This is an RP that takes place one year after the events of the thread titled "Under the Lake", started by daughterofdon. The story tells of Marrik, once Lancelot's greatest rival, trying to atone for his evil deeds after witnessing the death of his mother, and his father's ghost warning him of Hell. This doesn't necessarily center Marrik alone, but all the friends he can come to make along the way as well. He may even run into his old rival Lancelot, but how will Marrik be able to face the one he once lived to kill?
That in mind, this is an Arthurian-based roleplay, so we're looking at a time period of 12th century according to the legends.
Credit for the story and the characters go to my dear friends: daughterofdon, Jadeling Hawkings, Kohannaninja, Applepoisoneer, and aikiwarrior. Thanks guys, and I hope you join!
If you wanna join, just post a profile similar to mine. When I think we have enough people, I'll start the IC thread.
~My Characters~
Name: Marrik
Title/role: None
Age: 19 ( Was 18 in "Under the Lake")
Gender: Male
Race: Half-Fey
Appearance

He wears these clothes, minus the katana.
Abilities: An excellent swordsman. He has trained with various types of swords including the greatsword, falchion, war sword, and his favorite, the longsword. He has the power to change his appearance thanks to the Changeling Cloak he wears, and can summon his old sword at will, but refuses to do so.
History: He was concieved when Mab had an affair with Iweret the Black Knight. His existence was kept secret and he was trained to rival Lancelot. He committed many evil deeds in his time. Once, in a fit of impatience, he slaughtered a defenseless farming village. When the time came for him to battle Lancelot, Marrik found he also had to face a woman with Lancelot named Alanna. Fierce as he was, he still lost, barely escaping with his life just after watching Lady Vivienne's son Mabuz kill his mother. He swore vengence, but when his father's ghost came to him, warning him to repent or burn in hell, Marrik took back his vow of vengance, now vowing to atone for his sins, no matter the cost.
Posessions
1. Greatsword called Redemption: It was found in Iweret's armory. Marrik called the sword Redemption, for he hopes that his redemption will be gained through that sword.

2. Longsword called Regalia: It was created solely for Mab's champion in her domain. It has two main enchantments. The first enchantment is it's power to cut even dragon's hide. The second allows the weapon to reappear in its master's hand should he be disarmed. He no longer carries the weapon but can summon it at any time, but he refuses to ever use it again. Oddly enough, if he holds Regalia, his old Devil's Eyes returns to him, but only while he has this sword. The reason for this is a complete mystery, for the Devil's Eyes was an enhantment on Marrik's eyes, not Regalia.

3. Changling Cloak: A cloak from Mab that allows the wearer to appear as anyone they've seen with their eyes.
...
Name: Semya
Title/role: None
Age: Unknown
Gender: Male
Race: Unknown
Appearance: Sandy brown hair covered his head and his cheeks. That same fur covered his arms, legs, neck, back, and tail. The only bare parts of his body are his chest, palms, and the soles of his feet. He wore a half-length, open vest of a red color. He wore pants whose legs were somewhat puffed out and stopped just above his ankles. Apparantly, a white sash was used a belt. He wore no shoes, because his feet were oddly shaped like hands and thus would fit into any shoes. His only apparant weapon was an ornate rod that appeared to be red with golden tips.
Abilities: A master shapeshifter, Semya can transform himself into almost any form. He can even pluck his own hairs from his body and transform them into various things, such as people or even copies of himself. He is extremely agile and has a near perfect ability to remain balanced while standing on his feet or his hands. His most combat-oriented skill his rod's ability to extend or shorten its length at its master's word. While he does seem potentially formiddable as a combatant, he actually dislikes fighting, preferring to play games and tricks, and even treats battles with such manners.
Trickster he may be, Semya is far from evil. His tricks and pranks tend to be childish, meant primarily to make people laugh. According to Semya, laughter is the ultimate medicine. His very odd goal is to bring humor and laughter to everyone in the world, and he can be very persistant if someone proves difficult to make laugh.









