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Sennice Mornre

My music can make anyone dance, even the dead can't seem to sit still.

0 · 804 views · located in Solaris

a character in “Solaris”, originally authored by Fredalice, as played by RolePlayGateway

Description

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Name: Sennice Mornre
Age: 24
Race: Breton
Class:: Bard/Pilgrim
Sexuality: Homosexual





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Personality: Sennice can be seen as being very childish at times; having the amount of energy does; literally laughing in the face of danger; jumping in puddles; playing with kids; and complaining about food all back these accusations up. Even though she does act like this she also still retains an air of mystery, when she plays her violin and sings there's always a look on her face of complete content and peace. She is also very much a loner, when is isn't in town she doesn't talk to anyone or travel with anyone; no one knows a thing about her except that she shows up just to play music. Before people meet her they honestly think of her as a made up legend, a bard who travels alone in the uncharted areas, who acts more as a wild creature herself, and yet plays for people and protects them, someone who can play music so that no one can sit still and yet also raises the dead.

For Sennice, people more often then not irritate like none other and yet she would never turn her back on someone who needed her help. She is a firm believer in peace; peace between countries; peace with magic; peace with nature. She sides with the Imperial Legions because with her, she thinks that they will bring peace between everyone better than the Stormcloaks ever would. She can be rather arrogant, especially when it comes to knowledge and her expertise; in music; in Restoration spells; in the wild. With this arrogance comes an intense dislike for being what to do and asking for help, as well as accepting said help. On an average day she is rather peaceful, just trying to survive and pass on her music, however she isn't one to shy away from violence if it should come across her path. She is very adventurous and courageous, to the point that it's almost considered stupidity. She judges others harshly and one would have a lot to prove to her that she is wrong.

Her personality is also one that is highly addictive. Once she finds something that she really likes it becomes a huge part of her life, a part that can't be replaced and for her is a need. Some examples would be alcohol, potions (especially that which increase her magic), music, and anything that will increase her adrenalin. The latter is why she travels off the paths, especially in the mountains. Sennice has a sharp tongue, she has a comeback for anything anyone can say, she can persuade people into doing things that they normally wouldn't, though she's still working on intimidation. Even though she doesn't trust others people tend to trust her very quickly and instead of being paid money for her songs she requests secrets. Sennice can be a hero, but what others would call a 'silent hero', she doesn't accept gratitude and usually just disappears after she's done. She moves from town to town like the wind, like a ghost, she never comes into a town announced and leaves before the sun breaks through the sky and only a spare few have seen her while travelling out in the wilds.

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Strengths: Sennice is one to sneak around and being so small it isn't hard for her to walk through a town unnoticed; she is very feisty and won't back away from a fight especially when there's unprotected parties involved; she knows the uncharted forest areas like the back of her own hand (where to avoid, where the safest passages are and of course where she is); Sennice is also quite proficient in Restoration spells (her expertise being in conjuring up the undead)

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Weaknesses: Sennice is not very strong and so if she is caught in a fight and doesn't take the other person down right away it is very easy to overtake her; she prefers to travel alone, and though she loves going to towns and playing for them, she just hates having to have another person to look out for and this will make her very impatient and her anger flare up easier; she doesn't trust other people very often so it is very rare that she will accept any help; she doesn't really think of the future very well, consequences and the like, she only understands what is happening presently, and though she is very skilled at manipulating the present situation to help her, it always escapes her of what comes after that; she is also a bit of a drinker meaning that, especially on colder nights, she will typically be either tipsy or drunk





History:
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Sennice was born in Karthwasten, her father who was a Nedic potions master and her mother who was a Nord merchant. Her parents often traveled to different towns together, either to sell their merchandise or to collect items. Meaning Sennice was often left at home with their dog and her father's older sister checking in on her. Sennice learned basic Restoration magic from her father, healing Restoration that is, and even though she did struggle while learning she worked hard and came far quickly. Her mother taught her, over the years, about how to travel safely and the importance and power of words and speech. Her mother was also the one to teach her how to play the violin.

When she 14 her parents went on one of their usual, this particular time was a bit South to Markarth. Only this particular time her parents didn't come back. They had passed by a new bandit territory, they had been ambushed and killed, though her parents did take out a few bandits themselves, the ultimate ending though left Sennice without a family. Her aunt wouldn't take her in, something about not having enough money and so in her grief, Sennice fled the town. She lived on the road for two years, jumping from town to town, playing her violin for food and rooms at any inn she could find. Though the third year she started to get desperate for food and started stealing, getting her a very mild reputation and bounty. She had no money to speak of to pay that bounty off so she started avoiding the major roads. This forced her to learn quickly on how to survive by hunting and making her own shelter. The first year of living like this she felt she was about to die every night, but as things became more routine she started to feel more at home in the woods then any town she had ever traveled to. There was still the problem about making money, though she would play her violin and earn some money from any travelers that she would stumble upon, she came up with a scheme. It was when she sitting around a fire late one night thinking about how to get money for certain items that the memory of when she got the news of her parents' deaths came back. So she decided to get revenge on those bandits.

At this point she had been living on her own and in the woods for about five years, though she was still far from being able to take on a warrior, she knew that this was something she had to do and would do anything to kill those bandits. It was hard, she killed them one at a time, and more than once had almost died herself. It was complete luck that she even survived at all. When the bandits' fortification was cleared, Sennice looked around. It had walls and a ceiling and sleeping bag. She rummaged around and found food and money as well. She stayed their that night, the bandits' bodies having been disposed of in a nearby river, and she came up with a plan. That this would be her life. She would take down any bandits she came across so that no one would have to lose someone in their families ever again and while she was doing that she could take the money that the bandits had already taken. One this that intrigued her as well that she found was a book on Restoration, but not the kind that her father had taught her, this was magic on how to bring back the dead.

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Sennice started learning from this book, reading it at night and practicing in the morning before she left her camp. She went around, killing bandits, playing for weary travelers and townsfolk whenever she decided to visit a town or city. Soon people started to hear stories of the traveling bard whom kept their roads safe. People tried to pay her and a couple times she let them. One time while visiting a town the Jarl had summoned her, she came and he offered her a house to live in and asked her if she wanted to join the Imperial Legions, as well as declaring her Thane of . She said she would think about it, not about the house she had grown far too accustomed to the woods, but about joining the Imperials. A week later, after travelling away and back again, Sennice accepted his offer and she joined some warriors on a quest. Ultimately the quest went well, but during said quest her so called "brothers and sisters" had left her die by the hand of a necromancer. Sennice made it out alive, practicing her own skills of Restoration on the dead, but when she got back to the town Sennice informed the Jarl she wouldn't be helping his warriors again. She was still going to help the Imperials, after all she made an oath and as her mother taught her words is one of the most powerful magic there is, but she wasn't going to be working with anyone. She left the town to continue with the life she had had before joining the Imperials, only this time she would take down small Stormcloak camps as well as bandits' camps.

With a Jarl having thanked her personally, Sennice found herself with enough money, and a title that overlooked payments sometimes, that she didn't necessarily need money anymore. It was true that she would still steal from bandits, but for songs she started collecting secrets. Which proved to much more useful especially if they were secrets that would help her against the Stormcloaks. Ever since receiving the title of Thane, Sennice has also found herself in the arms of many a women whenever she visited towns, or at least towns that weren't under the Stormcloaks' hold. Sennice believes that this is where her addiction for Nord mead had started. It was also one of these nights that the woman she was staying with gave her a book called the Spell of Tomes. She had never gone to a school of magic before, but after reading this book Sennice felt she didn't have to especially when she became a more well-known necromancer.


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Armor: Fur armor, fur boots, and a cloak
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Equipment: Her violin and bow; lock picks; a lantern; a small pouch filled with health(x5), Cure Diseases(x1), Cure Poison(x2), and Elixir of Extra Magic(x1) potions; Nord Mead (at least always one on her at all times); the Spell of Tomes; and an amethyst ring

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Weapons: two steel daggers and an ebony sword
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Imperial Legion


So begins...

Sennice Mornre's Story

Setting

Characters Present

Character Portrait: Ysolda Whitemane Character Portrait: Sennice Mornre Character Portrait: Astrid The Wolf Character Portrait: Vilr Bergor Character Portrait: Tyrius Havran Character Portrait: Aramis Draiser
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#, as written by tigerz
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Aramis kept a steady hand as he aimed his bow towards his target. He took a deep breath and let the arrow soar through the air to hit his target. It hit the deer in the neck and it ran around a bit before dropping dead to the ground. Aramis proceeded to skin, gut, and removed the meat from the deer. He brought everything over to the small camp he had set up and began t cook the venison for tonight's meal. The plan was to wait for night fall so he could go hunting for his real targets, vampires. Aramis was informed of a small clan of vampires that had been harassing a village and Aramis agreed to take care of the problem in exchange for information on the dark brotherhood.

Aramis wrapped the venison and tucked it away in his hunting bag. It was still mid day so Aramis set off to town and traded the deer hide for some coin a bottle of mead. He also conversed with some villagers seeing if he could get anymore information on possible leads that could help him. Most were ones he'd heard before while others had nothing useful. Dissatisfied, Aramis when back to his camp and ate his meal that consisted of venison, mead, and bread.

Nightfall finally came and Aramis packed his gear and went out to hunt. He had his bow ready in hand with an arrow and walked silently. He scanned the area until he spotted his targets, a clan of 5 vampires making their way towards the village. Aramis shot and killed one of them which caused the others to run towards him. Aramis casted a fire rune spell and continued to shoot arrows at them. Any who came to close would burn to death thanks to vampires high weakness to fire. Eventually they were all dead and Aramis collected the dust as proof that he killed them.

He went back to his camp and laid in his bed roll. In the morning he would go back to the village and collect his reward. For now, he would try to rest.

Setting

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Character Portrait: Sennice Mornre
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Sennice turned over in her bed, her arms wrapped around a body nearby. Everything in this room was warm; the air; the body next to her, and while warmth was refreshing after living in the forest for so long, it was also suffocating. The imp-like woman climbed out of bed, pulling on just enough clothing to cover her properly, and heading out of her room at the local inn. She currently in the town of Riverwood in Skyrim, nothing overly special about this town, but Sennice had found herself with enough gold to get a room for a couple nights and decided it was as good a time as any to play for some folk.

She headed outside, the air was not exactly frigid, but definitely cooler than inside. The sun was just starting to peak over the nearby mountain. Sennice stared at the dawn and smiled to herself, dawn was always her favorite time of day. It still held the quiet of the night before and some of the dark as well, but the sun crept up to the sky while starting to wake everyone up. Although she did always find it amusing seeing the farmers already at work, Sennice never knew why, but it just seemed kind of funny to her to see people already up and doing work before the sun had come up.

The young bard felt a pair of arms wrap around her.

"You're always up so early," a woman's voice stated.

"You know why," Sennice answered, snuggling her back into the woman's arms, "I explained this yesterday."

"That the heat suffocates you and you rise with the sun," the woman answered, rather sarcastically, "I know, but you were up all night, you should be sleeping."

"Why? I got enough sleep," Sennice smiled, "Maybe you should get more sleep."

"You know I think I might," the woman said. However she didn't let go of Sennice, she just looked to where the bard was staring. "You're not going to stay are you?"

"Probably not," Sennice said.

"When will you leave? Could you stay just one more night?"

Sennice sighed and turned around, wrapping her own arms around the woman, "I don't think I can."

"You can't or won't?" the woman said, her tone sharper than before.

Sennice kissed the woman gently, so that their lips barely touched at all, "A little of both I'm afraid."

It wasn't long after that that Sennice was packed and walking out of town. She and the woman had 'said' their goodbyes, but Sennice had left before the woman could get dressed again. Her violin was safely in it's case, strapped to her back; her sword at her hip; her daggers strapped to her ankles; and everything else safely put in a large bag that was slung around her shoulder. The bard wasn't entirely sure where she was heading, but she knew it was South. However, for now she would just follow along the river for a while, maybe do some fishing.

Setting

Characters Present

Character Portrait: Ysolda Whitemane Character Portrait: Sennice Mornre Character Portrait: Astrid The Wolf Character Portrait: Bryon Gryffith Character Portrait: Tyrius Havran Character Portrait: Aramis Draiser
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Astrid frantically ran through the forest as fast as her legs could carry her. Her clothes resembled the same she'd worn at the orphanage except these were torn by what looked an animal and she had a long scratch on her abdomen that was similar to the tears on her clothes. Tears were streaming down Astrid's face as she attempted to escape the beast chasing her. She could hear it getting closer and this only made Astrid cry more.

Suddenly, Astrid flew through the air and hit the ground hard as she tripped over a tree root. The beast was right behind her and Astrid cried out for help but no one sound could escape her lips. The tears poured down her face as the beast approached her and spoke in a voice like the one she called brother. "It's now your turn to die..." He brought up his wolfish hand to cut her throat with his claws.

Astrid screamed...


Astrid jumped out of her bed and made a grab for her sword. She extended the blade in front of her as she scanned the room for him. Her hair stuck to her face from the sweat and her night gown was torn from her clawing at it during her nightmare. Astrid took a deep breath when she realized that no one was in her room. She put her sword away and changed into her armor since dawn would be breaking soon and she still had a long ways to go.

Astrid is currently occupying dead man's drink in Falkreath and is trying to make her way over to Windhelm to join up with the stormcloaks. She'd been asked to join and sat on it for a while during her adventures and decided that now was the time to join. Since it's so early in the morning, Astrid was hoping to be able to sneak over to the farm and steal one of their horses since she didn't have much coin left after paying to stay at the inn.

Astrid made her way over to the barn being careful as possible not to get caught by any of the guards. She prayed to Talos that she wouldn't get caught as she mounted onto one of the horses and began to make her way out of the city.

Setting

Characters Present

Character Portrait: Ysolda Whitemane Character Portrait: Sennice Mornre Character Portrait: Astrid The Wolf Character Portrait: Bryon Gryffith Character Portrait: Aramis Draiser
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Bryon awoke to three knocks on his door. "Time to go" he said to himself as he grabbed his bow+quiver, and donned his robes, making sure the hood covered his head. He met up with a stormcloak outside of his house, and they made their way down to the stables. He hated stealing horses, but it needed to be done. The news was that Kreig's raiding party would be seeing a new member. He had never officially been integrated into the stormcloaks, but they both wanted the same thing, so, when he could, he lended them a hand. And besides, killing imperials was one of his favorite pass-times, and the gold didn't hurt. Imperials were always carrying gold. The word was the imperials had a scout camp south of Winterhold, just northwest of Kynesgrove. Bryon had no real affiliation with the cloaks, other than Kreig was a friend. They spent some time hunting together, before Bryon met the Argonian on the North Shore.

They were heading to meet with Kreig, and to see if the new recruit would show. Rumor was she used to be a companion, but around Skyrim, you could never trust rumor. Especially nowadays, you never know who's side someone's on. Could be an Imperial for all they knew, then again, she wouldn't have lived to see the light of day heading this way. Northshore and Winterhold was Stormcloak territory, Imperials didn't live too long around there.

They arrived without incident, besides an encounter with a small pack of ice wolves.

"You're late." Kreig didn't sound happy.

"Wolves. Got a fire?" Bryon spoke with confidence as he hopped off his horse, revealing three large dead wolves on the back.

"Over there" Kreig pointed to the keep, "Ulfric's going to want some."

The keep was grand, but not very decorated. Weapons were hung on the walls, easy access. A large wooden table stretched from the throne to the stairs. Various animal heads hung on the walls aswell, and various skins on coated the floor, making it very soft.

He walked in with one slung over each shoulder, and Kreig followed with the third.

"Cook em, dont care how, just cook em." Byron spoke with haste, and followed the servant into the fire room

"So what did your scouts find." Kreig spoke to the man that accompanied Bryon.

"8 soldiers, 3 new recruits, 3 scouts, and two captains. They're supposed to be getting two more newbies today."

"What do we have?" Kreig questioned as Ulfric stepped in the room, and walked down towards them before sitting at the table.

Bryon smiled as Ulfric pointed to him and spoke.

"He'll charge free drinks at the Candle-hearth, and 50 coins. I got two of the guard I could spare, but other than that, it's just you three."

"We don't need the guards. A new recruit's supposed to meet us outside the city at daybreak. Rumor is she was a companion. And besides, we got Bryon and I." Kreig spoke confidently. It was true, the small camp would not prove to be a challenge, more a proving grounds for the new recruit.

"Fair. Just don't get her killed." Ulfric spoke as his servant re-entered, with plates of wolf steaks and boiled potatoes. "Who did the killing?"

"Bryon, the master of lucky shots" Kreig laughed as he sat at the long table and opened a bottle of meade. A lesser man would've recieved a fist through his face from Bryon, but Kreig was a friend, so, he thought it was hilarious.

"Pass me one of those" Bryon said in between fits of laughter.

"Now is not the time for meade!" Ulfric spoke angrily as he slammed his fist on the table.

All looked at him, wide eyed. "Gimme one of those" Ulfric burst out in laughter, and everyone else followed. It would prove to be a good day.

Setting

Characters Present

Character Portrait: Ysolda Whitemane Character Portrait: Sennice Mornre Character Portrait: Astrid The Wolf Character Portrait: Bryon Gryffith Character Portrait: Aramis Draiser
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Bryon and Kreig made their way out into the small town once the sun was up. It was a warm day, for Windhelm anyway.

"I'm going to head to the college, Kreig. Tell me if she shows, I've got a small lead on some Imperials that have integrated into the Silver Hand. The last thing you need is a fight on two fronts." And with that, Bryon hopped on his horse and headed into the college.

The trip was short. He was greeted by Freida, one of the best battle-mages Tamriel had ever seen.

"Password?" She asked, out of pure ritualism. Bryon simply turned around and showed her his back.

"I figured as much", and with that, she escorted him to the main gates. The archmage approached him once he was inside their gates.

"What is it?" He spoke with intensity, as though something was on his mind.

"Imperials, I've heard rumors of them joining with the Silver Hand." Bryon asked.

"No, no no no, no, that's not right. Something much bigger, dark brotherhood, harbinger, I must go"

Freida looked at Bryon, dumbfounded.

"That didn't make sense, even for him." She said.

The archmage had always been, a little eccentric ever since the Psyjic order appeared in his office, but she was right, that didn't make any sense. The dark brotherhood, the harbinger. They had nothing in common. Dragons perhaps? But even still, what did that have to do with the brotherhood? This would require some serious thought, and some research. He made his way downstairs, into the library.

"What do you need?" Urag gro-Shub asked, hoping he didn't need to borrow any more books.

"I need some books. Anything relating to the dark brotherhood, and the harbinger." Bryon asked

"Well, the harbinger, as in the Companions, or Alduin, the dragon, also known as "The Harbinger of End Times." Urag gro-Shub asked, as he rolled his eyes.

"Both" Bryon answered.

Urag spun on his wheeled ladder, and grabbed three books. "Here's a good starting point, come back WITH THESE BOOKS when you want more information"

"Thanks" And with that, Bryon ran upstairs, putting each book in his bag as he jogged.

Freids was walking towards the door as Bryon opened it.

"Freida, do me a favor." Bryon hated asking for favors, but he didn't have much of a choice. "Ask around if their been any reports of the Brotherhood."

"Will do" She responded kindly.

And with that, he made the small trip back to Windhelm. It was getting to be late in the day, and he was getting hungry. Instead of riding west like he should've, he headed southwest. A sabre cat was stalking him, and he knew it. The small purrs, the puffs of breath coming from the trees. The worst thing he could do was stay on his horse, so he jumped off. He heard a small growl. This brought a smile to his face. It jumped out quickly, but not quick enough for Bryon to miss. Left eye. It stood for a moment, and attempted to take a step before falling to the ground. He knew better than to treat it there, it would attract wolves, bears, and god knows what else. He tied it to the saddle on his horse, hopped on, and made his way back to the keep. It was starting to get late, and the time for their raid would be coming soon.

He was greeted by Kreig.

"Your horse looks like it's going to drop dead." Kreig pointed out.

"Well, i did just drag a Sabercat from the borderlands. Another lucky shot" Bryon said, chuckling to himself.

Kreig looked ecstatic, as he took the rope from the horse, and dragged the sabercat to the keep, with Bryons help.
They walked into the keep with smiles on their faces, leaving the cat just outside the door.

"What's got you two so happy?" Ulfric questioned. It was not a time for jokes, several generals were there, along with some capitans, and some of the guard.

Kreig pointed to Bryon, "He went hunting, got a Sabrecat" Ulfric finished up with the soldiers, and sent them off.

"Reita, come here please." One of his servants popped out of the fire room.

"Prepare us a meal, thank you. Also, make sure to make an extra plate for our guest, if she ever comes." Kreig and Bryon went outside, and dragged the Sabrecat inside the keep. Ulfric stopped them on their way to the meat room. "Let me keep the head, that's one of the biggest I've ever seen."

Bryon smiled, and the two of them proceeded to the meat room to skin and gut the beast. Hopefully the new recruit showed up in time for supper, she'd want a good meal.

Setting

Characters Present

Character Portrait: Ysolda Whitemane Character Portrait: Sennice Mornre
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Sennice made her way down south, following the river until there was no more to follow. The weather was being nice, at it usually was in the South, very mild and warm and no need for extra clothing or fur. She hadn't met anyone thus far, which made Sennice's day even better. Though while on breaks she did play and tune her violin a couple times, there weren't any travelers that were drawn to the music. She had been travelling most of the day before she got close to the city of Falkreath. Before she continued any closer, however, she checked her funds. The bard decided it would be nice to stay in a bed again, but she was worried that she might not have enough funds. Either way she figured she had close enough and could either earn the rest by playing or even get a discount from the innkeeper if she played for a bed.

When she continued further she stopped, hearing voices and hooves coming towards her. 'A hunting party,' she thought. Things always got a bit tense with hunting parties, either because they weren't paying enough attention to notice her or they usually ended up being someone who would not hesitate to attack her.

Meaning that Sennice pulled out her daggers and crouched behind a bush. She waited silently to hear which direction they were going. With her luck having been so well all day it seemed that Talos wanted to balance her luck out for it seemed that the hunting party was coming in her direction. The bard shifted her weight preparing to be the first to attack if it seemed that the situation called for it.

The footsteps came closer, she could her the groups distinct mumbling now, they dismounted their horses, their feet crunching in the dirt. Sennice took a deep breath in, her fingers tightening around her daggers.

"Hey I think there's something," a voice whispered. Sennice cracked her neck and closed her eyes.

'Three-' Sennice started to count down.

"Shhhh, we don't want to scare it off."

'Two-'

"Easy now, easy does it."

'One! Sennice jumped from behind the bush and grabbed the person who was closest, a man in nice clothing. Too nice to be just any kind of hunters. Her dagger pressing into his neck.

"Hold your fire!" the man shouted, he wriggled under Sennice grip and even though she wasn't very strong, once she latched on it wasn't easy to get her off or get loose again.

"Valdar?"

"Just easy does boys," Sennice hissed, "Now I'm not looking for any trouble, so I'm willing to let him go if you do the same for me. Have us go in our own directions, alright?"

"Who are you?" the man named Valdar asked.

"Do we have a deal?" Sennice insisted.

"Yes of course." Sennice released Valdar and shoved him back to his men. When he turned around he looked at his captor.

"You're-you're a bard?" Valdar asked, confused enough that his words were coming out a little muddled.

"A feral one by the looks of it."

"Feral?" Sennice focused in on the man who said that, "Why there's not need to be that sweet on me, we've only just met after all. Well boys it was nice not having to kill you," Sennice bowed and began to walk away, backwards at first she was un-trusting that they were actually going to let her go, but when it looked like they were just going to stand there confused for a while, she turned around and continued her journey towards Falkreath.

Though before she got too far from the hunting party she heard Valdar say, "You know, everyday I'm more convinced that my fiancΓ© is right about the woods." Whatever that meant, Sennice really didn't care. It was a short hike after that until she finally arrived at the gates of the city Falkreath.

Setting

Characters Present

Character Portrait: Ysolda Whitemane Character Portrait: Sennice Mornre Character Portrait: Tyrius Havran
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Ysolda having gotten bored of reading, placed her book back on the shelf and made her way outside to wander the village, she had planned on having the blacksmith make a fine weapon for her husband and now would be as good a time as any to see to getting it forged. With the blacksmith's shop not far from the Longhouse, Ysolda had no issue of getting there and having to bump into anyone, who may or may not ruin the surprise for Valdar.

The blacksmith beamed brightly when he saw Ysolda ascending the steps, "M'lady," He bowed his head low in respect and Ysolda merely shook her head.
"Please, you need not bow for me."
"Of course, m'lady, how may I help you?" He asked her, eyes slightly filled with surprise at her presence.
"I wish to have a gift made for Valdar, I thought since you had been the blacksmith for years you would know which weapon he preferred and your skill could make a fine weapon for me to present my husband to be."
"Of course, m'lady," he bowed his head as he made his way over to the weapons he had just made and picked up a heavy looking battle axe. "The lord Valdar prefers to use heavy weapons, such as a battle axe or a great sword, however, do you wish it to be ceremonial or practical, m'lady?"
"What use would he have with a ceremonial blade?" Ysolda asked, confused by the very concept.
"Well to show his status and wealth when he goes to a summit or attends an event as a Jarl, m'lady." The blacksmith explained. "The blade can still be sharp and dangerous but he would not use it for hunting or such trivial matters."
"I suppose that would be useful but he would simply inherit his father's after he passes on the title, I think a practical, well design great sword should suffice."

Ysolda thanked the blacksmith for his time before turning and leaving before spotting a stranger wandering the village, he was tossing a dagger in a very nonchalant manner, ignoring the concern of the people, whilst at the same time another stranger was walking through the gates, she was a small thing and looked to be a bard, Ysolda called for a guard to summon them to the Longhouse so Ysolda could have an audience, with direct orders to be welcoming and not threatening, if they disagreed, they were free to go about their business.