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RPES

RPES Open

Role Play Enhancement System. A way to enhance your experience while role playing. This d6 system is designed to help you and other players in groups or in player versus player scenarios. Extra places will be provided for practice or regular use.

Owner: Vexar
Game Masters: Vexar
Tags: based system, dice, under construction (Add Tags »)

Introduction

Role Play Enhancement System (RPES)

Still under heavy construction. GM and Group System guides coming soon.

RPES is a system designed to enhance your role playing experience. It is meant to add on to an existing role play; or to have a role play built from it. There is no character leveling. Instead, your character progression should be determined through how you role play.

What do you need to play?
-Players
-d6 (six sided dice)
-Game Master, or group system. A group system would be something where players would decide on when to have encounters, conflicts, or challenges. They would determine the numbers needed for the challenge as a game master would.

As a game master you may want to carefully study how to balance out your role play. There is an additional section designed just for this. However, this game is also meant to welcome player versus player action as well. It is highly recommended to use this system to solve disputes in a way most text based fighting systems can not. It is up to the players or GM to decide any bonuses based on role play skill before any fight is started.



Creating a character.

Since there is not a leveling system involved, the statistics of your character will only be changed when the GM allows it or when you get gear that would change it. This also means there is a static value for hit points. Everyone, unless the GM or group says otherwise, starts off with 3 hit points.

There are six statistics that your character has, it is up to you to modify them. There is a standard array of numbers for RPES. For new players and GMs it is recommended that you use this array when creating characters, monsters, and NPCs (non-player characters). The GM or group may change this array if they would like a higher power system or lower power system.

The standard array is: +2 (Good), +1(Above Average), 0(Average), 0(Average), -1(Below Average), -2 (Bad)

You can assign these numbers to the following statistics.

(Op) Output = Output modifies your chance to wound a target.
(De) Defense = Defense modifies your chance to be hit from someone or something else.
(Ac) Accuracy = Accuracy modifies how well you could hit a target.
(Pe) Perception = Perception modifies how well you can spot or hear things that would normally not be easy to spot or see. This also modifies how well you can detect motives or pick up on small details.
(Mi) Mind = Anything that would require will or testing your mind would be modified by this.
(Bo) Body = Anything that would require strength, endurance, or things like resisting poison would be modified by this.

With this you could have a heavy hitter look something like this:
Op (Output) = +2
Df (Defense) = -1
Ac (Accuracy) = +1
Pe (Perception) = 0
Mi (Mind) = -2
Bo (Body) = 0

This character would be decent at landing his strikes, and could spot things relatively well. He has a good chance to hold his ground. But, when he does land a strike, it’s surely a devastating blow. A magic caster would have similar stats but might want to exchange body and mind.

Encounters
Encounters can be summed up into two different categories, combat and role play.

Combat
To start combat off, or even role playing, it is best to roll 1d6+Pe. The player or npc with the highest roll would act first. For ties, re roll those that are tied to determine which of them acts before the other.

Once in combat you may role play things like range and the like. But, this system is designed to be as simple as possible. You may attack or make a save (explained later) once per turn. A turn consists of your role play action and your attack or save. During your role play action please be descriptive enough so the target would know if it is a physical or mental attack.

To attack, declare a target and roll 1d6 + Ac. The target then rolls 1d6 + De. If your roll is equal to or higher than theirs, you’ve hit them.

To see if you have wounded them, first determine what type of attack it is, then roll 1d6 + Op. They roll 1d6 + Mi for mental attacks or 1d6 + Bo for physical attacks.

There are no special spells, moves, or weapons built into this system. This allows for it to be used for fantasy, modern, and sci-fi genres without any problem. It is up to you to describe how you attack and what weaponry you are using.

Incapacitation and dying.
This system follows a three strikes and you are out rule. All characters start off with 3 Hit Points. This means you can be wounded a total of 3 times before you are fatally wounded and incapacitated. From there, if you fail 3 mind or body saves you die. (Use your highest to determine your modifier). To determine the save amount, subtract your mind or body (whichever highest) from 6. Then roll equal to or above that amount. You may do this only once per turn.

Game masters can award things like weaponry and armor as they wish. Just be careful how it balances your game. You may have to increase the values of monsters and skill challenges as you progress through the story.

Role Play
You use Mind, Body, and Perception to assist you where role playing can’t solve everything. Here are some examples.

You cannot solve a puzzle through role playing so your GM or group asks you to roll a d6 + perception or mind. With a high enough roll you solve it or get a hint to help you solve it.

A door blocks your way and there isn’t a way to unlock it. So you are asked to use d6 + your body to roll high enough to break the door.

A tricky npc is telling you things in riddles. You ask to use your perception to see if he is actually trying to trick you or not.

At any time in the game the GM or group may ask you to use a roll like these to back up your ability or inability to sufficiently role play through the scenario at hand. Also, you may ask to make a roll at any time to get more out of the situation.

Rules

The GM of this roleplay hasn't created any rules! You can do whatever you like!

Reviews

There haven't been any official reviews of this roleplay yet!

View All »Characters

Character Portrait: Game Master
Game Master played by Vexar
The game master takes a seat at the large, rectangular, table that you all have gathered at. He pulls out a large card stock game master screen, and sets it in front of him.
Character Portrait: Hibiki Saburou Tsubaki A wanderer from a distant land, this dirty ex-noble doesn't even bother to notice how far he's fallen.
Character Portrait: Tarra
Tarra played by Rozwell

Visit »The Orphanage

These poor, unfortunate souls were once a part of this great world, but have been abandoned. Why don't you consider viewing their profiles and making a decision on whether or not you can roleplay them accurately?


Character Application

You can't post in this roleplay until you submit a profile for approval. Fill out the following form with your character information:

Basic Information


It is recommended you use your character's full name. You cannot change this in the future. Pick wisely.

Give a brief overview of your character. This is used as your introduction in our roleplay chat when you type the following command to go In Character (IC):
/ic Character Name

Upload a small 100x100 avatar for your character. This will be displayed in various places around your roleplay, such as dialogue.

Important Details

Filling one or more of these fields out will allow it to display on your character's profile, but leaving it empty will prevent it from being displayed. If you so choose, you can use the "Description" field to add any detailed information that does not fit into other fields. BBcode is enabled in these fields.


Describe the physical appearance of your character. Words are better than pictures.

Describe your character's personality and general demeanor.

Describe your character's equipment and tools.

Describe your character's history and background.
 

Places in RPES

All Welcome Thumbnail

1 postsAll Welcome

This is a strictly OOC room for discussion, recruitment, and chatting.

Fight! Thumbnail

1 postsFight!

Welcome to the Fight! room. Here you may test and hone your skills against other players.

Testing and Balancing Thumbnail

31 postsTesting and Balancing

Test games are held here to balance out the system.

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Activity


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OOC Notes

# All Welcome, 2010-11-22 20:13:12, as written by Vexar
Test

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OOC Notes

# Fight!, 2010-11-22 20:13:27, as written by Rozwell
OOC/ Test

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OOC Notes

# Testing and Balancing, 2010-11-22 20:13:53, as written by Rozwell
OOC/ test

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# Testing and Balancing, 2010-11-22 20:19:18, as written by Vexar
  “ /say Rain falls lightly down on the cobble streets of Isn. Another mauling had happened earlier that day. It was nearing noon, and as busy as the streets were, the town was more quiet than usual. Be it for your own reasons, you've made it into this town. For other reasons you've taken it upon yourself to investigate further into the matter of the bear attacks; whether informed from rumor or bulletin, your goal is to get to the bottom of the problem at hand. ”

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Character Portrait: Hibiki Saburou Tsubaki Add Characters »

OOC Notes

# Testing and Balancing, 2010-11-22 20:20:03, as written by Spodor
Guys?

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# Testing and Balancing, 2010-11-22 20:22:18, as written by Vexar
  “ /say Rain falls lightly down on the cobble streets of Isn. Another mauling had happened earlier that day. It was nearing noon, and as busy as the streets were, the town was more quiet than usual. Be it for your own reasons, you've made it into this town. For other reasons you've taken it upon yourself to investigate further into the matter of the bear attacks; whether informed from rumor or bulletin, your goal is to get to the bottom of the problem at hand. ”

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Character Portrait: Hibiki Saburou Tsubaki Add Characters »

OOC Notes

# Testing and Balancing, 2010-11-22 20:25:07, as written by Spodor
Hibiki Saburou Tsubaki wanders through the streets, looking for someone to get free food from.

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# Testing and Balancing, 2010-11-22 20:26:28, as written by Vexar
Game Master naw that is fine. May take Roz a few to post since she's newish.

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OOC Notes

# Testing and Balancing, 2010-11-22 20:33:17, as written by Rozwell
Tarra trip's out of the open Tavern doors. Getting to her feet, she adjusts her glasses and dusts herself off, then makes her way to the city gates. Along the way she spots a man in the street that looks like he has it worse than herself. At first she passes him by, but then soon walks back to him with a sigh. "Do you need food?"

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OOC Notes

# Testing and Balancing, 2010-11-22 20:35:17, as written by Spodor
Hibiki Saburou Tsubaki stares at the woman. His understanding of this foreign language wasn't good, but he picked up on the ever-important word 'food'. In hearing this, he shakes his head greedily and extends his hand.

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# Testing and Balancing, 2010-11-22 20:38:42, as written by Spodor
  “ /say ”

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# Testing and Balancing, 2010-11-22 20:39:32, as written by Rozwell
Tarra grabs the strange man's extended hand and starts to walk towards to tavern she just left. "I don't have much, but a meal wont hurt me too much."

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# Testing and Balancing, 2010-11-22 20:41:52, as written by Vexar
  “ /say An argument was overheard from the tavern doors. Three men came rambling out. "No I tell ye, there gettin' round'em water'eries." A bald man spoke up.

"Dammit Jim, I tell ye there's jes cracks in dem walls we ain't know'n bout!" Another elder man said. "Dats how dees bears are gettin' in here!" ”

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# Testing and Balancing, 2010-11-22 20:47:34, as written by Spodor
Hibiki Saburou Tsubaki hears the rowdy commoners shouting at each other in good humor. 'It is always fun to watch the common folk squabble over petty matters', he thought. 'I mean, they're probably upset because they don't have the ability to feed a beautiful noble like myself with their meager salaries, anyway. No matter, this bespectacled woman shall enjoy the honor of dining with a nobleman like myself for her good deed.' Following the promise of good food, the delusional easterner followed his newest acquaintance wherever she led.

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OOC Notes

# Testing and Balancing, 2010-11-22 20:53:58, as written by Rozwell
Tarra heard the men talking about the bears that have apparently been getting in the city. She had seen a post about the occurrences when entering the city. She kindly pushed her way through the men and headed into the tavern.

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# Testing and Balancing, 2010-11-22 20:56:47, as written by Vexar
It had drawn into a long lunch. Tarra didn't expect that she would end up paying so much for what Hibiki had ordered. Upon her demanding compensation things got heated. Before much else could be done blades were drawn.

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# Testing and Balancing, 2010-11-22 21:01:07, as written by Spodor
Hibiki Saburou Tsubaki saw what was going on here. 'This woman has lured me into this dump so that she could attack me! She'll be sore pressed knowing of my lineage!' He made a leap over the table and quickly drew his almost pristine katana, whipping his attack at the woman. /roll 1d6+1

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# Testing and Balancing, 2010-11-22 21:02:50, as written by Rozwell
Tarra quickly tried to avoid the oncoming swing

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# Testing and Balancing, 2010-11-22 21:04:30, as written by Vexar
  “ /say The blade clanks against the young woman's light armor. But her haste retreat allowed her to be unscathed. ”

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# Testing and Balancing, 2010-11-22 21:09:25, as written by Vexar
  “ /say The swing is a clear miss (Roll attack Spo) ”

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# Testing and Balancing, 2010-11-22 21:11:21, as written by Vexar
Roll Defense

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# Testing and Balancing, 2010-11-22 21:11:56, as written by Vexar
Roll body

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# Testing and Balancing, 2010-11-22 21:12:44, as written by Vexar
The hunting knife lands its mark in the man's arm.

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# Testing and Balancing, 2010-11-22 21:12:55, as written by Vexar
Roll Ac if you wish to continue.

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# Testing and Balancing, 2010-11-22 21:13:04, as written by Vexar
(attack)

RPES: Out Of Character (OOC)

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  • RPES
    by Vexar on Mon Nov 22, 2010 1:44 pm
    1 Replies
    82 Views
    Last post by Tyro
    on Mon Nov 22, 2010 6:00 pm

Most recent OOC posts in RPES

Re: [OOC] RPES

Very interesting, providing you can actually get people to stick with it.


[OOC] RPES

This is the auto-generated OOC topic for the roleplay "RPES"

You may edit this first post as you see fit.