Introduction
Live the greatest game ever created but the game is getting old and players are begging for new game. After a few months after the cries for a new game has been released. An invitation to the alpha test of the new game Live Now is sent out to the best players of the original. Unfortunately the game testing is interupted by someone and the game world is combined with earth creating the land of nuova. Now aspects of the game are controling the earth. Military power is useless against the monster but the people who have their alpha test characters are able to use their characters abilities from the game. These abilities are transmitted through a electrical device that existed on earth if the device is broken its GAME OVER, they lose their special abilities and their is no known way to get the abilities back.
game mechanics
Classes
Piercer: Specializes in long range attacks hitting weak points and piercing shields. Close range style multiple attacks mostly to slow the opponent down and then get back to long range.(usualy)
Apoc: A caster usualy involves protecting, boosting or healing. Minor offensive skills.(usualy)
Silver: A offensive caster built to destroy the opponents with high power attack spells. Minor boosting protecting and healing spells. (usualy)
Monk: A unarmed restorer able to crush the opponents strength and destroy their spell abilities.(usualy)
Thief: Nicknamed assasins, involves invisibility stealing and poison.(usualy)
Shadow: Stuns and manipulates people, altering attacks to increase or decrease attack powers. Able to summon minions to attack and stall their opponent while they drain their life.(usualy)
Tomb: A character who has no speical abilities and are unable to choose a element. Nick named the glitch or bug.
Goods and Evils
The personalty of the player each player has a good-evil combination availible to them, one major good or one major evil able to be selected, along with one minor good and one minor evil.
Major evils
Lust: Excessive thoughts or desires of a sexual nature.
Gluttony: The over-indulgence and over-consumption of anything to the point of waste.
Greed: Very excessive or rapacious desire and pursuit of wealth, status, and power.
Acedia: Is the neglect to take care of something that one should do.
Despair:Describes a feeling of dissatisfaction or discontent, which causes unhappiness with one's current situation, especially involving thoughts of hopelessness.
Sloth:The failure to utilize one's talents and gifts
Wrath: Uncontrolled feelings of hatred and anger.
Envy: That another person has something they perceive themselves as lacking, and wish the other person to be deprived of it.
Pride: Desire to be more important and failing to acknowledge the good work of others.
Major goods
Chastity: Abstaining from sexual conduct.
Temperance: Constant mindfulness of others and one's surroundings.
Charity:Willingness to give. A nobility of thought or actions.
Diligence:monitoring one's own activities to guard against laziness.
Patience:Forbearance and endurance through moderation.
Kindness:Charity, compassion, friendship, and empathy without prejudice and for its own sake.
Humility:Giving credit where credit is due; not unfairly glorifying one's own self
The minors are whatever other good or evil you can think of.
Elements- are chosen and alter the characters abilities
Fire
Water
Dark
Air
Metal
Light
Ice
Arcane/energy
plant
lightning
Any questions ask me please.
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Character sheets
Name (offline)
Name (online)
Bio (Optional Though I would like your character to have a past so at least have idea)
Class
Evil-good or good evil combination
Element(you can have more then one but with each additional element the power of them individuality decrease but are able to be combined)
Appearence
Afiliation( good, evil, shadow(nuetral) or chaotic)
Equipment specilization
Extra
Rules
no god moding
auto hitting
mary sues
No killing people without their consent and telling me
I have the power to kick some one out if I wish.
Please post often but not to much as to lose people in the story.
please try to post a decent amount like a paragraph.
Romance is fine and encouraged but if you go to far take it to PMs.
If I forgot anything please tell me.
game mechanics
Classes
Piercer: Specializes in long range attacks hitting weak points and piercing shields. Close range style multiple attacks mostly to slow the opponent down and then get back to long range.(usualy)
Apoc: A caster usualy involves protecting, boosting or healing. Minor offensive skills.(usualy)
Silver: A offensive caster built to destroy the opponents with high power attack spells. Minor boosting protecting and healing spells. (usualy)
Monk: A unarmed restorer able to crush the opponents strength and destroy their spell abilities.(usualy)
Thief: Nicknamed assasins, involves invisibility stealing and poison.(usualy)
Shadow: Stuns and manipulates people, altering attacks to increase or decrease attack powers. Able to summon minions to attack and stall their opponent while they drain their life.(usualy)
Tomb: A character who has no speical abilities and are unable to choose a element. Nick named the glitch or bug.
Goods and Evils
The personalty of the player each player has a good-evil combination availible to them, one major good or one major evil able to be selected, along with one minor good and one minor evil.
Major evils
Lust: Excessive thoughts or desires of a sexual nature.
Gluttony: The over-indulgence and over-consumption of anything to the point of waste.
Greed: Very excessive or rapacious desire and pursuit of wealth, status, and power.
Acedia: Is the neglect to take care of something that one should do.
Despair:Describes a feeling of dissatisfaction or discontent, which causes unhappiness with one's current situation, especially involving thoughts of hopelessness.
Sloth:The failure to utilize one's talents and gifts
Wrath: Uncontrolled feelings of hatred and anger.
Envy: That another person has something they perceive themselves as lacking, and wish the other person to be deprived of it.
Pride: Desire to be more important and failing to acknowledge the good work of others.
Major goods
Chastity: Abstaining from sexual conduct.
Temperance: Constant mindfulness of others and one's surroundings.
Charity:Willingness to give. A nobility of thought or actions.
Diligence:monitoring one's own activities to guard against laziness.
Patience:Forbearance and endurance through moderation.
Kindness:Charity, compassion, friendship, and empathy without prejudice and for its own sake.
Humility:Giving credit where credit is due; not unfairly glorifying one's own self
The minors are whatever other good or evil you can think of.
Elements- are chosen and alter the characters abilities
Fire
Water
Dark
Air
Metal
Light
Ice
Arcane/energy
plant
lightning
Any questions ask me please.
----------------------------------------------------------------------------------------------------------------------------------------
Character sheets
Name (offline)
Name (online)
Bio (Optional Though I would like your character to have a past so at least have idea)
Class
Evil-good or good evil combination
Element(you can have more then one but with each additional element the power of them individuality decrease but are able to be combined)
Appearence
Afiliation( good, evil, shadow(nuetral) or chaotic)
Equipment specilization
Extra
Rules
no god moding
auto hitting
mary sues
No killing people without their consent and telling me
I have the power to kick some one out if I wish.
Please post often but not to much as to lose people in the story.
please try to post a decent amount like a paragraph.
Romance is fine and encouraged but if you go to far take it to PMs.
If I forgot anything please tell me.
Rules
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Live Now: Out Of Character (OOC)
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[OOC] Live Now
by Dagger on Fri Mar 12, 2010 9:15 pm
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on Fri Mar 12, 2010 9:15 pm
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[OOC] Live Now
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[OOC] Live Now
This is the auto-generated OOC topic for the roleplay "[url=http://www.roleplaygateway.com/roleplay/live-now/]Live Now[/url]"
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