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Awkward Magical Mess

Awkward Magical Mess Open

Being posessed by an ancient magical warrior is no fun... even though you can use their magic powers.

Owner: Tavoriel
Game Masters: Tavoriel
Tags: alternate universe, fantasy, friendship, high school, magic, teens (Add Tags »)
Requires Approval: Yes

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Introduction

On the last day of a beachside summer camp, five newfound friends decide to have a farewell party late at night. They go down to the beach area of the camp and slip past the fence. Further down the beach, they find some small cliffs and then a cave. They weren't necessarily looking for a cave, but they decide that it would be a perfect place for their party. They were quite wrong...

A long time ago, when the world was wilder and a little more magical, three kingdoms were at odds. One kingdom was built on technology, the other on nature, and the other on magic. When the kingdom of technology began to overthrow the other two, the rulers of the weaker kingdoms met in a secret cave and used magic to preserve four warriors, two from the nature kingdom and two from the magic kingdom, in stone. They designed the spell so that it would augment the powers of the warriors over time. After many years, the warriors would be so powerful that they would break free and wreck havoc with the world of technology, settling the odds once more. It was a good plan, but the magic was highly unstable. Because of that, a magic seal was placed on the opening of the cave so no living things could get in and disrupt anything. Over time, this seal has faded...

As soon as the teens entered the cave, the fierce and powerful spirits of these warriors broke free about a hundred years too early and flowed from the stone and into four of them:

Touri - a nature warrior that can control water
Raye - a nature warrior that can control animals
Seene - a magic warrior that specializes in destroying
Shorr - a magic warrior that specializes in creating


The teens now have a huge problem. First of all, these spirit thingies are in their heads, coexisting with their own personalities. That's kind of annoying, especially since the nature spirits and the magic spirits don't get along. Second, they have to try and act normal around their friends and family so nobody thinks they're crazy. The teen who didn't get a spirit is pretty much the glue that keeps them sane. Third, all kinds of nature kingdom and magic kingdom people are now coming out of hiding and flocking to them, expecting them to deliver them from the technology rule. The kids themselves don't necessarily want to overthrow the "technology kingdom." They're kind of members of it.

To make matters worse, school starts in a week.

A very powerful wizard from the magic kingdom would be able to transfer the unwelcome spirits back into the stones or into somebody else. But how will the kids find one, and how will they get one to cooperate?


At least the kids can use their spirits' powers; otherwise this whole thing would be REALLY annoying...


Rules:

The usual... be nice, no playing God, etc.

Rules

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Awkward Magical Mess: Out Of Character (OOC)

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Re: [OOC] Awkward Magical Mess

I'm interested in joining but there's no character sheet. You just want us to use the sections in the character tab? Also I'd like to be the Creation wizard.


Re: [OOC] Awkward Magical Mess

just a quick question, which of the warrior's are magic and nature?
and does it matter what gender of character gets the warrior?
and is the warrior like this little voice in their head that tries to take control of the body and sometimes does or is it more just like a tingle/instink kind of thing? can you elborate on that for me please?

and umm I think that is it...if you can answer these questions then i'll probablly join as the destroying warrior, if you can reserve that for me maybe?


[OOC] Awkward Magical Mess

This is the auto-generated OOC topic for the roleplay "Awkward Magical Mess"

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