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Hells Passage

Hells Passage Open

A ghost town Roleplay, in which the spirits can kill.

Owner: Nisei
Game Masters: Nisei
Tags: ghost town, ghosts, spirits, supernatural (Add Tags »)
Requires Approval: Yes

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Introduction

This small town in the middle of the countryside was once home to over 100 civilians, as you can tell it was a rather old town. Some time between the early 1950's and the early 1960's, the population up and vanished. Despite all attempts made by police they could find no reasoning as to where the people had gone. They did however experience some weird goings on while they were there, and this was caught on tape.

~Static fills the screen of obviously old video camera footage. The coloring of the video was a tint of yellow to show that the film had aged a great deal. The camera was focused upon an old church. Jutting from the front of the church was the entrance, which stuck out a good 1 or 2 feet judging from the video. The top was carved in a steeple fashion as was the large section of roof behind it. A ramp made of wooden planks lead the way to the door, which had above it a freshly cleaned window with a silvery painted cross in the middle. At the very top of this church, jutting out like a hand to the sky, was the bell tower. It was only 10 feet above roof level and had a large metal cross atop it.~

~The camera mans hands were shaking slightly which caused the image to shake for a few moments before he was able to calm himself to keep the camera steady. Something was obviously not right with the man, nor the other that came into focus. The man wore a blue jean vest over a white shirt and had on blue jeans with boots on his feet. He walked as though he were stepping around mines, each step labored and placed with precise targeting. He motioned for the man to come forward and the camera shook slightly as he moved forward. The planks of the ramp gave an eerie creek with each step that was placed upon them.~

~The door was timidly pushed open and it creaked all the way open in a very slow motion. The two had just made their way passed the doorway when the pew next to them began to shake and tremble. Screams and cries from unknown sources echoed through the entire building before a loud voice screamed "Get out!" A shadow could be seen in the right side corner before a candelabra was thrown at the man with the camera, hitting him dead center in the chest. The image went blurry as the men ran to their car, where the footage ends.~

The church to this day is the hot spot for spiritual activity. To this day however it holds the look of what it did in the video, even though 50 years of time have passed since. It seems as though that single building has remained untouched by the ever ticking clock of time. Reports and other videos have shown that many people have been physically harmed, mutilated and in 2 cases, killed. That is only in the church. The entire town is under a haunting from spirits, no where you go is safe from them.

The second worst hot spot is the Mining Company. A cave in had happened here the previous days before the disappearance of all the civilians. The cave in was dug out, but out of the 20 that were in the mine when the entire tunnel system collapsed, not a single body was found and none were accounted for outside. Posted on the entrance of the old run down wooden fence surrounding the facility is a sign warning about explosives, though the paint is chipped and faded with age. There is a large building that houses the main mining supplies, four windows line the wall which face the main path, divded into 4 squares by wooden dividers. The windows are caked with heavy dirt and sand sediment. Three old steps lead up to the door which still lay open. A single office is past the door, though the office takes up the entire inside space. Shelves, cupboards, desks and chairs are inside. A number of objects litter the floor, all of which could be thrown by a spirit.

The third worst hotspot in the town is the old jail. When the jail was first built the town was thought to house more people as time progressed, and so it was built as a 6 story building. The first of the five floors are atop the building, while the sixth is the basement. On the bottom floor there is a main office after the front door, which has a length of 7x7x7x7 from corner to corner. Past that is a 20 foot hallway that holds 40 3x2x3x2 cells. Branching off at the very middle of the hallway is a 10 foot hallway that holds 10 cells on each wall, each the same size as the others. At the end is a stair well that leads up to a single small hallway. The floors above all house 30 cells of equal size. The basement holds only 5 cells, solitary confinement. If one wanted to meet some violent spirits, this is where they would want to venture and search.

The next hotspot is an old slaughter house. It is only a 1 story building but rises 20 feet into the air. Windows line every wall of the structure, each caked with dirt and sand. Inside the air is stale and musky with the scent of rotting flesh and eath, though not a single body is seen. Though this place may seem to be the worst from the stench alone, it is one of the most gentle spots to be in. Sounds will be made from rattling chains or moving meat carts, but not much else.

The least active spot is the water tower located at the far east of this town. Children spirits are said to roam this area, some can be seen climbing along the wooden posts while others will climb on the old war cannon that is placed at the bottom. Some of these children spirits are known to try and play by making one short of breath or knocking them off balance, others are known to just talk.

The town is set in Kansas and is now widely known around the country as 'Hells Passage'. Those who come here would swear on their own lives that they had come toe to toe with the devil whilst traveling here. From sunrise to 11:00 PM the spiritual activity is normal and you can be harmed only in the Church and Mining Facility. Though when the time is Midnight, and the Churches bell tolls, be careful of where you rest for all places you visit may cause you harm. If you wish to remain safe, go for the water tower and sit, the children are kind but you may have the wind knocked from your body occasionally. You will not be completely free of harm as the other spirits may throw objects at you.

During the day the weather will be warm and get to sweltering heat at high noon. But when dusk comes around, and the time known as Spirit Hour begins to come in effect, the air will chill and the air will be plagued with dark clouds. Be safe of where you venture, and remember, you are never alone.

OK! Now, you have two choices of what you can be.
Tourists -- Just as the name would be apparent to mean you have come here for a thrill. You are armed with video cameras and digital cameras in hopes you will catch something on film for the family back home, maybe you will have a wound to show, or a death certificate, maybe it has YOUR name on it.

Ghost Adventurist -- You have come for one reason and one reason only, Ghosts. You know of what goes on this town, you know of the hot spots and where to avoid going and at one times to do so. You have EVPR (Electric Voice Phenomena Recorder), EM (Electric Magnetic) Field detector, Thermal Imaging Camera, Expensive Video Cameras and Digital Cameras. (Please be sure you know what the tools are and know what they do and how to use them).

1. I control what the spirits do. You CAN however say you hear noises and such when investigating. If you have a question, ask me. The big things like harm being done by objects thrown will be done by me.

2. You cannot dodge something that you cannot see or hear coming.

3. Use all items as they are supposed to be used.
Character Sheet
Name:
Position:
Physical Description: -pic can be used-
Background: -Really just give a brief background that would explain why they have come to Hells Passage-

IMPORTANT NOTE
I will not be excepting all profiles for the Ghost Adventurist as I would like for a good number of tourists to be running around as well.

Rules

The GM of this roleplay hasn't created any rules! You can do whatever you like!

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Hells Passage: Out Of Character (OOC)

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  • Hells Passage
    by Nisei on Tue Feb 09, 2010 2:59 am
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    Last post by Nisei
    on Tue Feb 09, 2010 2:59 am

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[OOC] Hells Passage

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