Hoooooh! Dynamic Yellow Flash Explosion Entrance!
~~~
Normal || I am Shock | Audio Highs ||
Depressed || Work With Dance | Kotaro Nakagawa ||
Emotional || Loneliness | Hibino Norihiko ||
Resonance || Rebirth the Edge (Arranged) | Shade ||
Soul Room || Women Who Ask 'What's More Important Work Or Me' Deserve A German Suplex | Audio Highs ||
Weapon Transformation Sequence ||Fly Away | Teddy Loid||
~~~
His full name is Zephaniah Milo Lowsley, though considering the fact that no one has addressed him by it in years, chances are he won’t respond to any form of his name other than Zeph.
☼ Role ☼
Regular Demon Weapon.
☼ Age ☼
16.
☼ Gender ☼
Male.
☼ Sexuality ☼
Heterosexual.
☼ Nationality and Place of Origin ☼
Mixed British and Japanese descent, born and raised in Japan.
The spitting image of (dumb) youth and passion, Zeph has a presence that demands attention wherever he goes. He stands just a bit tall at 5’9’’ and has a slim and athletic physique to accompany it; combined with the fact that his limbs are considerably long, this makes his overall appearance be a bit on the lanky side. His hair is red and seems to have been in a quarrel with brushes for a good many years now, as it doesn’t appear to have been combed in a long time, nor has anyone seen him make any attempt to arrange it. With a pointy nose and high cheekbones, his facial features could be generally described as sharp, which very noticeably stands in contrast with his childish expressions and exaggerated mannerisms; in fact, he could seem a very mature individual and even older than he actually is if he just managed to keep his actions in check a bit better. His eyes are large, with dark caramel-colored irises and small, expressive pupils. A few people would describe him as handsome, at least until his nature as a hyperactive pervert reveals itself and any semblance of dignity or appeal goes out the window.
On the other hand, his clothing preference is quite tame in comparison. He usually carries himself around in white, plain shirts and unremarkable blue jeans held in place by a large, brown belt, and doesn’t take with him any accessories like pendants or rings whatsoever. In fact, the one noteworthy component about his attire is not about what he wears, but rather what he doesn’t, as he is always barefoot. This is related to his issue when transforming back from his weapon form, as it saves him time when he needs to quickly go into battle.
While not common, he does change his attire under certain circumstances, generally preferring t-shirts over more formal garments. Even then, he still doesn’t wear any footwear, if only because he has grown more accustomed to walking without them. When forced to do so, he might concede to wearing sandals… might.
☼ Personality ☼
Many times in the past, Zeph has been compared to a somewhat trained dog and in all honesty, the assessment is not very off. He has an inherently friendly attitude towards others and enjoys the company of people at all times, even from those he is not familiar with. It doesn’t take him very long to decide whether or not he enjoys a person’s companionship and, once he has made up his mind he likes someone, he will grow fond of them quite quickly. He dislikes seeing other people in a bad mood or unhappy and tries to be of help when he feels it is needed, which more than once has lead to him pushing other people’s boundaries more than necessary. He also very rarely seems to have an intensely negative opinion of others and can’t hold grudges for very long, though the latter might be attributed to a severe case of selective memory. For those who are able to stand his intrusive and hyperactive tendencies, Zeph is a loyal, caring and deeply appreciative friend.
While not dumb, Zeph doesn’t enjoy thinking about complicated matters, and avoids spending too much time addressing long term problems and issues, preferring to take action towards what he deems more immediate, making him poor at problem solving. Because he is not the kind to stop and think things through, he doesn’t sort out his thoughts between his brain and his mouth, resulting in them blurting out almost at the same time as he comes up with them. Perhaps because of this, he is extremely easy to read, as every single thought he has is pretty much written in capital letters on his forehead; naturally, this also makes him utterly incapable of lying and an incompetent poker player. Truth be told, it’s not like he usually displays much brainpower even on his best days to begin with, as he has a hard time focusing on a single task for long and sometimes even goes out of his way to find distractions.
While there certainly is a certain air of ignorant innocence around him, he can be surprisingly mischievous should he deem the situation worthy of it. He will never resort to outright insincerity (albeit because he has grown aware of his inability to do so), but when he seems to really care about accomplishing something, he will make use of any methods from extortion to bribery and even spying. Furthermore, he never shows any signs of shame – on the contrary, he seems to be quite proud of his more impish side – when confronted about his actions by others, even when regarding escapades of a more perverted nature, which comprises over half of his so called “special missions”. However, he fortunately seems to have a very clear line where he will stop, and will never hurt other people or potentially endanger them to fulfill his goals unless he is certain their involvement is their own choice, ultimately making him harmless.
Despite being an actual weapon, he is not a violent individual by nature, and in fact prefers avoiding physical conflict as much as possible. Even when hunting for evil spirits, he very rarely takes the initiative and is more comfortable with following instructions from others. However, the battlefield is the only place where he will accept orders without complaining, as the rest of the time he prefers indulging in his own interests - generally consisting on playing games or wandering around the town - rather than compromising on other people’s, which is why he rarely trains either by himself or with others. It is possible for other people to become an exception to this if they are capable of asserting themselves, but his disposition is never the best and it is extremely hard to keep him motivated when he has no interest in the activity at hand.
He doesn’t seem to have any long term goals or ambitions; in fact, even though he has been working hard for a few years now to become a Death Weapon, he makes no effort to hide the truth that he has no interest in becoming one and would much rather remain in his current lifestyle in DWMA, with minimal obligations and where no one expects much from him.
☼ Special Talent ☼
It may come as a surprise to many people that, against all expectations, Zeph is actually a very competent Weapon.
☼ Weapons forms ☼
Zeph’s Weapon Form is that of a slim spear roughly 5’0’’ long with a red-colored, flame-shaped blade and an adorning rope tied around its ‘neck’.
It is also known that, at some point during the time he spent with his former Meister, he achieved a variant form with a different set of abilities, though no other Meister has been able to achieve a synchronization with his Soul’s wavelength strong enough to gain access to it again.
Adventures – Not necessarily in the traditional ‘slice a dragon’s head and save the princess’ sense, but he does enjoy finding himself in different situations and tries to avoid monotony like the plague. Being in places he hasn’t seen before and meeting new people are, to him, small adventures themselves, and even if he has yet to find a gigantic chest of golden coins, he at least always comes back with a story to tell or a new friend to annoy.
Women – Not girls. Women. Tall and curvy. Doesn’t mean his female classmates haven’t all been hit on by him, but if he were to choose (and all things considered he doesn’t have many choices), mature women are his thing.
Energy – Zeph tries to remain positive and energetic when interacting with others, and appreciates it when the attitude is reciprocated. He is the kind of person who needs to feel like he is doing something at all times, even if it isn’t something relevant, so he tends to gravitate towards people he thinks have initiative and drive.
☼ Dislikes ☼
Responsibilities – The sensation of something important resting solely on his shoulders is something Zeph can’t absolutely stand, and he will stop at nothing to avoid the pressure, even presenting himself as an unreliable person – which most of the time he kind of is. Even with minor tasks like keeping a neat household, he tends to be a procrastinator and relies on the “if I ignore it long enough the problem will disappear” approach, despite it rarely yielding any results. This can be a particularly frustrating quality to him, as anything that doesn’t qualify as a leisure activity or a thrill-seeking adventure is a chore in Zeph’s book.
Killjoys –
☼ Talents ☼
Leadership – While the vast majority of times he is more suited for following orders and acting in accordance to someone else’s lead, his ability to mobilize people for a cause he feels passionate about is astounding. Granted, these reasons are hardly ever ideals worth moving the masses for, like extending the time of official missions for the sake of touring on DWMA’s pocket or vandalizing a public property, but this is arguably all the more reason to find his contagious zeal admirable.
Acrobat – It really is a shame that Zeph isn’t much of a fighter by himself, since he certainly has speed and agility to exploit should he find himself in a solo battle. His athleticism has allowed him to avoid dangerous situations in the past, and he has shown to be able to move with surprising agility even when under pressure. Additionally, his equilibrium and reflexes are on par with his fast movements, making him a splendid gymnast. It also makes for cool party tricks.
Ping-Pong Master – He has declared himself the “Undefeatable Crimson God of Ping-Pong”, and so far no one has been able to strip him of said title. Quite commendable considering many have tried, if only to deny him his little ego trip, only to find themselves unable to score a single point.
☼ Flaws ☼
Poor Solo Fighter – In all his time in the DWMA, he has received minimal training in fighting without a Meister and has never shown any interest in learning. While he can perform partial transformations much like most Demon Weapons to defend himself, he can’t utilize his own skills very effectively and in fact often finds that turning his own arm into a spear is not very comfortable for movement to begin with.
Involuntary Exhibitionist – While most Demon Weapons have no problem with transforming themselves back and forth between human and weapon forms without any setbacks, Zeph has a serious issue when returning to his human form: his clothes never materialize back with him. Since this has always been an instinctive and basic aspect of transformation, no one has been able to explain exactly what he is doing wrong and so far he has had to make do with either stripping right before transforming or losing his garments forever. With years, he has learned to not make a big deal of it – even if everyone else does – and considering how comfortable he has grown with exposing his naked body to the rest of the DWMA, it’s practically a talent.
Easily Broken – As energetic and explosive as he may seem from the get-go, Zeph is actually quite easy to demoralize and mentally break for short periods of time. Since he is the kind of person who shoves his problems to the back of his head, being forced to look at things more realistically can severely off-set him, and there are a number of subjects, namely his ex-Meister and his family, that while he won’t prohibit others from bringing up can still be considered taboo and send him into short-lived but intense depressions when mentioned.
Poor Strategist – He is not the idea person in any of his team-ups. He mainly relies on waiting for openings to react to quickly, and is not capable of coming up with any more complex tactics, much less when under pressure.
☼ Fears ☼
Witches – Not like anyone would need a reason to be afraid of these beings. The weakest of them are still miles ahead of your regular Academy attendee, and those are the ones that hide best. Every time he consumes an evil soul, he feels a bit closer to the fated day when he will have to come face to face with a Witch, and every time the feeling of choking on the soul grows a little more.
☼ Secrets ☼
Fear of Witches – Perhaps the only significant secret he keeps from others is his paralyzing fear of Witches.
Ex-Meister – Not really a secret and if anyone were interested, it would be easy to gain information on who Zeph’s former partner was and why they went separate ways, just not from him. His instantaneous depressions from the moment she is mentioned make it impossible for anyone to discuss the matter further with him, and few people have actually taken the time to ask around out of curiosity.
☼ Other ☼
- His Soul Room
- He has currently consumed slightly over 70 evil souls, technically making him one of the closest Demon Weapon students to becoming a Death Scythe.
- His depressions are not to be taken too seriously.
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