Only the strong... slash that. Only the crafty survive.
Name: Ororot Dularmme
Gender: Male
Age: 37
Race: Human
Appearance: Ororot is a scrawny 6’1” tall man who seems more held together by unseen wires rather than muscle or tendons. His tatty dark brown hair was once a light brown color before he stopped washing it and let the dirt and grime collect. His eyes are just like his hair, having a dark brown color sometimes and a light brown others. Naturally his skin is a slightly pale white, but is normally mistaken are a darker tanned color due from the layers of unwashed filth. His finger and toenails tend to go unchecked, only being clipped and cleaned out when he feels up to the task. 
Usual Clothing/Armor: Ororot wears a dirty brown robe, tied with a simple cord and buckle, with an oversized hood sown into the seams. The robe seems to be washed as often as he, but yet it doesn’t seem to carry any harsh aroma but more of a light musky scent. Underneath his robe, although not seen, it is presumed he wears some form of trousers and perhaps a loose fitting top. As for jewelry go he carries three items, two around his wrist and one around his neck. Wrapped around each of his wrist he has a snowflake obsidian prayer bead bracelet. The other piece of jewelry is a necklace consisting of a pure silver chain, which holds a pure silver spider that is clutching its legs around an obsidian orb (diameter roughly bigger than a quarter).
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Weapons: Ororot conceals no weapons, but openly carries a 6’0” wooden staffs that looks like more of a tree branch with a mildly brown bark. This branch like staff is more then it appears, as it has been infused with unholy magic, giving it strength comparable to a sword.
Magic and/or other abilities: Ororot’s magic is that of the dark arts but by the few who practice the art he does it is more commonly referred to as Death Magic. Death Magic seems to take the life and purity out of its surroundings, and twisting it to the will of the spell caster. Death magic can be as simple as infusing dirt with dark magic or as complex as actually materializing the magic into the physical realm as pure black cloudy smoke or dark shadowy flames.
(List of his more commonly used spells)
Sickening Touch: A rather simple but deadly Death Magic spell where the casters mana is transferred through his hands into a person, food, or drink. Used as a slow acting poison that can either cause instant sickness, or a more delayed sickness that could take anywhere between one day, or as long as a week.
Dark Dust: Just regular dust/dirt scoped up in the hands and infused with dark magic to cause a verity of effects. Most commonly used to blind an opponent with a harsh burning sensation that cause the eyes to water and if inhaled a harsh burning sensation that tends to force harsh coughing (Sort of like modern pepper spray).
Flesh Eating Dust/Mud/Sludge: Dark magic that is known for attacking flesh, and differently depending on the substance used. When used with dust the magic tends to leave the skin raw with a rash that burns, and more so it itched. When used with mud the magic begins to blacken the skin, slowly eating away flesh and leaving open wounds. When used with a sludge like substance like of those found in swamps the magic takes on its most violent form, causing blistering of the flesh and rapidly eating its way deeper into muscle and tendons.
Pillar of Flames: Rather simple in concept this spell actually requires a certain level of know how to cast. Used more as a trap this spell is cast into the ground or into a surface and when activated by either being stepped on, stepped near, or mentally activated by caster. When activated this spell shoots a flame out of a pentagram that appears where the spell was cast. The flames of which vary in size depending on the size of the pentagram that appears and the amount of death magic behind it.
Fog of Decay: One of the more complex spells Death Magic offers. This spell is one that manifests itself as a dark cloudy smoke that over time begins to decay all that it touches. Things that are no longer living and that can decay tend to decay at a much faster rate than living flesh or larger healthy plant life (trees would take much longer then a shrub, but plant life such as grass and flowers would decay at a much more rapid rate).
Poisonous Gas: Manifested as a light black gas that is easier to see in the light then in the dark. When first inhaled the gas seems to have no effect but after a few minutes the victim begins to find it harder to breath. As prolonged exposure to the gas leads to light-headedness and lose of hand eye coordination. Even longer periods of exposure will lead to nausea and then to intense involuntary vomiting, and then to slow painful death.
Bio(graphy): Ororot was born and raised in the town of Lantol, just northwest of the Capitol City by some three hundred and fifty miles. The journey to Lantol is roughly an eight to ten day journey on horseback through eighty miles of smooth grasslands, one hundred and sixty five miles of moderate forest, and then one hundred and five miles of challenging mountain terrain. Born of mother and father unknown, while his mother died during labor his father was not with her and could still be alive. Taken in by Mother Mary, the same woman who tried all she could to help his mother deliver him safe and sound into the world. Well into her fifties Mother Mary had never had children of her own, pass her prime she thought it best to raise the orphan child as if he was her own.
Lantol, being a town mainly populated by dwarves and humans, and situated snuggly in the mountains was destined from the beginning to become a mining community. At first the town started off small, consisting of hardly three hundred souls. Situated on rich iron veins that town quickly grew to a population of nearly one thousand in seven years. When prospectors roaming the mountain sides found a cave rich with silver veins another population increase occurred, and within the next five years the town had grown too nearly to three thousand. After several more years gold was discovered west of Lantol in a stream that connected to a river down in the valley below the mountains. Again the populace grew and this time saw a dramatic increase to over ten thousand in just three years.
Being mainly populated by Dwarves and Humans also meant that the town has some very superstitious roots. When Ororot was born the Dwarves cursed him, believing those you kill their mother during birth are cursed to spread death and pain. On the other side the Humans pitied him, seeing his mother’s death a cruel twist of fate planned by the Gods for some unknown purpose. During his early childhood the dwarves made him an outcast, while the Humans protected him. At an early age he had been told why the dwarves treated him as such, and while it took a great deal of careful wording to try and protect him Mother Mary knew that later in life he would have to be told the blunt version of the story.
At the age of eleven he began to start having weird dreams that would wake him at night. While only some were actually terrifying the things he saw troubled him greatly. Telling no one about the dreams, not even Mother Mary he began to distance himself from people more. Waking up in a cold sweat and screaming he could no longer hid his secret as Mother Mary came into the room to see if he was okay and found that his bed was levitating. Worried for his safety he was taken to Father Peterson, the head authority of the most prominent church in Lantol. Describing what had happened as an involuntary release of magic, and a strong one from how it was described to him, Father Peterson recommended that Ororot go and see Paul Vryce, the leading Mage in Lantol.
Taking the young boy in Paul Vryce began to educate him in the art of magic, like he would for any new apprentice. Educating him in basic laws and constructs of the way magic worked, while giving him access to book on all forms of magic. Being a new apprentice with no real knowledge he hardly understood a word in any book, but what he managed to piece together gave him a broader span of the different parts of magic from element manipulation, as well as the darker side of magic, and the halfway point between the two. His lack of understanding didn’t affect his will to learn, and within just three short years Ororot had learned all he could from Paul Vryce. If he wished to further his skills he would have to seek a master in the arts that he seemed to be best suited for.
Only at the age of fourteen, and not having permission from Mother Mary to leave home at such a young age he began to look for something to fill the void left by no longer being schooled. Wanting to work in the mines he tried to apply for a mining permit, but it seemed that at every turn a Dwarf was involved in the process, which ended up in denial every time. Seeking out Father Peterson he for a short while was allowed to work in the chapel, doing minor task. While the church worshiped Yertreis, there was something about what was being taught to the congregation that began to slowly eat away at him. After about a year of working in the for church he had finally had enough of what he saw as hypocritical priest teaching to a mass of even more hypocritical followers.
Leaving the church he didn’t renounce his belief in Yertreis, not as if he ever promised to serve her in the first place, but began to follow a path that seemed more associated with Azazel. It was shortly after his leave from the church that he started acting out of his norm, usually very open and friendly he started to become distant, and slowly began showing signs of paranoia. At first Mother Mary, Father Peterson, and Paul Vryce, all of which were in good standing with him saw his actions as nothing more than a teenage boy trying to discover his own beliefs in the world. It was Father Peterson and Paul who struck first against him, happening when Paul had found him studying books on the dark arts. Concerned for the boy’s well beings he went to Father Peterson with this news and after much talking had occurred over the situation they decided it to be best to confront him without making Mother Mary aware, for her own protection.
Confronting Ororot was a mistake however. Calling him to the church, telling him they wanted to talk to him, they cornered him and began to question him. At first their conversation was nothing more than asking basic questions of how he had been doing and other simple things to further the discussion. As their questioning continued it turned more from a casual conversation to one of accusing him of turning towards Azazel. Almost immediately things turned worse as he began to deny the accusations against him, but to not avail. Pushing and pushing the topic it forced him over the edge and without warning a knife he had hidden up his sleeve had found itself in Father Peterson’s left arm. Quickly Paul jumped on him and pinned him to the ground, while Father Peterson ignored his own wound. Together the two successfully managed to strap him down, only to be assaulted by an onslaught of profanity and the use of other fowl words that were not of any mortal language.