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Fighting Fantasy: Allansia

Fighting Fantasy: Allansia Open

A high fantasy world based on the old Fighting Fantasy gamebooks by Steve Jackson and Ian Livingston

Owner: outcastking
Game Masters: outcastking
Tags: fantasy, high fantasy (Add Tags »)
Requires Approval: Yes

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Introduction

IMPORTANT: Read the OOC before creating a character

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History of Allansia


Many centuries ago chaos spilled into the world. The Demon Princes led armies of demons, orcs, goblins and dark elves against the good peoples of Allansia. This began the War of the Wizards. The final battle took place in the grand city of Carsepolis, centre of Allansia. The forces of chaos overwhelmed the human army and took the first and second walls leaving the humans trapped between the first wall and the ocean. Luckily the elves of the Forests of Night and the dwarves of Frostholm came to aid the human army, driving back the forces of chaos into the forests and mountains from which they came. Carsepolis was in ruins and never rebuilt. The War of the Wizards had ended and the New Age had begun. What was once the Kingdom of Allansia became no more than a group of city-states, each ruled over by self-proclaimed Kings, Dukes and Lords.


Allansia Today


Today the arguments between the city-states have been halted. There are no more wars and stability has come to Allansia. Salamonis has become the grandest and oldest of the city-states, its rule stretching out to the villages of Warpstone and Silverton. King Salamon LVII rules with a fair but firm fist. Salamonis is known as the safest place in all of Allansia.
On the western coast where Carsepolis once stood is Port Blacksand, also known as the City of Thieves. It is known as the most dangerous and corrupt city in Allansia, ruled over by the mysterious Lord Azzur.
The town of Stonebridge is the only city-state in Allansia not ruled by humans but dwarves. The best smiths in Allansia are here and the dwarves constantly watch the Moonstone Hills for goblins activity.
As for the elves, they have been in decline since the dawn of the New Age. Their forest cities are a closely guarded secret, protected by magic. It is well known throughout Allansia that the Forest of Yore contains the largest of the elven cities, but the magic protecting it prevents outsiders from entering. Elves that have left the forest cities become considered outsiders and once having left they can never return.
Hidden in the wilds many chaotic creatures still roam. In the Icefinger Mountains roam orcs, ogres, trolls, giants and many other creatures. Across the Pagan Plains goblin tribes continuously attack merchant caravans whilst in the Darkwood Forest the dark elves have built their own forest city and fiercely guard their dark secrets, plotting to take control of the world for their demon masters. Goblin and Orc tribes roam both the Moonstone Hills and the Craggen Heights, ambushing merchant caravans in Trolltooth Pass and on the Southern Plains barbarian tribes frequently raid the farms around Whitewater River.

IMPORTANT: Read the OOC before creating a character

Rules

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View All »Characters

Character Portrait: Jerek Stormguard Jerek Stormguard the Hired Sword
Character Portrait: Calorne Mantius Calorne Mantius, Census Taker of Allansia
Character Portrait: Anusca 'Annie' Hillsapper Annie the Traveling spellsword, occasional trader.
Character Portrait: Randorien
Randorien played by Geoxan
A young man forced into an adventurer's life by a cruel twist of fate.

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These poor, unfortunate souls were once a part of this great world, but have been abandoned. Why don't you consider viewing their profiles and making a decision on whether or not you can roleplay them accurately?


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Places in Fighting Fantasy: Allansia

Allansia Thumbnail

4 postsAllansia

The north western area of the continent of Allansia

Salamonis Thumbnail

2 postsSalamonis

Grand City-State of Salamonis

Royal Palace of King Salamon Thumbnail

0 postsRoyal Palace of King Salamon

The palace of King Salamon, surrounded by many guards and many a nobles go back and forth between their manors and the kings court

Rising Sun Tavern Thumbnail

4 postsRising Sun Tavern

A middle class tavern, full of off duty guards, farmer, merchants, balcksmiths and mercenaries

Grand University of Magic Thumbnail

0 postsGrand University of Magic

Standing as the biggest building in Salamonis, it is heavily guarded and only mages may enter the university and study in their libraries

Temple District Thumbnail

0 postsTemple District

A place to worship the various Gods of the Celestial Court

Market District Thumbnail

1 postsMarket District

During the day full of merchants and pick pockets, during the night full of merchants and pick pockets

Calorne Mantius' House Thumbnail

6 postsCalorne Mantius' House

Home to Calorne Mantius, Census Taker of Allansia

Vale of the Willow Thumbnail

0 postsVale of the Willow

The farmlands outside of Salamonis, between the city and the Forest of Yore

The Forest of Yore Thumbnail

0 postsThe Forest of Yore

Home to the last remaining home of the elves and the Moonchaser School of Wizardry

Moonchaser School of Wizardry Thumbnail

0 postsMoonchaser School of Wizardry

School for wizards, headed by the famous Vermithrax Moonchaser

The Elven City of Trees Thumbnail

0 postsThe Elven City of Trees

The last known remaining elven city in Allansia, ruled over by Queen Valendrian

The Elder Tree Thumbnail

0 postsThe Elder Tree

Where the Council of Elders meet and where Queen Valendrian rules from

The Wilderness Thumbnail

0 postsThe Wilderness

Everywhere on the map which isn't listed, roads etc (if its named on the map do not post there, it is under construction)

Craggen Heights Thumbnail

0 postsCraggen Heights

The Mountains to the east of Salamonis, many dark creatures make their home here

The Black Tower Thumbnail

0 postsThe Black Tower

Home to the evil sorcerer, Balthus Dire and many evil creatures of chaos

Shazaar Thumbnail

0 postsShazaar

A strange city, full of foreigners from the far south

Palace of the Nine Thumbnail

0 postsPalace of the Nine

The palace from where the Council of Nine rule over Shazaar

Fatted Pig Thumbnail

0 postsFatted Pig

A tavern full of foreigners from the far south

Shazzar Market District Thumbnail

0 postsShazzar Market District

Full of strange and exotic merchants selling various wares

Shazaar Temple District Thumbnail

0 postsShazaar Temple District

Where you can worship various gods

The Southern Plains Thumbnail

0 postsThe Southern Plains

A desolate plains, where many barbarian tribes roam and where the Snake People of the Desert of Bones to the south frequently raid

Trolltooth Pass Thumbnail

0 postsTrolltooth Pass

A pass leading between the Craggen Heights and the Moonstone Hills, the main trade route to the eastern dwarven kingdom of Frostholm

Coven Thumbnail

0 postsCoven

A village of witches, beware entering this place

Knotoak Woods Thumbnail

0 postsKnotoak Woods

A small forest, rumoured to be the home of the Mother, the First Witch

Moonstone Hills Thumbnail

0 postsMoonstone Hills

These hills are full of dwarven mines, hill goblin tribes and troll tribes. Beware when entering them.

Forest of Spiders Thumbnail

0 postsForest of Spiders

A forest full of strange creatures, most of which are spiders. This forest holds many secrets just waiting to be discovered

Firetop Mountain Thumbnail

0 postsFiretop Mountain

This inactive volcano is home to the evil warlock, Zagor

Chalice Thumbnail

0 postsChalice

A small town on the border of Darkwood Forest

Chalice Castle Thumbnail

0 postsChalice Castle

Home to the throne of King Pindar

Spilt Cup Inn Thumbnail

0 postsSpilt Cup Inn

An ordinary tavern

Church of Usrel Thumbnail

0 postsChurch of Usrel

A place to worship Usrel, Goddess of Peace

Darkwood Forest Thumbnail

0 postsDarkwood Forest

Rumored to be the home of the dark elves and is the home to many other creatures of chaos. Beware when entering these woods

Yaztromo's Tower Thumbnail

0 postsYaztromo's Tower

Home to the famous wizard, Gereth Yaztromo

Temple of Myurr Thumbnail

0 postsTemple of Myurr

A dark elf sanctuary used to wordhip the Demon Prince, Myurr

Oracle's Dwelling Thumbnail

0 postsOracle's Dwelling

Home to Silvan D'avre

Silverton Thumbnail

0 postsSilverton

A small town between Chalice and Port Blacksand under the rule of Salamonis.

Town Hall Thumbnail

0 postsTown Hall

Where the Regent of Silverton holds meetings

Silver Moon Inn Thumbnail

0 postsSilver Moon Inn

An ordinary inn

Church of Libra Thumbnail

0 postsChurch of Libra

A place to worship Libra, Goddes of Justice and Truth

Mirewater Thumbnail

0 postsMirewater

A small farming village near Port Blacksand

Goblin's Head Tavern Thumbnail

0 postsGoblin's Head Tavern

An ordinary tavern

Church of Telak Thumbnail

0 postsChurch of Telak

A place to worship Telak, God of Courage

Port Blacksand Thumbnail

0 postsPort Blacksand

The largest city in Allansia, nicknamed the City of Thieves. Beware when travelling here as it is a breeding ground for crime

Lord Azzur's Palace Thumbnail

0 postsLord Azzur's Palace

Where Lord Azzur rules Port Blacksand from with an iron fist/

Black Lobster Inn Thumbnail

0 postsBlack Lobster Inn

The largest and most popular inn in Port Blacksand. Known for its frequent bar fights.

Mermaid Inn Thumbnail

0 postsMermaid Inn

Situated on the docks, often frequented by pirates

Blacksand Market Square Thumbnail

0 postsBlacksand Market Square

Full of swindlers, thieves, muggers and many other undesireables

Blacksand Temple District Thumbnail

0 postsBlacksand Temple District

A place to wroship the various gods

Blacksand Docks Thumbnail

0 postsBlacksand Docks

A place where merchants and pirates dock their boats and where fish wives tales are born

Blacksand Sewers Thumbnail

0 postsBlacksand Sewers

The sewers are very vast and full of strange creatures

Kaad Thumbnail

0 postsKaad

A small farming village

Golden Grain Inn Thumbnail

0 postsGolden Grain Inn

A typical tavern

Church of Asrel Thumbnail

0 postsChurch of Asrel

A place to worship Asrel, Goddess of Love and Beauty

Stormguard Family Farm Thumbnail

0 postsStormguard Family Farm

Jerek Stormguard's family lives here

Chang Mai Marshes Thumbnail

0 postsChang Mai Marshes

A swampland full of bugs and hidden secrets

Pagan Plains Thumbnail

0 postsPagan Plains

A vast plainland full of goblin tribes that often raid the surrounding farmlands

Stonebridge Thumbnail

0 postsStonebridge

The only dwarven run town in Allansia

King Gillibran's Castle Thumbnail

0 postsKing Gillibran's Castle

Home to King Gillibran, King of the dwarves of Stonebridge

The Returning Hammer Tavern Thumbnail

0 postsThe Returning Hammer Tavern

Always full of your traditional dwarven drinkers. The only place in Allansia you can buy Bearded Ale

Hillsapper Armours and Weapons Thumbnail

0 postsHillsapper Armours and Weapons

The best place in Allansia to have weapons forged

Temple of Kerellim Thumbnail

0 postsTemple of Kerellim

A place to worship Kerellim (known as Throff more commonly)

Anvil Thumbnail

0 postsAnvil

A farming village on the crossroads between Fang and Zengis

Dragon's Tooth Inn Thumbnail

0 postsDragon's Tooth Inn

A typical tavern

Church of Sindla Thumbnail

0 postsChurch of Sindla

A place to worship Sindla, Goddess of Fate

Fang Thumbnail

0 postsFang

A poor town ruled over by the greedy Baron Sukumvit

Baron Sulumvit's Castle Thumbnail

0 postsBaron Sulumvit's Castle

Home to Baron Sukumvit

Sukumvit Royal Tavern Thumbnail

0 postsSukumvit Royal Tavern

Your typical tavern, full of miscreants

The Guildhouse Thumbnail

0 postsThe Guildhouse

Its a well known secret this is the centre of the Thieves Guild

Deathtrap Dungeon Thumbnail

0 postsDeathtrap Dungeon

A dungeon located beneath Baron Skumvit's castle, full of all the creature the Baron has collected over the years

Zengis Thumbnail

0 postsZengis

A small trading town on the eastern borders of Allansia

Zengis Town Hall Thumbnail

0 postsZengis Town Hall

A place where the people of Zengis come to vote on things concerning the town

People's Hand Inn Thumbnail

0 postsPeople's Hand Inn

A typical tavern frequented by the dwarves and men of the eastern kingdoms

Kay Pong Thumbnail

0 postsKay Pong

The surrounding farmlands around Zengis

Icefinger Mountains Thumbnail

0 postsIcefinger Mountains

The mountains seperating Allansia from the Frozen Wastes, full of dangerous creatures

The Town Crier Thumbnail

3 postsThe Town Crier

A newspaper for characters to post wanted ads and the current events of Allansia may be read (post as a journalist here, not as your character)

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Activity


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Character Portrait: Calorne Mantius Add Characters »

OOC Notes

# Calorne Mantius' House, 2010-02-11 12:24:54, as written by outcastking
Calorne Mantius Wakes up

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# Calorne Mantius' House, 2010-02-11 12:26:12, as written by outcastking
Calorne Mantius walks to the front office and prepares the Census Quill for today

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OOC Notes

# Calorne Mantius' House, 2010-02-11 12:26:33, as written by outcastking
Calorne Mantius sits down and awaits new adventurers

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OOC Notes

# The Town Crier, 2010-02-11 20:15:22, as written by outcastking
CENSUS TAKER REMINDS ADVENTURERS TO APPLY FOR LICSENCE

In Salamonis today Calorne Mantius announced it was that time of the year again for new adventurers from Fang to Shazaar to come to Salamonis and apply for your adventurer's licsence. Those adventurers that have already applied are free to go about their business. Calorne Mantius had this to say;

"For countless decades there has been the census. I know some adventurers consider being apart o the census a waste of time but I assure you it isn't. Once apart of the census you arn't just a name on a piece of paper, but apart of a community. You will be chosen personally by myself for certain jobs and quests around Allansia. And Gods forbid you should die during your adventures I will contact your next of kin for you. So please, come to my house in the city of Salamonis and sign up. Trust me you will reap the benefits of our community."

Calorne Mantius is one of the most influential people in Allansia, having nearly every quest come through him first. His house is alway a good stop off for the countless adventurers roaming the land. King Salamon LVII fully endorses Calorne Mantius' operations throughout Allansia and he is seen often travelling the land. Once every year he returns home to Salamonis to take the census again. It is unknown how many names are on this ancient piece of quill. Some say millions and others say billions. The Census Quill has become known as one of the greates magical artefacts in Allansia, and also the most precious. For this quill has the name of every single adventurer. An Anti Census Guild representative had this to say;

"The Census Quill is the most dangerous artefact in Allansia. Imagine if it got into the wrong hands of some servant of chaos. It would be utter chaos! Adventurers would be constantly hunted! Eventually we would be without protection, for these heroes a the only true protection we have today. The city-states won't lif a finger to help each other. The common man must either rely on the adventurers or themselves."

King Salamon LVII had this to add;

"I understand the Guild's fears regarding the Census Quill, but we are just looking out for the heroes of Allansia. Now please excuse me, I have a meeting with an ambassador from Stonebridge."

What the meeting was about has not yet been publicly announced.






TROLLTOOTH PASS STILL NOT SAFE FROM GOBLINS

Another raid on a trade caravan travelling between Frostholm and Stonebridge today. The few mercenaries guarding the caravan were all killed. By last reports there were 26 dead. Trolltooth Pass has always had a Goblin problem coming from the Moonstone Hills and the Craggen Heights. It is well known the city-state of Chalice is in charge of the patrols here. Prince Barinjhar had this to say in his father's stead.

"I assure you, my men are trying their best to take back the Pass. But we are limited in the amount of men we have. Plus we face the dark elves of Darkwood Forest on countless occassion. I have sent message after message to King Gillibran of Stonebridge to send us aid but he refuses, being such a stubborn little dwarf that he is. I have also sent word to King Salamon to send us aid but he says he has his own problems dealing with the sorcerer Balthus Dire. But I feel Chalice has no need to protect the Pass as these caravans only sell to Stonebridge. Why must we sacrifice Chalice lives for the stunties....I mean dwarves."

King Gallibran had no comment on the matter, but was offended by the stuntie remark.

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OOC Notes

# Allansia, 2010-02-11 22:53:23, as written by Geoxan
It was a dark and stormy night. Even in the darkness, with the rain filling up his eyes as soon as he blinked them away, Randorien saw the royal palace of King Salamon from within the walls of the city of Salamonis. Randorien breathed a sigh of relief and eased his pace. The iron sword given to him by his late mother hung on his back inside its scabbard, forcing him to hunch awkwardly. It had not been such a burden at first; Randorien could easily carry it on his back as easily as he would a young boy. The days of travel had worn him out terribly, however, and his muscles ached and shuddered under both the weight of the sword and the chill of winds blowing at him. His very hands trembled when he held them up to behold them, and his knees felt like they were going to collapse anytime soon.

The sudden downpour was a welcome atmosphere compared to the sweltering heat that had almost made him delirious for the last few days. Randorien had travelled with minimal pause during his initial flee from Silverton. He had only rested for a few days at Chalice to pick up supplies for the long journey ahead of him. The creditors would give up in time, after they had ransacked his home to their hearts' content, but for now, he had to keep moving; for they will send hirelings after him relentlessly. As per his mother's wishes, Randorien had discarded his surname in order to begin life anew. "Live your own life. Do not trouble yourself with seeking revenge for your father." Those were his mother's last wishes, which he chose to dutifully obey. She had also bade him to head for Salamonis, for it was the safest place in all of Allansia at the moment, and just as well; for Randorien had no other relatives to turn to.

Sometimes, during sleepless nights in his tent, he wondered if he would have acted differently were it not for his mother's will. Still a man only of 21 years old, Randorien was at the age when young men found little reason to continue living, a result of their carefree life and immatured reasoning. Randorien did not find himself any different; he wondered what pushed adults to keep on living. He understood that perhaps young men were so carefree because they had yet to be fully responsible for taking care of a family; However, Randorien did not have a family left. He had nothing else to be responsible for. Put simply, he had no reason to continue living. But still he lived,for he could not disobey his mother, and he hopes that one day, when he is much older, he will find the answer to that question.

At the moment, however, it remains to be seen if that one day will ever come. Randorien was already on the verge of fainting; his vision was blurry, and he had lost his sense of balance. He groaned as he saw the portcullis shut tight before him. He had forgotten the possibility of the gates closing at dark for reasons of safety. The guard was nowhere to be seen. Randorien despaired as the last vestiges of hope left him. The sky crackled with thunder and the rain continued to beat down heavily on him. Fatigue overwhelmed Randorien, and he closed his eyes before falling into unconsciousness. His body lay on the ground in a crumpled heap, humbled before the walls of Salamonis.

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OOC Notes

# Allansia, 2010-02-12 05:07:38, as written by outcastking
Calorne had been riding all night. The article had already been posted in the Town Crier, and now he was in a hurry to get home. It had spent too long in Stonebridge. It seemed like a different world there. With Zagor spreading his influence out from Firetop Mountain and the hill trolls taking over more and more of the dwarven mines in the Moonstone Hills. The cloud were blocking the sun. Calorne had been lucky since he left Chalice, only being accosted once by a small group of goblins. As he rode up to the Salamonis Gates he saw the crumpled heap by the walls. Calorne jumped off his horse and walked to the boy's side. The first thing he saw was the sword. Calorne grinned, presuming he was here for the Census Taking tomorrow. Calorne picked up the boy who was in a deep sleep and walked over to the gates.
"Open up!" shouted Calorne.
"Who goes there?" a voice called back.
"Calorne Mantius!"
"Who?"
"Fool, he's the Census Taker", said another voice. "Don't worry Mister Mantius, we'll get ya sorted now."
The porticullis was lifted up and Calorne Mantius entered the grand city-state, heading straight for his house.

(moved to Calorne Mantius' House in Salamonis)

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# Calorne Mantius' House, 2010-02-12 05:22:26, as written by outcastking
Calorne Mantius placed the boy on his bed. Calorne himself was rather tired himself, but had to stay up to prepare for the busy day tomorrow. He moved to the front office of his house and placed the Census Quill on the desk reading over the names. He put his head into his hand as he began erasing the deceased from the list. Hundreds of names had to be erased. Agnarr of the Southern Plains was first to be erased, the Arkhaal Hillsapper of Stonebridge...
"This is going to take forever", Calorne complained to himself.

By the next morning the line of adventurers was stretching down the road. Calorne sighed. Thsi was the worst part of the job, but it had to be done. He popped his pipe in his mouth and lit it. He moved into the back room and shook the boy awake.
"Hello, kid", said Calorne. "I'm Calorne Mantius, Census Taker of Allansia. I'm guessi ng you are here for the Census Taking. Well you're in luck, kid follow me."
Calorne moved back into the front office and sat down, grabbing his quill and looked at the boy; "Give me your name, place of birth, next of kin and speciality. I'll record ya on this here quill and you'll be apart of a community that has been around since the dawn of the New Age."

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OOC Notes

# Allansia, 2010-02-12 09:02:09, as written by Geoxan

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# Calorne Mantius' House, 2010-02-12 09:06:00, as written by Geoxan
Randorien beheld the stern-looking yet friendly man before him. Although he had never seen him before, he certainly recognized Calorne Mantius. As expected, the old man carried a certain sombre quality about him that demanded respect from all who spoke to him. However, his affable demeanour far suggested otherwise, and Randorien felt at ease with him. He reminded him very much of his late father. Randorien swallowed hard and fought back the emotions that overflowed from that very memory. He was on his own now, and he had to be strong to survive; otherwise, his parents would have died in vain. He opened his mouth to speak, and the words came out feebly.

"My name is Randorien. I was born in Silverton, and for my entire life until now, that has been the only place I've known. My parents are dead, and I have no siblings nor any distant relatives that I know of."

That last sentence came out the hardest. Randorien choked in the middle of it, and he wasn't sure if Calorne Mantius had heard him.

"The greatest work I've ever amounted to is helping my father shift goods in his warehouse. So, I don't think I have any real specialty." It was embarassing to admit, but Randorien could not lie. His father wouldn't have allowed it. Such was the innocence of a young man yet to see the world for himself.

Randorien had questions of his own, however. He waited for a moment, prepared himself, and asked, "Sir, as far as I can remember, I had spent the entire night on the roads outside the city. To anybody's eyes, I could have been no more than a passing vagrant, or a beggar." And true it was, for Randorien had not had a proper bath for days since his departure from Chalice. His body was sticky with dried sweat, and his clothes were stained with dirt. Randorien, who had always led a comfortable life before, couldn't have looked more unseemly at that moment. "Why, then, did you bother yourself with one as unimportant as myself?" For Randorien knew well enough that most people were not inclined to throw out random acts of kindness. He hoped that the Census Taker of Allansia did not have any nefarious motives he did not want a part of.

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OOC Notes

# Calorne Mantius' House, 2010-02-12 17:47:24, as written by outcastking
"Mmmhm....mmmhm", mumbled Calorne as Randorien spoke of his family. "I'm sorry about your parents, kid. So you have had no experience adventruing before? Great! Now there are several things you can do from here. Just wander around finding quests, I hear traders from Stonebridge often need escorts whilst going through Trolltooth Pass these days. If you feel like learning a bit of magic head on over to the Grand University and sign your self up. I warn you though if your seeking adventure thats not the place to go. If its swordplay you want to learn seek out Jerek Stormguard. I think he's here in Salamonis. Try the Rising Sun Tavern. But be polite! I wouldn't want to get on HIS bad side. If I remember correctly hes the one who killed the evil sorcerer Xortan Throg of Darkwood Forest. Its no easy feat killing a sorcerer, boy. Anyway, I'm rambling."
Calorne finished writing on the Quill and sat up, smiling at Randorien. He puffed a bit more on his pipe and pushed a plate of half eaten eggs and steak toward the boy. Calrone scratched his stomach and sighed as he looked at the ever growing line.
"You should go now, kid", said Calorne. "As you can see I have much work to do. Do you mind flipping the closed sign to open and leaving the fron doors open? Thanks."
Putting Randorin out of his mind and returned to the Quill.
"Next!"

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OOC Notes

# The Town Crier, 2010-02-12 18:02:39, as written by outcastking
The infamous Grudthak the Crazed strikes again!

The ogre bandit, Grudthak has struck again! This time he led his band of orcs in a raid on a farm near Silverton. An entire family was butchered at the hands of Grudthak the Crazed. The family consisted of a father, mother and five children; four boys and a girl. None survived and each looked as if they were tortured before their deaths. Regent Butterbean had this to say;

"This Grudthak is a menace to society. Our investigators have discovered he has close connections with Lord Azzur of Port Blacksand. We have deduced Lord Azzur wishes Silverton to be his. I have sent word to King Salamon and am awaiting his reply. Hopefully he'll send aid soon."

Lord Azzur was not available for comment







Grand University of Magic Accepting Applications Now

Ever wanted to learn the mysteries of magic? Ever wanted to be known as a powerful mage? Have a knack for the mysteries of the world. Then come on down to the Grand University of Magic in Salamonis and apply with Master Kilvin. Applications only accepted until the end of the week.

Testimonies

"Its great! I learnt many spells and made many friends!" - a student

"Hmmmph, you can come but don't get in my way" - a teacher

"I never went there" - Gereth Yaztromo

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OOC Notes

# Salamonis, 2010-02-12 22:22:54, as written by Geoxan
Randorien remembered to flip the sign to "open" after he pushed the doors open. The conversation with Calorne Mantius had been quick, for the Census Taker clearly had a busy day ahead of him and Randorien did not want to impose himself on him. However, he hoped that one day he would be able to repay Calorne Mantius for his deed; for it was obvious that Calorne Mantius had saved Randorien out of pure kindness, or at least that is what Randorien understood, because the friendly old man had demanded nothing from him in return. Randorien pondered his options as he walked out of the house, ignoring the infrequent glances the people in line threw at him.

To Randorien, whom had spent his entire life in a village before, Salamonis was breathtaking. The city bustled with life, teeming with men who went about their own business; in stark contrast with a village, which although weren't entirely devoid of people, so more peace and quiet. Randorien noticed, however, that since the people of the city had so little time for each other, they greeted one another less frequently. He even wondered if most of them knew each other. Nevertheless, what further impressed Randorien was the fact that those who wandered to and fro fulfilling their tasks held a certain air of importance about them. He tried to make himself less conspicuous by emulating them as he walked about, and he felt silly doing so.

Randorien decided to stroll around for the time being. He felt that his arduous journey warranted him some vacation before he moved on to his next task. In truth, he had not really decided yet anyway. And so the sun shone brightly, mocking the fierce storm that had occurred last night and making Randorien feel all the more refreshed as he made his way towards the market district. The din made by the crowd buzzed in his ears, convincing him even more that it was part and parcel of city life. The town crier stood out the most amongst them; his bell ringing relentlessly and his voice overpowering everyone else present. Randorien heard him mention of an ogre leading a band of orcs, named Grudthak, whom had tortured and slaughtered an entire family living in a farm not far from his hometown, Silverton. He shuddered as he imagined the horror the deceased must have gone through in the hands of this monster. Besides that, he also heard something about the ogre having connections with Lord Azzur. A thought materialized in Randorien's mind as he heard the name of the overlord of Port Blacksand. He wouldn't be surprised if Lord Azzur had been involved in his father's death, for he was notorious enough to be associated with such matters. Randorien remembered the promise he had made to his mother, but figured that he would not pass the chance to avenge his father should it appear before him by any chance. This oath he kept silently in his heart, so that none other than himself may know of it, and he swore that as long as he lived, he would one day seek out his father's murderer. Unbeknownst to him, he had already made it his life's purpose to hunt down his father's killer, or killers, not that it mattered much. He felt guilty towards his mother for having such thoughts in his mind, but he justified it by deciding that death would be an equal punishment for those who had robbed him of his family.

As expected, the market district was overwhelmingly tumultuous. Randorien observed fierce bargaining here and there, watching in awe as both buyer and seller pushed the limit for the best possible price. He wondered if that was the activity his late father was accustomed to, and felt ashamed for not possessing the ability nor the confidence to perform likewise. He was very sure the merchants would bargain every single gold piece out of him, and he was relieved that he had not a single one left on him since he departed from Chalice, for not only would he lose a fortune to them, but also cunning pickpockets such as the one behind him right now. Randorien had felt a slight touch on his waist, and he spun around to accost the thief, but he had already made his escape. Apparently he had realized his mistake early and had scooted off before he could be caught. Randorien felt glad that what was left of his money had not been stolen, for he would be in a whole lot of trouble if it had. He decided that he'd better find a job quick if he were to survive.

First things first, however. Randorien could not possibly lead an adventurer's life without knowing how to wield a sword. He remembered Calorne Mantius' words of a man named Jerek Stormguard, whom could tutor him in such things. He firmly recalled mention of the man possibly hanging around in the Rising Sun tavern, and so that was where Randorien headed. Upon arrival, he nervously pushed open the doors and entered. The atmosphere of the tavern was clearly different from outside; there were men sitting around tables immersed in banter, music playing and people singing and dancing to it, and men who sat by themselves in a drunken stupor. All in all, it was very jovial and lively. There was no hint of the solemness that hung around every other part of the city. Randorien made his way to the bar, set down and ordered a mug of ale to curry the favour of the bartender. Then, when he felt that it was the right moment, he posed his question to the bartender, "Where might I find a Jerek Stormguard?"

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# Rising Sun Tavern, 2010-02-14 18:35:25, as written by outcastking
Jerek strode in to Salamonis, feeling like he was home once again. He looked at the Town Crier, reading that today was the dayof the Census Taking. Jerek sighed. Every year Calorne Mantius sent a young adventurer to him. Jerek was always annoyed by this and Mantius thought it was one big joke. The young adventurers often offended Jerek and left with a scar similar to his. Jerek went to the tavern, sat down and ordered a plate of egss, steak, bread, bacon and a glass of ale. Jerek lay his sword and shield on the ground next to him and began biting into the steak. Jerek noticed a man in a hooded cloak nearby staring at him.
A thief, thought Jerek.
And he was right. When the man stood up he walked towards Jerek and attempted to grab his shield. Jerek stood up and swung his fist into the thief's face, sending him sprawling into the a nearby table.
"Thats Stormguard."
Jerek turned at the sound of his name and looked at the young adventurer who looked back. The bartender had a smirk on his face. Jerek nodded at the adventurer, indicating for him to come over. The boy was younger than the usual adventurers that Mantius sent him. Mantius had the best eye for talent, and sometimes Jerek wasn't sure if the Census Taker was serious in sending these kids to him. But this one was different. Jerek saw it in his eyes. The same sadness and determination Jerek saw in himself when he looked at his reflection. Jerek took another bite of his steak and turned his attention on his eggs after taking a sip of ale. Jerek used his foot to kick the seat opposite him out, indicating the adventure to sit.
"I am Jerek", Jerek introduced himself. "I guess the Census Taker sent you. Sit and tell me your name, kid. Tell me of your adventures so far and I'll determine whether I should take you seriously."

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# The Town Crier, 2010-02-14 18:50:07, as written by outcastking
Farmers killed by Elven Hunters!

Yesterday a group of farmers hunting in the Forest of Yore were killed by the elves. They had ventured too far into the Forest of Yore and everyone knows that outsiders may never enter the City of Trees hidden deep within the forest. The bodies of the farmers were dumped at the edge of the forest and discovered by the students of the Moonchaser School of Wizardry. There has been uproar from the farmers families for King Salamon LVII to react to the deaths of the farmers. King Salamon had this to say;

"I respect the elves too much to go to war with them. If they wish to stay private we must give them that courtesy. I sympathise with the families of the farmers and assure them the elves responsible for the deed have been punished by their own people."

The Human First Guild had this to say;

"The elves have taken human lives. This cannot stand! I call to King Salamon to see that we must burn down the Forest of Yore. By Libra, they have killed more humans here than humans killed in Darkwood Forest by dark elves. I do not see why we humans must place their privacy first. When elves leave the forest we allow them into OUR cities. The elves do not deserve our respect. They deserve to nothing but the edge of a blade for their crimes against humanity."





Arkaal Hillsapper Found Dead

Eldest son of the famous Hillsapper Family in Stonebridge has been found dead in the Pagan Plains. Only his head was recovered and his body is still missing. Arkaal Hillsapper, known as Ark to his friends was a very famous adventurer and Calorne Mantius had described him as an honourable and noble dwarf, a hero not only to his people but to Allansia. Arkaal Hillsapper was famous for being the first to defeat the deadly Deathtrap Dungeon in Fang many years ago. Ark leaves behind his parents and two siblings. They were unavailable for comment. It is believed Ark was killed by the Tanglewood Goblin Tribe of the Pagan Plains.

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# Rising Sun Tavern, 2010-02-15 14:22:58, as written by Geoxan
Randorien accepted the invitation and made himself comfortable on the chair. Jerek Stormguard was more than the man he had imagined him to be. His hulking body towered over Randorien's own, his armor doing little to hide his muscular torso. His arms looked like they could hold a normal man with ease each. But more than anything, the scars on his fierce yet emotionless face told countless tales of battles of which he had triumphed; that Randorien had yet to comprehend due to his lack of fighting experience. Behind the locks of his hair, Randorien saw cold, steely eyes that glazed with weariness of the world which holds nothing anymore for this man. Thus, Randorien believed that there was much he could learn him.

However, the only thing that remained to be seen was Jerek's own opinion of him. Jerek had made it clear that he would not be easy to impress, and Randorien had expected nothing less. It would do good for Randorien to pick his words carefully avoid losing the man's interest. Although he felt greatly intimidated, he told himself that what needs to be said had to be said and began his explanation. "I am Randorien of Silverton. My father, a rather influential merchant, was robbed and murdered not long ago, leaving my family in a whole lot of debt. My mother sacrificed herself to allow my escape, and I have been living the life of a renegade until now," said Randorien. He decided that he would have to gain more sympathy with his words. "I have fled to Chalice, and from there all the way here. For days I have travelled, stopping only to rest at night so that I may continue my journey the next morning. For days I remained vigilant, for fear of being attacked by bandits. For days I walked under sweltering heat until I felt as if I would either collapse or be driven mad." Randorien's voice began to rise with determination. "Right now, I might be naught but a young whippersnapper in your eyes. However, if there is anyone more worthy of being your apprentice, then I will challenge him. Otherwise, my parents would have died in vain."

Randorien's courage slowly ebbed away as he concluded his speech and came to his senses. Realizing that he was half-standing, Randorien quickly sat down on his chair. He slowly regretted his sudden bout of bravado and hoped that Jerek Stormguard had not taken offence at his rash impoliteness. However for now, he could only wait for the Jerek's reply and sat patiently, his eyes staring at the table timidly to avoid the gaze of the imposing man.

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# Allansia, 2010-02-16 02:13:41, as written by Aufeis

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# Salamonis, 2010-02-16 02:30:59, as written by Aufeis
Robin tapped a foot irritably at the Crier's talk of elven crimes and the accusations that were planted onto elves. Plenty of other creatures roamed near or in the forests. Besides, the humans that lived near the forests had been warned many times. She shook her head as the crier continued his announcements. She frowned a little as she pushed past the new adventurers that lined the street. Of course she'd pick the day of the Census to poke around for a job. She should grab a horse and ride off to some more action packed city state or some dungeons even. Instead she was stuck with nothing but a bunch of newbies and city folks. She sighed as she looked at the bulletin board where most people put up menial jobs. Anything to get a spare silver or two. You could never have enough money on you. Never knew when you might need supplies, or have a weapon fixed. She ran a finger over the hilts of her twin swords. They were the only things her father had given her as she left. Her mother had supplied the pack which now hung around her shoulders. Finally, her cloak had been crafted by her sister, the one person who actually cared about whether she lived or died. It had mystical properties to it, some of which she had not discovered for herself.

The necklace that she wore jostled as she walked, the gem bouncing against her chest lightly, its ruby gleaming in the bright sunlight. It was a Blood Stone, merged with a sister necklace; it was literally forged of her and her sisters blood, connecting the two, even through the physical boundaries that constrained them. Although the Blood Stone remained a mystery to Robin, she knew one thing. If something were to happen to her sister, the Blood Ruby would break. She rolled it between her fingers before tucking it down the front of her tunic.

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# Rising Sun Tavern, 2010-02-16 17:09:25, as written by outcastking
Jerek stared down at his plate and continued to eat as Randorien told his story about his parents' death. There was no emotion on Jerek's face and it was incredibly hard to decipher whether or not Jerek actually felt a tiny bit of sympathy for the kid.
"Right now, I might be naught but a young whippersnapper in your eyes. However, if there is anyone more worthy of being your apprentice, then I will challenge him. Otherwise, my parents would have died in vain."
Jerek looked up at this comment and raised an eyebrow. He turned to look at the bartender who smirked and nodded his head as if to say "Sure, go ahead." Jerek stood up and looked at Randorien.
"Stand up", he said.
When Randorien stood up Jerek back handed the kid across the face, then delivered a quick blow to his gut with his other fist. He brought his other fist around again to Randorien's left eye as hard as he could, sending him flying to the ground. Jerek moved to his side and began bringing his foot down onto his chest three times before he pulled him up by the collar and delivering another punch to Randorien's face.
"This is what being my apprentice entails", said Jerek. "You will follow my orders exactly. When in the wild you will hunt and cook for me. Every morning I expect a bath drawn and food ready. You will receive no sympathy from me, boy. If you think that is unfair then you are not cut out for this life. What say you?"
Jerek returned to his seat and began eating his steak, looking at his flagon and waving to the bartender to refill it. The bartender stepped over Randorien and began pouring th flagon with ale.
"That was more harsh than last year", said the bartender.
"These kids have to learn the hard way or they won't last two seconds out there", replied Jerek.
Jerek looked down at Randorien; "Hurry up, boy and get up."

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# Rising Sun Tavern, 2010-02-17 00:58:23, as written by Geoxan
Spending the night at Calorne Mantius' house had fully restored Randorien's physical condition. After the beating he had received, he felt worse than he had the night before. The pains he felt served to pin him down to the floor; he could barely move his body. His head felt numb, and it wasn't for a few moments until the blurriness clouding his vision slowly disappeared. Then he saw Jerek Stormguard standing over him.

Randorien grinned defiantly. He had expected nothing less of the adversities the man had mentioned. No matter what, he would not back down. He had come too far for it. The choice had been made in his heart a long time ago, and there was no reason to change his mind now. Randorien struggled to stand up. The sword on his back only made it more difficult, and his limbs shook violently as they held his body. When he did finally stand, his legs only barely supported him, and try as he might, he could not remain stedfast. However, there was no less of the determination he had etched on his face than when he had stepped into the tavern.

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# Market District, 2010-02-17 08:44:36, as written by Aufeis
Robin had been walking until some sounds of combat alerted her. Her hand went to one of her swords, but it was simply out of cautious regard. She knew that it was probably nothing but a bar brawl. A glance toward the tavern (Rising Sun, indeed) confirmed this theory. It looked as though a young man were being savagely disciplined by an older man. She simply shrugged and continued on her way. it had nothing to do with her, and for what it was worth, the younger male had probably earned the beating in some way, manner, or fashion. She continued to her own destination, a dismal looking shop with a more than distraught owner. She sat in front of the man and held up the help wanted add in her hand.

"Listen, Missy, I don't think you've got what it takes to handle a caravan. Alright? You can't even hold onto your own body parts." He said, pointing to her eye-patch.

Robin's hand grabbed the man by his tunic and slammed him into the wall, "Judging me by a cheap shot, or my gender for that matter, is quite foolhardy, sir. I have walked this land long before you were even a thought in your whore mother's head. Do you have a job for me or NOT?!" She yelled, letting the frightened gentleman slide to the floor. Usually Robin was of much better temperament, but the issue of her missing eye always caused her to delve into a quick aggression. That and the added frustration of him judging her for being feminine was also quite aggravating. To say the least, he had brought it upon himself.

"Yes, milady, terribly sorry." The man mumbled, getting shakily to his feet, "The caravan is heading to Stonebridge and then to Frostholm. That means-"

"Yes, yes, I am perfectly capable of reading your poorly scrawled message, and of simple reasoning. It will be passing through Trolltooth pass. If you have any other even competent guards, we should be alright. I've dispatched goblins before. Alone. How do you think this happened?" She asked harshly, pointing to the eye patch.

"Uhm...." Was all he could say, afraid to offend the elf further.

"Where is the caravan now?" She asked, picking up a pouch of herbs, turning it idly in her hands, "I'd like to inspect it before simply skipping off into the sunset with a deathtrap."

"Right...right this way, milady." He stuttered, leading her to the small caravan. Robin nodded.

"Alright. Now the rest of your guards. Where are they?" She inquired, and the shop owner pointed to a few new adventurers. She frowned, "A lot of children? Am I babysitting, or guarding a caravan? Alright, whatever. I expect at least half of them to be dead upon our return. Mayhap more. I'm ready to leave whenever."

The caravan train leader shrugged, "We're here for another day. Be back before tomorrow, ma'am, and you'll have yourself an adventure."

Fighting Fantasy: Allansia: Out Of Character (OOC)

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Re: [OOC] Fighting Fantasy: Allansia

just leave it blank like you did


Re: [OOC] Fighting Fantasy: Allansia

I mistakenly posted my reply in Allansia. I have reposted again, this time in Calorne Mantius' House, but how do I delete the previous post?


Re: [OOC] Fighting Fantasy: Allansia

its a freeroam rp, so just start whenever and wherever you want to :)


Re: [OOC] Fighting Fantasy: Allansia

So when does this start? I'm new to this site so I'm not really sure how things work here.


Re: [OOC] Fighting Fantasy: Allansia

Custom Places

For each character that joins this rp they can have one custom place eg. Jerek Stormguard has the Stormguard Family Farm in Kaan.

At the bottom of your CS state whether or not you want a custom place and I will decide if it is acceptable. If its not I'll pm you and you can either change it or have none at all.


Re: [OOC] Fighting Fantasy: Allansia

Custom Places

For each character that joins this rp they can have one custom place eg. Jerek Stormguard has the Stormguard Family Farm in Kaan.

At the bottom of your CS state whether or not you want a custom place and I will decide if it is acceptable. If its not I'll pm you and you can either change it or have none at all.


[OOC] Fighting Fantasy: Allansia

This is the auto-generated OOC topic for the roleplay "Fighting Fantasy: Allansia"

This is a freeroam rp set in the world of Allansia. If you don't want to read through the following wall of text skip to the char creation at the bottom.



History of Allansia


Many centuries ago chaos spilled into the world. The Demon Princes led armies of demons, orcs, goblins and dark elves against the good peoples of Allansia. This began the War of the Wizards. The final battle took place in the grand city of Carsepolis, centre of Allansia. The forces of chaos overwhelmed the human army and took the first and second walls leaving the humans trapped between the first wall and the ocean. Luckily the elves of the Forests of Night and the dwarves of Frostholm came to aid the human army, driving back the forces of chaos into the forests and mountains from which they came. Carsepolis was in ruins and never rebuilt. The War of the Wizards had ended and the New Age had begun. What was once the Kingdom of Allansia became no more than a group of city-states, each ruled over by self-proclaimed Kings, Dukes and Lords.


Allansia Today


Today the arguments between the city-states have been halted. There are no more wars and stability has come to Allansia. Salamonis has become the grandest and oldest of the city-states, its rule stretching out to the villages of Warpstone and Silverton. King Salamon LVII rules with a fair but firm fist. Salamonis is known as the safest place in all of Allansia.
On the western coast where Carsepolis once stood is Port Blacksand, also known as the City of Thieves. It is known as the most dangerous and corrupt city in Allansia, ruled over by the mysterious Lord Azzur.
The town of Stonebridge is the only city-state in Allansia not ruled by humans but dwarves. The best smiths in Allansia are here and the dwarves constantly watch the Moonstone Hills for goblins activity.
As for the elves, they have been in decline since the dawn of the New Age. Their forest cities are a closely guarded secret, protected by magic. It is well known throughout Allansia that the Forest of Yore contains the largest of the elven cities, but the magic protecting it prevents outsiders from entering. Elves that have left the forest cities become considered outsiders and once having left they can never return.
Hidden in the wilds many chaotic creatures still roam. In the Icefinger Mountains roam orcs, ogres, trolls, giants and many other creatures. Across the Pagan Plains goblin tribes continuously attack merchant caravans whilst in the Darkwood Forest the dark elves have built their own forest city and fiercely guard their dark secrets, plotting to take control of the world for their demon masters. Goblin and Orc tribes roam both the Moonstone Hills and the Craggen Heights, ambushing merchant caravans in Trolltooth Pass and on the Southern Plains barbarian tribes frequently raid the farms around Whitewater River.


Famous Faces in Allansia


Nicodemus
Nicodemus was one of the Three Star Pupils, an apprentice to the Grand Wizard of Yore, Vermithrax Moonchaser. In his early years after Vermithrax’s death Nicodemus was an adventurer, having explored and learnt much of Allansia. His rise to fame came when he encountered what he called the Dark Ones, a group of three evil mages who died during the War of the Wizards and contained their spirits deep in the Southern Plains. Nicodemus was struck by a death spell and survived, being the only one in history to resist such a spell. Nicodemus trapped the Dark Ones within the ruin they resided in and it became their prison. Today Nicodemus lives in Port Blacksand in retirement. Why he chose to live in the City of Thieves no one will ever know.

Yaztromo
The second of the Star Pupils, Yaztromo travelled with Nicodemus for a while before the Dark Ones were released. Yaztromo came to fame when he aided the dwarves of Stonebridge in defeating a rising dark elf army under the Witch-Queen. Yaztromo is well known for inventing strange and magical objects, one of which deflected a death spell back at the Witch-Queen. Today Yaztromo lives in a tower in the Darkwood Forest, isolated from the rest of the world. He is often seen helping travellers and adventurers who get lost in the woods or are attacked by dark elf raiding parties.

Pen Ty Kora
Little is known about the last of the Star Pupils. He is known as a great healer but his origins are unknown. Yaztromo was once overheard Pen Ty came to Allansia from a land far to the south, over the Southern Plains and the Desert of Bones. His current location is unknown but he is easily recognisable due to his golden mask.

The Demonic Three
Vermithrax Moonchaser’s greatest rival, Volgera Darkstorm also undertook the training of three apprentices. Little is known about the Demonic Three except their names; Zagor, Zharradan Marr and Balthus Dire.
It is well known Zagor resides in Firetop Mountain, north of Stonebridge whilst Balthus Dire rules over the orc and goblin tribes in the Craggen Heights from the Black Citadel. Zharradan Marr’s location, however remains a mystery for the last he was heard from was when he crossed from the mortal realm into the realm of chaos.

Lord Azzur
Nothing is known of the Lord of Port Blacksand. He came to the city twenty years ago and violently took control of the city. Azzur rules with an iron fist, killing any who cross his path. Rumours constantly float about the city of his origins, the most popular being he was once Garius the Pirate King of Halak who disappeared twenty years ago. Others say he is a demon in the guise of a man. Whatever the truth I doubt anyone will ever know the man behind the black mask he always wears.

Religion in Allansia

There are only three religions in Allansia, that of the Celestial Court, the Animal Court and the Dark Lords (there are older religions but our chars will know nothing of them)

The Celestial Court Gods (main religion)
Titan, Father of the World (not really worshipped)
Glantanka, Goddess of Life (worshipped mainly by the elves)
Throff, God of the Earth (worshipped mainly dwarves, called Kerellim by the dwarves)
Hydana, God of the Sea (worshipped mainly in port towns)
Libra, Goddess of Justice and Balance (primary deity in Salamonis)
Sindla, Goddess of Luck and Fate (considered by some to be the creator)
Logaan, the Trickster God (worshiped by thieves and the like)
...many more but not really important, if you want to know more look in the temple districts of the cities

The Animal Court, mostly worshipped by the barbarians of the Southern Plains
Kilanirax, Dragon God and the Creator
The Hawklord, Eagle God of the Skies
Rogaar, Lion God of the Land
Lord Whale, Whale God of the Sea

The Dark Lords, not worshipped (because they created chaos) but there are cults around
Death, God of...Death
Disease and Decay, Twin Gods of..you get the picture
Slangg, God of Malice
Tanit, Goddess of Envy and Jealousy

and below the Dark Lords are the three Demon Princes who led the forces of chaos during the War of the Wizards: Sith, Ishtra and Myurr


Rules



- No godmodding
- Be polite
- No using other peoples characters without their say so
- My word is law
- Have fun!

The following is completely up to you, except race. Just don’t make your character too out there.

Name:
Race: (Human, elf, dwarf, half-orc, dark elf, half-elf, Note the dark elf chars will be servants of chaos and will be considered villains)
Sex:
Age:
Occupation:
Appearance:
Equipment:
Personality:
Background:

Just copy and paste the above into the description area of the character creation and fill out your CS there.