Introduction
The only sanctuary to pirates the City of Black port a ruthless and gruesome abode. Filled with miscreants, criminals, sailors, and the most fearsome of pirates. One can sell their own soul here for a silver only to find it for ten steel… tis a place where the poor can become rich and rich become poor with in hours time. Tis also the place to find a proper vessel to sail under as you perform your duty to your captain or crew.
Shall you rise with the cutlass and dagger in hand face off against navies and mercenaries fight off knights and beasts to earn your keep? Or will you feel the scorn of the great lady ocean? Will you stand proud on board a salt washed deck watching as your foes sink before your eyes. Will you rise above your counterparts and rise to glory?
Or will you take the path of the rapier and saber against the fell deeds of piracy. Stand with the fleets of emperors and stave off villainy. Shall you become a hero to your people or shall you be given to the sea in which you served upon in wooden pride? Rise for the land of Dophia or maybe stand with the Black Jet Empire… will you rise with your fellow marine and sailor? Shall you triumph… or shall you be mourned… if that.
Black Port Pirates.
Basic Weapons.
Officers
Cutlass
Saber
One shot pistol. (Are made to fire one bullet and only one bullet.)
Crew
Bows (and Arrows)
Staffs
Daggers
Spears
Ships. (Pirates can modify their ships)
Angel of the West. These speed based vessels can support ten cannons on each side while capable of outrunning most ships they are very lightly armored and thin. Easily capsizes but capable of taking minimum damage while fleeing.
Fist of the Fell. A heavy warship which holds three masks and over thirty cannons. Heavily armored and covered in defensive positions this ship is easily the best ship for brute strength under pirate control.
Shackles of the Impure. A specially designed blockade runner. Built so most of its hull is under water allowing it to easily slip through larger ships. Armed with only one small cannon on its roof its sole-purpose in combat is to sneak up on enemy warships and puncture their lower hulls with a close range cannon burst.
Lord of the Brine. A Capital ship used only by pirate lords. Fast enough to out run naval interceptors but armed well enough to defeat enemy warships. Housing eighty cannons moderately armored its armed with two harpoon guns and a catapult which is used to lob jars of Greek fire onto enemy decks to clear them before boarding.
Humanic Empire. Colors White and Blue
Basic Weapons
Officers
Rapier
Reloadable one shot pistol.
Breast plate
Crew
Saber
Spears
Halberd
Shields
Chain mail
Ships
Hand of the Heavens. A fast interceptor ship capable of running down most vessels. Slower then Angels of the West but much more deadly. Armed with twenty cannons on each side this war vessel is moderately armored and more then capable of out maneuvering combat vessels.
Tear of the Saint. A warship armed with sixty cannons total. Heavily armored but still fast enough to catch other warships this ship maneuvers slowly but is armed with a battering spike on its bow for shattering through enemy hulls.
Sinner Among Saints. The Capital ships of the Humanic Empire. Armed with over a hundred and twenty cannons in total this hulking warship is slow but powerful. Capable of overpowering all but the best captains with pure brute strength and board ships with its massive crew.
The Black Jet Empire
Basic Weapons.
Captain
Greatsword
Fullplate
Whip
Longsword
Crew
Longsword
Warhammer
Battle axe
War axe
Maul
Spears
Chain mail
Halfplate
Musket rifle.
Ships
Dissention. A light ship used as an interceptor. Housing sixty cannons and metal plating this heavy ship is the fastest and lightest ships the Black Jet Empire uses. Capable of holding of a Tear of the Saint with ease.
Obelisk of the Hammer. These massive ships are armed with a single small cannon based atop a giant towering bladed bow. Set with heavy metal plates that deflect most cannon fire the only vulnerable places on these juggernauts are their decks and the submerged hull. Steam powered with the use of oars and masks this ship can pick up high speeds in a straight line leveling anything and everything in its way. Used for transporting armies these ships tear apart enemy lines with ease until boarded or struck with a lucky cannonball.
Obelisk of the Gods. These capital ships are much like their lesser visions of the Obelisk of the Hammer. Though these ships don’t have hulking bows instead a flat platform armed with a massive cannon replaces the cutting edge of their lesser forms. Still made for ramming its main cannon can fire over twenty full sized cannonballs at once. Ripping apart enemy ships at such rates it isn’t funny. Though do to its weight the bow of the ship is lightly armored compared to the rest of the heavily armored ship. Also lower decks give my chance to strike at the wooden decks which are so vulnerable.
You may make your own ships just ask me first, but keep these plans in mind when making them. As they say a lot about how each faction builds their ships. Pirates speed and utility, The Humanic Empire Balanced, and the Black Jet Empire Defense and Ramming.
There may only be two captains for each faction unless you give me a really good reason/idea that I should allow more.
Only one admiral per faction… only admirals are allowed Capital ships. They require a very good history and Humanic Empire Admirals require thirty years of service to the navy, you may join at twelve. Black Jet Empire admirals require twenty years of service you may join at the age of eight. Pirate lords (equivalent of admirals) must be in their twenties or older otherwise no one would follow them.
Races. (These are the base races, you may play as anything you want… for creating physical descriptions of my races just ask if you need help.)
(Races with a * are restricted to players I know won’t abuse their power or leave in the middle of the role-play)
Humans
Plains. These are the civilized humans adaptable and balanced. They are the main population of the cities.
Average Appearance.
Eyes. Green/Brown
Hair. Black/Brown
Skin. Light/pale
Height. 4’9-5’2
Creator God. Mealis and Zatolen
Background. Plains humans though weak compared to most races are numerous and rely on cunning and technology rather then brute force. Considering their way of life civil and the ‘barbaric’ ways of other races. Often predigest towards other races due to their upbringings in Plains cities devoid of other races. They do not have a base alignment and are often seen as the adaptive race capable of overcoming most challenges. Their kind are also place woman as secondary citizens below men.
Black Jet Imperial. People born in the Black Jet Empire homeland. Strong physically and inventive mentally. Though emotionally closed these powerful humans make excellent warriors even if they lack the strategic thinking of other humans. Mass in numbers and powerful in strength the only thing that can stop these berserkers is strategy.
Average Appearance.
Eyes. Blue
Hair Blonde
Skin White
Height 6’4-10’0
Creator God. The True Mother
Background. The Black Jet Imperials are a proud race great in numbers, physical strength, and technology. Due to their advancement they wish to spread their culture, and teach the lesser races how to properly live and worship. Unlike plains humans who are more accepting religiously… Black Jet Imperials only allow the worship of their one god. They worship a goddess known as the True Mother most races do not know nor understand who this True Mother is. Imperials lack emotional feelings, still capable of feeling their sense of emotion is dulled severely… many believe they lack it even though they don’t.
Honor Blood Human. These proud humans have long struggled against the Black Jet Empire holding an island which ensures the Humanic Empire’s Capital’s safety. The most disciplined and combat suited humans alive. All Honor Blood are capable of fighting though it is against Honor Blood law to leave the Island of Paladar unless to combat the Black Jet Empire upon the seas.
Average Appearance
Eyes. Violet
Hair. Black
Skin. Bronzed
Height. 5’4-6’0
Creator God. Paladar
Background. Honor Blood are the most disciplined races besides white elves. They may not willingly step upon any land mass besides the Island of Paladar. These warriors are the best humanity can offer, though maybe not as strong as Sons of the Bear or Black Jet Imperials Honor Blood are more then a match for them. The greatest Honor Blood was named Irous who at the age of eight slew the Black Jet Empire’s War Lord(The supreme leader of the Black Jet Empire’s armed forces) in a one on one duel.
Children of the Wolf/Bear. Referred to as barbarians due to their closeness to nature and hatred of cities. These humans can take on a bestial appearance. The Sons of the Bear are physically superior, but mentally weaker then plains humans. While Daughters of the Wolf are agile, fierce, and beautiful.
Average Appearance. (Sons of the Bear)
Eyes. Green/Blue
Hair. Blonde/Red
Skin. Bronzed
Height. 6’8-7’4
Creator God. The Bear God
Background. Powerful warriors born of the Isles of Fa’rona their word is their life, honorable and fierce their determination in combat is incredible their deeds great. They are the warriors of the Isles and are in constant struggle with the Plains humans of the Humanic Empire.
Average Appearance. (Daughters of the Wolf)
Eyes. Blue/Violet
Hair. Blonde/Red
Skin. Bronzed
Height. 5’4-6’0
Creator God. The Wolf Goddess
Background. These warriors of the Isles of Fa’rona are considered the ultimate form of human beauty. Which is both a blessing and a curse, due to their beauty and command air they are often kidnapped during Humanic Raids to be taking as trophy wives under lords of Plains Humans… one must be careful even unarmed these agile woman are capable of dispatching trained soldiers barehanded.
The Corrupted(Fully Corrupted*). These humans have defiled their flesh in the name of the dark god of corruption Zatolen. The more they mutilate their bodies the more in tune they become with their dark fell deity. They go from twisted abominations to insanely powerful fully corrupted which can easily pass as humans. The usually time it takes for full corruption is twenty four years… the fastest known time to full corruption was six years. A fully corrupted is capable of ripping through armor and solid stone with bare hands.
Average Appearance.
Would appear much like their native race except partial corruption causes clear signs of demonic influence. Their eyes would always be a shade of Red. //Red, Orange, Violet, ect.// Though often considered evil Corrupted are whatever dispostion they choose, good, evil, or neutral Corrupted do not always resemble to image earned by their weak minded kin… the Corrupted who truly abuse their powers.
Septriss’ Chosen. (Have to be magi.) These few were gifted with the power of magic from the God Septriss. They praise him and in return they are given the power they need to bend reality to their whims. Superior to normal humans in everyway.
Average Appearance. Appear as normal Humans (or Sub-race Human)
Septriss’ Chosen can be from any human race, often being physical superior to their own kind these powerful mages can crippled and lay waste to any with ancient words bound to power and the full force of their physical powers to bend reality to their needs.
THEY -MUST- PRAISE SEPTRISS
Elves.
White Elves of Paladar. These elves are tall their skin and hair often resembling natural colors and plants. They often have oaken skin with hair to match wild flowers. Select few have eyes that hold every color of spring. Fierce warriors but prefer to refrain from blood shed. They are superior to humans in almost all conceivable ways. Minor to no magic ability
Average Appearance.
Eyes. Colors of Spring.
Hair. Hair that matches flowers and other natural colors.
Skin. oaken
Height. 5’4-6’4
Creator God. Paladar
Background. The White Elves are a race of order and light. They are filled with fervor and zeal as they honor and serve their lords to ensure their perfect lawful society and cities. While they enforce justice they are no where near as zealous in slaughter as Black Elves.
Black Elves of Na’Tally. These elves are tall their skin and hair often resembling the desolate and vile woods they live in. They often have darker tan skin their hair black or metallic. Select few have eyes that hold every color of Autumn. Deadly and vile Warriors that revel in the deaths of their hated cousins the white elves. Superior to humans they are some of the deadliest natural psions in the world.
Average Appearance.
Eyes. Colors of Autumn
Hair. metallic
Skin. Dark oak
Height. 6’2-8’6
Creator God. Na’Tally
Background. Black Elves are of Justice by any means and the darkness that follows. Though considered an evil race they are not always the sadistic creatures that stalk the land spreading terror and destruction to enforce justice. Many are simply tricksters and though not as lawful and proud as White Elves they are not evil. Though those who are have built a stereotype of evil and destruction to all the Black Elves.
Dragon Stone Elves*. Elves blessed by Talcor’s talons. These elves are capable of feats of such power even the Septriss’ Chosen are no match. There raw magical talent is limitless and quickly evolving. Though only one Dragon Stone elf is born at a time, and there is often a few hundred years in between deaths and births.
Average Appearance.
Eyes. Soul Piercing Green
Hair. Crimson/Void Black
Skin. Red tinted
Height. 4’9-5’2
Creator Gods. Talcor, Na’Tally, Paladar, Zatolen
The Creation of the Dragon Stone Elves were done to end the fighting between the two Elven races and the Dragons. A creature composed of all of their kind White Elf for its since of Law and their overwhelming defiance to threats or death, Black Elves’ since of Justice and power of Psionics and magic, and the Dragon’s ability to endure time completely untouched, survive with out any needs of mortal coil besides their own flesh and blood and the pure magical reserves given to the dragons for their breath weapons. Though as they Three gods formed such a powerful being Zatolen interrupted the creation sending forth his own dark influence giving the creature untold power… and the ability to choose good or evil. Though due to his corruption the other gods’ magic was altered… The first Dragon Stone Elf was given life… but it was unable to reproduce… and thus when it died its kind was thought lost… until another was born several hundred years later to a Black Elf maiden. These elves are not born of flesh but of soul… implanting themselves in virgins when their formed from the pure power of the spell used to create the first. They are respected and feared by all races.
Green Skins.
Creator God Haltheris
Horror Goblin. Small, Weak, and thought all around pathetic Horror Goblins have become nightmarish tales told to young children. These goblins are capable of becoming invisible at will. Their skin secrets a agent that causes extreme paranoia. Though even a human child could overpower these weak creatures physically.
Average Appearance.
Eyes. Shades of Red
Hair. Black scraggly
Skin. Black with red clan marks
Height. 2’0-2’6
Orks (Elder Orks*). Orks a race that strengthens over time. Newborns and adults are not but sheep to the slaughter in battle… however… elder orks are the most fearsome and deadly sentient warriors alive. It often takes two or even three “heroes” to successfully down a single elder ork. They have the strength to match and surpass fully corrupted.
Average Appearance.
Eyes. Green/Brown
Hair. Black
Skin. Green
Height. 4’8-6’2 (Elders 8’0-10’0_
miscellaneous Races.
Septrinian*. A ancient and powerful races who receive the knowledge of their parents at birth. Fragile and weak Septrinian require flesh and bones of creatures, people, and plants to cast their devastating magic. They often like to play god creating and altering races and reality. As a evolution on their part Septrinian have large heavy set shells capable of holding off an elder ork. This thick armadillo like shell secrets long deadly spikes tipped with poison so potent it could drop an elephant in a minuet.
Average Appearance.
Eyes. Grey
Hair. -
Skin. Black leathery scales
Height. 4’2-4’8
Anubian. A common term used to identify all beast folk. The Anubian consist of all forms of beast folk ranging from countless species. The only identification mark is they are sentient, walk on their hind legs, and appear more animal then human.
Monsters.
Brekka
Red. Lithe and fast hunters who average the size of a horse. Deadly and intelligent these pack hunters could easily outsmart and slay dragons. One should not challenge these creatures when arrogant… or you will die.
Green. Large powerfully belt monsters who charge with deadly strength. Long horns mount their deadly heads and their legs are strong enough to force them through a wall without momentum. They are roughly the size of a warhorse more then capable of ripping through anything or one while charging.
Black. These massive hulking creatures of long deadly necks and needle thin fangs. Capable of harassing enemies from over nine feet away with their necks and tail they are by far the largest and most dangerous Brekka capable of slithering through tight passages and overcoming anything through brute strength. They burry their eggs in shiny objects for some unknown reason. This usually means their lairs are full of treasures.
Blue. Deadly and cunning these amphibious Brekka have long horns to breaking through hulls and long deadly claws for burrowing through puncture holes. Roughly the size of a dog these creatures enjoy sleeping in the ballisks of the ship. They are sometimes kept as pets on board due to their prey being rats. They have soft blue leather scales small needle length fangs. They have three clawed hands and a large horn. Some find these creature adorable while those who train real Brekka find them an insult to the breed.
White. These lithe Brekka are long serpent like monsters capable of flying while worthless in melee combat they spit bolts of acid to kill and harass its prey and foes. White scaled with large white wings they are not as fast nor maneuverable as Jarei but they make excellent snipers in air to surface battles. Their saliva paralyses on contact.
Jarei. Small reptilian bird like creatures while not dangerous to creature such as Brekka their beaks are still capable of being lethal to anything they can get the drop on. Slightly smaller then a Red Brekka they are often used by humans as transportation when horses won’t cut it.
Azulu Wing. These giant rats have arachnid like eyes deadly fangs and small leathery wings. Barbed tails flail behind them as they swarm over the lands in large hordes that devour anything that is unfortunate to fall into the horde’s path.
Draconic Serpent. Massive sea dragons capable of swallowing entire ships whole. These deadly monsters are capable of flying through the air and breathing forth steaming water to boil their prey to death. Only believed real in lore and legend these monsters haunt a sailor’s every nightmare.
Ring Trolls. Like regular trolls Ring Trolls are insanely strong and capable of recovering from almost any hit or wound in moments. Their limbs regenerate within hours and lesser wounds within minuets. Ring Trolls however also have access to magic… most are to unintelligent to use it properly… but those born with intelligence make full corrupted look easy. One should not fight these creatures unless its absolutely necessary.
Kurag. Deadly humanoids with powerful exoskeletons that armor their bodies. Intelligent and strong Kurag swallow humanoids whole as they move towards their stomach their prey is coated in a cobweb-like coating which constricts the prey to minimize size while they digest their prey much like spiders. Their innards are now strong enough to handle scaled, spiked, or other such creatures as this would tear apart their digestive track. They also are capable of liquefying their prey excluding the skin, they stretch this over their bodies and take the form of humans and elves which they resemble in appearance.
The Shadowed. Creatures that feed of evil and vile memories. They thrive in places of horrid deeds and places of slaughter. Composed of solidified malice and darkness they are capable of turning into a thick mist to suffocate and kill those who stand against them. Taking one of three forms Stalkers are lithe creatures who hunt their prey with joy in squeezing every last drop of fear before they murder their victims and feed of their negative stain upon the world. Brutes are hulking creatures capable of crushing would be heroes who can stand against the Stalkers… they ensure the protection of the Fiends. The Fiends are the puppet masters, allowing their thoughtless Stalkers and Brutes the ability to think and strategize, they give purpose to the lesser Shadowed power Fiends embody the full force of evil in a place of great suffering… certain places Fiends are often compared to gods in power… one should avoid places stained or that which remain scarred by black deeds.
Zakra. Spirits trapped in tormented existence. Forced to relive their deeds and deaths, forced to fight in never ending battles due to the poor evil that perverts their resting grounds… as most soldiers are burned or buried on the battle field… or the slaughtered cities. Zakra are capable of harming mortals with a deathly touch, though their weapons can only harm other Zakra. They can not truly die they only return to relive their horrors again and again… to end such twisted creatures one must slay the Shadowed Fiend who embodies their pain, the horrors they live in, and the darkness that taints their souls.
The Gods. (All magic is based on faith and gifted by the gods.)
Mealis, God of Purity and light, she is the only god allowed to be praised within human cities. She is a strange choice as a dominate human god… as males are the dominate sex.
Symbol. Two hands held in prayer with a vine twisting in and out of her fingers with blooming flowers.
Zatolen. God of Corruption and Power, he is the arch-rival and lover of Mealis praised only in certain cities he is reviled for granting his servants demonic power.
Symbol. A upside down horned Cross.
The Wolf Goddess. A deadly entity of beauty, agility, the hunter, and womanhood. She is praised by the beast, barbarian, and most females. She is seen as the ultimate form of feminine power. Her Disciples must be female though her prophet is a man..
Symbol. A Bow crossed with two arrows.
The Bear God. A Powerful entity of strength, combat, and the warrior, and manhood. He is praised by the beasts, barbarians, and any form of combatant. He is seen as the ultimate form of humanity physical strength. His disciples must be male though his prophet is a woman.
Symbol. A shield crossed with a spear and a sword.
Septriss. This god is seen as the most powerful of the human gods. His main servants are the Magi though he is also praised in demon rites. He is said to have falling in love with a demoness who he made the moon as gift to her beauty. He rules over power, might, magic, time, and death. Septriss is only to be used by Magi or Templar. He is otherwise known as the Lord of Moons. Septriss is a deity but not considered a god.
Symbol. A Book, Scroll, and Quill
Paladar. A noble and powerful God, he rules over Chivalry, Honor, Law, and Order. Often depicted as a white knight wielding a metal lance. His avatar is a massive white serpent dragon.
Symbol. An open palm raised in fealty.
Na’Tally. A Feared and Scheming God, He rules over Trickery, Lies, Justice, and Chaos. Often seen as deadly black knight who wields a black long sword. His avatar is a massive black serpent dragon.
Symbol. A open palmed gauntlet raised in a challenge(for a duel), a Eye with a dagger for its pupil, and a closed fist with cloth wrapped around its’ fist blood leaking down through its fingers.
Haltheris. God of Trickery, Disorder, Conflict, and Insanity. (Greenskin God) A massive Cyclops responsible for tornados and hurricanes.
Symbol. Dice and Shackles.
Dreaous. God if Damnation, Fire, Decay, and the Underworld. Mainly praised by the Anubians Dreaous is of all beasts and creatures a powerful god and deadly adversary to Mealis.
Symbol. Crown of Thorns
Talcor. God of Dragons, the white sentinel of imbalance. He is one of the chief gods slightly more powerful then Septress. Ruling over Balance, Neutrality, Dragons, the Divine. Father of all gods.
Symbol. Two Dragon’s Locked in Combat.
The True Mother. Goddess of Birth and Creation. The True Mother is the mother of both Gods and Demons mate of Eldis Sun and Talcor. The mother goddess is portrayed as lady in a white dress soaked with her own tears as she mourns the constant death of her children.
Symbol. A tear filled eye.
Zale. Goddess of Love and the Sea/Ocean. Portrayed as a maiden in a red dress always clutching a handkerchief in her hands in constant wait for a human sailor whom she fell in love with and was forever lost as sea. A handkerchief is a sign of love and loyalty gifted as a sign of remembrance.
Symbol. A handkerchief clutched by a woman’s hand.
Demonic Deities.
Eldis Sun (Greatest Fire) God of Fire, Destruction, and Renewal. Elder brother of Talcor and father of all demons. Trapped away in the pits of hell by the gods and the mortals.
Symbol. A burning Cross.
Vexia Katar (Beauty of the Moon.) The Demoness of Lust, Revel, and feminine beauty. She holds such beauty that the demon lords are constantly in struggle to claim her for their own.
Symbol. Wine Vessel.
Tal Katar (Shadow of the Moon) A Demon who rules over shadows, darkness, night, and the heart as an organ.
Symbol. Heptagon to stand for each of the seven mortal sins.
Sun Katar (Beauty of the Moon) The Demoness who stole Septriss’ heart the two long for one another but she is locked away in the depths of hell along with the rest of the demons. Rules over Moral, Fire, and Combat.
Symbol. A burning sword with two crossed banners.
Agrith Katar. Lord of Fear, Death, and Destruction. Powerful and destructive he commands the Agrith under an iron fist. Unlike most Agrith his powers do not lie in the aspect of lust but the complete and utter fear. He is often depicted as a jester with a scepter topped with a set of scales.
Symbol. A human skull pierced by seven spears. A skeletal snake limply hanging from one of the eyes.
Ondra Vexis. Lord of Fire, Honor, The Knight, The Fallen, Destruction, and War. Portrayed as a knight adorned in full plate burned black. Fire erupts from the breaks in his armor. His eyes burn with undying power and he wears a cloak made of flesh and bone. He wields a sword with a sapphire hilt and a blade of pure fire.
Symbol. A Black Knight’s helm.
Sun Katar. Lady of Passion. A woman who brings forth the feelings of passion, such as lust, rage, and pride her powers are many but weak compared to demons of concentrated domains.
Symbol. A heart clutched by a demon’s claws.
Ja Vexis. Lord of Poison, Dread, and the Assassin. This fiend is covered in deadly spines his body entwined in thick cloth his eyes piercing like his deadly quills in which he slays his foes with from afar.
Symbol. Six needles surrounding a curved dagger.
The Ten Pirate Lords.
Northern Seas
Dread Lord Vargus
Ship. Dreadwing Revolution. (Lord of the Brine)
Flag. Inverted Zatolen’s horned cross. Red and Violet.
Description. A deadly Fully Corrupted who has earned the title Dread Lord due to the fear he invokes.
Maxwell the Fell
Ship. The Angel of Death. (Lord of the Brine)
Flag. A black rose on a crimson flag
Description. A sinful plains human who has earned his title from his corrupt nature. He rules with an iron fist and few consider him human.
Dread Lord Malok the Forsaken
Ship. Harbinger of Lies. (Heavily Modified, Angel of the West)
Flag. Sewn shut lips.
Description. A plains human driven mad by the loss of his lover, he believes Zale scorned him and he spills ceaseless amounts of blood into her ocean. He is one of the most feared pirate lords to sail the seas.
Western Seas.
Mistress Galia the Black Saint.
Ship. Temptation’s Touch. (Lord of the Brine)
Flag. A Heart cupped in two hands, one larger the other smaller, obvious in meaning a man and woman.
Description. A ravishing Daughter of the Wolf who in a rare case as ascended to full corruption. Her beauty is said to have caused men to die, some say those who even smell her perfumed breath became nothing but thralls. She is thought to be possessed by a demoness of lust… even though she does enter temples which makes this highly unlikely.
Ship. The Nightfall (Lord of the Brine, Speed based)
Flag. The figure of a sea dragon in white on a black field.
Description. A pirate lord come to the title by mutiny, Siegfried is as cunning as he is dangerous. He orchestrated the overthrow of Black Tom. Gifted even for one of Septriss' Chosen, it is rumored he can alter memory or crush willpower, though how true these rumors are is up for debate.
Mister Zithar.
Ship. The Crimson Flight. (Lord of the Brine)
Flag. A black sun descending against a crimson sea and white sky.
Description. A kind hearted and adventurous pirate who sails the seas not raiding other ships but hunting for treasure and legends.
Southern Seas.
Lord Nal’ithar the Blade.
Ship. Na’Tally’s Grace. (Lord of the Brine)
Flag. Two Sword’s crossing behind a helm, much like a Jolly Roger.
Description. This black elf pirate lord though one who is quite merciful, luckily for his enemies he is much more keen on the trickster part of Na’Tally… even so it is said he can lift interceptor’s with his psionics and slay men with little effort in sword combat.
Erro the Dreadful.
Ship. Hand of Err. (Heavily Modified, Fist of the Fell)
Flag. Two Serpents Tangled in mortal struggle each having sunk their fangs in the other’s throat.
Description. An Anubian Jackalman whom only employs Anubians. He is feared and seen as a monster. Tails of evil monsters who raid ships and devour their crew spread like wildfire even though Erro employs a strict “no killing unless -absolutely- necessary” policy.
Dread Lord Zakia
Ship. Eye of Fate. (Lord of the Brine)
Flag. An eye with three needles piercing the iris. (For the North South and West Pirate Lords.)
Description. A Plains human risen through the ranks who hunts down ships not of human blood with such violence few races still sail the Southern Seas
Black Port
Lord Orin the Great.
Ship. Lady Zale. (Specialized Lord of the Brine)
Flag. Three Strips White, Red, and Blue with a black Star in the middle.
Description. A Plains human who is considered ‘The King’ of Pirates. A man with such power even the other pirate lords find it hard to disobey him. A fierce and cunning man who literally rules Black Port, he occasionally searches the sea for Zale’s lost lover as a sign of faith and loyalty to the Goddess of the Sea and Love.
Currency is by 20s
(Gold isn’t used due to its rarity on the surface Dwarves horde it jealously.)
Steel = 20 silvers
Silver = 20 iron
Iron = 20 bronze
Bronze = 20 copper
Coppers are known as the beggar’s coin. A Copper is roughly enough to get a tankard of ale.
Base Weekly Income Estimate.
Noble, 60 Steel
Upper Class, 40 Steel
Upper Middle Class, 5 Steel
Middle Class, 10 Silver
Lower Middle Class 1 iron
Destitute, 1 bronze
Rules
Races marked with a * are restricted. I need to see you role-play before I can trust you with them. By Trust I mean I know you won’t leave, a race that once joined are major characters, half way through.
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748 postsSea of Nara
Oh great sea why hath we painted you red with our blood... Tears fall upon you accursed sea... we beg for forgiveness... so we may further stain you red.
90 postsBlack Port
The City of Black Port. Those who make trouble won't leave unscathed... if they leave at all.
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OOC Notes
The massive ship broke through rolling fog that drifted towards the port. Lightning and thunder following the unnatural dark clouds that lingered above the dark ship. Its massive bow’s figure head was of a succubus reaching out to embrace her foes. The dark wood hull was flawless its construction could bring a tear to any sailor. Four massive masts drew it forward as its crew readied it to dock. The large flag that identified it held a inverted horned cross of Zatolen. Fear seemed to flow from the dark ship as the ropes were secured and planks were dropped down. Most of its crew following a man wrapped in dark robes and a cloak. His red eyes burned with the intensity of the setting sun. The air seemed to chill as he walked down the gravel street which where he stepped seemed paved from his pure strength crushing the stone. He looked at the darkly lit buildings of wood and stone stepping into a tavern followed by twenty men, the rest had left his lead and gone off to do what need to be done. He sat down slowly calling a wench to get him and his mean the finest ale the tavern had… their seemed to be a subconscious segregation… him and his crew sat in one corner with a large patch of empty seats around them and past that heavily packed and overcrowded tables of the rest of the patrons…Who would dare risk insulting a corrupted let alone a pirate lord.
OOC Notes
The stories hardly did him justice, his eyes burned like the sun sinking into the ocean's endless horizons and his fearsome, murderous crew looked peaceable by comparison. Still, Munki had little choice in what she was considering now with the soldiers on her tail and sweeping the whole of Black Port. All other ships had refused her joining, threatening to slit her throat if she attempted to stow away knowing her thieving inclination. This ship was her last chance of escape and as she saw it there were only two basic options; either she ask to join his crew or she stow away. Mary detested murder and didn't even like to eat meat, she was a simple pickpocket and performer so she found it hard to think of why they would accept her as she continued to play the mournful melody. Though she would doubtless be able to get aboard as a stow away if she was found she hesitated to think of what foul punishment this corrupted man would devise, she had heard terrible stories... The Anubian decided to stay and watch him for a few more minutes before making her decision, only playing songs she felt would please such dark and cursed individuals.
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Vargus turned his stare towards the two. Pulling on one of his gloves tighter and then following with the second. “I would ill advise interrupting the minstrel…” He said slowly… his voice quiet yet it seemed to overpower even the yells that raced through the tavern.
“Who da ‘ell do you think you are boy?” One of the soldier said spitting at him with a cocky laugh.
Vargus slowly got up the entire tavern falling silent as he stepped forward lifting a spoon from his table. He wrapped his other hand around the soldier’s sword crushing the metal with his bare hand before he hit the man over the head with the spoon his helmet caving in with a loud screeching and crunch the spoon didn’t make it… “Return to your song minstrel…” He said returning to his seat as the second soldier charged forward, Vargus grabbed his wrist twisting his arm behind his back he threw the man against the roof before in stepping on his back after he fell to the floor. He lay deathly still… Vargus returning to his drink as if nothing had happened.
OOC Notes
So when she swung open the tavern door and noticed the two men on the ground, she simply stepped over them to the bar, laying a few coppers on the table. "Your best ale, please," she requested flatly. The mug was swift in coming, and she lazily shifted in her chair to observe the room. The tavern was eerily quiet save for the playing of the solitary minstrel (who seemed as though she might have been Scarlet's twenty-first pickpocket in any other situation), and it was not hard to identify the reason. Apparently, the Corrupted pirate lord himself had decided to grace this establishment with his presence. She could quite nearly smell the fear radiating off of the others in the room, all pressed to the far opposite side of the establishment. The serving wench appeared to be wreck, the fake smile plastered on her face swiftly wearing away, an unsteady hand pouring their drinks.
Kate herself was smart enough to be wary, but hardened enough to be little more than that. Fear was a muted emotion in the Daughters of the Wolves, and generally detrimental to those who sailed anyway. Wariness was good; the kind of feeling that set your teeth on edge and kept your eyes sharp and watchful. Fear, that cursed paralysis of both muscle and thought, was not.
All in all, Scarlet Kate couldn't complain. While the atmosphere was less than lively, it wasn't as though she were the merrymaking sort anyway, and at least all the other men in here were too occupied pissing themselves in terror to proposition her today. So she listened to the minstrel's melancholy tunes, and watched the rabble watching Vargus, and watched Vargus watch everything else, and wondered where she might find her next job.
OOC Notes
Her nerves still rattled, Munki Ragell made a short prayer to Dreaous, lord of the underworld and her people, Oh great Dreaous, guide me in the presence of such dark with your great flames... She sniffed the air with her keen simian nose. Fear and blood was all that met her nostrils and her foot began to search the nearest dead soldier's pockets almost subconsciously. Mary began the dark tune of another song but this time did not sing to it, it had no lyrics but held great sorrow and she wanted to talk to the Dread Lord regardless. "Thank you fir riddin' me of that annoyance... If only fir a short while." She began, her voice quiet but she managed to kept fear from creeping into it if only barely, "I believe I owe yer more than j'st these few songs."
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He was in one of the tables closest to the Pirate Lord, unfortunately for him. He had been the only one that did not scurry to the other end of the room when the corrupted man and his crew took over half the tavern. It was never smart to show weakness. He watched the drama between the minstrel and the corrupted one play out, noting a rather striking woman enter and sit at the bar nonchalantly. She must have had nerves of steel, he noted.
As he took another sip from his ale, Sirius sent out a short prayer to Mealis and the Wolf Goddess to protect the woman, though, personally, he was a follower of Talcor as he liked the god's neutrality and his contradictory stance as imbalance.
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He sighed and tapped a short tune on the table, the one that they played at funerals and hummed lowly an old shanty, "And he took Zatolen's gold and sold his soul."
There. That was his warning. The girl could either take it or leave it.
OOC Notes
Munki made a quick flourishing bow to Vargus, one she normally used after a performance though this time she relented from the usual routine of using it nick someone's coin purse. As alluring as the gold was it felt wrong to keep it though she had a good idea of who to give it to, she headed for the door to the tavern and attempted to pick the compass from Sirius' pocket with her tail. She looked outside warily before actually exiting the place but quickly made her way to the docks and her father's stall. The old Anubian was closing shop and smiled cheekily when he saw his daughter, "Well I'll be... Old hairy legs has finally showed up, you're late to give me loot you know!" He laughed, the family had been having trouble recently and she was heir main source of merchandise, "Oh can it yer old spider monkey!" Mary retorted, hugging him and leaving the gold coin in one of his own hidden pockets without him noticing, "Listen, I'm gonna be away fir a while... Tell mum I said bye." Before the monkey man could object she ran off to the Dreadwing Revolution, leaping aboard before she could realise how dumb she was acting.
OOC Notes
He finished his drink and looked around the room. The atmosphere was once again becoming loud with drunken yelling, laughing, gossiping, and the bellows of orders. It was as though Captain Vargus, his crew, and that girl was never there in the first place.
"I'm running low on money," he muttered to himself, "I need to jump onto a ship or I'd be serving ale again."
Maybe he'd join an Angel of the West or even a Fist of the Fell.
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She had been waiting for a break like this; A way to get off of the dreaded land and to work under one of the greatest pirates of the seas. She began to rush to the docks so she could see this Pirate Lord in person. Whether he was a corrupt or not, she would not take no for an answer to be on this crew.
She arrived at the docks and just waited there. Waited for the man whom everyone feared.
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A slight lift of a blond brow was the only reaction she showed, however, and she watched the pirate and then his supposed new crewperson leave without saying anything to either. She was not terribly shocked to see that Vargus had gold to burn; rumor made him the richest man this side of the sea, at least among those who made their living on it.
The atmosphere took a while to clear after he left, as though the patrons were afraid he might reappear and be enraged to see them merry so soon after his exit. A wry smile twisted her lips as she heard the man sitting closest to where Vargus had been tap a little piece of prophesy on his table. The man looked like he was in need of a spot of work himself, though Scarlet was not surprised he had not been quite so bold as to seek it from Vargus. Few would be quite that foolish, or fearless. She might have been one of them, but her specialty was training crews, and keeping them in order, something she knew that the corrupted would have no problem doing himself. What had he called her? Mercenary? Yes, she supposed that worked well enough. A sword for hire, a blade without allegiance.
"Looking to hire out?" she asked the black-haired man casually. She wasn't one for idle conversation, but if by chance the fellow had already found a ship that was hiring, she wanted to know. It had been quite sometime since Blackport had known the face of Scarlet Kate, and she couldn't rely on her reputation to get her too far around here. The northern ports, maybe. But not in this city of scum and grime.
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"It depends on the work," Sirius told her with a shrug, "Serving under a Corrupted's command, no thank you. Not enough gold in the world to risk becoming his slave or corrupted myself. If you're suggesting good honest pursuit of fortune, now that's a different story."
He grinned at the subtle reference to piracy. It wasn't enough proof to turn him into the authorities, but it let her know that he'd be willing to get his hands dirty. Legit or piracy, he didn't care much at the moment. Well, except for slaving, but refusing to serve slavers or Corrupted wasn't exactly uncommon.
OOC Notes
The man who had mentioned it shrugged. “Dah ye be a fool ta worry et ye goose brained fool… He be the only smart captain in th’ lot oh them… ‘iring pirates ta fight pirates… they know pirate tricks an’ who be thinking bout fighting a pirate on a navy vessel… ’e’ll bring order yet ya wait an’ see.”
The White Saint gentle docked besides the much more beautified Dreadwing Revolution which no one had the courage to dock next to besides him. The naval sails were blue and white showing that they belonged to the Humanic Imperial Navy. Captain Cameron stepped out looking around with his slightly cloudy eyes.
Vargus looked the girl over with a sigh… “Sure are a lot seeking work today… but I am more then willing to take another aboard. My ship is open to all pirates when ever they wish to sail under my flags they can. “ He said continuing towards his flagship.
OOC Notes
Mentally shrugging, she figured she might as well go ahead and ask her next question. "You any good with a blade?" The question was blunt, and might strike some people as rude, but if he couldn't hack such a simple query without getting offended, he wasn't the person she was after anyway. Truthfully, Scarlet knew the two of them were more likely to get hired if they passed themselves off as a unit of some sort. It would make the fact that she was a woman slightly more acceptable, and the fact that they were both quite young less relevant. Pirate crews only looked for strong fighters, and if the assumption was that people already knew how to work together, all the better. Militaries, she had discovered, liked hiring in groups as well, but only because they were after as many people as possible. Try to get in by herself and she might make it; be seen as part of a twofer with a decently-strong looking male, and her odds were better. The part of her that held her clan's pride resented it, but her seafaring side accepted it as practical necessity.
She cocked an ear as two patrons began to have a garbled conversation about a vessel called the White Saint... that might just be her ticket back out onto the ocean, and this guy's, too, if he played his cards right.
OOC Notes
He nodded at her, checking her for any visible weapons. He himself had his bow and quiver of arrows strapped to his back, his two long daggers sheathed at his sides, and his other daggers hidden throughout his person. He spoke, "I trust that you're good with a blade as well. Are you recruiting for someone or hoping to hire the both of us as a set?"
OOC Notes
"I would kiss you if you weren't so scary!" She said without even realizing it. This might have been a mistake, but she wasn't going to stay long enough to find out as she began to run towards the ship. She noticed a few other people on the ship. One of them she seemed to recognise a little. Was it someone from the island? Was she trying to stow away? She didn't really care too much as she began to board the ship.
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She stood again, trusting that he would follow if his words meant anything. Turning and looking over her shoulder, she remembered something, one of those troublesome details of working with people. "They call me Scarlet Kate," she said in an almost-bored tone. "Either works, really. With whom do I seek my fortune?"
Pirates of Black Port: Out Of Character (OOC)
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Important Notes for Names and Other.
by TheRaven&ThePawn on Tue Oct 19, 2010 5:39 pm
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on Wed Nov 10, 2010 9:15 pm
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Important Notes for Names and Other.
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Pirates of Black Port NPCs
by TheRaven&ThePawn on Wed Sep 22, 2010 10:21 pm
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on Fri Oct 08, 2010 9:50 am
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Pirates of Black Port NPCs
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Pirates of Black Port.
1, 2, 3, 4by TheRaven&ThePawn on Fri Aug 20, 2010 3:03 am
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Pirates of Black Port.
Most recent OOC posts in Pirates of Black Port
Re: [OOC] Pirates of Black Port.
Morgana is a sorceress and is the one speaking to Jonas you seem to mix them up quite often.
Re: [OOC] Pirates of Black Port.
Re: [OOC] Pirates of Black Port.
Re: [OOC] Pirates of Black Port.
Also, why exactly would they shimmer for white elves and nobody else?
Re: [OOC] Pirates of Black Port.
Also, as Crow is part White Elf, the riflemen are slightly shimmering.
Re: [OOC] Pirates of Black Port.
Re: [OOC] Pirates of Black Port.
Re: [OOC] Pirates of Black Port.
She could be after the treasure herself.
Re: [OOC] Pirates of Black Port.
Re: [OOC] Pirates of Black Port.
Re: [OOC] Pirates of Black Port.
Re: [OOC] Pirates of Black Port.
Re: [OOC] Pirates of Black Port.
Yep. Everyone has done a good job in breathing the characters to life. They're like living beings now. :)
Edit: That was a wonderful post, Machina Ex Deus. I liked the difference in the strengths Scarlet and Siegfried possessed as well as their different values. I also liked how it was Sigfried's very jealousy that proved to be his undoing.






