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The Last of Us: 20 years into the end

The Last of Us: 20 years into the end

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A deadly mind-controlling fungus starts to also affect humans. The world crumbles, and the humans that are left still sane fight for their own survival. Will you make it?

723 readers have visited The Last of Us: 20 years into the end since Leleu2 created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

http://www.thelastofus.playstation.com/index.html

Introduction

The description of the roleplay already explains a lot about it and if you played the game, everything is pretty clear. A mind-controlling fungus starts to also affect humans, turning the infected violent torwards non-infected people. Chaos spreads as the disease spreads worldwide killing everyone in it's path. 3 months have passed since the outbreak started, the United States government has declared martial law and the military started to set Quarantine Zones all over the country to keep the population safe. A group of survivors from Boston fight to make their way to the Boston QZ. That is all there is about the story. So far.





What I have planned is to start the rp from the beggining of the outbreak up to the 20 years after the original global outbreak. The story will progress trough arcs taking event mainly in the United States. The first arc is about the survivors trying to make their way into the Boston QZ. What happens between here and there is up to us, the players. If you've played the game, feel free to make a character and discuss the story with me. If you've never played the game, feel free to join as well, and I hope you end up purchasing the game, because it is very good.

Toggle Rules

1- No Godmodding. Your character can't be an expert in all areas or be able to do the impossible.

2- No immune characters. Everyone can be infected. One bite is enough.

3- Only the creator of a character can decide their fate. Killing, or infecting a character without the owner's intent of doing so is not allowed.

4- Do not write one phrase per post. Write like you would if you were writing a book. Your post don't need to be gigantic, but please, no one-liners.

The Story So Far... Write a Post » as written by 0 authors

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View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Add Group » 0 Factions to align with

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in The Last of Us: 20 years into the end. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 6 Characters to follow in this universe

Character Portrait: Kollen Branson
Character Portrait: Ella Caulfield
Character Portrait: Ann Banson
Character Portrait: Ann Branson

Newest

Character Portrait: Ann Branson
Ann Branson

Pretty much the opposite of her brother, she loves being around people. She is generally the one that executed whatever plans Kollen had formulated back in the day.

Character Portrait: Ann Banson
Ann Banson

Pretty much the opposite of her brother, she loves being around people. She is generally the one that exectued whatever plans Kollen had formulated back in the day.

Character Portrait: Ella Caulfield
Ella Caulfield

From the ashes, rises the phoenix.

Character Portrait: Kollen Branson
Kollen Branson

He is the brains of the group. The one who makes the plans that lets everyone live to see another day.

Trending

Character Portrait: Ann Banson
Ann Banson

Pretty much the opposite of her brother, she loves being around people. She is generally the one that exectued whatever plans Kollen had formulated back in the day.

Character Portrait: Kollen Branson
Kollen Branson

He is the brains of the group. The one who makes the plans that lets everyone live to see another day.

Character Portrait: Ella Caulfield
Ella Caulfield

From the ashes, rises the phoenix.

Character Portrait: Ann Branson
Ann Branson

Pretty much the opposite of her brother, she loves being around people. She is generally the one that executed whatever plans Kollen had formulated back in the day.

Most Followed

Character Portrait: Ella Caulfield
Ella Caulfield

From the ashes, rises the phoenix.

Character Portrait: Ann Banson
Ann Banson

Pretty much the opposite of her brother, she loves being around people. She is generally the one that exectued whatever plans Kollen had formulated back in the day.

Character Portrait: Ann Branson
Ann Branson

Pretty much the opposite of her brother, she loves being around people. She is generally the one that executed whatever plans Kollen had formulated back in the day.

Character Portrait: Kollen Branson
Kollen Branson

He is the brains of the group. The one who makes the plans that lets everyone live to see another day.


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Re: The Last of Us: 20 years into the end

I'm keen. I loved the game and would love to RP in it's setting. Working on my CS now! :)

The Last of Us: 20 years into the end

This is the auto-generated OOC topic for the roleplay "The Last of Us: 20 years into the end"

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