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The Gifted Mutation

The Gifted Mutation Open

Everything was fine until the Board took control of that Agency for Gifted Control. Now, as a gifted, you are fighting for your life.

Owner: Cooper
Game Masters: Cooper
Tags: chat, fire, gifted, government, rapid, rapid-fire (Add Tags »)

Introduction

They had been among the people for hundreds of years. Many claimed it was the next step in human evolution. People with extraordinary mutations known as 'Gifts'. For the most part, Gifted folk and humanity co-existed well. There were only a small number of gifted and they didn;t generally flaunt their abilities. You could live next to a person for years without knowing that he lit his stove with his own hands.

Then, the new millenium came and there was a sudden boom in the number of gifted children being born. Food additives? Cell phone radiation? Pollution? No-one was quite sure what had caused the sudden increase, but as the Gifted Boom generation grew up, there were big problems.

Gift-related crimes soared, with police officers dying every day thanks to the destructive power of this new breed of criminal.

The public cried out for something to be done, and it was, in the form of The Agency for Gifted Control, or simply The Agency. The Agency were an organization somewhere between the police and the military, charged specifically with controlling gifted crime.

For some years, this seemed to work well, and the people came to trust and support The Agency. The Gifted were happy enough too, until the new and seldom-seen Board of Directors were given authority. They were made up of very intelligent people, no doubt...but they had nefarious motives.

Slowly they began to increase their control over The Gifted, vocal gifted rights activists began to disappear...and then innocent gifteds began to be taken. Meanwhile The Agency's publicity department were churning out posters and TV ads to spread a climate of fear, to make humans terrified of Gifted attack. So it was all falling into place.

With all against them, Gifted people were forced to hide...or run..to seek shelter in forgotten places and to try and survive long enough to fight back against the sinister organization out to destroy them.

Eventually this led many Gifted with the abandoned city of Chesterfield, a place where humans had left and Gifted tried to hide, hoping to stay away from humans. It became a magnet for Gifted Activity.and so drew in Agents from the surrounding Agencies in the nearby towns of Westwood and Ravenswood, intent on meeting thier quotas of captured Gifteds one way or another.

It was clear that there was going to be trouble.

Rules

Rules:
1: No godmoding or powerplaying.
2: No romantic plot tumors.
3: Interact.
4: Be creative.
5: Don't be overly dramatic, and expect characters will come to you.

It's all standard. Use logic, and you'll be fine.

You Might Want to Know:
1: The format is similar to 'The Multiverse.' We will roleplay in the chat, doing a quick-fire roleplay format.
2: All the listed locations are locations that are commonly used or are tied to a character's backstory. If you think of an agency base, all it needs is a quirky codename, (usually a plant and animal mix, always something nice and cheerful) a PM to me, what state it is in, and what type of agency (Containment, Development (experimentation, the money makers), Training, or a mix.
3: All sorts of species are allowed here, but I request you keep a limit to the animal characters unless you feel you have a decent one.
4: http://thegiftedrp.wikia.com/wiki/Category:Species. This isn't required to understand the roleplay, but if there is a term that is used, and you don't understand it, you can find it here.

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Places in The Gifted Mutation

Earth Thumbnail

0 postsEarth

None

USA Thumbnail

0 postsUSA

United States.

Maine Thumbnail

0 postsMaine

Maine, USA

Ravenswood Thumbnail

0 postsRavenswood

Ravenswood is most known for the agency FlightyFlower, a containment agency.

FlightyFlower Containment Thumbnail

0 postsFlightyFlower Containment

Containment agency.

Midfield Thumbnail

0 postsMidfield

A somewhat-friendly city for Gifted, though agents who can afford to live out of the nearby bases tend to live there.

Westwood Thumbnail

0 postsWestwood

Home of Dogwood, a multi-purpose agency.

Dogwood Development & Containment Thumbnail

0 postsDogwood Development & Containment

A multi-purpose agency.

Chesterfield Thumbnail

0 postsChesterfield

Also known as Shadow City.

MAZE Ruins Thumbnail

0 postsMAZE Ruins

Large sections of the MAZE laboratory were sealed off from the public parts of it, due to dangerous experiments, or other reasons. Basically an underground abandoned city.

Colorado Thumbnail

0 postsColorado

Colorado, USA

Sunrise Development Thumbnail

0 postsSunrise Development

Sunrise Development Facility, home of the original Betweens.

Alaska Thumbnail

0 postsAlaska

Alaska, USA

Snowfox Development Thumbnail

0 postsSnowfox Development

Snowfox Development. Snowfox Development is hardly in-use anymore.

Texas Thumbnail

0 postsTexas

Texas, USA

Songbird Containment & Training Thumbnail

0 postsSongbird Containment & Training

One of the nastiest containment facilities there is.

California Thumbnail

0 postsCalifornia

California, USA

Lillypad Training Facility Thumbnail

0 postsLillypad Training Facility

Lillypad is only for agency 'volunteers.' It is on an island off of California.

Lillypad Containment Facility Thumbnail

0 postsLillypad Containment Facility

A containment facility for higher-escape-risk gifted.

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The Gifted Mutation: Out Of Character (OOC)

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