Gabriel Faile wrote:
The Creed contains basics to live by in RP. It does not, however, contain some simple definitions that I think everyone needs to be reminded of, such as Godmolding, Pre-RP Information, Granted/Not Granted Information Given, and Character Association.
The Creed is something every role-player lives by. They are life defining rules. Etiquette is a privilege and your responsibility as a respective role player. It shows you are of a higher, respectable
class of role-players. Eating your steak with your salad fork won't get you removed from the table, but it will certainly get you dirty looks from those other classy fellows.
Gabriel Faile wrote:
1. Godmoding AKA godmodding/godmolding
I know that you are thinking to yourself: "I don't need a defintion for this. Everyone knows what it is." WRONG. Godmoding is not just when characters are invincible, and have no weakness. There are other types.
Godmoding can also occur when a character takes advantage of another. Such as when you have an action completed that can affect future playment of the original character. (Forcing actions upon other players)
ie: Connecting an attack. Wounding. "Voodoo". Etc.
Another type of Godmoding is when a character has no weakness at a certain point in time. It's fine if it lasts for thirty seconds, or it is just plus three to attack, whatever. If it lasts for the entire length of the RP, that's Godmoding.(Unbalanced Characters)
ie: A buff that enables gives your +9 to everything and slowly kills you, but it happens whenever you want it too. WRONG. This is a form of Godmoding.
"Godmoding", "powerplaying", "modder" is classic terminology used when referencing someone in chat-based "fighting" circumstances who is responding in any way
unfair to other players. This term is pronounced "mod" as in moderator because despite popular belief it didn't stem from "god mode". This term was from back in the day when being a Moderator in a chat room meant that for the few hours they were on they could kick and boot any user they pleased. They didn't play, or offer any type of helpful critique, so they weren't regarded very highly yet still acted like "gods". Thus, godmodding/godmoding. Typically in a written out story form, the culpable character is directly referred to as Mary Sue or Gary Lou. (while there are several male forms of the name, Mary Sue remains the only relevant term for female "godmodding" characters)
Mary Sues and godmodding comes from a fear/love for a role-player's character. We all know what it's like to have a character special to our hearts and come to fear losing them or having their value diminished. We all know what it's like to want to express our character's value or worth and value to several other players to showcase our valiant efforts and passed role-playing experiences.
And there are some of us that know what it's like to create a "plain Jane/Joe" character and have them
become, through role-play only, someone epic and worth remembering.
And there are even fewer still that know the pain and loss when that character dies, loses face, or becomes obsolete. Yes, that happens. And if it hasn't happened to you yet, I assure you it will. Not every character has the chance to immortal or live longer lives than currently possible, and not every character is invincible. And
they shouldn't be.
Whether we are new or seasoned role-players, it is important to remember we represent a community that participates in an
art form, and you represent this community to others, or potential new players that want to learn and become seasoned and skilled like their "heros". A lot of responsibility comes with this- and I will not, among the other administration staff, tolerate
any negative "flaming" or anything of the sort when it comes to "Mary Sues" or "godmoding". Everyone needs to understand that this need for a Mary Sue or a godmoding moment is simply a love for the game and a love for a character gone a little awry. We need to
coach and help each other and those players grow away from that- let go of their fear of losing, death, or rejection – and
play.
There are the extreme cases, most notably, when someone is obviously taking control in an RPG- playing someone else's character, making another player's character act and react without the their consent or direction. Even seasoned role-players make this mistake, though this particular offense is generally only in forum style. People who have played together for
years will get comfortable with each other, how they play, and what their characters are like- and sometimes will make their actions for them. Let's face it. You have to when you're writing three page long posts each turn. But the character's owner reserves the privilege to say, "That's not quite right," or, "That's good, but can you change this a little bit". It's a collaborative effort, role-playing, so
work together to expand your characters. There's this beautiful thing called the "edit" button- and we should never be afraid to use it.
There are also the less obvious offenses, such as when a starting character has a background that's unreasonable or extravagant. A characters background should be defined by the stories they play in and the choices they make. Was Eric's character Master always a badass? No. (Eric don't kill me.) He learned, he was burned, he grew and became respected for his growth and age. Was Hilde always a badass? Hell no. I started playing her when I was twelve years old and she wasn't anything special. She didn't have powers. She wasn't amazing by any means. She was a mechanic in a Gundam Wing chat. That's it.
If you take four hours to role up and or create your
starting character for an RPG, chat or not, you are victimizing yourself to a form of Mary Sueism and godmodding. Characters don't start perfect or powerful. They start by dealing five points of damage to their opponents, or missing their marks, falling off their horses and making bad choices.
We need to understand that
actions do speak louder than words. And in this case that means letting our characters character grow and become something memorable. Nobody is ever going to be impressed by you completely destroying or killing their character in one post or one hit. And nobody is going to be impressed by a character that is in no way remotely human simply because they can't relate to him or her. Role-players know one thing when it comes to their characters- the blood, sweat, and tears gone into making, shaping, and developing them and if you can respect that as a fellow role-player, then they will respect you and your character.
Gabriel Faile wrote:
2. Pre-RP Information
This is information that has been decided upon before the RP happens, or information that a character brings up to help further along the story line. This information can be helpful or have a drag on the plot. If this information affects an NPC or another persons character please discuss it. If it just affects your character and does not bring about Godmoding, then it is perfectly fine and acceptable.
This also includes
research. If someone took the time to write out a lengthy post about something their character is afflicted with, and you don't even know how to spell the word,
please have the decency to look it up. Researching things now is so easy, it's a click away, so don't ruin the RPG or everyone's hard work and make a fool of yourself by posting something you're clearly pulling out of your ass.
Gabriel Faile wrote:
3. Granted vs Not Granted Information
Granted infromation is something a player posts to all, in order to get it out there. For instance, their character is short tempered. The player wants you to know that, so your character can be prepaired for it and to give you an idea that it is coming. Granted information is just simple foreshadowing.
Not given Information are tidbits of a character or storyline that have not been made public in order to expand the roleplay at the GM or the players decided point. There are also pieces of information not given that a player will sometimes take for granted. WRONG.
Granted ie: Fred was a very quite person since the accident. He doesn't talk much or socialize well.
Please don't take for granted that George knows Fred. Discuss who he knows via PM.
This is also called playing with "Character Knowledge". If you can't tell me, or any other player, HOW your character logically came upon that information, he or she doesn't have it. Period. This includes information posted in a biography.
"Sally has a birthmark under inside her right thigh that symbolises her royalty. She is currently on the run from her kingdom because she fears threats from a neighboring kingdom."
Not only is this a possible Mary Sue situation, but it's general information given out so the PLAYERS can coordinate with each other as to not have EIGHT Mary Sue's running around (Please, people, we only have room for one per story). An example of playing WITHOUT character knowledge is-
"David walks up to Sally throwing his black, 8 lb cloak over his should effortlessly and says to her- "Princess Sally, I know it's you and I am a bounty hunter her to take you back."
Is anyone other than me going aroo? It looks like we have a Gary Lou situation on our hands too! Someone get an icepick, quickly, so I can STAB MY MONITOR. Which leads right into the next point-
Gabriel Faile wrote:
4. Character Association
Each character belongs partly to a player. Even NPC's. Said character has an ammount of traits that the player is already aware of or discovering through the RP. If any of your characters acts would affect the player ask them. Any major actions affecting NPC's should also be requested through their creator. All NPC's have a purpose too. (Non-Player-Character)
This is also known as RESPECT. Don't try to kill another character in one post. Don't do anything that reflects their actions without consent. We've harped on this enough so I'll just use another example:
"David walks up to Sally throwing his black, 8 lb cloak over his should effortlessly and says to her- "Princess Sally, I know it's you and I am a bounty hunter her to take you back." He reaches up high, raising his sword that no other human can raise above his head and brings it down onto her skull- miraculously leaving her unharmed, but unconscious. He then puts her on his horse and gallops into the sunset.
Sally awakes a few hours later, "What happened to me?"
"I am taking you back to your home, it is your responsibility as royalty."
"Oh, you're right, I guess." Sally said, wrapping her arms around David's waist"-
Okay, I cannot force myself to go any farther. I'm sorry whatever poor player has just been violated. It looks like your dear Sally now suffers from Stockholm syndrome and doesn't know what the hell she wants in life!
Gabriel Faile wrote: One more thing, another factor that will drastically affect a forum RP is writing skills. Please put a little bit of detail into your posts. I'm not asking for anything droning, but something with a little substance. Please don't just post one liners. If you want to One Liner, heres the link to the
chat.
Well said. With this however, it isn't just about the one liners. Keep in mind there is an
audience.
If there has been a murder DO NOT start your post by saying,
"Walks up to the body and kicks it."
WTF?! If you insist on doing so, you need to be specific. You need to explain THE BODY even if you insist on leaving out HOW you stumbled across it.
Spell checking is also another major part of etiquette. You have one built in to the forum, and if that isn't working- you can easily find one online or use a word processor.
Turn off your signatures. No matter how cool you think they make you look, they are OOC and unacceptable in a forum style RPG, breaking the flow of the story.
Oh, and if you took the time to read through this whole thing, then you are more respectable than most and you have my thanks and my respect. Don't blow it. (I'm only teasing.)
(Slightly.)
Cheers,
Bonamy
The
Player Behind Hilde