Totanga, the Tauren Paladin

An arbiter of the Light, in service to protect those without a means to protect themselves.

a character in “The Multiverse”, as played by nahkahanhi

Last seen at: Gambit's Bar

Groups

Description

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Image brought to you by Rieul89 on deviantART

Always wears thick armor enchanted to aid in deflecting and mitigating both physical(including projectiles) and magical attacks. This armor will cancel out lesser attacks(such as weak punches or small arms fire). Doesn't appear to wear a helmet, but one will materialize around his head during combat. This includes surprise attacks.

Personality

Totanga carries with him the holy Light. He is an arbiter of Justice and Righteousness and, as such, he will never commit a wrongdoing, such as taking a life in anger or out of vengeance. He will fight without a moment's hesitation, but only to the point where his opponent is no longer able to continue. He will also never disengage an opponent in single combat, though he may cut his losses in a larger conflict if continueing may bring harm to innocents nearby or may cause unnecesary destruction.

Equipment

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Hammer of Justice.

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Shield of Righteous Defence(brought to you by Zueuk on deviantART)

These items are on Totanga's person, at all times. The sheild, he carries on his back, while his hammer rests at his waist. Both are unbreakable, and weight approximately 50lbs, each.

TOTANGA'S ABILITIES
Being a Paladin, Totanga has garnered an array of abilities and powers which help him in his quest to uphold Justice and Righteousness. These are some of those abilities, and are subject to change.

ATTACKS
Hammer of Justice
Sends out a blast of holy energy from Totanga's hammer, which strike the opponent with a crippling wave, causeing them to be stunned and unable to move or act. This length of this effect differs from person to person, but should last no shorter than five seconds and no longer than one minute.

Avenger's Shield
Totanga summons a disk of holy energy to manifest around his sheild before sending this disk flying towards his opponent, smashing into them with great force. If angled correctly, this disk may bounce to another opponent, but Totanga may choose to have the disk dissipate after hitting only one opponent, to avoid collateral damage. This disk cannot be caught without damage to the reciever, but may be blocked or deflected. Moves very quickly and suddenly, making dodging a difficult task, though not impossible.

Judgement
A wave of holy power that is sent forth from Totanga's very being, and may send an opponent flying backwards, or off-balance.

Consecration
Fills the air and the ground around him with intense holy energies, dealing damage and slowing down enemies. This effect would make those affected feel as though their bodies were underwater, and would apply pressure to their ribcage, making breathing more labored. Lasts for no more than 30 seconds. Totanga can still attack while using Consecration, but cannot use other holy abilities so long as Consecration remains in effect. Doing so will end Consecration.

Repentance
Places the target in a state of self-reflection for up to a minute. During this time, the target has no access to their body, and can only stare down at the ground as they are forced into a kneeling position. For Totanga to gain this ability, he had to create a pact with the holy Light, claiming that he would not bring harm to anyone that he places in Repentance. In addition to this, the target is protected by unseen forces, and cannot be attacked or otherwise tampered with while in this state, by anyone or anything. Those who look upon one in Repentance will feel no violence towards the target, and will be unable to bring themselves to attack them. There are no exceptions. There is no way to break Repentance, except to be released by Totanga, or for the effect to wear off, after a full minute. The target can still speak, but cannot see.

DEFFENSIVE ABILITIES/BUFFS
These abilities cause no damage, but may empower or protect Totanga and his allies. These abilities are used sparingly and, in most cases, cannot act to complement one another. When Totanga grants someone an empowerment, it will cancel any others that he may have placed. Empowerments placed by others are uneffected.

Blessing of Might
Grants the target a boost of courage and strength, making them more physically imposing as well as giving them more confidence. In addition to this, ones spirits will be raised, putting them in a more cheery mood. Those who use energy-type attacks and abilities will find that their energy replenishes faster, and that they will be able to access more at one time.

Blessing of Anchient Kings
Grants the target a gradual boost to all of their attributes. One will be slightly faster, will be slightly stronger(not as strong as those under the effects of Blessing of Might) will be able to think more clearly, and will be able to think faster. Those who depend on the use of swords, bows, or other weaponry will notice that their hands are steadier, allowing them to be more accurate when fireing or when using melee.

Divine Guardian
Totanga sends out his reserves of holy power to those nearby, increasing their fortitude and creating a weak barrier that will act to mitigate some of the damage they would take, in combat. This ability, however, will leave Totanga weakened and, as a result, he will be less protected from attack.

Word of Glory
Totanga speaks to the light to heal the target of all of their wounds. This includes even major wounds, such as dismemberment. Word of Glory feeds off of Totanga's own strength, and will leave him weakened, for a time.

Redemption
Summons all of Totanga's reserved strength and stored holy power to revive an ally from death. This only works on the recently deceased, as it is, for all intents and purposes, a resuscitation, as it restarts the heart after it had stopped beating. Major wounds will be healed, in the process, and blood loss will be repaired, but lesser wounds such as fractured bones and lacerations will be left untouched. This ability leaves Totanga utterly spent, and will place him in a state of unconsciousness.

PASSIVE ABILITIES
These abilities are constantly in effect, and my be a result of enchants placed upon Totanga's armor, weapons, or even upon Totanga, himself. These abilities cannot be canceled out or broken, though there are instances where they may not apply.

Resiliance
Totanga's armor was created and enchanted for the sole purpose of mitigating both physical and magical attacks. As a result, all attacks dealt to Totanga will not be as effective as they would be upon others. Weak attacks, such as bare-handed punches and small arms fire (no higher than .32 cal.) may be canceled out. Incredibly weak attacks, such as, for instance, a slap to the face, are ignored by this effect. This is put in place to avoid inccidents where physical touch may be warented, such as an embrace. These attacks, for them to be ignored, would not cause serious harm to Totanga, anyway.

Ardent Defender
As an elite member of the Argent Dawn, Totanga's armor has been imbued with the ability to failsafe against Totanga's death. In the event that Totanga in dealt a potentially mortal blow, he is, instead, incapacitated. Upon this event, an impenetrable barrier of holy energy will rise around Totanga's body, protecting him from further harm. So long as he remains unconscious, this effect will linger. In addition, Totanga's wounds are slowly healed by the innate holy power surrounding him. This process is gradual, and may take several hours. The only possibility in which this effect becomes moot is if Totanga is placed in an environment that would, ordinarily, be incapable of supporting life, such as in a pool of molten rock, in the vacuum of space, or deep underwater. In such instances, Totanga will remain in a state of unconsciousness indefinitely, preserved by Ardent Defender's energies, and watched over by the holy Light, untill such a time in which he can be placed in a livable environment.

History

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Born in a distant land where magic is prevalent and technology is only just blossoming. Raised to be an arbiter of the holy Light, and to defend those incapable of defending themselves. After of the fall of the Lich King, Arthas, Totanga searched the world for a new purpose. He was approached by a handfull of arcane mages from Silvermoon, who claimed that they were in search of new frontiers and distant worlds, the likes of which they had only dreamt of. Intrigued, Totanga agreed to help them, and gave himself to their experimentations. During one such test, his body was subjected to vast amounts of arcane powers. In a strange twist, these powers were warped around his body and wound up creating a strange portal that sent him into another dimension.. this dimension. Now, he wanders in search of a way home, while also upholding his creeds of Justice and Righteousness.

Totanga, the Tauren Paladin's Story

# Gambit's Bar, 2011-08-08 13:22:34, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin lowers his massive body as he enters the front door, his seven foot tall frame too large to fit through the doorway without ducking and turning sideways. The heavy plate armor probably didn't help, either.. It jutted out in several places, making movement through the confined space seemingly a chore. For Totanga, however, it was as easy to walk through the crowded mess that was Gambit's as it was through an open field. He moved with deliberate paces, his body very much in tune with the armor he wore as he was able to avoid even the most akwardly placed table or chair on his way towards the back counter, where several people were gathered, already. Everywhere he went, the could of hooves on wood would sound as the weight of his body came down on the floorboards, though not as loud as some would think. He stops just about in the center of the room, his head turning from side to side as he takes note of everyone in the bar. A young woman sitting alone in the corner catches his eye, and so he makes his way over to Veno, who was quickly beset by a man with nothing better to do, it would seem, though he had just been speaking to another man, previously. No matter. Totanga stands to one side and awaits to be aknowledged.

# Gambit's Bar, 2011-08-08 13:23:31, as written by Jerico Do'Lantul
*the sound of hooves on wood

# Gambit's Bar, 2011-08-08 13:27:07, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin lowers his head in Veno's direction as he bows respectfully. "Good evening.. my name is Totanga of Thunder Bluff," he places his closed fist over his breast. "It is a pleasure to make your aquaintence."

# Gambit's Bar, 2011-08-08 13:31:57, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin blinks at Aros as he turns his head to face the man. "How.. Yes, I am. I service the Light in all that I do, seeking to protect those without the means to defend themselves." He nods slowly before turning back towards Veno. "This place.. I am ill suited, here. The forest would be more apt."

# Gambit's Bar, 2011-08-08 13:35:22, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin makes a small mental note of her behavior before bowing in her direction. "You would be doing me a great kindness. We can speak more on the way, if you wish. Judging on the reactions, hereabouts.." He turns, slightly, to glance at the other patrons. "Not many of my kind find their way, here."

# Gambit's Bar, 2011-08-08 13:41:09, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin eyes Aros warily. He hoped that this man had no intentions of causing trouble. Fighting was the last thing on his agenda, today.

# Dark Woods, 2011-08-08 14:01:39, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin turns towards Veno, looking around the area for a moment. "Such an interesting place.. this is very unlike where I am from."

# Dark Woods, 2011-08-08 14:02:50, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin takes a breath before sighing to himself. "You may not believe me.."

# Dark Woods, 2011-08-08 14:07:25, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin nods before continueing, shuffling uncomfortably on his hooves. "I come from a land where magic is still prevalent.. where technology is only just coming into it's own. It is a land called Aze'roth, and it is in great peril, without me.." He takes a breath and pauses before continueing. "I do not mean to claim that I am all that important.. in truth, Aze'roth will find another way to linger on, in my absence. But, with my strength, we stood a great chance of ending the strife that was running rampent." He turns his gaze to the sky. "I -must- find some way to return."

# Dark Woods, 2011-08-08 14:12:20, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin turns to face Veno, his eyes locking with hers. "Why would you do this..? What leads you to trust others so easily?" He lowers his body to sit nearby to her, though his great size still put his head slightly above hers.

# Dark Woods, 2011-08-08 14:15:48, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin lowers his eyes, slightly, and nods his head slowly. "Then it is decided." He returns his gaze to meet hers. "I will be your friend and comrade for as long as I remain here. So I swear it, and so it shall be done." He reaches a large hand towards her.

# Dark Woods, 2011-08-08 14:28:43, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin closes his eyes as a small wave of holy Light pulsates through his grasp, and into Veno's body. This power would serve to bolster her strength and courage, as well as bring joy to her heart to raise her spirits. "It is.. my privaledge. Never stop believing that there is good in this world, for there is good in every world. I can see, now, that it must be so."

# Dark Woods, 2011-08-08 14:33:55, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin nods once more. "You mentioned your family, earlier.. Where are they, now?" He refered, of course, to when she had 'slipped up' and spoke of her family in Gambit's, her reaction clearly demonstrating her displeasure.

# Dark Woods, 2011-08-08 14:38:36, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin snorts, slightly. For the Tauren, this was not an act of disrespect or disregard, but rather a sign of amusement. "I doubt one could stand out more than myself.. even in Aze'roth, a Tauren was an odd sight."

# Dark Woods, 2011-08-08 14:39:26, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin amends himself, quickly. "The Tauren are what my people are called." He brings his closed fist to his breast with pride.

# Dark Woods, 2011-08-08 14:43:54, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin lifts his chin, slightly. "We are a proud, and ancient race. Older, even, than the humans who dwell there, though they would choose to waylay that fact.." He shakes his head. "This, of course, is of no consequence. We are a peacefull people, and keep mostly to ourselves, in spite of our.. Warchief's consistant blundering attempts to bring us upon the brink of war." He shakes his head. "I appologise.. you are not interesting in hearing of our plight." He lifts his head, slightly, as he shifts his gaze to their surroundings. "Just how close are they, now?"

# Dark Woods, 2011-08-08 14:55:42, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin tilts his head slightly. "Whether you know it or not, every action you do affects someone, doen the line, and every person you meet will impact both of your lives. Sometimes, it is for the better, and sometimes it if for the worse." He pauses to reach down and pluck a small blade of grass from the ground. "Take this blade of grass.. it may seem insignificant, at first, but it could end up making all the difference. Now that I have plucked it from the ground, it will die. As winter comes, all of the grass will begin to wither, save for this one, which has already been plucked. In it's stead will grow a new blade, smaller than the others, and hidden within the foliage of the taller grass, which will shield it from the cold. A small creature, perhaps as small as an ant, will be able to feed on this blade of grass on it's way to shelter, which it would not have otherwise, had this blade of grass died with the rest." He lets the blade of grass fall from his large hand and drop to the ground, wafting slightly, in the breeze.

# Dark Woods, 2011-08-08 14:57:17, as written by Jerico Do'Lantul
Totanga, the Tauren Paladin adds. "As for not being judged.. it matters not what other think of you. Sooner or later, they will come to find the truth; you are a kind-hearted woman, whose purity is rivaled by none. You need not seek others approval, so long as you realize this, about yourself.

# Dark Woods, 2011-08-08 14:57:18, as written by Jerico Do'Lantul
"

# Dark Woods, 2011-08-08 14:58:10, as written by Jerico Do'Lantul
*other's