Ororot Dularmme

I worship neither Yertreis or Azazel devotedly, though my deeds surely please Azazel rather than Yertreis.

a character in “Azazel's Fall”, as played by Orion Vryce

Last seen at: The World of Gaia

Groups

Description

Name: Ororot Dularmme

Gender: Male

Age: 73

Race: Human

Appearance: Ororot is a scrawny, six feet one inch, tall man who seems more held together by unseen wires rather than muscle or tendon. His thinning tatty dark brown hair was once a light brown color in his youth, and before he stopped washing it and let the dirt and grim collect. Its rumored that the color is only dirt and grim, and that underneath his hair is actually white. His face is long and thin, with tired dark brown eyes, big ears, a sharp chin, and a on the smaller side of a mouth. Naturally his skin is a slightly pale white, but is mistake for a darker tanned color due to the layers of unwashed filth. His finger and toenails tend to go unchecked, being trimmed and cleaned only when he feels up to the task.

Equipment

Usual clothing/armor: Ororot wears a dirty brown robe, tied at the waist with a simple cord and buckle, with an oversized hood sown into the seams. The robe seems to be washed as often as he, but yet it doesn’t seem to carry any harsh aroma but more of a light musky scent. Underneath his robe, although not seen, it is presumed he wears some form of trousers and perhaps a loose fitting top. As for jewelry go he carries three items, two around his wrist and one around his neck. Wrapped around each of his wrist he has a snowflake obsidian prayer bead bracelet. The other piece of jewelry is a necklace consisting of a pure silver chain, which holds a pure silver spider that is clutching its legs around an obsidian orb (diameter roughly bigger than a quarter).

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Weapons: Ororot conceals no weapons, but openly carries a 6’0” wooden staffs that looks like more of a tree branch with a mildly brown bark. This branch like staff is more then it appears, as it has been infused with unholy magic, giving it strength comparable to a sword.

Magic and/or other abilities: A necromancer by trade, Ororot has chosen to practice the black magic of death. More commonly know as Death magic, as the name implies ‘Death Magic’ helps foes die more quickly, weather by spreading disease, aliment, exploiting corpses, or the converting of mana into life force & vise versa.

(List of more commonly used spells)

Bone Horror: A gruesome creation this is one of the more stereotypical necromancer skills, with Ororot’s own twist of course. Instead of a risen corpse a Bone Horror is the fusion of several corpses (muscles, tendons, and bones) into a human like abomination. This fusion of corpses allows for Bone Horrors to be much stronger and faster than regularly risen corpses without an over exertion of mana.

Shambling Horror: Another gruesome creation this is another stereotypical necromancer skill, with Ororot’s own twist. Only using a single corpse the Shambling Horror retains more of its human/ humanoid form, but some parts are nearly enlarged to the point were its skin is about to burst. Like regularly risen corpses Shambling Horrors tend to be on the slower side and aren’t the strongest, but are better still better than regularly risen corpses.

Master’s Blood: A conversion of Ororot’s own mana & life force into life force for his Horrors, this can be a useful or costly spell if used correctly or incorrectly.

Undying Feast: Not the most effective but sometimes the more tactical spell, Undying Feast is like Master’s Blood, only instead of using Ororot’s life force (still his mana) a Horror is consumed and turned into life force for the others.

Putrid Bile: A conversion of a living creature’s bile and other fluids into a weapon. Focused into a large boil (at max as big as an average watermelon), usually on the back, the bile takes on acidic properties. Once popped the boil explodes and releases its bile, sticking to any unfortunate enough to be in the way.

Putrid Explosion: A conversion of a living creatures fluid into a poisonous gas inside the body, causing the body to swell several times over its original size. Upon death the creature explodes, releasing the gas. At first it becomes harder to breath, than to see, than to stand, and after you fall… uncontrollable vomiting until suffocation.

Rising Bile: Not necessarily lethal spell, Rising Bile is more or less a bad case of food poisoning. The spell is cast through touch and can be instant or delayed.

Rotting Flesh: Not necessarily a lethal spell, Rotting Flesh progresses most like a bite from a Brown Recluse (begging in the early stages and rapidly progressing into the later stages), and if not treated early on can result in lost of appendages. This spell is cast through touch and has a small delay.

Disheartening Aura: A spell that seems to sap the will to fight from those to close to Ororot (about three meters) its not going to make a person fall to his knees but gives some advantage to the caster.

Soul Feast: A rather advanced spell, Soul Feast converts a foes life force into Ororot’s own. This is also his secret to his old age. Though the spell does not restore his youth it gives him increased vigor as if a youth once more (temporarily).

History

Bio: Born in Aelvale, a small kingdom on the eastern boarder of what is considered the human world, and raised throughout, Ororot has always been on the move. It wasn’t until his mid-twenties that he even bought a house, though he is rarely ever there. His parent’s travels are what kept him on the move as a youth. Both of them were necromancer, and during a time when Aelvale’s kingship persecuted those who practiced the dark arts. Looking back, there wasn’t a single day he didn’t have to fear for his and his parent’s life. Robbed of a childhood he hated Aelvale’s kingship as well as his parents, but they couldn’t help the situation. So instead of having a normal childhood he lived in hiding, his parents instructing him in the practices of the dark arts. Being his parents they taught him all they knew, unlike a master who keeps his best secrets for himself, and gave unto him the power to truly make a difference for all who practice the dark arts.

Aelvale’s kingship had forgotten its roots. It wasn’t through heart of shear will that the kingdom held together. Aelvale didn’t have the military strength, being separate in two by the mountains. The two sides had to learn to defend themselves without much help from the other. This is what led them to turn to the dark arts, more exactly necromancy. Legions of undead didn’t coward in the face of overwhelming odds, they felt no pain, and had no mercy. The perfect army, though slow and unable to use siege weapons, their strength were their numbers and all that they felled could be risen to join their ranks. At the time undead let the crumbling kingdom rebuild and prosper, but afterwards people began to see their saviors as gruesome, heartless, soulless, minions of Azazel. Funny enough, all this started happening around the time missionaries for Yertreis began to pour into the Kingdom and spreading their believes onto people who had already found a God to worship.

So at the age of fifteen, when his parents left, Ororot had no idea his family name would become famous across Aelvale. The name Dularmme would be forever known for the assassination of the kingship at the time. An act smiled upon by some but frowned on by most. Forced into hiding once more he lived alone in Aelvale’s untamed countryside. There he found other necromancers, all of who knew his parents names. They took him in, each teaching him new things about the dark arts. It was because of his parents that necromancy once again had a chance in Aelvale. So in secret great halls were established, most hidden in plain sight in the cities, though the heads of the necromancer council preferred their hall in the vastness of the wilderness. Ororot was offered a position on the council but refused. If he was going to be a member of the council it was going to be by his deeds and not those of his parents.

Much after this point in time isn’t publicly known. He had made sure of that. All that is certain is that his powers had steadily grown as well as his age, bring rise to the question as to how he has lived so long. Some rumor he sold his soul to Azazel, but anyone who knows him could tell you how absurd that was.

Ororot Dularmme's Story