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The Deep Marsh

The Deep Marsh Open

In the marsh, there is no death; only decay. In the dark waters, truth and lies are intertwined.

Owner: Village Alchemist
Game Masters: Village Alchemist
Tags: (Add Tags »)
Requires Approval: Yes

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Introduction

It is said that the Deep Marsh was there long before humans came into the world, and that it will remain long after that race has died and been forgotten. Beneath the thick canopy, time moves slowly and memories of the primordial past are not forgotten. It is a vast, treacherous place, and none know what lies beyond it, for none have ever crossed all the way through it.

Though the neighboring nation of Larsonia is peaceful and prosperous, a shadow has always troubled the peoples' hearts--the Marsh is always looming off on the horizon. In Larsonian bedtime stories, the boogeyman is not hiding beneath children’s' beds or in their closets, but simply waiting out in the open a few miles away.

Yet for all its frightfulness, the Marsh continues to attract a few people: the adventurous, the foolhardy, and the desperate. Legend has it that Hail Angael, ancient ruler of the world, retreated into the Deep Marsh before dieing, taking with him his great treasure horde. Anyone who can find the treasure of Hail Angael and bring it back will be the richest person in the entire Outer Lands.

Is that legend true? For now, no-one can say for sure. That does not keep a few brave souls from looking.

------

All right y'all, this roleplay is about us looking for lost treasure in a haunted marsh. The setting is a loosely-organized fantasy world called the Outer Lands. As I have not developed much of anything beyond the Deep Marsh and Larsonia, feel free to bring in any race, creatures, or cultures from outside. However, I will be in control of the Marsh and the things creeping within it.

Technology in the Outer Lands is similar to that of the mid-1800's in our world, with some anachronisms here and there.

True magic is rare, subtle, and powerful. If you want your character to be a magic-user, PM me and I'll explain the "rules."

If you have any questions, please ask.

Rules

The GM of this roleplay hasn't created any rules! You can do whatever you like!

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View All »Characters

Character Portrait: Aodhan Firefall A meandering treasure-hunter.

Visit »The Orphanage

These poor, unfortunate souls were once a part of this great world, but have been abandoned. Why don't you consider viewing their profiles and making a decision on whether or not you can roleplay them accurately?


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Places in The Deep Marsh

The Outer Lands Thumbnail

0 postsThe Outer Lands

A wide and largely unexplored world.

Larsonia Thumbnail

0 postsLarsonia

A sparsely forested region with agrarian settlements scattered throughout.

The Deep Marsh Thumbnail

0 postsThe Deep Marsh

A vast and unexplored wetland haunted by dark magic.

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Activity


The Deep Marsh: Out Of Character (OOC)

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    Last post

Most recent OOC posts in The Deep Marsh

Re: [OOC] The Deep Marsh

Hello there Village! I'm thinking this RP is not open still? Do you have any others that I may join??


Re: [OOC] The Deep Marsh

Alise120 wrote:___________________________________________________________________________________________________

nvm

Nvm? Aww, how disappointing.


Re: [OOC] The Deep Marsh

___________________________________________________________________________________________________

nvm


Re: [OOC] The Deep Marsh

It's just the biorhythem we gotz going on, man. We're probably long lost brothers...or something dramatic.

As for having revolvers? HELLZ YESH.


Re: [OOC] The Deep Marsh

Vio-Lance, are you and me automatically drawn to the same kind of role-plays or something :P


Re: [OOC] The Deep Marsh

Vio-Lance wrote:The time setting is in the 1800's? Does that mean I can have a revolver?

Yes.


Re: [OOC] The Deep Marsh

The time setting is in the 1800's? Does that mean I can have a revolver?


[OOC] The Deep Marsh

roleplay/the-deep-marsh/

It is said that the Deep Marsh was there long before humans came into the world, and that it will remain long after that race has died and been forgotten. Beneath the thick canopy, time moves slowly and memories of the primordial past are not forgotten. It is a vast, treacherous place, and none know what lies beyond it, for none have ever crossed all the way through it.

Though the neighboring nation of Larsonia is peaceful and prosperous, a shadow has always troubled the peoples' hearts--the Marsh is always looming off on the horizon. In Larsonian bedtime stories, the boogeyman is not hiding beneath children’s' beds or in their closets, but simply waiting out in the open a few miles away.

Yet for all its frightfulness, the Marsh continues to attract a few people: the adventurous, the foolhardy, and the desperate. Legend has it that Hail Angael, ancient ruler of the world, retreated into the Deep Marsh before dieing, taking with him his great treasure horde. Anyone who can find the treasure of Hail Angael and bring it back will be the richest person in the entire Outer Lands.

Is that legend true? For now, no-one can say for sure. That does not keep a few brave souls from looking.

------

All right y'all, this roleplay is about us looking for lost treasure in a haunted marsh. The setting is a loosely-organized fantasy world called the Outer Lands. As I have not developed much of anything beyond the Deep Marsh and Larsonia, feel free to bring in any race, creatures, or cultures from outside. However, I will be in control of the Marsh and the things creeping within it.

Technology in the Outer Lands is similar to that of the mid-1800's in our world, with some anachronisms here and there.

True magic is rare, subtle, and powerful. If you want your character to be a magic-user, PM me and I'll explain the "rules."

------

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[b]Gender:[/b]
[b]Race:[/b] (if it is something other than human, please describe it.)
[b]Appearance:[/b]
[b]Equipment:[/b]
[b]Bio':[/b]



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