Kolnar Huojin

A young man with a heart full of hate

a character in “Streets of Heros”, as played by Kolnar

Last seen at: Gambit's Bar

Groups

Description

Kolnar stands at the hight of 6'1 and weights roughly about 180lbs, he has tanned skin, blood red eyes and his hair is raven black in colour and is shoulder length, when in battle he ties it back with a band that is crimson in colour, this matches his samuri garments. On his upper body he wears a crimson coloured jacket that is made from tough leather on the chest, shoulders and back then is made from beautiful crimson silk on the arms, layered within the chest and back of the jacket is mythril thread, this is to give extra protection, the trousers are made from crimson silk, this allows for free movement and silence.
Most of what Kolnar wears is a different shade of crimson, all except for the white metal mast that he wears upon his face, this is crafted to fit him perfectly and apart from being white it has a tribal design that goes down each side aswell as covering the forehead of the mask, this design is in red and gold.

Athough Kolnar is only 21 he is well versed in the use of his weapons and although he is but a mere human he is incredibly strong aswell as fast, holding no un-natural abilities, Kolnar relies upon his skill of both stealth and his reactions , coupled with his cat like refexes he is very heard to catch of guard.

Personality

Being still a young man, Kolnar is sometimes very stroppy, he can be very grumpy at times and have a very bad temper when caught on an "off" day but if met on one of his good days he can be a very nice person, he can be very lively at times but when angered his temper can be volatile. Kolnar prefers to remain silent, speaking only when spoken to, one of his favorite sayings is "a wise man speaks because he has something to say, but a fool speaks because he has to say something"

Equipment

Kolnar has a selection of weapons that he has on him at all times;

Banakari
Banakari was custom made for Kolnar, created to fit his fighting style, it was given to him by the monks that trained him and onlt Kolnar is able to use it,
The blade itself is only 3' long and 3" wide with a thickness of 0.7".
Forged from an adamantium/cursed mythril alloy. The hilt of Banakari is only 0.7' long and is make from black adamantium.
The blade has two cutting eges that run from the tip all the way to the hilt and are sharp enough to cut through most know metals, be it weapons or armor.
Banakari is Kolnar's main weapon.
Banakari has only one ability that it grants Kolnar the use of, that is as follows..

The cursed Mythril helps create this first ability, what ever the blade cuts doubles in weight so for example if Banakari was to connect with a sword that weighed 15lbs, its weight would double to 30lbs, if it was to connect again it would double again to 60lbs and so on. this also works well for living objects and is great when in battle to cause the opponent to be either unable to swing thier weapon or be unable to move at all due to the extra weight added to their form.

Toxic Needles
These acupunture needles are 7" in length and 4mm in diamiter, forged of solid Ithrimar, they are hidden in various locations upon the male Kolnar's embodiment, in large quantities.
On the shafts of each needle are tiny globes of enchanted glass that shatter when the needle makes contact. Inside each globe, 12 in total per needle, resides enough Nauglir slime to kill a fully grown dragon within minutes. If the slime is injected into the target, death comes in four turns.
1st turn: the injected creature loses the ability to tap into their magics, powers and abilitys for the remainder of the match.
2nd turn: The infected loses the use of their eyes and ears, and their lungs shut down as the muscles grow numbed.
3rd turn: The infected becomes paralized from the waist down.
4th turn: Death.

If the slime only makes skin contact, the death comes in five turns, with each previously mentioned effect jumping up one number. I.e. 1 becomes 2 and 2 becomes 3 and so on with the new first turn effect being that their skin becomes completely numb.

The ONLY way to stop this toxin is the Nauglir's siliva, which the male Kolnar has a private hidden stash. The only way to obtain this siliva is to steal it from Kolnar or straight from where the Nauglir slime originates from which is in the possesion of another.

Fragmentation Bombs
Like the smoke bombs, these fragmentation bombs are the size of a large grape and the shell is made from fragile porcelain, this allows it to break easy as it makes contact with whatever it is thrown at. They hold within them a very strong explosive, mixed with tiny razor sharp toxic barbs. When thrown, these bombs have a 2 second fuse and when they explode they have a 15' blast radius. the toxin that the tiny barbs are coated in is the same as Kolnar's toxic needles.
Kolnar carries 20 of these tiny bombs on his person at all times.

Smoke Bombs
These little things may be small but they are able to create a cloud of smoke reaching about 10' wide, the smoke is that of an odd bluish purple colour and also have what looks like tiny matalic fragments, this is only used as a defence tactic.
these smoke bombs are about the size of a large grape and the shell is made from fragile porcelain, this allows it to break easy as it makes contact with whatever it is thrown at.
Kolnar carries 20 of these tiny bombs on his person at all times.

Throwing Stars
These odd shaped throwing stars are very lethal, sporting three main blades aswell as an inner ring that hold an extra set, they are able to cut through the air with very little resitance. They are crafted from titainium and are sharpened to the point of being able to cut through just about anything they touch, they are 3" from point to point. As an added threat, each one is also fitted with a small explosive, the same explosive that Kolnar uses in his fragmentaion bombs, when these throwing stars make contact they explode withing 1 second, thus giving the target very little time to try and remove it. Once they explode, they cause a blast with a radius of 15', and also send out red hot shards of titanium into the area.
These throwing stars must be dodged, if the are blocked the just stick to the target.
Kolnar carries 20 of these on him at all time

History

Kolnar was orphaned when he was very little after his family was murdered as the travelled but Kolnar was sent to hide in the forest by his father, he was only aged 5 at the time and after a few days alone he thought he was going to die but was found by a monk who then took him back to the monastery. After about 3 years the monks told Kolnar what had happened and then began training him, he was trained in the art of swordplay aswell as the art of stealth, this all came in handy for what he had to do, with time the young boy grew up, learning more skills as he went, he learnt how to move in total silence, he also learnt to move like a cat, the agility and stealth together made Kolnar a dangerous creation. by the time he was 18 Kolnar had finished his training and was sent into the world on his quest, a quest for truth and wisdom.
That quest has lead him here..

Kolnar Huojin's Story