Keytah'Alekt

A tribeswoman, trained in the magical arts.

a character in “Call to arms”, as played by Vio-Lance

Last seen at: Training grounds

Groups

Description

Keytah'Alekt (Keyt) is a tall, slim woman, standing just at six foot, weighing in at 130 pounds. She has bleach blonde hair, whitened by ceremonial white paint, that is usually kept back in a crude ponytail or more commonly by a headress or band. Her eyes are a sharp teal, and her skin is fairly dark - the deatures of light hair and dark skin making it obvious that she is a tribeswoman. Her body is lean and lightly toned with muscle. She is always seen wearing her tribal garb, an orange dress of the plains. She has blue ink tattoos all over her body, which are rumored to increase her magical abilities.
Class: Fighter
Subclass: Tribal Mage
http://paizo.com/image/product/secondary/Pathfinder/Pathfinder2_Sorceress03.jpg

Personality

Keyt is generally a good person to be around. She's quite protective, and kind to those she knows. But she is rude to newcomers, and generally mean to those whom pass judgement on her ways of life as a tribal. She has few manners, and even less modesty, as she was taught that there was nothing wrong with a person for how they act, look, or feel. She is very rarely shy, and is hard to fluster.

Equipment

Weapons:
Magical Cane - A casting cane that can double as a walking stick. An enchantment makes this item unbreakable from blunt trauma. It allows Keyt to channel her casting through it, to increase the powers of her spells.

Wakizashi Style Blade - A short, one handed steel weapon, that is adept at cutting through flesh and muscle.

Tribal Dagger - A short steel weapon that has a razors edge, with a beyond sharp point.

Magics:

Expert Elemental Magics - (cone of flames, severe eletrical shock, ect) Conditions must be met for each type of spell to be cast.
Fire- Cannot be cast underwater, or during HEAVY rain (monsoons, tsunamis).
Electricity - No conditions, can be cast any time, but if target it wet or in water, attack becomes more leathal. If target is wearing metal armor, or weilding metal weapons, electricity magic is drawn towards them.
Water - Must be near water of any sort to use, and must have channeling object to use.
Ice - Must be near water of any sort to use.
Wind/Earth - Must be outside to use.

Alteration Magics -
Water Walking - Allows Keyt to walk on water.

Illusional Magics -
Generate Light - Keyt generates artifical light. Must have a stave or other channeling object to use.
Syphon Light - Keyt 'drains' the light around her, creating artificial darkness.
Chameleon - Keyt's skin and hair changes color to match her enviorment. This spell requires complete focus, and cannot be held for longer than ten minutes.
Parallysis - Gives the target a severe feeling that his or her whole body is asleep, causing imobility, and usually limp body for about fifteen seconds. Must have direct hand contact for at least 3 seconds.

Restoration Magics -
Vim and Vigor - Restores target's energy, but not life force.
Health - Restore's the body's natural health, removing all but the strongest poisons and sicknesses.
Seal Wound - Stops a wound from bleeding, and prevents infection.
Wild Regrowth - A shamanistic healing spell, which allows the target's wounds and injuries to heal faster. Cuts heal within hours, and broken bones can mend within days.

History

Being a part of the tribal clan of the Wild Wind (those whom worship the creatures of the plains), Keyt isn't usually around the cities. However, the call to war has her and her tribesmen always helping the Army, by providing constant support: Barbarians and Tribal Warriors, Hunters and Marksmen, and even Witchdoctors and Shaman to their aid. She is the daughter of a renoun Witchdoctor, whom has healed many men with his magic, and a city sorceress whom fell in love with him. She learned from each of her parrents, as well as learning a bit from her family-like tribe. After herself becoming a shaman, Keyt decided to join the front lines, using offensive magics to keep her enemies at bay, while providing support to her allies.

Keytah'Alekt's Story