Description
Height:5ft. 6in.
Weight:152
Eye Color:Green
Hair Color:Platinum blonde, almost silvery.
Gender: Female
Complexion: Pale
Age: 18
Student File
Alignment: Magus
Rank: Lieutenant
Unit: Alpha Company Second Platoon
Class: B
Year: 3
Physical Description
With a slight body and soft face her innocent looks are hardly threatening. The platinum hair and green eyes add to her mysteriously enchanting appearance. Her paleness adds to her frail appearance, her uniform adds a certain confidence to her though and she carries herself in a dignified manner. When not in uniform she wears various revealing flannel shirts, skinny jeans and snakeskin boots, but her outfit is in no way rugged or baggy.
Abilities
Alignment Ability: Sight-Focus (can see pools of Aura in people or the environment)
First Ability: Spell Sap- Any puncture wounds or lacerations she or one of her creatures inflicts on an opponent allows her to drain the aura from that area, the more concentrated it is in the affected area the more she benefits.
Second Ability: While her initial beasts are more nuisances to her opponent than threats with enough aura she can mutate the beast into a corrosive being that grows larger as it feeds on her opponents aura and her own.
Third Ability: "Medusa's Touch" her final and most dangerous move is also her most difficult to execute. Runes she writes in her own blood on both of her hands allow her to turn anything she touches to stone which she can then more easily manipulate or crush. This includes human flesh and weapons.
Specialization: In the Element of earth she specializes in aura corrosion and summoning. Utilizing her opponentās own aura she uses extremely complex summoning snake spells and other simple earth bond spells.
Basic Training:
Manifest aura as small creatures: primarily a snake, this uses little to no power and she has excelled at it since she was young. The creatures have no minds of their own and are almost toys or accessories that only perform actions with incantations as instructions.
Her natural affinity is impressive so she can generate all manners of plants and move earth with her incantations and runes however she leans toward the destructive side of the spectrum where generating things like plants is more difficult to her than sucking out the energy leaving a shriveled dead thing.
Equipment
Standard throwing needles she specially requested and a plain rapier for close combat.
Vials of both paralysis and poison venoms from snakes.
A light, silvery chain-mail armor reminiscent of scales.
History
Lyn is a spoiled only child of a noble household with a busy father and clingy mother. The Drake family developed the latest agricultural technology in the empire and gained great fame and fortune for their use of Magus abilities to produce superior quality crops and animals. In her parents generation her father served as the head of technology while her mother was more focused in the magic of it all. So for as long as she could remember she was by her motherās side for her business trips learning the magusā ways and how to naturally draw upon the power of the earth and communicate with its creatures.
Her motherās teachings were advanced for a child but Lyn learned fast and simple summoning spells came to her with ease. Even complex materialization spells made sense to her at some level. As she aged though the whimsical nature of her abilities turned to a desire for self improvement and a need to be better then all of her peers. In school she found herself getting into petty fights with other girls over fashion choices and boys that would end in her sending terrifying snakes after them to bite their perfect skin. Through these snake bites she would drain their auras weakening them to a point where they would be out sick for the next few days.
Her mother discovered her strange behaviors and decided her aggression best be avoided through proper sword fighting lessons. While she found some skill with a rapier her true specialty was with throwing needles with which her accuracy and range were unrivaled. And so her dangerous combination of sadism and ranged combat turned her into a skilled young warrior making the application to Archon an obvious choice.
Other
Her signature move is Medusa's touch so anyone who challenges her to a fight and fails will generally retain a unique stone scar embedded in their skin. Usually once you're unconscious or unable to retaliate she chooses where the scar will be and removal of the stone from the skin can cause deeper scarring. She can revert anything she changes to stone to its original form but that takes time and aura that she may not have or want to use.