Introduction
Map of Heineland

The 20 human weapons are scattered across Heineland, and no one is able to identify them, until they use their powers. Some are stealthy and keep their head down, and some are violent, and uses their powers mindlessly. So far, only 2 was hunted down, and the mysterious man was never found again. 10 of them will be NPC
Application form:
NOTE: I have some elements already chosen for you, so some choices will be limited.
Name: (You choose)
Age: (You choose)
Number: (Will be associated to the powers/ only if you are human weapon, advised to use roman number)
Bio: (You must be caught by the government unless you are not human weapon)
Power:
Choose from:
NOTE: Using powers heavily concentrated is risky of falling asleep
(I) Telekinesis, Mind break- Moves stuff around. Can move from a pencil to a truck, and when heavily concentrated, can move a heavy tank. Can stop bullet and rockets, but not antimatter weapons. Mind break cause the target person to have a mental breakdown, but the user must see the victim eye-to-eye
(II) Metal Limbs, Limb Morph- Turns limbs into metal, can change shapes, but cannot make it bigger. A more complex shape need more concentration.
(III) Toxic, Acid spit- Can breath poision, spit acid and poision can vary from paralyzing poision to killer poisions. Immune to own poision. A more deadlier poision used need more concentration
(IV) Possession, Rending touch- Can possess people, but must touch the victim at least half an hour ago at the flesh to possess, cannot possess other human weapons and people with great willpower. Rending touch can make the object touched melt by breaking up the molecules.
(V) Submerge, Invisibility- The master of stealth. Can submerge into walls and submerge other things too. Invisibility, it’s obvious.
(VI) Psychotic Rage, Scent Tracking- Number VI is considered a failure and is a psycho. When psychotic rage is intact, he is too powerful for anything to handle. Scent Tracking enables him to be able to track the target down once number VI has got the scent.
Number VII is dead
(VII) Illusion, Blood mist- The master of illusion. Illusion can cause low willpower target to hallucinate, and blood mist obscures vision with a red mist, released from the mouth.
Number VIII is dead
IX is dead
(X) Sonic Wave, Sound speed- Sonic wave is released from the hand, causing an unpleasant sound that make people fall to the ground, covering their ears. Sound speed enables number X to move with the speed of sound.
Appearance: (Choose yourself)
Non-human weapon characters: These can be normal citizens to human weapon hunters.
Human weapons hunters weapons:
All modern guns and bombs
Antimatter weapons: Temporary stops the human weapon from using his/her powers, breaks through telekinesis shield.
All vehicles.
Rules
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The Hunter and The Hunted: Out Of Character (OOC)
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by Blackrose11 on Wed Jan 18, 2012 10:40 pm
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on Wed Jan 18, 2012 10:40 pm
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The Hunter and The Hunted
by puenboy on Thu Feb 11, 2010 7:51 am
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- Last post by parham
on Wed May 04, 2011 10:14 am
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The Hunter and The Hunted
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Re: [OOC] The Hunter and The Hunted
Great RP theme!
By the way, should the characters being rescued also be in their bios?
Thanks!
[OOC] The Hunter and The Hunted
You may edit this first post as you see fit.






