A wolf amongst sheep, the Draconic figure of Xenthriss towers over most of the crowd. [quote]The... pain... I feel all of the pain...[/quote]
Half Dragon. 7 ft high, Lich. Wrapped in bandages, the gaps in the bandages reveal bones and a dark aura.
Xenthriss is... interesting, he does not know his own motives. He lost his life to mortals and now is stuck in a state bordering on death, this might have made him a bit... unstable...
Theme: <LINK>
Massive suit of faded sapphire platemail, twin Zweihander blades, and a Mythril amulet that glows pale blue.
I am going to write this out very clearly: Xenthriss cannot be killed, only banished to another realm.
Elemental Powers:
Ranks in order Least to greatest: (Percentiles are for damage taken, percents less than zero indicate absobtion)
None(100%) Trainee(95%), Adept(85%), Master(70%), Exalted Master(50%), Grand Master(25%), Godlike(-5%), Neo-God(-40%), True God(-80%)
Dark Matter: Neo-Elemental God
Allows Xenthriss full control over dimensional warping effects, mostly those involving miniature black holes.
Gravity: Master
Allows Xenthriss to lift objects as large as a small condo.
Spectral: True God
Allows Xenthriss full control over all spirit-related object and entities.
Fire: Adept
Allows Xenthriss to throw fireballs the size of a fist.
Water: None
Xenthriss does not have access to this element.
Life: None
Xenthriss lacks connection to the land of the living.
Xenthriss' past is like air, it is there... you just can't see it or hear it... his mind has become damaged in such a way as to make any attempts at reading his history in that way borderline stupid.