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Inizza - The World of Revelations

Inizza - The World of Revelations

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A world that has completely forgotten its history, full of inhabitants who want to unravel the mysteries.

1,089 readers have visited Inizza - The World of Revelations since SerHodorClegane created it.

Introduction

Image

The world of Inizza

Story
The world of Inizza takes place in a very geographically diverse continent. In the western cities, you have deserts occupied by alchemists and very religious folk. In the north, you have the Capital city(Central) in a very mountainous area full of colorful plants, and flowers that are about the same size as a bear. The east is an area with so many tall trees that there's barely any room to walk on the ground. Finally, in the south, you have nothing but ruins in a plain grassy area. No one knows why they're in ruins, no one knows anything. It's almost as if history has been completely erased.

There's a nasty storm brewing, too. From the south, the highest concentration of wind, lightning, and disease slowly approaches the entire continent. It has been estimated to reach Central in 6 months. The storm is widely agreed to have occurred before the south went into ruin, and all 3 provinces are working together to find out why the south is in the condition it's in, and how to stop the storm.

Cities

  • Central

Central is a very urbanized city, ruled by Count Filippo Foscari. It is not a very religious area, but they are working on studying the religiously secular side of alchemy. Central is home to many poets, actors, and engineers. It holds the University of Medical Sciences (but it's such a primitive time that people don't realize the information they're teaching there is incorrect).

  • Portetio

Major city of the west. Ruled by Count Zephon. It's a very religious area that highly regards Alchemy as a very spiritual science. There have been so many rumors of people practicing dark magic, including things like bringing back the dead, that all of the east has gained a bad reputation.

  • Fiorre

Major city in the east. The shops are all held on branches and treetops. Ruled by Magnus Oculus. The society is strictly vegan, and consuming animal based products is punishable by tongue removal.

Alchemy

Alchemy as the world knows it today originates from Portetio. Its original intention was to change the earth's rotation on its axis as to perfectly align one's self with the sun, the earth's rotation is where Alchemy gets its energy from. Alchemy relies on the concept of equivalent exchange: To obtain something, one must sacrifice something of equal value. Alchemical transmutation is a long and tedious process that requires constant attention.

Science

  • The laws of physics are something to keep in mind. Objects don't gain any momentum or acceleration.
  • People believe that diseases are "located" in between your eyebrows. The standard medical procedure for curing disease is to slice an incision, and add a few small drops of holy water.

God

Held responsible for being the "source" of alchemical energy by the west. In reality? He's false, but public conformity, rumors, and events interpreted as "miracles" have led many to believe that he is real in Portetio.

According to mythology, he created the world from the hellfire he was born from, and use the steel from his shackles to forge the landscapes in his mighty forge. When he cooled his creation, he created life and left the waters on the new earth he created.

Toggle Rules

  1. Don't god mode, obviously.
  2. Don't do anything lore-breaking, or add to the lore.
  3. Please try to refrain from using asian characters. This world has more of a Latin influence.
  4. Don't kill without OOC consent.

The Story So Far... Write a Post » as written by 2 authors

Setting

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Ryan walked into the dusty streets, carrying a lime in his hand. He began to peel his lime carefully and trying not to accidentally squeeze it, or else juice might get into his eye. He successfully peeled the lime and took a bite. The sweet, sour juice heightened his tastes buds.

He looked around this place, and wondered if anyone was there. He looked off into the distance and shouted. "Hello!? Is anyone there?"

Setting

1 Characters Present

Character Portrait: Ryan Rall
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Setting

2 Characters Present

Character Portrait: Louise Crassus Character Portrait: Ryan Rall
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#, as written by Ricci
The sky extended like a blanket with small cotton balls, Louise furiosly blinked expecting the leaves to cover the sky again like back home. But the crumpled piece of paper still sat on her palm, with the meticulous writing of the errands that needed to be done. She coughed dryly, the dust entered her lungs so easily here. The wind rolled through the streets, unlike the heavily blocked trees. Homesick, yes she was, it welled up in her. It was so barren that it felt as if she had been exiled to a corner of the world. And then a voice rang through the air, like an arrow slicing through the heavy atmosphere. It was a man, her gaze didn't inspect him much before her happy words left her lips. "Hello, would you know if anybody lives here?" Even though she had a big smile on her face it felt strange, there was no one on the streets. Why had she been sent here?

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Events

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Inizza - The World of Revelations. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 2 Characters to follow in this universe

Character Portrait: Louise Crassus
Character Portrait: Ryan Rall

Newest

Character Portrait: Ryan Rall
Ryan Rall

A cool guy, not too shabby.

Character Portrait: Louise Crassus
Louise Crassus

A spirited girl, but naive and living outside reality.

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Inizza - The World of Revelations

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