Unbunny

The end of all things.

a character in “The Multiverse”, as played by Patcharoo

Last seen at: Gambit's Bar

Groups

Description

A bunny.

Has a bounty of 2 million on its head, if anyone dares try to take it.

Image

Personality

Unbunny is Unstable.
Unbunny hates people who ignore physics.
Unbunny is Unglued.
Unbunny hates people who wreck canon.
Unbunny is Unhinged.
Unbunny hates you.

Equipment

Unstable - Bunny is still in control.

Unglued - Bunny is trying to regain control.

Unhinged - Bunny is flipping the fuck out.


Distort
Unbunny is capable of causing massive distorts in its wake as it tears through reality just by existing and moving. The swirls and whorls left behind them are highly unstable, anything that enters the distort will suddenly curve, regardless of speed. The distortions will remain for ten minutes before vanishing.

Instability.
When active, the trail Unbunny leaves explodes and implodes. Fortunately, Unbunny is fast enough to outrun it. The effect results in a powerful resonation which disrupts all worldly manipulation of any form for a full five seconds including but not limited to; magic, magentism, teleportation, plasma ionising, Unbunny's own powers, sound and radio waves, magic substitutes (chaos energy, chakra, harnessed and directed ki, 'soul' magic, Will magic) and radiation emission.

Quantum
Sends out a quantum pulse which causes physics to alter. The pulses will last up to a minute unless another pulse overrides them. Quantum pulses may override the simplest things we take for granted like gravity, friction, momentum, how solid objects are and quantities. These effects will last for a full hour.

Unsealed
Allows Unbunny to release waves of destruction. While this is not essentially 'destructive' in itself, the ffect cause massive changes to everything around. Everything caught in the wave, Unbunny itself included, will change state from solid to liquid, liquid to gas, gas to solid. This includes living beings, however they will retain their shape/form and not suffer any real negative consequences other then being forced to deal with their new state. For more info, see below. The effects last for up to an hour unless otherwise removed.

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Stable Reality Bubble

The stable reality bubble around Unbunny is a constant stabliser for the rabbit. Should it fall it is predicted any effects of Unbunny's powers would become permanent, ie the distortions would stay, state changes would remain, alterations of physics would still occur. However, all of Unbunny's powers are limited to this field.

Life and Death
Unbunny is distinctly unkillable, for reasons that aren't entirely certain. While yes, it can be put to 'death' by any regular means, its death will only be temporary as it claws its way through hell. Only be a permanent removal from reality will it stay dead. Unbunny has one most perculiar ability, the ability to delete itself from existence.

'Natural' Weaponry
The rabbit has tiny claws, enough to grab onto things, and razor teeth, strong enough to chew through chainmail armour. Unbunny also is incredibly fast and strong, capable of lifting objects far far greater then its own weight. However, such objects can probably just as easily lift it up. The letter 'Z' that comes from above Unbunny when they're 'sleeping' are actually created weapons that can be used as exploding ninja stars. The scythe often seen in the rabbits grip is mostly coincidental in presence. Honest.

State Change Affects
When the person changes state, they will retain their shape and form (as it affects Unbunny too). If the liquid or gas is split up it will naturally gravitate back to its 'body'. However, if the state of a person is changed when their body is seperate it will result in the body being split. The ability, in essence, changes the state of everything to make battle more chaotic. Use logic. Gravity still applies. Momentum still applies (a bullet of liquid will lose momentum faster then one of solid, but it'll still hurt, if not punch right through you). Elemental properties still count. If its a solid metal, it becomes a liquid metal, still able to be magnetised. What does not apply is the normal temperatures required to cause this change of state.

Solid to Liquid
Solids turns to liquids will hold limited resistence to solids, liquids and gasses. When pushing off of solids they will slip around the surface where they can, but otherwise will manage to generate thrust.
Liquid to Gas
Gasses can provide almost no resistence to any moving solid, liquid or gas unless extremely compressed. When pushing off of solids they will give minimal thrust, splitting apart to either side. They will also be significantly lighter, which means they won't need much thrust to lift, but they will lack the momentum to stay up (essentially forming a sort of low gravity).
Gas to Solid
Solids will be resistent to force from liquids or gasses, but also take up much more space. When moved for a body of liquid or gas a solid will pass right through them with some resistence.

History

Reality Ripples are created by the buunny's motion cuasing dissturbences in the reeality of the mmmultiververse. If suuch an

evennt
should occ should occur, the rippples willl taer appart the muultiverse, with the bunny's help.

Unbunny's Story

# Gambit's Bar, 2010-09-29 00:31:28, as written by Patcharoo
Unbunny hops into the bar, scythe casually slung over its shoulder. WIth a twitch of it's nose its eyes go red.

# Gambit's Bar, 2010-09-29 00:33:56, as written by Patcharoo
Unbunny twitches and prepares to go into assault mode. The only hope for the bar now was some brave individual heroically sacrificing themselves to try and soothe the rabbit's wrath.

# Gambit's Bar, 2010-09-29 00:37:47, as written by Patcharoo
Unbunny noticed that Mekazombify was practically baiting it, and thus they were first. Launching across the bar, Unbunny flew past the persons head and swung their small scythe in a short sharp swipe backwards to slice the persons head off, if they failed to move.

# Gambit's Bar, 2010-09-29 00:40:22, as written by Patcharoo
Unbunny takes the removal of the head as a victory, bounding down to claim the head in its teeth before hopping up onto the counter to find their next prey.

# Gambit's Bar, 2010-09-29 00:42:50, as written by Patcharoo
Isanne would find themself at the wrong end of a killer Unbunny as it launches across the bar, hurling the laughing head of Mekazombify at them, followed by flying past with the scythe aimed at their gut to hopefully tear through it.

# Gambit's Bar, 2010-09-29 00:45:40, as written by Patcharoo
Unbunny points out the reality-disrupting ripples about mekazombify, his own screwing with time resulting in being consumed by their existence, and thus being deleted forever.

# Gambit's Bar, 2010-09-29 00:46:25, as written by Patcharoo
Unbunny hit the ice barrier and practically bounces off of it like a ball, though in reality it had pressed its tiny paws against it leapt away, hurling the scythe for Isanne's neck.

# Gambit's Bar, 2010-09-29 00:47:18, as written by Patcharoo
Unbunny puts mekazombify on ignore.

# Gambit's Bar, 2010-09-29 00:49:17, as written by Patcharoo
Unbunny catches the scythe before it hits the floor, eyes on Gardna Now. It twitches its nose and takes a menacing step forward. Around the rabbit the world seemed to distort.

# Gambit's Bar, 2010-09-29 00:53:26, as written by Patcharoo
Unbunny flew straight up as it kicked off the floor, scythe hurled for the gun, reality distorting behind the bunny as it flew, leaving a trail that liked like the world was melting in the air.

# Gambit's Bar, 2010-09-29 01:00:32, as written by Patcharoo
Unbunny falls back down to the ground with a 'oimp' noise, then looks up to Owumyr innocently.

# Gambit's Bar, 2010-09-29 01:03:41, as written by Patcharoo
Unbunny let's out a squeak and a yawn, being pet on the head then going to hunt down a carrot to nom on. It, of course, didn't forget its scythe.

# Gambit's Bar, 2010-09-29 01:05:44, as written by Patcharoo
Unbunny watches the carrot melt from the inside out from acid, unimpressed. It yawns tiredly and hops away.

# Gambit's Bar, 2010-09-29 01:12:32, as written by Patcharoo
Unbunny hops across the floor, then up onto the counter, bein' all cutesy and stuff, waiting for someone to pet the bunny with a scythe.

# Gambit's Bar, 2010-09-29 01:15:42, as written by Patcharoo
Unbunny lays down with a yawn, resting on the floor with arms laid out either side. It seems to fall asleep.

# Gambit's Bar, 2010-09-29 01:21:46, as written by Patcharoo
Unbunny sleeps with small 'z's' rising above its head in groups of three.

# Gambit's Bar, 2010-09-29 01:24:42, as written by Patcharoo
Unbunny flicked its eyes open as the claw grew closer, then closed its eyes once more as they moved away,and apparently fell back asleep.

# Gambit's Bar, 2010-09-29 02:43:03, as written by Patcharoo
Unbunny enters the bar, sensing a disturbance. His image seems to flicker irritably, as if barely sustained. The bunny planted their scythe on the floor and watched ahead with an unpleasant snarl on their face.

# Gambit's Bar, 2010-09-29 02:49:04, as written by Patcharoo
Unbunny twitched their nose and their eyes went red to kill. They launch across the bar, flying just over head of Frostbite, scythe hanging just below aimed for the neck intending to slice it off as they pass.

# Gambit's Bar, 2010-09-29 02:56:17, as written by Patcharoo
Unbunny flared out a distortion in the air, making it seem like the world was melting in the air. They flip, slamming the scythe down for the ice barrier with surely enough force to split the ice. For a moment the rabbit contemplates the fire, then was unimpressed.