Introduction
The year is 2017 and the next grail war has begun. Those chosen by the grail shall fight. Only the winner may claim the grail. Three command seals lay on the hand of all masters, once all three have been used, the master is disqualified from the fight, however may still be targeted. What way will you play?
Seven Masters from all over the world have gathered in the new city of Tokyo for this holy grail war, many lives of normal humans now hang in the balance of this war.
The intense battle royal will kill six of the masters, the winning duo shall both gain a wish. What they wish for is up to them.
Servants are heroic spirits that have been resurrected by the holy grail.
Saber: Knight of the Sword and Heroic Spirit of the Sword, is one of the Three Knight classes among the seven standard Servant classes summoned for the Holy Grail War. Servants placed within this class are agile and powerful melee warriors adept at swordsmanship, boasting high ratings in all categories, and they are often heroes from the Age of Faith when magecraft was still commonplace. Famed for being one of the strongest classes, however still have flaws. Archers and assassins are the best bet against these knights.
Assassin:Silent Killer and Heroic Spirit of Assassinations, is one of the Four Cavalry classes among the seven standard Servant classes summoned for the Holy Grail War. Servants of this class are skilled at operating covertly, stealthy, and silently. One of the weaker classes at hand to hand combat, so they prefer to kill the master instead of servant. As these assassins aren't actually legends and heroes, they lack a catalyst and physical strength.
Rider:, Mounted Knight and Heroic Spirit of the Mount, is one of the Four Cavalry classes among the seven standard Servant classes summoned for the Holy Grail War. Servants placed within this class are those known for riding mounts, living beasts or human constructs, during their lives. They generally have lower attributes compared to the Three Knight classes, but the abilities of the mounts described in their legends compensate by granting them powerful Noble Phantasms or abilities.
Berserker: Mad Warrior and Heroic Spirit of Berserk Rage, is one of the Four Cavalry classes among the seven standard Servant classes summoned for the Holy Grail War. Servants placed within this class are always Heroic Spirits who have gone berserk during battle at least once in their lifetime. Berserker is a class that entirely stands on the hero's strength rather than class strength in most cases.
Caster: Magus and Heroic Spirit of Spells and Sorcery, is one of the Four Cavalry classes among the seven standard Servant classes summoned for the Holy Grail War. Servants placed within this class are usually adept in magecraft, and the only qualifying condition is the mastery of sorceries of the highest caliber compared to the specific parameter requirements of the other classes. Caster is known for being the weakest class, due to many classes having magic resilience. However they make up for this easily, using unknown magic and other methods.
Lancer: Knight of the Lance and Heroic Spirit of the Lance, is one of the Three Knight classes among the seven standard Servant classes summoned for the Holy Grail War. Servants placed within this class, many of which are Heroic Spirits who were knights, are very agile, display excellent close combat skills, show proficiency in hit-and-run tactics that capitalize on range and speed, and are skilled with long-range melee weapons such as spears and lances.
Archer: Knight of the Bow and Heroic Spirit of the Bow, is one of the Three Knight classes among the seven standard Servant classes summoned for the Holy Grail War. Servants placed within this class excel in possessing powerful Noble Phantasms, are able to act as highly effective scouts, and are frequently Heroic Spirits from the Age of Faith when magecraft was still commonplace.
Will you fight? Will you summon a servant? Will you get your wish?
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Fullscreen Chat » Create Topic » Destiny/Kings: Out of Character
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Destiny/Kings
by AphoticDreams on Sat Aug 12, 2017 2:53 am
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on Mon Oct 09, 2017 11:54 pm
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Destiny/Kings
Most recent OOC posts in Destiny/Kings
Re: Destiny/Kings
Re: Destiny/Kings
If you wish to play as both, third person is what it will be wrote in, so it is easier to play both characters.
So it really just depends how you play it out.
Please give in WIPS!!!!!!
Re: Destiny/Kings
Re: Destiny/Kings
Re: Destiny/Kings
Re: Destiny/Kings
To go in order:
I would happily reserve Lancer for Specmarine!
VincentRayne, you could easily summon Annie Oakley as an Archer with a catalyst, the rules on summoning are as follows: Any time period, even the close future if you have an idea of someone such as EMIYA from Fate/Stay ultimate blade works. As it goes, let's use a rider as an example: A rider must have a mount or used one in life. So an archer will have a bow, a gun or even throwing knives if it is a special case, Saber needs a sword( any type is allowed) and so on. Caster is the special issue on this as they can have a blade or wand, but just need magic. The only limit I will put on is no full gods, you may have demi gods such as Hercules or Gilgamesh and they need a known name: it may be a fable, poem, legend,myth or real.
And finally: ObiTobi you ca reserve Berserker if you so wish.
Re: Destiny/Kings
Re: Destiny/Kings
Re: Destiny/Kings
As for Servant, may I have the Lancer?
Destiny/Kings
Classes:
Rider: Taken by me- Hero: Gerin of Chartres, Master:Masaaki Hatanaka
Berserker:Reserved by ObiTobi
Caster:FREE
Assassin:FREE
Saber:FREE
Lancer:Reserved by Specmarine
Archer:FREE