Introduction
Hell begins with a sub-level where people are doomed to reside for doing nothing in life. Punishment in this realm begins with having to eternally chase after their self-interest while being followed by a swarm of insects and infected by maggots. That, and many other things. The first circle is a fairly pleasant place called Limbo, which is home to souls who committed no sins, this is a place of utter silence, and guards the entrance to earth from Hell.The remaining levels correspond to each of a human's sins. In the second circle, the lustful are punished by being blown around aimlessly by strong winds created by low ranking demons who enjoy their task a little too much.. The third circle houses gluttons and addicts, who are forced to remain in a disgusting slime spit up from other low ranking demons who swallow them whole repeatedly.
The fourth level contains two groups of sinners, those who hoarded money and those who wasted it, who must endlessly battle each other and then face a a demon to the death, theirs of course, and the cycle begins again, the humans constantly feeling the pain of each death. Those who commit sins in anger remain in the fifth circle, where they fight each other as well, unable to ever feel happiness again due to a demon of depression who sucks them dry. After they fall from exhaustion, demons pick up their bodies and use them as weapons. In the sixth level, heretics are locked in flaming tombs made up of fire demons that continuously envelop the human, just to repeat this cycle endlessly. The seventh circle is divided into sections for violence against others, suicides, and violence against nature or God. In this circle, the humans who have committed suicide are subject to constant torture in the same or similar to the way they ended their lives.
The eighth circle is for frauds and split into sub-levels where sinners have their heads twisted backwards and are whipped by demons, submerged in feces, burned on the soles of their feet, placed in a boiling lake, bitten by snakes, dismembered, and diseased. The last of the circles is home to those who committed treason and are doomed to a specific icy punishment. The center of hell, Satan himself is found chewing on the souls of the most wicked. In the center of this place is a great fire, like an ocean of raging flames. Humans could be seen before they went into the fire, and coming out of the fire. Before they would go into the fire, they looked like normal people. The more evil or cruel a person was in their life, the deeper they were to enter into the fire, and the deeper they go, the more they rage against God, the one who put them there. When they come out of the fire, they donβt have human shape anymore; they look more like grotesque animals, but unlike anything on earth. Itβs as if they were never human beings beforeβ¦They were horrible. Ugly. Angry. And each was different; no two looked alikeβ¦When they came out, they were raging and smashing everything around and hissing, gnashing and screeching.
The same center is where all demonic beings live, and are given their tasks to carry out. This center is where the story all unfolds....
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 7 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
Orphanage
By marking a character as abandoned, you can offer them to your players as pre-made character sheets.
The Forge
Use your INK to craft new artifacts in A lifetime in Hell. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Welcome to those who are unable to handle money
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Hell ↪ Hell's center Owner: blacknredrose777
Welcome to the real Hell, the fun has begun
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Welcome lustfull humans to your new home
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Welcome sinners, to your new home in Hell.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Welcome all ye who did no wrong; yet choose to not believe
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A lifetime in Hell
by blacknredrose777 on Sat May 16, 2015 9:40 pm
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A lifetime in Hell
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A lifetime in Hell
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