, Massachusetts
Sexuality: Straight
Appearance: Ethnically a Luo from Kenya, Elias Ymu'h is a tall, well-built man with a dark complexion. His face is intelligent, with kind eyes and full lips. His head is shaved bald and he wears a small moustache and goatee. He has deep jowls and there are bags under his eyes.
Eye Color: Black/really dark brown
Hair Color: If he grew it out, black or really dark brown, but he is bald.
Clothes: Elias prefers to wear charcoal grey or black suits made of fine linen. He almost seems like a professor sometimes, in the way he sits with his feet on his desk, his tie missing, and his shirt unbouttoned at the top.
Tattoos or Scars: He has a scar running down his right thigh for almost seven inches, left over from a hostage rescue situation gone bad. No tattoos.
Height: 6'11"
Other: Elias Ymu'h got his master's degree in criminology, or the psychology of the criminal mind. He is also fluent in Dholuo (the Luo language), KiSwahili (spoken in Kenya and Tanzania), Arabic, and English. His name is pronounced El (like in Spanish) EE (like the letter) Ahss (like the word ass but with an ah sound instead of A). And EE (like the letter) Moo (like the cow sound).
Personality: Elias is often a quiet man. In his youth, he dabbled in extreme politics before becoming disillusioned. He was a member of the Anglican church until ten years ago, when he converted to Islam. Elias prefers to be addressed as Special Agent Ymu'h among strangers and colleagues, Elias among acquaintances, and Elly within his family and close friends. He is an intellectual, enjoying philosophical debates until recently, when he grew tired of endless bickering. Elias often seems apart from the bureaucracy of the federal government; he is a man of little speech and much action when necessary. Elias makes a good interrogator, being a good listener, and adept at persuasion.
Background: A veteran FBI agent, Elias has seen his share of violence and unspeakable acts committed by both criminals and other agents. During a hostage situation in Iraq a few years ago, he was shot trying to save a woman and her child; the two were both killed by a sniper, and he barely made it away. He almost never talks about this incident, and grows very quiet if you bring it up, only to suddenly change the subject. He was married until seven years ago, when his wife left him, complaining of his long hours spent at the office, and claiming irreconciliable differences mostly based on her atheism (a result of fanatically Christian parents). He left two twin daughters behind, of whom his ex-wife, Katherine, has custody.

Sorry I took so long to fill this out. I was cooking food for myself and trying to pick a good name.

Here's a pic:
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From roleplay Disappearing Children by xImxLostxWithoutxYou

I've got two other characters I'm willing to submit in future contests.
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If the first casualty of war is truth, then what is the cost of a crusade against terror? Perhaps it's the knowledge that in order to eradicate evil, we must begin to emulate the evildoer. And if you label your enemy "evil" long enough, you justify even the most immoral act as noble. Jeff Stetson

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Treali Storm

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Re: MFC November: ¡Lottery! ( )

Postby OrangexDoorhinge on Sun Nov 02, 2008 2:37 pm


    Name: Rissa Cooper

    Age: 13

    Species: Human

    Appearance: Rissa stands at about 5’2, a short girl. Her shape is very small, but she is not overly skinny. Weighing about 110 pounds, she is also very muscular and healthy.

    She has wavy dark-brown hair that hangs at about shoulder length. It is cut into layers and bangs, which she either pulls to the side of her head or clips.

    Her face is very pretty, and she looks very cute as well. Her face is sort of long, oval shaped. Her cheekbones are low, which contribute to her long nose. Her chin is sort of pointy, but it is rounded at the point. The skin that donnes her face has a sort of glow to it, and gives her a natural radiance. Her eyes are dark, and they add to her features.

    Personality: Rissa is very quiet and laid back, giving the first impression of being very shy. She is very kind and gentle, which comes out when one gets to know her. Some think she is almost too quiet, as she just stands in the background watching the world around her. It is easier for her to think through things alone, rather than talk them out with people.

    Rissa is very kind and sympathetic. She will do anything in her power to help another, which can sometimes be a disadvantage. Any time she sees a sad person, a person in