Welcome; if you have received this, you have agreed to be hired as a crew member of my ship, The Dragon's Knave. Assuming you are receiving this in good health, we shall depart in three days from Giule, the main port city of the empire Yave.
You are expected to be on board with your belongings at 0900 sharp; if you are late, we will cast off without you (unless you're the cook), because you really aren't that important. I won't lie to you; this will be a dangerous journey. There are many risks associated, including piracy, drowning, starvation, storms, food poisoning, and disease. It doesn't matter; you agreed to this, therefore you must not complain.
Your quarters are small and confined, in the center of the ship. You should only bring with you a few sets of clothing and your weaponry. It can be dangerous on the high seas, so I would advise bringing both a sword and a musket, should you have them.
The ship is relatively small, compared to some of the vessels out there. Our cargo will be stored in the hold below the deck; if you are found in the hold, you will be imprisoned for the duration of the journey and executed upon our arrival on dry land.
As for your payment, this will be a percentage of our trip's profit; this will be given to you upon arrival back at Giule.
Captain Johannus Clark
You are a mercenary, a chef, a sailor down on your luck, a warrior. You are a person. It doesn't matter, once you're on board The Dragon's Knave. This ship, complete with the mysterious Captain Johannus Clark, is your new home, and the high seas is your new life.
Each member of the crew has a different secret, a different past, and a different reason for leaving it all behind to go on this journey, which will take the crew from the kingdom of Yave to Firndina and back, toting a shipful of valuable goods and gold. Of course, they're not as willing to share their past as others are, and you'll have to take the time to discover what it is about them that makes them tick.
This trip should take several months of your lives, and it is risky business. And not just because death is such a real possibility; the profit itself depends on your travels. It is possible that you could gain nothing from your hard work and pain.
The roleplay will be set in a world equivalent to 17th century Europe, called Drakoon. For the equivalent, you can say that Yave is roughly Spain and Firndina is India. There is the land of Heathos, which is basically Africa. Also, there is the enemy kingdom of Gordon which is competing to travel the world.
This is not intended to be a short roleplay; you will have to stick it out to the end. If you must quit, we can easily just have your character die in an accident. Likewise, if you want to join midway through, just claim that your character is from an upcoming port, or that they are a castaway and we'll take them in.
For the sake of roleplaying with some added interest, the society of Yave is more equivalent than that of the Exploration Age. Women, while not respected as fully as in other societies, are permitted to be mercenaries and sailors and such. It is expected that some of the crew will be women.
1. I am the GM. Blah. It's sad that I have to add this, but this means please don't waste my time by talking back I don't accept your character. I have my reasons, and I'll only tell you if you ask really nicely.
2. No Godmoding.
3. Creativity is great.
4. For this RP, you may only play one character. (PM me if you want more than one, and we'll talk). An unlimited number of people can join, and at any time. But if we're already a long ways into the RP, you may have to ask and/or wait for an opening in the plot.
5. Do not play someone who is OP'd. Your character can be a genius shot or navigator or thief, but he can't be all three.
6. Interesting characters are key; create a traitor! Someone who's seasick! Someone who has some embarrassing secret. They can't all be running away from reminders of dead lovers or people who want to kill them.
7. Romance? Allowed, but don't get explicit.
8. Same on violence and cursing. Keep it moderate. I know that this is an RP about sailing, but I don't want to feel like clawing my eyes out at explicit material.
9. Post characters in the tab, even though I'll be using the forums for the IC. If I haven't RPd with you in a while, I'd like you to PM me a recent sample post. Or, if you don't have a good one, an introductory post!
10. Please read about the accepted characters; I will not be accepting duplicates.
11. Let me know if you're leaving town, or just leaving the RP.
12. If you don't post within two weeks of your previous post, I will declare you officially out of the RP, and your character will be NPC'd, most likely resulting in character death.
13. Post length should be at least three decent-sized paragraphs; if I accept you, that means I trust you. Don't break that.
14. Post whenever you start to get that guilty feeling in your gut, telling you that perhaps you oughta post. You figure out what that means.
Characters and Applications
To apply for this roleplay, please copy and paste the following character sheet into the Descriptions section of the site character sheet! While I will accept most any character submitted, I will need all the information in its proper place. Also, I like pretty things, and this sheet is pretty. :)
- Code: Select all
[font=tempus sans][u][color=#004080]Basic Information[/color][/u]
[i]Appearance[/i]: (I would like a description, even if you have a picture)
[i]Virtues[/i]: (These two are to list out personality traits, basically)
[i]Reason for Leaving[/i]:
Johannus Clark - Captain - open
Neil Lachlan - First Mate - played by Ironbrow
Levina "Lightning Bolt" Diehart - Quarter Master - played by Broken&Shattered
Amelia "Amy" Sarantine - Cook - played by Dreamalot106
Olivia Tucker - Doctor - played by mummydove
Tanwen Kendrick - Doctor's Assistant / Bard - played by Phoenixrisen
Edwin Heaton - Navigator - played by dreamtheaterem
Zachary Thames - Midshipman - played by Ziddie
Jones "Gull" Seagull - Lookout - played by Ark Reahver
Nogond Sword - Lookout - played by Nogond
Gilliana "Gilly" Farweather - Rigger - played by Averagebear
"Powder-Keg" Charlie - Gunner - played by LDSJediMaster
Xenyua Haren - Engineer - played by Iyasumi
Paragon "Tinker" Whitfield - Carpenter - played by Yonbibuns
Kei Yukimura - Boatswain - played by BleedingCrimson
Kata'lenah Faetarah - Mercenary Fighter - played by Vio-Lance
Julio Sones - Sailor - played by almostinsane
Edward Lovecraft - Sailor - played by Kowalski1968
Jade - Passenger - played by Tempest
William Fredrickson - Captain of an Imperial ship - played by Tempest
Any and all positions accepted!
View All »Available Characters
These characters are currently marked as available. Why don't you consider viewing their profiles and making a decision on whether or not you can roleplay them accurately?
There haven't been any official reviews of this roleplay yet!
View All »Available Characters
These poor, unfortunate souls were once a part of this great world, but have been abandoned. Why don't you consider viewing their profiles and making a decision on whether or not you can roleplay them accurately?
Hugging her arms around herself to ward off the chill, she looked to the sky and the few remaining stars strew across it. Her parents were up there somewhere. At least that's what the orphanage had told her. She wasn't so sure. Here faced with the vastness of the sky and the waters it was hard to question though. Especially when she hadn't slept much in the last several days. Am I doing the right thing? Should I have stayed, found some other way? Conflicted, and unsure, she did what she always did when she couldn't sleep, and didn't want to think. She took a deep breath, raised her eyes to the heavens, and with a fervent wish that something out there would hear her started to sing.
"I pray you'll be my eyes
And watch me where I go
And help me to be wise
In times when I don't know
Let this be my prayer
As I go my way
Lead me to a place
Guide me with your grace
To a place where I'll be safe"
Tanwen dropped her eyes to the water lapping at the hull of the ship. The dark waters that were going to take her away from everything around her. Everything she'd even known. The past was just as dark, the future looked no better. She wasn't going to give up though. Closing her eyes, she continued her song.
"I pray I'll find your light
And hold it in my heart
When stars go out each night
Remind me where you are
Let this be my prayer
When shadows fill my day
Lead me to a place
Guide me with your grace
Give me faith so I'll be safe
I ask that life be kind
And watch me from above
I hope each soul will find
Another soul to love
Let this be my prayer
Just like every child
Needs to find a place
Guide me with your grace
Give me faith so I'll be safe
Need to find a place
Guide me with your grace
Give me faith so I'll be safe"
"I hope that you're out there somewhere," She whispered to the sky as the last strains of her song died away. An unfamiliar scuffling stopped her pleas to the universe, and she turned towards the noise. She hadn't thought that anyone else was up and about at this hour while the ship was still in port. "Who's there?"
When he got to the ship there seemed to be no one around so he sat down and waited in the darkness until someone would come.
Waiting for a response Allyson leaned against the railing of the ship next to her, the sun was just barely starting to come up, with strips of pink cloud in the sky. It made for quite a pretty view although the actual sun was not yet visible.
Inevitably, the only thing that would wake the carpenter would be a swift kick or the rising heat of the sun. Not that anyone else was awake on the ship besides the mornings songstress, newcomers or the night owls who didn't seem to value sleep. Technically, it was surprising that Tinker was even found on deck, whenever they were at port he'd have high-tailed it for the nearest tavern or whore house. Both were his favourites and he'd drag the youngest, most inexperienced boys for fun or take Julio or Chocolate; both were entertaining to have a few ales with, and Julio seemed to be as lucky as horseshoe whenever coin was involved. These few nights the only thing that occupied his mind was: the figurehead.
((*excited dance* Yaaay! I get to see your characters' in action now! ))
He blinked his eyes, shook himself awake, and walked up to Allyson and Tanwen. "G'morn, Tanwen. And ye, miss."
She was just starting to considering retrieving her sword and going for a walk to clear the cobwebs of a sleepless night before everyone awoke, when a small girl waved to her, and came on to the ship. Tanwen moved to meet her. "Tanwen Kendric," She returned name for name as she stuck her hand out to shake with Allyson. "Ship's bard, and a good morning to you as well. I'm sure someone will be up soon who will better know what-" Tanwen ceased to speak as she saw Neil come onto the deck, still looking far too sleepy.
"Good morning, sir," She greeted the first mate with a smile. "I trust you slept well. This is Allyson, the new cabin girl. I believe you were expecting her..."
Tanwen trailed off as another man came on to the ship. The fellow was covered in scars, and his long coat and dark clothing were far from reassuring. Raven black hair topped his head, and he introduced himself to Neil as Nogond, paying no attention what so ever to herself or Allyson. Tanwen got a bad feeling about this one. Not that she was overly fond of everyone on the ship. It did take all kinds to keep a vessel going after all, so she smiled, and waited to see what would happen.
"Aye, we're looking for sailors. What're yer talents?" Neil knew he'd been keelhauled for hiring a man that couldn't fill any role aboard the Knave, so generally tried to take the precaution of asking at least that one question. He stared the man down as he waited for the response, trying to take a measure of him.
Nogond woke up after being knocked out and looked around, he felt his hands were tied together and were tied to the roof. Suddenly a door opened and a few men stepped through, he recognized one of them as the nobleman whose daughter he was about to runaway with. The nobleman walked towards Nogond and said, "I knew i should have dealt with you right from the start. Now we have a problem don't you agree? You tried to take something from me, so i think it's fair I take something from you." The nobleman looked at three of the men and said," Go to his family and kill them, afterwards burn the building down." Nogond panicked and yelled, "They aren't involved in this leave them alone."
The nobleman smiled and said, " Don't worry you will see them soon enough." and made a nod to the last man in the room. The man had a cowl over his face and looked like an executioner. He began walking foward and drew a long knife, with a smile he said, "This will hurt a lot my friend." and began to cut him.
Ater his flashback Nogond looked around and noticed he was still on the ship with the man in front of him. He began to feel anger, but he managed to keep his cold exterior even with his emotions raging.
Hopping down from the upper deck, Tinker landed and found that there were two faces he didn't recognized: a scarred, grizzled looking man and a small, devious looking girl? Recruits? He couldn't make heads of it but arched his eyebrows and watched Neil analysing the man he was talking to. “All smiles, isn't he?” Tinker couldn't help but comment, before glancing over at Tanwen and the small girl. Well, to him, they were both small but the girl seemed to be no older than thirteen, perhaps fourteen. Neil had a very strong sense of judgement so he never thought of questioning it (unless he wanted a flogging), if someone was accepted aboard the ship, it was because they had a skill that would prove useful. The only thing the newcomers needed to worry about was crossing those in charge. Already, the carpenter guessed that Nogond would not like anyone with any cheery disposition--meaning himself, but he didn't seemed phased by the proposition. Unless the man wasn't as frightening as he appeared. "Mornin'."
Somehow, though, it was not the approach of a person that woke her up, but the sounds coming from above her head - no, wait. It was that stray beam of early morning light that filtered through and struck her eyes. Cursing, she awoke. Her least favorite part of any day. Somehow, though, she managed to do it, and, rising from her makeshift bed, Vicky thought about the turn of events that led her to where she was now.
She thought about death as she put on her boots. She thought about gold as she ran a hand through her hair. She thought about guns as she quickly and subtly changed her clothes. And she thought about water as she strapped on her weapons. All of the dark, deep thoughts were banished, however, when she put a smile on her face. A small one, but it would suffice for today.
Yawning, Vicky climbed up the stairs and trudged towards the small group assembling up top. "Is it really? What a bummer," she replied to what she had heard of Tinker. "You yobs mind being a bit quieter jus' sometimes? We can hear you from below." Despite Vicky's grumbling, she was still grinning slightly and glancing at everyone with only semi-awake eyes.
Shrugging, Vicky turned to go, but stopped herself and plopped down on the ground. Clearly, she didn't really want to go. Or was the rocking of the waves affecting her? No, no, they couldn't be. She liked the waves. It was just what it might be perceived as.
She securely binds her chest with sturdy cloth bandages and pulls on a covering over the bindings. Next she steps into her traditional leggings, covering from her waist to the heels of her feet, and she slipped into her shined black riding boots over the leggings. On top of her bindings and its covering she shrugged on a robe, silk and woven for hard wear- the patterns of dragons in flight and clouds and ties it closed with a blue ibo and green nobir. Herl headpiece is made up of three parts, two long and golden side-pieces intricately engraved on each side of her head and the larger one on top that is fashioned to look like a dragonlings skull, just as intricately ingraved. The next adornment is an heirloom of a necklace, red string-like rope that pierces old coins that aren't in use anymore, she wrapped this around her neck three or four times and let the ends hang unevenly. Lastly, but most definately not least important, she straps on her katana, wakizashi, and tanto set. She is ready for the day.
She quietly, with feline-like skill, comes abored deck. "Alrigh' whi'ch one of ye knows wha' ye be doin' abor'ed this hea' ship?" She called in her heavy Nohinian accent and low -almost femininely gravelly- voice, making her sound quite menacing.
"Alright lad. You're welcome as crew aboard the ship, but if ye cause any problems ye'll be off as fast as ye were on."
"The rest of ye, what are ye standing around for? yer Bosun 'as it, get back to work. Including ye, Tinker... though god knows what ye actually do around here." He chuckled quietly to himself, and then turned, heading back up the steps to the wheel, looking down upon the main deck and the crew that were slowly wakening from their slumber and getting the preparations for leaving the dock started.
“They'll be rousing soon enough anyway.” He yawned, and rested his hand on his hip when Nogond shot him a look filled with daggers. Already, Tinker knew that the they wouldn't get along very well. Sucking in the morning, salty air, he returned a look between half-lidded eyes. “Curious, is all.”
It seemed everyone was rousing from their bunks, Tinker jumped and held a hand to his chest where his heart skipped a beat. The Nohinian had the habit of ghosting about the ship without being heard, it was skill that both irritated him and impressed him. The Bosun was much younger than him yet she still held authority nearly as well as Neil did—her sharp tongue was just as threatening. He scratched the back of his head and arched his eyebrow. “Always a pleasure to hear your voice, Kei,” he greeted with a small salute of his hand, and ducked away from her to avoid being swatted or punched. All the women aboard the ship could hold their own, and he'd been more than once “playfully” punched because of his off-handed comments.
Tinker nodded to Neil, and still stood a few paces away watching the interaction between the newcomer and their First Mate. Whoever this man was, he was no nonsense and hadn't an inkling of humour in his body. He just hoped that Nogond had the tastes for ale and thought maybe it'd loosen his tongue. “Aye aye, mon Capitaine,” the carpenter responded in a lame attempt to mimic the French they'd been trading with for the past few days, he scratched the scruff at his chin before calling after Neil, “I'm finishing up the figurehead and I could use spare hands.” It wasn't much interesting work for anyone else but it involved scaffolding off the moving ship with ropes as well as moving wood around.
The carpenter pushed himself up over the railing, but kept his feet planted on the deck to see if Nogond would join him. Maybe he'd state his own opinion about the figurehead? Much to the chagrin and disappointment of the women aboard the ship, Tinker had whittled away at the figurehead in the image of a strong, bearded man with wise eyes. They'd asked him why he hadn't worked the wood into a beautiful woman, some even stating that it was foolish that he'd chosen a man to represent the ship. He'd only responded with a smile, saying he felt like the ship was a man. Some ships felt like women. The response only raised questioning eyebrows. “So, why did you join this ship?” He quarried, eyeing him ruefully, “Honestly, you look like someone who bruised my face in a tavern days ago.”
Most recent OOC posts in Sailing The Seven Seas
AverageBear: I do agree, and therefore, I'll probably kick Tinker's booty off of this ship and into the next one, if you'll have him. I'll still be looking out for this one if it miraculously revives itself. Ba ha ha.
Again, I'm not trying to steal anything or step on anyone's toes here. I just figured I put it out there. :)
Okay, so here's the link: Pirate's Play
Or a re-do? This RP has too many brilliant characters to die, seriously. I'll keep checking for you guys, Iron and eleniel.
in a little while anyways. Gimme a bit of time to put a post together.
We're waiting on a lot of people, and some haven't even posted yet.