*I did not create this image, nor do I know who did.
Age: Appears 20
Height: 5'5
Weight: 130lb.
Race: Human
Species: Vampire
Sanina was once a woman of beauty, and some might still think her it if they looked past the insanity in her eyes, and the stench of decay that clings to her form. She has a pale complexion, befitting one who sees very little sunlight, crimson eyes and long black hair. She is often well dressed and leans towards old fashioned styles of gowns and dresses. At her throat she wears a silver cross.
Sanina is cunning and cautious by nature, and rarely will she take part in a physical conflict. Her less than socially acceptable behaviors she keeps to dark alleys or behind closed doors. Her personality can be variable depending on her current level of lucidity and awareness, anywhere from whimsical and motherly to viciously violent and cruel.
Her history prior to her family's arrival in Wing City is a matter of speculation, and should one ask into it she'll probably just lie. That and her perception of actual history is skewed. Insanity can make remembering pesky historical details quite troublesome.
- Shape shifter: Sanina can assume the shape of either a wolf or a bat, as well as a hybrid bat form, complete with wings.
- Hypnosis: With direct eye contact, Sanina can lull a victim into a state of passiveness.
- Seers vision: Sanina is a seer. This is a passive ability, and not one she can call at will, though it grants her visions of the future. Due to the future being an ever changing place, these visions are often vague, and can take time and effort to properly interpret.
- Raise Dead: Raises the deceased body of a creature into a zombie or skeleton. Can be adapted to create wraiths and ghosts in instances where the soul failed to move on after death.
- Control Undead: Seize control over an undead creature. The stronger the will power of her target, the harder it is, though physical contact or access to the victims blood increases the potency of the spell.
- Ghoul Touch: The ability to inflict localized paralysis and decay with hand contact.
- Drain Life: This ability to drain the life from a living target or object through maintained contact.
Sanina has a large number of undead minions at her disposal. Most are simply your traditional skeletons and zombies, though she has a knack for creating hybrids, in which she summons forth demonic entities to possess her creations, which remain thoroughly bound under her control through their undead nature.
- Zombie Wolves: Her undead wolf pack numbers at about thirty.
- Pack leader - Wulfric: Wulfric is a demon hybrid, and he serves as pack leader over the zombie wolves, granting a sapient head to unify their numbers and to keep the pack acting as a cooperative unit without Sanina's direct attention. This allows the pack far more efficiency in a group than the mindless undead would normally be capable of, without Sanina needing to tax herself to direct them individually. Anyone attempting to wrest control of the wolves needs to overcome both Wulfric, and Sanina's control simultaneously, making it a difficult process. Wulfric's abilities are very much an extension of Sanina's own, and his necrotic bite inflicts her ghoul rot affliction – localized paralysis and decaying of the flesh.
- Dire bear - Ursa: Ursa is a demon hybrid and for all intents and purposes, the tank of the lot. Ursa relies on brute strength in combat, lacking any magical or demonic abilities offensively, though its undead nature, and regenerative qualities make it very resilient to absorbing damage.
- Demon cat - Scamp: Scamp is a demon hybrid best suited for ambush tactics. A permanent displacement effect over Scamp leaves him always appearing to be standing approximately two feet from where he actually is. Scamp can breath an all consuming demonic hellfire, as well as travel in and out of the infernal plane through fire.
- Bat swarm: As individuals her undead bats are likely the weakest of her numbers, though in groups they can create a great deal of chaos. The swarm sits at about two-hundred strong.
- Raven - Carrion: Carrion is Sanina's eyes and ears, lurking and spying where Sanina could not otherwise go.
- Zombie Kitten - Patches: Does this one really warrant an explanation?