by Lanz on Sat Aug 27, 2011 4:06 am
Originality, by definition of the word, hasn't really happened in a very long time. It's not a recent trend. Most 'original' ideas have an origin themselves, and are based on something, but that does not mean they can't be innovative.
Professionally, yes, "everything's been done". It's not entirely true, obviously, but it's a relevant enough statement to hold weight. There's no real point in striving for some kind of 'pure' uniqueness, because it's not really possible in a format that will still have any relevance to its audience. It's also not really worth the pursuit, either. Just being original won't make an idea good. However, that said, it's not the idea that counts, it's what you do with it. Creativity is not just being able to shape things from scratch, but being able to take an idea and make it fresh. Take something like James Cameron's Avatar for example. It's basically just a modern retelling of the Pocahontas story, but you add some cool tech, an alien world, and some amazing visual themes and it becomes it's own thing. Is it 'original'? No, but it's not a stagnant copy of the original story, either.
Another example; The generally-very-popular House TV series is directly based on Sherlock Holmes. Original idea? No. Good use of the idea? Absolutely. They took an old story and gave it a modern context.
No one is really expected to totally invent an idea completely from scratch, these days. Even if they did, it might just be so alien and so unusual that people don't understand it. If anything, the over-saturation of 'done' ideas is more a matter of how the internet makes every single idea travel around the globe rather quickly. That's my theory, anyways.
As for the notion of discouraged creativity in media, this isn't really the case. We're in an economic decline right now, so yes, investors want some reliability in their investments. This doesn't necessarily mean that there's no creativity or originality, so much as it means that what does happen needs to have enough in common with existing media to draw a comparison and predict how well-received it will be. This typically means that most new ideas are "It's like X, with some of Y, and some characters like Z", and the investors all go "Ooooh, I get it" and nod their heads. In mainstream media, there is a very tight leash because, honestly, too steep a stumble could bankrupt a company in the current economic climate. Well for video games, anyways.
If you wish to find free-roaming uniqueness and creativity, my recommendation is to look outside of the mainstream, into independent films/games/etc. There's all sorts of neat things floating around that kind of environment. Really though, that's sort of what this kind of site is. I would imagine that nearly everyone here is effectively an 'indy writer' and thus not bound by needing to meet a certain status quo with their ideas. Is this within everyone's capacity? To make a totally unique idea? Probably not. But if it matters to you, you certainly can try.