We care.

Everything we do on RolePlayGateway is a result of your input and feedback. Want to make your voice heard?

Provide your suggestion or feedback by clicking here »

Hell in the Trenches: The Landship

Hell in the Trenches: The Landship Open

When a war has been ragging for eighty years, the leaders of both nations have to turn to the strangest and more then likely, the most ridiculous weapons proposed. Enter the Landship.

Owner: Irish Wolf
Game Masters: Irish Wolf
Tags: deisel punk, landship, steampunk, strange, super tank, wacky weapons, ww1 (Add Tags »)
Requires Approval: Yes

Submit a Character »

Introduction

They told my grandfather the war would be over in a few weeks.
They told my father the war would be over by year’s end.
They told my older brother that the war would be over in a few years.
When I got to the front, my sergeant said to me, with a little luck, your grandkids wont have to enlist.


For the past seventy-nine years, two great nations have been locked in bitter conflict. For reasons lost to all but those high in the chain of command, the Laudik Empire and the Confederacy of the Herzigovan continue to grind their armies against each other. In the beginning, the Imperial armies had a rapid advance through the Herzigovan countryside but were pushed back to their own borders by the great general Alexis Chevalier. However, the advance faltered and came to a halt. The Imperials had dug trenches, determined to hold the Confederates in their own territory. The four armies of Laudik unveiled a new weapon at that time, something they were calling a machinegun. The infantry charges, which Chevalier was convinced would win the war, were torn to ribbons by the terrible rate of fire from the machineguns.

With his army unable to advance and fearing a counterattack by Imperial troops, Chevalier ordered his soldiers to dig trenches. He then ordered his artillery corps to retire the light field pieces and to bring up the siege guns. Gaining a light edge, the general was content to blast the Imperial lines until his troops would stroll across the no-man’s land. However, the forces of Laudik quickly brought up their own siege weapons, starting a race to build the biggest artillery piece.

The war dragged on, becoming a set pattern of artillery bombardment, infantry assault, and counter-assault. After the death of Alexis Chevalier, the generals that replaced him stick to his belief that great infantry charges would win the war for them. New weapons of war came long during the conflict, things like the airplane, poison gas, flamethrower and the reintroduction of hand grenades. Neither side really gained an advantage, in the past forty years, the Confederates have only pushed five miles into Imperial territory.

Both nations have been stretched to the breaking point. Within the Confederacy, the once constitutional monarchy has slipped back into an absolute monarchy. The dollar has been debased so many times that its worthless. The government has been dictating the careers of the citizens. At the age of sixteen, after ten years of propaganda filled schooling, the youth are given jobs. Eight out of ten boys are sent to the training camps, with four out of ten girls, to keep the river of reinforcements to the front flowing. The remaining youths are assigned to factories, mines or farms to keep the troops supplied with bullets, guns and food.

There is also a breeding program of sorts going on. Before leaving for the front, all male recruits are expected to visit selected women. If they survive for two years, the boys get to go back home for a month and do their best to get a girl (more the better) pregnant. After eighteen, a three-year cycle starts. Knowing that soldiers of different sexes will find ways to get to know each other better, the army has strict regulations about getting the female soldiers on an anti-fertility drug and try to keep the troop supplied with condoms. It is seen as cowardly and nearly treason for a female soldier to “escape” the front by becoming pregnant. However, like the boys, when a female soldier turns eighteen, she gets taken off of the anti-fertility drugs and heads back to the reserves for two months. If she gets pregnant, then she gets three years leave and can return home. After those three years, she is required to leave the child (or children) with a relative or in one of the official Homes for Soldier’s Children.

The Confederacy needs a war-winning weapon. Their vaunted infantry has failed to gain any ground. Their massive siege guns have been matched by the Imperial Artillery Corps. Their proud dreadnoughts have dueled with the mighty battleships of the Imperial Navy and failed to win control of the high seas. For years now, Lieutenant-General Richard Knight has been proposing what he calls a Landship, a massive fortress on tracks. His superiors in the army have always shot him down for not recognizing the strength of the infantry and the Admiralty has always screamed that they need the steel needed for such a construction, to build more dreadnoughts.

At long last, King Edward XI, has approved the project. Coded as a program to created new loom machines and the like, to free up works to join the military, research and development began. Members of the Admiralty designing committee were drafted to help draw up the plans for the Landship, as they were the only ones with experience in planning the needs of such a large metal beast.

The resulting blueprints outline a dreadnought-like vehicle, nearly four hundred feet long and eighty feet at the widest. Two dual-acting triple expansion reciprocating steam engines were called for, each powering a pair of continuous tracks, one set in front and one set in back. Ten, six cylinder sleeve valve petrol engines were needed, to power the six turrets and the lights within Landship. Rising from the middle of the beast were a single, massive smoke stack and the dorsal fin-like superstructure, which was capped with the communication tower. It’s armament was detailed as two main turrets, set forward and aft, each containing two twelve-inch guns. Set in four smaller turrets on each corner of the superstructure, were twelve three-inch guns. Placed in sponsons on the prow, were ten two-inch guns and ten M2965 heavy machineguns. Eighteen more M2965s were set in sponsons to protect the hatches, three on each side of the Landship and three on the stern. The entire vehicle is covered with thirteen-inch thick armor.

Steering was to be controlled by the varying speed of the four tracks. The driver would use levers to send signals down to the gearsmen on the tracks, using clusters of red lights to indicate what speed to set the gearboxs to. To communicated more complicated orders and receive reports from the vastness of the Landship, there was installed a telephone system, controlled from the core of the superstructure, with a phone for each department and phone banks on the bridge, the main engineering section and gunnery command. Communication with headquarters takes place in the tower, wit the crew there using flares, flags or lamps to signal airplanes or releasing pigeons to carry reports. The tower is also used for spotting and helping the main guns to target enemy artillery or fortifications.

Constructed in a naval yard and transported on a train, by night, the first test of the Landship is about to takes place. A crew has been assembled, from both the army and the navy. A contingent of infantry has been selected, to serve in the same capacity as marines would aboard a warship. Now that remains is to see if the monstrosity of ironmongery will work.






Alright folks, if you struck through this, then you have my gratitude. We will be playing as members of the landship’s crew during it’s first test (and hopefully through more war winning missions. I would prefer it if we all played officers. I will be taking care of the commander and the top infantry officer. The communication and gunnery positions have been claimed already but we still have room for a head engineer, as well as gun captains and officers leading platoon or companies for the infantry.

Beware, for the Imperial Army as a few tricks up there sleeves and their not going to get caught with their trousers down!





Now then, just a little info about soldiers (any sailor will have to wear an army uniform) in the Confederacy

Basic uniform & equipment of a Confederate Soldier

Wool tunic, breeches, trench cap, and greatcoat, plus underclothing. Steel helmet. Ankle boots with leggings. Web cartridge belt, one-quart canteen, entrenching tool, first aid pouch, mess kit, waterproof shelter half, blanket, gas hood.

Image

Weapons:
M2966 bolt-action rifle, caliber 7.62x63, and 16-inch sword bayonet. Capacity is 10 rounds. Standard load is 100 rounds on the cartridge belt, plus 1-2 fifty-round bandoliers. An accurate and reliable, if aged, rifle, it is deadly in the right hands.

Image a bit large

OR

M2975 pump-action shotgun, 12 gauge, with trench knife instead of bayonet. Capacity of five rounds, plus however many shells you can fit in your pockets. Developed for clearing trenches. Devastating at close range, but absolutely useless beyond 30 yards. (limit this weapon to 2-3 players, please.)

Big image

For officers and NCO’s: M2960 revolver, caliber .46. Capacity of six. Hard-hitting and reliable.

Image

We may have one of these attached to us at some point: M2965 heavy machinegun. Caliber 7.62x63, same as the rifle. Water-cooled and very heavy. Capable of sustained fire without risk of overheating. One man cannot move the gun, tripod and ammunition. It requires two minimum.

Same, large image

Also, players are encouraged to experiment with improvised weapons. Trench clubs, butcher knives, hunting knives, etc are more than welcome.

Rules

The GM of this roleplay hasn't created any rules! You can do whatever you like!

1 Authors

Irish Wolf: 0%

Reviews

There haven't been any official reviews of this roleplay yet!

View All »Characters

Character Portrait: Alexander Mathers A Colonel in the Army of the Confederacy of the Herzigovan, former aid to Lieutenant-General Richard night and new commander of the Landship
Character Portrait: Roderick "Roddy" Smithson A fresh recruit, straight out of boot camp
Character Portrait: Nikolai Arkady A hardened officer, assigned as a Gun Captain on the Landship.
Character Portrait: Lenka Berisha The Chief Engineer of The Landship
Character Portrait: Alexander Hanskki Chief Artillery Officer of this insane project reporting. Sir.
Character Portrait: Gregor Kanzig A severe and analytic man, who treats each encounter with caution and formality.

Visit »The Orphanage

These poor, unfortunate souls were once a part of this great world, but have been abandoned. Why don't you consider viewing their profiles and making a decision on whether or not you can roleplay them accurately?


Character Application

You can't post in this roleplay until you submit a profile for approval. Fill out the following form with your character information:

Basic Information


It is recommended you use your character's full name. You cannot change this in the future. Pick wisely.

Give a brief overview of your character. This is used as your introduction in our roleplay chat when you type the following command to go In Character (IC):
/ic Character Name

Upload a small 100x100 avatar for your character. This will be displayed in various places around your roleplay, such as dialogue.

Important Details

Filling one or more of these fields out will allow it to display on your character's profile, but leaving it empty will prevent it from being displayed. If you so choose, you can use the "Description" field to add any detailed information that does not fit into other fields. BBcode is enabled in these fields.


Describe the physical appearance of your character. Words are better than pictures.

Describe your character's personality and general demeanor.

Describe your character's equipment and tools.

Describe your character's history and background.
 

View All »Groups

There are no groups in this roleplay.

Reply to this roleplay »

Activity


Characters in this Post

No characters tagged in this post!

Add Characters »

OOC Notes

# Earth, 2011-08-16 16:14:39, as written by Irish Wolf
Alright folks, the IC can be found here: Hell in the Trenches: The Landship

Hell in the Trenches: The Landship: Out Of Character (OOC)

  • Topics
    Replies
    Views
    Last post

Most recent OOC posts in Hell in the Trenches: The Landship

Re: [OOC] Hell in the Trenches: The Landship

Don't worry Shiva, Roddy will have something to do.....I'm just planning on a few others to post first before I introduce our first challenge.


Re: [OOC] Hell in the Trenches: The Landship

Er, double posting, but there isn't really much for Roddy to do yet aside from patrol.

Feel free to skip me, I'm still trying to find something to base a post on.


Re: [OOC] Hell in the Trenches: The Landship

I'm carefully creating a post. Never played the "scared newbie" before.


Re: [OOC] Hell in the Trenches: The Landship

My post will be up in 2 hrs. minimum. But I think you should PM the others just in case.




Re: [OOC] Hell in the Trenches: The Landship

Alright, still waiting for a character from Vio-Lance but I will be starting the IC tomorrow and it should be open within a day or two.


Re: [OOC] Hell in the Trenches: The Landship

Thanks a lot! I'll be in touch.


Re: [OOC] Hell in the Trenches: The Landship

Alright Doxology, your character is accepted.

Yeah, the early tanks did come with wheels. It helped them make small turns. Because steering was controlled by the speed of the tracks, the drive didn't really drive but just gave signals to the two gearsmen . Adding wheels that the driver could control allowed him to make slight adjustments to the direction the tank was going.

As for the time line, well this world (and the war) is only based on WW1. The current date within this universe is 3045RT.


Re: [OOC] Hell in the Trenches: The Landship

I have submitted a character. If your not pleased with it I'll submit another one. I have a dime a dozen ideas, mate.

Edit: Sorry for nitpicking but you wrote:
For the past seventy-nine years ,etc....

Does this mean that we're somewhere in the late eighties/ early 90's of the last century? Or is it a different timeline that started in the 1800's and we are currently in the early 1900's, WWI time? Also check out this baby:

Image

It's even got wheels. Sweet.


Re: [OOC] Hell in the Trenches: The Landship

Alright Roddy is accepted.

Now then Vio-Lance. All of those are great points in the Nagant favor. Alright, I'm convinced but your character better have a good reason to have it.


Re: [OOC] Hell in the Trenches: The Landship

The Nagants were a little more rugged than the Enfields... AkA, Russians let them sit out in the freezing snow, then thawed them out holding them over a fire. Need a sledgehammer? No you don't! The nagant's solid stock would suffice as long as you didn't mind it looking pretty. The 5 round internal magazine for the nagant never truly failed, even though neither the Enfield, or any of the other bolt rifles did. But the fact that you could treat it like a rough russian barmaid never ceased to amuse me.


Re: [OOC] Hell in the Trenches: The Landship

I've finished a character sheet. A fresh recruit, with all the knee-shaking and greenhorn...ing!


Re: [OOC] Hell in the Trenches: The Landship

You Red!!!!!


Alright, I'm sold on the pistol. Work out some other name for it and you got a green light.

As for the rifle, gimme a good reason for your character (I'm taking that your going for an infantry officer or NCO) to be using a none standard rifle?


Re: [OOC] Hell in the Trenches: The Landship

Well, my revolver of choice is the Webley Fosbery 1902.

Image

1. Come on. That cylinder design is cool as eff. Sweet jesus, I want one!
2. It's still classic Single-Action, not double-action yet!
3. The trigger mechanism didn't rotate with the cylinder. It was very accurate and you were able to fire quite rapidly even with one hand!
4. It has an 8 Round cylinder, rather than a 6. Which, we all know, those two extra shots do count!

Downsides:
1. Was never mass produced... even though they were widely purchased by WWI officers.
2. Uses the odd little .38 ACP cartridge. Damn you, obscure ammunition!


And for rifle, call me a Commie all you want, but I prefer myself a good Nagant. 91/30 Model to be exact.
It had a little more kathump than the brittish round... but then again, both of them got nearly the same result. I'm just a diehard gun-nut who owns one of these puppies.

Image


Re: [OOC] Hell in the Trenches: The Landship

Alright, got my character up. Took me a bit longer then expected. Damn you family dinner and free ice cream!


Re: [OOC] Hell in the Trenches: The Landship

Well I would consider it. After all I just gave some basic equipment. What are you thinking about using?


Re: [OOC] Hell in the Trenches: The Landship

Deary me. WAR? This is probably the most intriguing roleplay I've seen in some time! Or at least the one without super-powers and flying mechanical wolverines that devou-... you know, I'm just going to be quiet.

So. The reason for me posting is obviously due to weaponry! Would you allow us to have other equipment? Don't get me wrong, I won't be packing anything obscene or too blunt. It'll even be the same era! But I just cannot stand an Enfield. They were good rifles. Hell, great rifles. I just don't like them. I also would like a different revolver. Deary me, I'm picky...

Would this be acceptable?


Re: [OOC] Hell in the Trenches: The Landship

Well you got it kinda right. We are playing as the Confederacy but their more a mix of the allied powers. We're using American uniforms and British arms. I'm accepting names that are Anglo-Saxon, Frankish or Russian in nature.


Re: [OOC] Hell in the Trenches: The Landship

Question: as we are on the side of the Confederacy (I hope I got this right), it only consists of the Great Kingdom of Serbs, Croats and Slovenians and other south-eastern European countries? If so, are our characters required to have slav names?