Stumbling out of GT2008 victoriously this raunchy, rowdy ruffian only seeks two things. Tail and trouble.
Name: Katana Ashigaru, Blood Moon, (Katana ULTIMATE: Parallel universe option)
Age: 22
Height: 5’10”
Weight: 165 lbs.
Eye color: Amber
Hair color: Brown/black
Race: ¾ Caucasian, ¼ Japanese
Universe: Sun and Moon (ULTIMATE) universe.
He has been described as a womanizer, lecherous, a drunk, an idiot and a general asshole. Katana, however, likes putting up the tough-guy attitude, constantly inebriated, he picks fights and takes women. Sometimes Katana seems to lack any trace of common sense i.e. shaving with a katana blade without any sort of cream or gel, picking fights with a tree. In actuality Katana is a brilliant tactician and an excellent fighter in general, he prefers to do things ‘like a man’ even if the enemy he’s fighting is a woman, and it’s even thought that he has his own, personal code of honor. On rare occasions Katana has proven to be grieved by his shortcomings and even emotional, though this is very rare. He is slow to make ‘true friends’ but once he tries his best to be loyal to them.
Sodom (Ultimate version): Sodom is able to directly effect the ethereal as if it were corporeal: a blast of ki can be absorbed into the blade, or cut into, pushed back. A laser can be reflected off the blade, etc. In addition to being able to always directly effect the ethereal, if gomorrah is nullified, Sodom's aura takes over allowing it to absorb any energy that is around him within the aura's field.
Gomorrah (Ultimate version): The scimitar is able to directly nix magic/psionics that occur inside, on the surface or within one meter of Katana’s body so long as it’s sheathed, if the blade is jostled out of it’s sheathe, dropped, drawn, or taken by the opponent then it’s effect is nullified.
Ultra Durable Hairs: Katana has thread-like hairs that are oiled down and kept on two hilt-like spools attached to the gourd on his back, these can be attached to the needles he has, his swords, or other weapons he has, they are very difficult to detect and, with enough pressure, are able to cut through steel.
Gourd: Katana has a gourd of some sort of Alcoholic substance. He claims to have brewed it himself and is constantly seen drinking it, this substance is extremely flammable when he creates a spark.
Needles: Katana has multiple needles that are on his person, capable of piercing flesh and some fabrics they’re usually used to find a kink in armor.
Loyalty: An old style looking musket that katana uses, he wears it on his back and it can transfer collected energies from Sodom into a single, concentrated blast of raw destructive energy, the amount of accumulated energy will determine the recoil of the gun and the power of the blast.
Weapons Attained from Discipline:
Modified pump-action shotgun. Main ammo: depleted uranium flechette shells. Alternate ammo: chaff rounds (highly reflective, super-heated metal shavings that explode in a huge cloud from the gun. Obstructs visibility and deflects light- and wave-based targeting methods). Holstered horizontally clip-in across lower back.
3 Concussion Grenades
3 Plasma Grenades
1 10-inch tactical tanto knife, Lockardized Titanium-Steel Alloy and anodized black surface
4 Containment Sphere units (they’re pokeballs, but they work on anything)
1 additional tanto
Lombardi Arms Corporation GP-X404 Apex-Kaiser Exoskeleton [High]: The GP-X404 Apex-Kaiser is the pinnacle of Technocrat defensive engineering, and one of the greatest feats of engineering perpetrated by Lohengramm von Totenkopf. The Apex-Kaiser eschews the Grimmig base armor used by the Oberst, instead operating on wholly original mechanics and material. On top of a base carbon nanocell layer are heavy carbon-dueranium block-plating half and inch thick in some places, with a chest block measuring five inches deep. This armor amplifies Asimov’s natural abilities ten-fold, including his electromagnetic control. Instead of battery power, the Apex-Kaiser uses a Zero-Point Energy harvester in the chest plate to provide it with unlimited energy. The only additional weapon systems that the Apex-Kaiser supports is a pair of waldo arms folded inside a back module and controlled by Asimov’s central nervous system. These robotic appendages grant the General additional combat effectiveness, as well as allow him to handle multiple weapons at once.
Lombardi Arms Corporation GP-202 Matador [Mid]: Variable Grenade launcher designed by Lohengramm von Totenkopf, Asimov’s weapons engineer. The GP-202 is a weapon designed less for anti-personel means and more for battlefield restructuring. Grenades are fed into the launcher by a large, cylindrical package each containing sixty shells, twenty of each variety built for the Matador. The Matador's barrel is bored for 40mm specifications, allowing it to use, as its standard ammunition, LAC Sabertooth Rail Propelled Grenades, though von Totenkopf has provided the General with a more creative array of explosives. In addition to the Sabertooth rounds, von Totenkopf devised the LAC T-Krach Grenades, which generate temporary singularities fifteen feet in diameter, and the LAC T-Diffusion Grenades, which will project Type 12 Diffusion Fields over a spherical area of a 300 foot diameter, which will persist for several hours. Within the Type 12 Field, the deep quantum state of a given universe is frozen to a degree only surpassed by the Type 13 Fields used in Technocrat capital ships. By freezing the deep state, through the diffusion of Caizo bosons (C-particles) into the structure of the quantum barrier (thus reinforcing the bonds between individual dimensional strings), the Diffusion Field prevents any form of high level reality manipulation, such as spontaneous transmutation, teleportation and dimensional distortion (portal generation, for instance), as well as oppressing the effects of lower level manipulations, such as magic or psionics.
Lombardi Arms Corporation GP-909 Backlash (x2) [Mid]: Modified heavy machine guns designed by Lohengramm von Totenkopf. According to his records, von Totenkopf built the Backlashes from Brounen Hassalar .464 caliber machine guns, weapons that have long been regarded as commercial failures, and in some circles, completely fiascos which may have contributed to Brounen's inability to break Masenkraft's grasp on the Extra-Corporate private arms market. The Hassalar was an ambitious automatic weapon, essentially double barreled carbines with an unusual chambering and, as it turns out, terminally low velocity and penetrating power, to the extent that the Masenkraft Type 151 .223 caliber carbine carried more power, despite having less than half the bullet mass. The twin barrel firing scheme also meant that the guns devoured entire belts of ammunition (which defeated the purpose of the carbine), and a lack of inertial stabilizer technology (which was omitted to maximize the magazine) made the Hassalar difficult to use and wildly innacurate. Von Totenkopf's solution was essentially to split each weapon in half and add the subspace repository technology which was cut out from the original Hassalars to keep costs down. The gunsmith then attached the two assemblies back-together by a bridging grip with two triggers, but instead of having the ends facing the same direction, he reversed them, allowing the Backlashes to firing both in-front and behind the General, simultaneously even. The inclusion of subspace technology allowed von Totenkopf to expand upon the other inner functions of the weapons, adding the inertial stabilizers and a more powerful firing mechanism. The end result is the GP-909 Backlash, a weapon that attacks from all sides.
Technocrat Combat Pack [Low]: There are times in a combat situation where it may not be necessary for a Technocrat to employ the full extend of his individual talents and power levels. Occasions when success demands a more traditional, minimal approach, so far as it is possible within the realm of Lombardi technology. For this purpose, all Technocrat agents are expected to carry on their persons these combat packs, containing an array of smaller weapons for dispatching lesser adversaries, or providing suppression fire against more powerful foes. Asimov utilizes these packs, in the form of two narrow pouches on his upper thighs and one larger on in the small of his back, though he selected a rather unique variety of weapons. His arsenal includes:
-Combat Knives (x4): 8 inch heavy steel blades.The value of these knives is seen not only in their killing power, but also in their utility. One never knows when one needs a big knife.
-Throwing Knives (x6): Light, 4 inch daggers built for aerodynamics. Crude, but effective. To quote Starship Troopers’ Sergeant Zim: “The enemy cannot press a button if you disable his hand.”
-Double Grenades (x4): Small canister bombs with a two stage explosive mechanism. This is accomplished with a layered chemical warhead inside the grenade. The first stage is a concussive blast, followed be a larger, incendiary burst a second later. Asimov’s preference for these weapons is somewhat unusual, since the power of the concussive blast is more subdued compared to most TCP Grenades. His primary reason for using them is due to their dispersive qualities.
-Low Tensile Sensor Micro-Wire (x300 feet): Wrapped tightly around a ring spool, the purpose of these wires is detection and entrapment. They break under relatively minor pressure, and in doing so, can set off alarms or, more commonly, explosives. Asimov often incorporates them with his Double Grenades.
Mateba 2008 Autorevolvers [Low] Asimov’s trusty firearms, and two of his most prized possessions. Asimov rescued the Ma.Te.Ba. corporation from bankruptcy with the backing of his Black Dog paramilitary corporation, after becoming entirely enamored with their side arms. The Mateba 2008 is the first model they produced following their financial recovery. Matebas are unique among revolvers in that they fire from the bottom of the cylinder rather than from the top, which provides a more stable shot by focusing the path of recoil down the center of the gun rather than across the top. Further, the kinetic energy of the shot rotates the cylinder and resets the hammer, allowing for a second shot to be fired immediately after. Asimov’s Matebas are chambered for the .442 Technocrat Heavy ammunition, and he carries several varieties.
LAC R-13 Rifle [Low]: Sniper issue Bolt-Action Rifle. The R-13 is chambered for 14.5x114mm Technocrat Assault rounds. The R-13 is commonly called the Bonecrusher due to the immense recoil delivered when firing, making it less used overall than its cousins, the R-7 .223 bolt-action and the R-12 .223 semi-automatic. It serves Asimov's purposes quite well, however. In design, it is not dissimilar to the classic Springfield rifle, with its fine red mahogany stock and body with a dueranium barrel and firing assembly, but the its immense power comes from the magnetic coils lining the rifle barrel, giving the rifle the properties of a coil gun in addition to that of a chemical propulsion weapon. Asimov uses the same ammunition that he uses for his Matebas with this gun, scaled up to Assault size.
Conventional Ammunition [Low]: .442 caliber bullets for Asimov’s Mateba revolvers. All of his bullets utilize either a steel core or a steel casing to allow them to be controlled by his manipulative powers. In the absence of his Subspace Shell Repository, Asimov stores a large number of these shells on his person, spread about his gun harness, combat pack and his duster. Taken together, he carries on himself roughly 150 revolver shells, eight handgun clips and five rifle clips. Of these, he carries several distinct varieties:
Basic- Standard soft lead bullets
Full Metal Jacket- Soft lead bullets encased in copper for extra penetrating power.
Hollow Point- Lead bullets with hollow tips that cause the shell to expand inside the target on impact, to remove the risk of collateral damage by the bullet passing all the way through a target.
Silver- Bullets made from blessed silver alloyed with white gold jacketed in sterling steel to protect them from deforming from the discharge. The silver-gold (electrum, technically) is etched with special Geomancy, or Technocrat magic based on mathematics for additional effectiveness. The electrum is a further casing that contains a core of mercury.
Azide- FMJ shells containing Lead(II) Azide (Pb(N3)2) bullets. Highly explosive.
Original History: Not much is known about Katana’s early childhood, he was drafted into some sort of large syndicate of Bandits of early age and was trained to fight with the sword. Pillaging villages and small-time jobs were what the band usually faced, their last recorded battle was at an uncharted monastery high in the Himalayas. The battle with the monks was met with some resistance but ultimately the bandit’s numbers overwhelmed that of the monk’s and so the monastery was completely ravaged. One of the only survivors was a young one named Takezo Shinmen; one whom Katana would meet after leaving the bandits.
After Katana left the band of thieves he joined up with Takezo as two independent ‘Brothers’ in arms. They would take on assassin, retrieval, bodyguard, and delivery missions; anything they could put their weapons to use would be a job of their notice, and they weren’t too picky, either. Eventually, Takezo’s religion and Katana’s moral laciviousness disagreed and the two split ways.
Katana wandered for quite some time, seducing women and taking in the alcohol wherever he went. Finally the swordsman met someone whom seemed interesting to him, a friendly fellow by the name of Akujata Kyoei. Kyoei reminded Katana of the charismatic bandit lord, Mushi Uesugi, and in turn he pledged his sword to Kyoei out of his own volition. He was fiercely protective of Akujata, slaying nearly anyone who would dare lay an ill hand on him, but quite often he would be too inebriated to distinguish if they were laying a harmful hand on him or simply acting in jest and would attack them anyway.
Katana felt almost indestructible, never from that point was anyone ever able to lay a hand on him, and it gave him an all-time high. Everyone who would threaten him or Akujata were dealt with swiftly and he still kept all of the woman and liquor to himself! Eventually though, as if fated, Katana and Takezo met again, and their meeting was a bitter one. A simple spar that had been taken too far ended in Katana knocking Takezo off the edge of a ravine. Katana felt deep remorse, for his actions, but tried holding up a front to show that he was still the same. A win, yet, in and of itself this was also a loss for Katana, believing his brother was dead. It seemed that Katana was on a streak of bad luck, in his depression a man whom attacked Akujata defeated Katana in a battle, but luckily left them afterwards. He was enraged, never had he been defeated like he had at that moment, he challenged him to regain his sanity every time he saw him until one day he defeated the man by the name of Jin purely overwhelming him. This was a definite ego boost for katana, and almost made him forget of the horrible sin he had committed.
All highs have their lows, and Takezo suddenly appeared after having thought he was dead. Katana was relieved and for once felt something that he never had: Fear. Katana was swiftly defeated in the very same place he once defeated Takezo, and in the same fashion. Katana after aiding himself the best he could still struggled to survive, he had been dealt various wounds that would be mortal to most men. It took an entire week for him to return to Akujata, and he was still in poor shape.
After Katana nursed himself back to health he began searching for Takezo, hoping to finally make amends and return with him. The more Katana thought of the old-days and how he wanted them back, more and more Katana was living in the past, forgetting the present. He was bent on finding Takezo before any of the other organizations that were searching for him did, the Kyoeishin, the Kato, etc. Eventually it drove Katana nearly insane, he would think nothing other than finding his brother and so everything he did served the purpose of finding ‘The Rising Sun’.
Eventually Katana did find his brother, after a long trek in the himalayas, cross-continent with Akujata. He was so hellbent on returning with his brother that he would do it by any means necessary, even if by force. So once again they crossed swords, and this time was the last time…
Grand Tournament ULTIMATE Katana Addendum(And the character used for the multiverse): History: This Katana's history is the same as every other Katana's except he didn't die. Spawning off the ultimate version of Katana Ashigaru, this Katana was transported through to the GT dimension, where he fought and looted every competitor he came across, eventually coming to the final round Katana fought a large monster that was responsible for splitting the gt league dimension apart, with the aide of his final round opponent. Katana survived the battle, his opponent however did not.
After the Gt dimension was merged with the rest of the Metaverse, Katana underwent a timeshift in which all his acquired weapons are restored to his person.
GT2008 passed and two long, aimless years supplanted Katana's former glory. Katana, for a good portion of this time, was stuck with broken waldo arms, seeking a tech expert who could repair them. Finally finding someone in gambits bar, Katana will occasionally stop by to get his alcohol fix. For some reason he keeps the suit on, perhaps as a token of the time he had in the massive tournament, and his saving of the multiverse from the strange creature that died in that time.