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The Magister's Championship

The Magister's Championship Open

Mages have gathered from all over the world to compete, and only one will rise to become the next Magister and shape a new world.

Owner: Zion Burger
Game Masters: Zion Burger
Tags: adventure, fantasy, magic, original, survival (Add Tags »)
Requires Approval: Yes

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Introduction

You have been formally invited to compete in the Magister's championship to become her successor. Mages from every imaginable place and every walk of life have gathered in order to fight for the title and the powers to create a new world in their vision. The tests will be very rigorous, and death is sure to ensue those who are not strong enough. The tournament takes place upon the legendary Island of Shattered Dreams, a land supposedly lost to time itself. The only civilization on the island is the city of Ulle Grande, an archaic metropolis that hosts the castle of the Magister herself. The test, is to fight and defeat the celestial gods that slumber on the island.

The rules of the tournament are as follows:
1. No weapons other than a staff will be allowed unless you are able to create one
2. Killing is frowned upon, but is allowed
3. NO GOD MODDING
4. No instant strikes, let people respond
5. No infinite mana. We're not keeping track but no one's that powerful. (Except the Magister)

Mage Classes

Divine Sorcerer

The Divine sorcerers wield the power of light. They are able to heal themselves to an extent and have an advantage over fighting creatures of darkness and undead. They also have a small capability of creating barriers

Sorcerer of Death

These sorcerers have control over draining the lives of others and poisoning others to an incredibly weakened state. They also have the ability to drive people insane with their own fears. Very few have mastered the ability to instill death upon their will.

Storm Mage

There are very few storm mages left around, but they have the immense power to control the very weather. They can summon tsunamis, shatter the very earth, bend the winds to their command and control lightning.

Aeromancer

Aeromancers have the ability to control winds and the air around them as well as move objects with incredible gales.

Pyromancer

Pyromancers can create fire at will and melt objects from the core. The hungry flames can consume all at the whim of the user. Flaremancers can also forge weapons from earth

Terramancer

Terramancers wield the awesome might of their terrain, capable of using the cold, hard earth to crush their oppositions. They may also utilize the earth to protect themselves

Aquamancer

Aquamancers have the ability to control water and ice, drowning their opponents or freezing them in their tracks.

Thundermancer



Thundermancers of course, have power over electricity. They can also shock and stun their opponents with ease

Animators

Animators have the magical ability of bringing the inanimate to life, so to speak. They can easily create golems from any materials

Mind Sculptors

Mind sculpting is a forbidden magic, long locked away by the ancients for it's incredible power. Mind sculpting of course, is the power to control the mind of the target into doing anything at the will of the user (Must message me to apply for this)

Evoker

Evokers have the ability to summon allies to their aid, whether it be a squad of knights or a ferocious beast, the evoker can call it to their side.

Necromancer

The incredible ability to raise the dead is the power of the necromancer. Able to command armies from the fallen, Necromancers can be a force to reckon with.




Illusionist

An illusionist is tasked with tricking the mind of their target, and striking when they cannot strike back.


Mimicker

Mimickers have the distinct ability to mimic any spells cast upon them. While they technically have every magic at their disposal because of this, their spells are not only weaker, but can only be directly mimicked locking out a wide range of creativity




(First roleplay here, so bare with me :3)

Rules

The GM of this roleplay hasn't created any rules! You can do whatever you like!

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View All »Characters

Character Portrait: Nero Elderyn Aquamancer
Character Portrait: The Magister Introducing... The Magister!

Visit »The Orphanage

These poor, unfortunate souls were once a part of this great world, but have been abandoned. Why don't you consider viewing their profiles and making a decision on whether or not you can roleplay them accurately?


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Places in The Magister's Championship

Island of Shattered Dreams Thumbnail

0 postsIsland of Shattered Dreams

Welcome to the Island of Shattered Dreams and the championship that will decide the fate of the world.

Ulle Grande Thumbnail

0 postsUlle Grande

The city of Ulle Grande, Home to the Magister herself.

Norg Thumbnail

0 postsNorg

The most luxurious ship on the seven seas

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The Magister's Championship: Out Of Character (OOC)

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Re: [OOC] The Magister's Championship

I might not have mentioned this at first, but for the most part, everyone's traveling to the island via cruise ship. Every invited member has their own room n whatnot, if you have any other questions feel free to ask.


[OOC] The Magister's Championship

This is the auto-generated OOC topic for the roleplay "[url=http://www.roleplaygateway.com/roleplay/the-magisters-championship/]The Magister's Championship[/url]"

You may edit this first post as you see fit.