Introduction
The land of Remnant is a beautiful place: Filled with amazing countryside and equally dazzling cities, most would agree it's a wonderful place to be. But the land is haunted by something dark...they are called Grimm. The Grimm are unearthly creatures that are attracted to negative emotions such as fear, anxiety, sadness and anger.
Luckily, there are places that are general safe havens from these monstrous beasts. They are the four kingdoms of Remnant: Vale, Vacou, Atlas and Mistral. Each Kingdom also has an Academy, where volunteers - when they turn sixteen - can train to use their weapons, agility and semblances in order to battle Grimm while battling alongside assigned teammates.
This roleplay focuses in on Beacon Academy - the Huntsman Academy stationed in Vale. Students will be given teammates and learn to train together in order to battle the wild monsters terrorizing outside towns.
(If you have not watched RWBY, I suggest watching it before submitting into this roleplay).
RANKS
Headmaster (1 Maximum)
Nurse (2 Maximum)
Combat Trainer (Hand to Hand) (5 Maximum)
Combat Trainer (Weapons) (5 Maximum)
Semblance Trainer (5 Maximum)
First Years
Second Years
Third Years
Fourth Years
APPLICATIONS
Name:
Age: (No younger than 16 for students and no younger than 20 for Staff)
Gender:
Rank:
Physical Description:
Personality:
Weapon:
Semblance: (It's okay if your character hasn't discovered their semblance yet. Just put "Unknown")
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 2 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in RWBY. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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View All » Places
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Remnant ↪ Vale Owner: Snowy_love
Welcome to the kingdom of Vale!
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Remnant Owner: Snowy_love
They have arrived...
Fullscreen Chat » Create Topic » RWBY: Out of Character
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RWBY
by Snowy_love on Sun Jan 06, 2019 11:20 am
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on Sun Jan 06, 2019 11:20 am
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RWBY