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The Claws of War

The Claws of War Open

In a medieval-like place where the races vary greatly, war is never-ending. Dominance is sought by the most battle-craving but will they have what many want? To have their race flourish beyond any others and establish control.

Owner: Firefeather
Game Masters: Firefeather
Tags: historical, medieval, war (Add Tags »)
Requires Approval: Yes

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Introduction

Five years have passed and what many are calling the Great War, is still deeply underway. A clash of races fueled by hate from personal and region-wide problems has spread across the three largest continents, involving almost every race that can defend themselves. Many lives have been lost and many races, once common, are now rare.

Of the many deadly creatures that created a path of destruction, the dragon was one of the worst. When it caused many deaths in the various regions, many hateful leaders focused on defeating the dragon but in a mountainous region on the largest continent, known as Klak-ghor, another creature has aroused. It is known as the Vzargian, a highly intelligent race capable of building metal creatures with round eyes that glow like the moon. The Vzargian have been able to take over 5 of the 12 regions in the Faz continent and continue to work their way over conquering it. Strangely though, there have been considerbly few deaths in the taking over of the towns and cities involved. Instead, people have been disappearing.

Now, the eye of hatred has been shifted towards the Vzargians and although, in the small continent of Laksh where war is continued between races, a neutrality has been reached in the third continent, a brittle neutrality. Consisting of 7 regions and holding the largest port city in the entire world, the neutral continent, which has a group of eight individuals trying to hold together the fragile neutrality, has shifted its attention towards the Vzargians. No news is known of what happens to the victims of the Vzargians but they fear, none the less and rumors are going around constantly of what becomes of the victims.

Within the largest port city, known as Brine, races constantly cross paths. It is where the journey will start, where paths will be crossed, and link an unlikely group of creatures together to end the longest war the world has yet to know. Will you sabotage their attempts or join them?

Rules

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Character Portrait: Gvar
Gvar played by Firefeather
A dragon who has survived dangerous operations which now cause him to suffer.

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These poor, unfortunate souls were once a part of this great world, but have been abandoned. Why don't you consider viewing their profiles and making a decision on whether or not you can roleplay them accurately?


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The Claws of War: Out Of Character (OOC)

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[OOC] The Claws of War

This is the auto-generated OOC topic for the roleplay "[url=http://www.roleplaygateway.com/roleplay/the-claws-of-war/]The Claws of War[/url]"

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