Edit: Please do not post in this topic anymore. Feel free to refer here, but the RP has been created and is located here. Please post anything else in the OOC thread. Thanks!I'm planning to do a roleplay based around humans making contracts with otherworldly beings. This RP is designed to handle Faustian themes (insofar as giving up one's soul in exchange for services and/or self-destructive arrangements) if that's the direction players want to go, but at the same time, nobody will be forced to. These are
not purely "deal with the Devil" contracts; it depends solely on who's making the deal, so some may be and some may not be. Also, while the being could take the role of servant, familiar, or bodyguard, it could also pose as a companion, relative, etc. Some deals may be skewed more towards equality.
I'm going to go through with this RP regardless of the interest shown, but I'm still working on everything, so it might not be for a little while. I figured I might as well throw this up and see who's interested. It would also be nice to brainstorm. The setting's getting rather solid, but there is room for suggestion. I have some ideas for conflicts, but I'm not sure what the main plot should revolve around yet. By the way, players will be expected to use proper grammar and spelling, and there will probably be a need for people to be involved in plotting and planning even as the RP plays out.
Now onto the premise. In an original world with a Victorian aesthetic, humans can use magic, but it's very basic compared to the magic of other worlds. Most people regard those other realms as nothing more than legend. However, a select few know the truth. Ethereal beings, known collectively as Visitors, lack physicality in the human world without first making a connection with a human. Via a contract, they can be summoned.
Why on earth would a powerful magical being, some of whom even possess realms all their own, bother with the human world, especially when they could wind up relegated to the place of servant or familiar? Normally it's because the connection is just as fruitful to the Visitor; many Visitors are able to use the connection to bolster their own abilities. They may feed off a human's life force, energy, magic, emotions, etc. Others are more creative with their terms. If a summoner gets lucky, the cost may be almost negligible. Some Visitors merely wish to visit Earth out of boredom or distaste for their native world; some are even banished or threatened such that they must make a quick connection or else. Others visit out of tradition or habit.
The ultimate boost to a Visitor's power is to gain dominion over a human soul. Not all choose this route, but some are unafraid to barter for one. Of those who take souls, some may simply consume it; others may use the soul as a servant of their own. Because a human soul is the person's essence itself, it can only be yielded after death. Most soul contracts are set such that the Visitor serves until the natural end of the human's life. However, a human (usually only those of the most desperate or hopeless variety) may agree to a set number of years, after which he or she will either take his or her life or allow the Visitor to do it.
In the end, the details of the contract and the relationship of those bound by it will depend entirely on the wishes and personalities of the individuals involved. Thus, in this roleplay, players will need to work out who's partnered with whom as well as the why and how of it between each other. You could probably also play both parties of a particular pair if you really wanted to and felt you could handle it, but I think the interaction would be better if people didn't.
Roleplays like this where people will be paired can pose some difficulty if things get lopsided, but there's not much helping that. If people need it or want it, we could have several Visitors to one human or vice versa, and if anyone winds up unpaired, I could probably come up with a character to play against them. Additionally, everyone doesn't have to be paired up. There could be outsider humans, either in cahoots with bound humans or none the wiser (perhaps to find out over the course of play), and perhaps we could even work out some rogue Visitors, though that would take special creativity. I was actually thinking a rogue Visitor or one attempting to go rogue could be a good focus for the plot.
In case you haven't gathered, this RP will take a lot of cooperation on the part of the players. Again, a fair amount of discussion will probably be necessary in order to set up character connections and plots. I do have some things planned, but I am entirely open to character-driven conflicts, plot suggestions, etc. Please do throw your ideas at me. If I know what kind of characters I'll have to work with, that will help me work out a plot and/or subplots suited to them. Please also let me know if you would like suggestions or have questions about the setting.
I hope I didn't scare everyone away with all the text. >_>