Introduction
Rules of Mortal Kombat
1. Every generation, competing realms would send their best fighters in to a single-elimination martial arts tournament; the victor of the tournament is crowned Mortal Kombat Grand Champion. If a realm can garner ten straight victories via their Grand Champion or another representative of theirs, they earn the right to invade the opposing realm. The Grand Champion him/herself is granted stunted aging until the next tournament. This is the ONLY way for a realm to invade and conquer another. Whichever realm loses the current tournament at the time may declare a rematch, and - if they win - that win will be added to their previous winning streak.
2. Mortal Kombat, once declared, cannot be refused by either party.
3. Special powers can be used in the tournament.
4. Any violation of the above rules is considered an act of treason against the realms and the Elder Gods themselves, and will be dealt with accordingly and swiftly.
Fighter Information:
Name:
Age:
Height:
Weight:
Species:
Appearance:
Weapons: (These are used during fights. Obviously nothing you can't carry on you. Small pouches for throwing stars, etc. are acceptable.)
Fighting Styles: (No more than two used during fight.)
Powers or abilities: (Base them off prior powers or abilities from MK characters. PM if you're not sure if what you've chosen is appropriate. Will be regulated.)
Alignment: (Good/Bad)
Biography:
Other:
Rules
2. Every other standard rule applies, basically don't be stupid.
3. Respect your fellow RP'ers.
4. Have fun. If you're incapable of this, don't apply.
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Mortal Kombat: Year of the Dragon: Out Of Character (OOC)
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Mortal Kombat: Year of the Dragon
by Allonsus on Fri Jul 30, 2010 4:06 pm
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- Last post by AxesofEvil
on Sat Jul 30, 2011 4:41 pm
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Mortal Kombat: Year of the Dragon






