Name: Gregory Hart
Age: 27
Appearance: 6 feet, 4 inches tall. Brown hair, green eyes, caucasian. Slightly overwieght. Usually wears a simple T-shirt and light vest, blue jeans, and brown boots. A gold necklace with a bronze star hanging from it sometimes vibrates when a malcontent spirit wishing him harm is near.
Personality: A smart ass, Gregory loves to jerk aroud other people, and especially loves to scare them. Curious at times, he's the one who gets attacked by ghosts for making fun of them or invading there territory, though usually comes out unharmed. His moral choices usually are for the good rather than the bad, and likes to help people rather than hurt them.
Abilities: Can sense ghosts near him, and there basic feelings, like sorrow or anger. Usually carries around a pair of gloves that have been blessed by a number of priests from multiple religions. When worn, they allow someone to touch a ghost or poltiergeist.
Job: Investigator in training.
Bio: Gregory lived for many years in a mildly haunted house with his family. Fortunately, these ghost where not malcontent spirits, but gentle and kind that wished to help the living. Gregory, unlike his parents, was able to tell where spirits were, but not by features, but by colors. A humanoid lump of color could be seen where a spirit stood, the color and shade determined how the ghost felt, and sometimes words could be seen in the colors when Gregory looked closely. At first, his parents brought him to an eyedoctor, then a phyciatrist. There, they learned about other children and adults with the same ability to see "auras". After that, Gregory was sent to a demonologist, who also shared this talent, helped him with his abilities and to understand what the spirits wanted.
After graduating, he studied ghosts further, eventually helping people who were plauged by what they thought were bad ghost, but usually weren't. After a particualary bad experience with a ghost, he thought of ways to make dealing with evil spirits easier. Greogry then decided to invent ways to deal with ghost. A few days later, Gregory had the idea of the gloves blessed by many religions that might help him deal with ghost that would physically harm him. After three months of traveling the world, he had found preists that would fully bless the gloves in multiple religions that believed in spirits, and came back home. Upon arriving, his mother found an ad in the paper about the "Seers of the Beyond- Paranormal Investigators" and told him about it. Gregory decided to check it out, under the cover of a tourist, not revealing the fact that he had abilities.
Skeleton finished.
Well, I say the IC starts at the HQ itself. That would probably work best for the whole thing.
If anyone knows of any good wilderness survival roleplays, I would be exuberated to hear about them or get an invite.
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