Introduction
It has been two days since Xing declared war on Emestres. Xing being a much larger nation, Emestres' Fourer Mustang sent messengers under a flag of peace, none returned. Alchemists from Xing have been attacking villages along the border. The Fourer has devoted most of his men to the northern posts without neglecting the other fronts. Those who research the strange disappearance of Loa all go missing themselves
This may be the fall of Emestres, the course of history may be altered by a chosen few.
Guidelines: you will start as any race you like except for homonculus (request only), you will either start on the side of Emestres or Xing or I will assign sides. If you are on the side of Emestres you will start in Central City. If working for Xing you will start on the eastern border.
Race Request:
Homonculus;
Xing(2only):empty
Emestres(1only):empty
Neutral(1only): The5thHorsman
Chimera;
Xing(Max3):empty
Emestres(max1):empty
State Alchemists;
Xing(max1):Reserved
Emestres(max4):empty, empty, empty, reserved
Auto-Mail Mechanics/Fighters;
Xing(max3):empty
Emestres(max3):empty
Soldiers;
Xing(max1): empty
Emestres(max3):empty
*First come first serve, except for Homonculi! That's my call alone!*
And don't forget the first law of alchemy! (No god modding!)
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in FMA:Humanity's Folly. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Fullscreen Chat » Create Topic » FMA:Humanity's Folly: Out of Character
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FMA:Humanity's Folly
by The5thHorseman on Thu Jan 23, 2014 11:15 pm
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- Last post by The5thHorseman
on Sun Jan 26, 2014 5:56 pm
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FMA:Humanity's Folly
Most recent OOC posts in FMA:Humanity's Folly
FMA:Humanity's Folly
You may edit this first post as you see fit.